Some streamers are moving on to other games.
The moment the Chapter hype was over, everyone ran to other games, ZOS needs to figure out how to keep people happy the rest of the year. Yes Performance and constant changes to combat definitely push people away too, but I still think the biggest problem is lack of good content. 1 Chapter and 3 DLCs with very little content does just not cut it in the MMO scene.
I don't know a real solution, but I feel that ESO's player retention would benefit from new meaningful system additions, like the justice system or crafting professions. There have been enough suggestions.
For the last few years, the only content with any longevity have been dailies that drop new motifs. And being a glorified dress-up game is just not enough for an MMO, imo.
The biggest problem at the company ZOS itself is, that they just do not have enough resources to actually deal with all the issues that come up. .
So, what's the plan? All the big guilds seem to be disbanding or have disbanded on PS4, I have heard of an exodus pre dragonhold on PC as well. All the veteran players seem to have lost interest or just stopped bothering.
It's getting harder to find a good group to even do vSS. Forget vCR. Yes, there are a few groups running around doing the hardest content but it seems a huge number of population has given way.
Is this the beginning of the end? I've played on PC since 2015 and on PS4 since 2018. Things haven't been so dismal in the past 4-plus years.
P.S, I understand dps dropped considerably this patch making the end game harder than before. But most of that content was being done with even less of a damage output when it came out.
Is it perhaps because of the absolute clueless attitude of ZOS? Like triggering people because they can't figure out what they are doing patch after patch?
I'm just trying to figure out if I should invest more time and money or maybe finally move on and wait for a new Elder Scrolls
Edit: no this is not a I quit thread. I still love this game and hope that I am wrong about my feelings.
psycoprophet wrote: »Maybe if zos did smaller incremental changes as well as worked on return class identity instead of stripping it people would stay.
Endgame players are leaving the game.
The people saying "Just adapt like i did" are just casuals
according to steam charts we lost less this year in september than last year, lost more in october than last year, and have gained a lot in november for being only 2 days in.
Video games are video games man. people will always come and go, things fluctuate. the dragonhold meta genuinely is not as bad as we thought it would be [i'd almost say that's a trend at this point]. people who tell you they had to change all 12 of their gear pieces and all 12 skills and level from the ground up are exaggerating and whining for attention, and were likely going to quit anyway. dragonhold brought more class identity to the game than scalebreaker did and we didn't lose as much as we thought we would in scalebreaker. things are going well. there are issues for sure; end game pve raid guilds are struggling to find interest as dps has dropped and people are sour as they relearn their rotations, people are settling in for the """"content drought""" [i say that in quotes because people will refer to any passage of time without more dlc slapped in their face as content drought, even if that passage of time was a week, people these days are spoiled rotten] until we hear about next year in january. but in the end none of it really matters. There's always more important things to worry about. like the set audit next year; i'd express more interest and worry in that than i would in end gamers quitting cos their immortal redeemer prog stagnated.