I still want them to roll the stealthed speed boost from CW into the base skill (Veiled Strike).ScruffyWhiskers wrote: »So Concealed gets a cost discount of 400 in next patch. If they would just remove the cast time on soul harvest or even just cut it to 200 ms I would be really happy.
milesrodneymcneely2_ESO wrote: »I still want them to roll the stealthed speed boost from CW into the base skill (Veiled Strike).ScruffyWhiskers wrote: »So Concealed gets a cost discount of 400 in next patch. If they would just remove the cast time on soul harvest or even just cut it to 200 ms I would be really happy.
Then give Concealed Weapon Minor Breach for 6 seconds, and swap out the weird positional penetration on Surprise Attack for a 6-second Minor Fracture.
Hey guys, as I had some time to think about ways to approach magblade next patch, I was stumbling over the off-balance synergy as a means to stun people.
Has anyone tried to play with an off-balance build that uses heavy attacks into merciless as a combo to ensure a hit? As the travel time of the heavy attack is quite slow I can imagine a follow-up merciless is pretty likely to hit.
With tactician passive and some stam regen, maybe through amber or shackle this might be a very nice burst combo. Not sure of merciless is also affected by exploited if the heavy consumes the off-balance.
thoughts?
Quick question, has anyone tried the vampiric drain? I’ve never tried it but building around it as your stun and heal could be decent.
GhostofDatthaw wrote: »Hey guys, as I had some time to think about ways to approach magblade next patch, I was stumbling over the off-balance synergy as a means to stun people.
Has anyone tried to play with an off-balance build that uses heavy attacks into merciless as a combo to ensure a hit? As the travel time of the heavy attack is quite slow I can imagine a follow-up merciless is pretty likely to hit.
With tactician passive and some stam regen, maybe through amber or shackle this might be a very nice burst combo. Not sure of merciless is also affected by exploited if the heavy consumes the off-balance.
thoughts?
I have been putting alot of thought into something similar but not along the lines of heavies but with cp passives. Wood elf along with inc speed gives me 1500extra pen . I also think I am going to drop shade with the cost Inc and the distance nerf and my speed it seems useless outside rock trolling. Might drop necro for crafty
GhostofDatthaw wrote: »You could... I've been thinking about using moon Hunter alot and you could tie it into a build like that. You roll, heavy, procs, poison, procs, damage buff, bow. Thing is timing it all. It all comes down to actually trying it
No more Dampen for me, only Healing Ward with Blackrose resto. I don't miss it. My bars are also re-arranged from the last UESP build I posted. I am now playing around with foods: Bear Haunch, as it's so much more stat-dense than Fisheye Rye. 1.4K stam regen with Amber Plasm in CP, 1.1K health regen. My max stats are complete crap, but it works for me. Changing the bar setup was golden. I had to give up some speed. I'm not sure about that yet. It feels objectively better having the higher health and health regen, better for brawling, but I love top speed and sustain.I was thinking a setup similar to fred’s with RAT, healing ward or harness magicka and Shadowy Disguise might work well.
I should probably try heavy again for a higher health pool, but I’m finding crit good. With CPs stats are higher and you get the crit and crit modifier bonus. It allows you to devote a set to crit and with the shadow mundus you get nasty crits. Issue is moreso the sustain and defense you need as a magblade to be effective. Iceheart helps a bit but it’s honestly better on a class with less sustain issues, even with the extra crit mod from being a NB.
I managed to whack someone with an 18k onslaught doing something similar with stam plus onslaught. Impregnable armour is less popular and with the shadow mundus you can still get a 50% plus crit modifier against builds with 3k crit resists.
Sorc says hello.GhostofDatthaw wrote: »put it on friggin double take because they don't want to give a class a maj exp snare removal and lose profit from psijic
Metemsycosis wrote: »
GhostofDatthaw wrote: »We speak American round here
GhostofDatthaw wrote: »Question did he animation cancel it or did he have to let it channel
I remember using it for the stun and animation cancel it in lowbie when I had no other options
Sorc says hello.GhostofDatthaw wrote: »put it on friggin double take because they don't want to give a class a maj exp snare removal and lose profit from psijic
GhostofDatthaw wrote: »Question did he animation cancel it or did he have to let it channel
I remember using it for the stun and animation cancel it in lowbie when I had no other options
It's not my screenshot, just what someone posted in a discord. It looks like the 13k one is from multiple ticks.
GhostofDatthaw wrote: »I should probably try heavy again for a higher health pool, but I’m finding crit good. With CPs stats are higher and you get the crit and crit modifier bonus. It allows you to devote a set to crit and with the shadow mundus you get nasty crits. Issue is moreso the sustain and defense you need as a magblade to be effective. Iceheart helps a bit but it’s honestly better on a class with less sustain issues, even with the extra crit mod from being a NB.
I managed to whack someone with an 18k onslaught doing something similar with stam plus onslaught. Impregnable armour is less popular and with the shadow mundus you can still get a 50% plus crit modifier against builds with 3k crit resists.
I've tried some onslaught builds and they work alright. It's just a little awkward what you do before and after the onslaught. So how do you play it, are you melee with concealed spam? Or are you playing a skirmish style with swallow on resto bar building mercy stacks. The pen is nice but you have to have a bow up or something to follow up big and hope the opponent doesn't just roll twice or w/e till the duration ends
CP distribution request
Hey guys, I've been playing no-cp for my whole eso "career". But a few days back I was signed up for some duel tournament and realised I don't have a clue on how to distribute my cps for pvp and especially for duels.
I'm running this build rn and I'll definitely use it on duels – https://en.uesp.net/wiki/Special:EsoBuildData?id=180530
Can I ask for help? Despite it would be perfect to get help for the whole distribution (don't get your hopes up), it'd be awesome to receive some hints/general advices as well so I can start with something rather than a blank sheet.
Thanks in advance