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Pet sorcs officially extinct

  • Zulera301
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    about damn time. I always thought that PetSorc/MagSorc was ZOS's sacred cow that they were never willing to nerf, and that they just nerfed DKs instead.
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • TheZachinator
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    ThePedge wrote: »
    Nerfing petsorcs is a good thing, it's an over-performing brain-dead spec.

    Allow players to aim for a more difficult but more rewarding rotation instead of, "I do fine casting like 2 skills a minute and Heavy Attacking, why get better"

    Sure, if you're a casual petsorc will still be good for you and able to do all content besides harder vet trials.

    I love how people who have no clue how to play petsorc are the ones who say it's an "over-performing brain-dead spec." Petsorc is one of the more difficult rotations in the game, and isn't at all "2 skills a minute and a heavy attack." Why do you comment on things you obviously have no knowledge of?
    PC/NA

    Magsorc Immortal Redeemer & Gryphon Heart
  • ku5h
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    Witar wrote: »
    Haven't they promised to move pet utility to haunting and make daedric prey stamina?

    Don't even joke about that.
  • Lord-Otto
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    Ah yes, didn't take long to win that bet...
    x'DDD
  • Transairion
    Transairion
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    Yeesh, remember when Daedric Prey was buffed so many times it ended up at +55% pet damage but pets were still bad with that? How far we've fallen into the gutter (with everyone else, apparently) this patch.

    40% -> 20% hurts, especially off the back of 55% -> 40% in the last... half year?


    ...... why do pets still have the disadvantage of double-barring when all our tradeoff advantages keep getting nerfed? I feel like the current Devs completely despise the Pet Sorc original design with a passion by now.
    Edited by Transairion on October 16, 2019 6:26AM
  • Calboy
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    Zulera301 wrote: »
    about damn time. I always thought that PetSorc/MagSorc was ZOS's sacred cow that they were never willing to nerf, and that they just nerfed DKs instead.

    You shouldn't be celebrating when a class is nerfed, especially from out of nowhere. Also I currently dominate bgs with my magdk and they there are plenty of nerfs going around every patch outside of the dk class. This is the second patch in a row pet sorcs have been nerfed.

    Oh but wings was nerfed so dks always get nerfed and no one else does :'(
    Edited by Calboy on October 16, 2019 5:21AM
  • Shantu
    Shantu
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    ThePedge wrote: »
    Nerfing petsorcs is a good thing, it's an over-performing brain-dead spec.

    Allow players to aim for a more difficult but more rewarding rotation instead of, "I do fine casting like 2 skills a minute and Heavy Attacking, why get better"

    Sure, if you're a casual petsorc will still be good for you and able to do all content besides harder vet trials.

    I love how people who have no clue how to play petsorc are the ones who say it's an "over-performing brain-dead spec." Petsorc is one of the more difficult rotations in the game, and isn't at all "2 skills a minute and a heavy attack." Why do you comment on things you obviously have no knowledge of?

    These guys must have nothing better to do than post their ignorance. Not every Sorc is a 2 pet, HA build. In harder vet content I can only afford 1 pet (double-slotted), and the rotation is no less difficult than any other rotation (apart from NB's). In addition to the normal LA weaving through skills, you have to struggle to keep an odd 6 second Daedric Prey up as well as fire off Frags when it proc'd. The stereotypical idea of Sorcs being easy is just a misleading, propagated bias.

    As to DP taking a 50% nerf, just more unmitigated nonsense. Should be really expect anything less at this point?

  • GoodFella146
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    Just one more thing to complain about tbh, on top of many other things. Imagine what the game will look like in a year's time given the current "direction."

    Oh and btw the pets need to be double-barred, so they should be better than abilities than are single-barred. That should be really basic logic which is apparently lost on these guys.
  • BalticBlues
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    ThePedge wrote: »
    Nerfing CLOAK is a good thing, it's an over-performing brain-dead spec.
    Kalante wrote: »
    Wow NBs actually need to learn how to play now instead of relying on a SKILL that requires zero thought process.
    Fixed that for you. Cloak still is god mode in PvP.
    Whenever I play my NB I am bored how easy you can attack and escape.
    My PetSorc at least was fun even though it meant more work. Now the fun is gone.

    For better balance in this game:
    When will NB Cloak see rising costs as Sorc Streak?
    When will NB Cloak visibility nerfed to 40%/50% as Sorc Shields strength?
    When will NB pet require two slots as Sorc pets?

    Probably when we see Custom Spells with the next chapter.
    Probably only when all classes can Cloak this god mod skill will be nerfed...

    Edited by BalticBlues on October 16, 2019 7:39AM
  • Victor_Blade
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    ThePedge wrote: »
    Nerfing CLOAK is a good thing, it's an over-performing brain-dead spec.
    Kalante wrote: »
    Wow NBs actually need to learn how to play now instead of relying on a SKILL that requires zero thought process.
    Fixed that for you. Cloak still is god mode in PvP.
    Whenever I play my NB I am bored how easy you can attack and escape.
    My PetSorc at least was fun even though it meant more work. Now the fun is gone.

    For better balance in this game:
    When will NB Cloak see rising costs as Sorc Streak?
    When will NB Cloak visibility nerfed to 40%/50% as Sorc Shields strength?
    When will NB pet require two slots as Sorc pets?

    Probably when we see Custom Spells with the next chapter.
    Probably only when all classes can Cloak this god mod skill will be nerfed...

    Yeah slapping potatoes left and right isn't hard. Sorc streak is an actual on demand teleport while nb cloak is an elusive escape. While streak actually teleports you to a safe sorc distance, cloak just eludes you into thinking the person has disappeared. They're still there and if you use any of the many counters to cloak then most nbs who are cloak spammers will be rubber ducks.

    Sure cloak can get balanced around shields when we have pots which disable shields too.

    Nb pet is a utility skill. Nobody uses shade for the damage lmao. It's only used for the teleport mechanics. Your pets did damage, had a huge burst heal, used as damage shield to soak enemy damage while you stand behind them. Overall turned 1v1s into 1v4 cos you people like living in a zoo
  • BalticBlues
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    Yeah slapping potatoes left and right isn't hard.
    Sorc streak is an actual on demand teleport while nb cloak is an elusive escape.
    I would trade the costly and visible Sorc Streak for the cheap and cheesy NB Cloak anytime.
    You cannot "slap potatoes" more easily than from invisibility.
    Your pets did damage, had a huge burst heal, used as damage shield to soak enemy damage while you stand behind them.
    you people like living in a zoo-
    I knew you never played PetSorc. You should play and enjoy all classes before giving combat feedback. Because a PetSorc has only 6 slots left for Shield, Mobility, Buff and Damage, pets had to do damage because there is not enough bar space for damage skills. Now the damage of pets is gone, PetSorcs become sitting ducks.

    This is the worst combat design I have ever seen in this game.
    Because it is killing a playstyle customers PAID for.

    Edited by BalticBlues on October 16, 2019 8:52AM
  • MartiniDaniels
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    Best magdps spec in PTS is officially extinct.
    /s

    I think they need to buff lightning flood to match other buffed aoe dots, but nerf to daedric curse is justified, even with this nerf those 2 pets will still be better then any other abilities magicka classes can slot.
  • mague
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    Kalante wrote: »
    Wow sorcs actually need to learn how to play now instead of relying on a build that requires zero thought process.

    Every game needs an easy class and usually it is the pet class. 20% is a huge number but every class has access to Major Sorcery. Those who want an easy going class wont recognize it.
  • Miloscpolski
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    20% decrease from deaddric curse now lmao!! If ur a double pet sorc that’s really a rippp

    Its should be 60% instead 40% for curse, but zos gave for sorcers big decrease.
  • Vapirko
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    RIP Pet Sorc. Why ZOS just don't remove pets from Sorc and replace them with direct damage skills?

    Why would you do that? The Matriarch heal is still very very good. And even if you had two more direct damage skills you’d have no room for them on your bars because if you’re not running a pet (or two) you need other heals and/or defensive skills.
    Edited by Vapirko on October 16, 2019 8:49AM
  • ThePedge
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    ThePedge wrote: »
    Nerfing CLOAK is a good thing, it's an over-performing brain-dead spec.
    Kalante wrote: »
    Wow NBs actually need to learn how to play now instead of relying on a SKILL that requires zero thought process.
    Fixed that for you. Cloak still is god mode in PvP.
    Whenever I play my NB I am bored how easy you can attack and escape.
    My PetSorc at least was fun even though it meant more work. Now the fun is gone.

    For better balance in this game:
    When will NB Cloak see rising costs as Sorc Streak?
    When will NB Cloak visibility nerfed to 40%/50% as Sorc Shields strength?
    When will NB pet require two slots as Sorc pets?

    Probably when we see Custom Spells with the next chapter.
    Probably only when all classes can Cloak this god mod skill will be nerfed...

    [snip] streak is way stronger for disengaging.
    [edited for baiting]
    Edited by ZOS_Icy on May 3, 2026 10:22AM
  • Betty_Booms
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    BAHAHAHAHAHAHAHAHA...

    AAHAHAHAHAHAHA.

    Best troll EVER Zos.! Whats 20% of zero anyway...

    My sorc is just a trial healer as is now and im leveling a warden to by my healer next patch...my sorc will be my crafter. Thats about it....
  • pdblake
    pdblake
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    Pet sorc here. I'm still alive and tripping over my pets. Daedric curse on the back bar, gets used when I remember that things like rotations exist.
  • ccfeeling
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    Stamnecro is the top dps atm
    And they nerf pet sorc, [snip]

    I have no idea wt freaking dev doing.
    [edited for profanity bypass]
    Edited by ZOS_Icy on May 3, 2026 10:23AM
  • scubasteve28
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    Exept they buffed the bird heal like crazy. In pts it heals for 14.5k with ~40k magika. Not a pve buff but for pvp this is crazy. To put it in perspective my rapid regen tool tip is 16k over 5 seconds
  • Emma_Overload
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    Zulera301 wrote: »
    about damn time. I always thought that PetSorc/MagSorc was ZOS's sacred cow that they were never willing to nerf, and that they just nerfed DKs instead.

    Are you new here? What are you talking about?

    The pets were useless for YEARS after the game launched. For all that time, most Sorcs were begging ZOS to just get rid of them. Finally ZOS buffed them, and they were strong for about a year. Now the pets are useless again.

    If ZOS doesn't want us to use pets, why don't they just get rid of them?! We don't even have a spammable!
    #CAREBEARMASTERRACE
  • Delparis
    Delparis
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    Pet sorc is dead and buried
    too bad i didn't enjoyed it when it was viable
  • phileunderx2
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    Pets in pve right now are pretty much useless. Especially in pve overland. Try fighting a world boss solo with a pet sorc or even worse a stamden with the bear ulti. The freaking bear when you need him the most is dead. I wish instead of it being out all the time it would be a summons when your ulti bar is full and last 10 seconds or so and not be killable. Also they wouldn't be out all the time being a pain in every ones rear.

    Sorc pets I quit using a year ago.
  • rollingphoneseb17_ESO
    God bless pet sorcs are dead. Mage oriented class in ES never ever did summon any combat pets like that. Pet sorcs not just ruin my immersion in the game, but lets be honest it ruins the class identity too and balance between non and pet sorc builds. ZoS either makes a different new class that is aimed at daedric combat pet summoning or deletes these pets once and for all.
  • chrightt
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    Also, for those of you that don't know since 5.2.0 patch note was not very clear....

    Twilight Matriarch's activation base cost is 4510 magicka (or some number around this) as well. People were saying the heal got increased too much but that is because the patch notes do not clearly state that the matriarch's activation cost also got a 50%+ increase like the scamp. Well, ggwp petsorc. Can we have pets single-barred now?
  • The_Lex
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    God bless pet sorcs are dead. Mage oriented class in ES never ever did summon any combat pets like that. Pet sorcs not just ruin my immersion in the game, but lets be honest it ruins the class identity too and balance between non and pet sorc builds. ZoS either makes a different new class that is aimed at daedric combat pet summoning or deletes these pets once and for all.

    What are you on about and what do you mean by "mage-oriented?" I have played mage oriented classes since Morrowind. Combat summons are a huge part of TES games and lore.

    Morrowind Sorcerer: "Though spellcasters by vocation, sorcerers rely most on summonings and enchantments." (I summoned ghosts, bonelords, clanfears, twilights, atronachs, etc.)

    Morrowind Mage: "Most mages claim to study magic for its intellectual rewards, but they also often profit from its practical applications. Varying widely in temperament and motivation, mages share but one thing in common - an avid love of spellcasting. Skills: . . . Conjuration . . ."

    Oblivion Sorcerer: "Besting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor. Skills: Conjuration...." (you could summon armor and/or a pet or two)

    Oblivion Mage: "Prefering [sic] to use their extensive knowledge of all things magical, they wield a might more powerful than the sharpest blade. Skills . . . Conjuration . . ." (I summoned ghosts, scamps, atronachs, etc.)

    Skyrim had zero classes but the Conjuration skill tree gave plenty of options for combat summons. And, a specific perk allowed you summon two combat pets, and master level spells let you permanently summon a combat pet.

    If anything, ESO has limited what was available in ES games. You probably want to do some research before you spout nonsense because a Sorc touched you in the sensitive spot.

    Edited by The_Lex on October 16, 2019 4:39PM
  • Decimus
    Decimus
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    Literally no one (who's worth mentioning) on Live: "pet sorc needs buffs".

    Literally no one before PTS update 5.2.3: "I wish they'd increase pet damage"

    PTS Update 5.2.3
    Summon Unstable Familiar:
    Increased the damage per hit of this ability and its morphs’ basic attacks by 20%.
    Increased the damage of the pulse attack from this morph and the Volatile Familiar morph by 20%.
    Summon Winged Twilight: Increased the damage per hit of this ability and its morphs by 20%.

    Literally no one afterwards "oh, what a nice change"

    PTS Update 5.2.4
    Daedric Curse
    Daedric Prey (morph): Reduced the bonus damage for pets to 20%, down from 40%.

    [removed baiting comment]

    Sorc pets will be amongst the strongest "DoTs" in game after this patch and are still buffed compared to what they do on Live (in particular the burst heal on Twilight, which I managed to get up to 17,3k tooltip with zero points in Blessed...).

    Here's why:
    2000 (random base number we'll use)+20% (the buff in 5.2.3)=2400+20% (new Daedric Prey)=2880
    2000+40% (old Daedric Prey)=2800


    ...in other words, the damage done by pet sorc is increased compared to Live (particularly when curse is not on target). The healing from Matriarch is up by about 70% & is now the strongest burst heal in the game by far.


    [removed baiting comment]
    Edited by ZOS_JesC on October 17, 2019 12:26PM
  • The_Lex
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    Decimus wrote: »


    ...sometimes I wonder if people really understand things like math or logic.

    Probably not. The forums are very reactionary, whether for or against something.
    Decimus wrote: »

    Sorc pets will be amongst the strongest "DoTs" in game after this patch and are still buffed compared to what they do on Live (in particular the burst heal on Twilight, which I managed to get up to 17,3k tooltip with zero points in Blessed...).

    This is true. In fact, the Familiar might be among the few worthwhile dots to run.



    Edited by The_Lex on October 16, 2019 4:54PM
  • WrathOfInnos
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    Honestly there are several Sorcerer skills that could use a buff, including Lightning Splash, Mage’s Fury, and Bound Aegis. Maybe they just couldn’t justify implementing any of these while pet Sorc was pulling 5k more DPS than any other Magicka build. With any luck we’ll see some other adjustments to the class to make up for this, and possibly make non-pet Sorc viable as well as pet-Sorc.
  • Vahrokh
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    20% decrease from deaddric curse now lmao!! If ur a double pet sorc that’s really a rippp

    and you are one of the guys who makes changes "official"? mkay
    Kalante wrote: »
    Wow sorcs actually need to learn how to play now instead of relying on a build that requires zero thought process.

    so... la>1>la>2>la>3>la>4 swap la>1>la>2>la>3>la>4

    requires "though process" while la>1>la>2>la>3> swap la>1>la>2>la>3>

    is a "braindead mindless rotaion"...mkay...


    P.S. not a petsorc btw just laughing on all

    those "sorcs now have to think" comments

    And they usually come from losers who can't play PvP on their 1 button specs and die to the eBil sorc
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