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This game needs an auction house..

  • Supersomething
    Supersomething
    ✭✭✭
    mutharex wrote: »
    omimace wrote: »
    No ah please, they suck and taint most mmo's they are in. If anything bring back old school player stalls, they worked well and supported a good economy, why did the mmo developers replace them with auction house i have no idea?

    To open up the genre to CoD and CS players.
    Crappiest idea ever, Blizz made money and now we deal with the onslaught of the less gifted....

    @mutharex Wonder how they made all that money? I guess it was with successful ideas like an AH. I mean surely millions of people are not handing over that much money for features that ruin the game.

    Edited by Supersomething on April 15, 2014 3:04PM
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    Tiberius Aulus
  • Hawtsauce
    Hawtsauce
    ✭✭✭
    Good point , if AH truly is a game killer and ruins the economy which is a HUGE part of the game , do you really think WoW could be successful enough to reach over 11 mil subs ? You guys can hate on WoW all you want but obviously there were many things they have done right. A second rate, kinda OK game that has some good and some bad features does not dominate a market for over 10 years like WoW has.
    Edited by Hawtsauce on April 15, 2014 2:57PM
    Ebonheart Pact
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  • jonal11_ESO
    jonal11_ESO
    ✭✭✭
    Morthur wrote: »
    Auction House is a terrible system that just gets re made because of WoW. NO TO AH!

    This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.

    So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)

    I am in 2 trade guilds, they work fine. If you want a global system, look to EQ2. AH is terrible WoW system.

    EDIT: EQ2 is basically the current system, just globally. Stop the AH bid crap. Set your price and let people buy with a gold sink. Though EQ2 let you reduce the price/gold sink if you went to the persons house to buy. I WANT A HOUSE!
    Edited by jonal11_ESO on April 15, 2014 2:59PM
  • luckyjoemcb14_ESO
    luckyjoemcb14_ESO
    ✭✭✭
    Don't get me wrong: I'm all for innovation and new ideas and features - but only if they actually add some value to the game as a whole. Innovation just for the sake of being different isn't innovation at all.

    this reminds me of a song, not sure why, but people trying to do things just for the sake of doing them to say they did it...reminds me of:

    https://www.youtube.com/watch?v=SMhwddNQSWQ
    Morthur wrote: »
    Auction House is a terrible system that just gets re made because of WoW. NO TO AH!

    This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.

    So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)

    As much as you would like a " Well designed WoW clone, with a reskinned TES part." I would rather the game thrive on TES players ( if it could, and sadly I dont think it can) Than keep all the MMO players that will turn it into a f2p wowclone mess.

    I dislike the MMO demographic in general. They tend to be terrible people, Wanna be trolls, power runners, and in general game ruiners. And I say this as an MMO vet.

    sooo, you have no suggestions, just opinions, that's nice, we all do. sounds like you're the type of person who ruins games, because you shoot down ideas, claiming "it's a copy" but offer nothing in terms of other suggestions to try to come to a middle ground.

    another ES player who wants his cake and eat it too; who wants this MMO to be Skyrim with live people walking around. You can't have it both ways.

    Actually I have thrown around a bunch of idea's , usually they are shot down by folks like...you, or completly ignored. I honestly would have preferred this game to not be online. I would have been perfectly happy not having to play with people who name their character xXAnalkittenassassinXx , I would have loved to not see one of my favorite IP's brought down by the "MMO demographic" but unfortunately for me that is not how things played out. Instead I have ESO the only Elder scrolls game to date where I can explore all the provinces,and sadly I have to do so with a swarm of zerglings camping dungeon bosses, gold spammers junking up chat boxes and email and even making their own guilds.

    Now that that is settled. The guild stores need to be fixed, Search options added, perhaps the ability to open guild stores to the server.
  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Morthur wrote: »
    Auction House is a terrible system that just gets re made because of WoW. NO TO AH!

    This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.

    So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)

    I am in 2 trade guilds, they work fine. If you want a global system, look to EQ2. AH is terrible WoW system.

    so then who's to say ESO can't take what works, make it better, and correct the broken parts?

    that's how the world works, take something someone else did, make it better.

    the guild system isn't perfect as it is severely limiting to the number of people reached, but limits spam and other things like that and offers more player control.

    a public Ah will get you the most exposure, but obviously has its own setbacks...there has to be a middle ground here.

    if you're going to be forcing people to play this a certain way, people won't play. part of this game is it's 'openness', limiting to guild stores isn't very open. if you're telling people to play another game that has this feature, don't be surprised if this game loses player base because of that. then where does that put the game? Zenimax doesn't want that to happen. so how can they work the issue to compromise between those who are unguilded and need a public AH, versus the person who wants this to be skyrim?
    Edited by scruffycavetroll on April 15, 2014 3:04PM
  • illogicbh
    illogicbh
    ✭✭✭
    This wont be a popular take but the bottom line is that the devs dont care what you think about this. The trade guilds are the devs way of being "different." They cashed in big time on this game and are sitting fat and happy. There will never be an AH no matter how many times we ask for it.
    Savvy?


  • Hawtsauce
    Hawtsauce
    ✭✭✭
    I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)
    Ebonheart Pact
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  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Hawtsauce wrote: »
    I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)

    What about if all guild stores were merged into 1 main place where all people could look?

    1- You're keeping the guild stores, which puts that check in to limit the bots
    2- guild stores are still independent
    3- can be faction specific
    4- all items in these guild stores are displayed in this main Commerce house
    5- add another option where the banker is for 'public auctions', that way no more rendering for buildings, just a simple little addition to what's already there.
    6- player has option to make item guild only, or public

    so basically to sell, you'd still need to be guilded, but to buy, you don't.

    we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.

    my main reasons for wanting a public place for this, is economics, exposure for items, and not forcing people to guild.

    since I'm not going to be overly advertising my guild, and will only have a couple of friends in it, i won't get to that 10 person limit..unless i advertise, if i'm doing that, i'm not playing, i want to be doing the latter.
    Edited by scruffycavetroll on April 15, 2014 3:13PM
  • Supersomething
    Supersomething
    ✭✭✭
    Hawtsauce wrote: »
    I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)

    What about if all guild stores were merged into 1 main place where all people could look?

    1- You're keeping the guild stores, which puts that check in to limit the bots
    2- guild stores are still independent
    3- the public can now look at all items.

    so basically to sell, you'd still need to be guilded, but to buy, you don't.

    we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.

    This is something I would be fine with and actually makes significantly more sense than the current system.
    Remember, you're unique... just like everyone else.
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    Tiberius Aulus
  • luckyjoemcb14_ESO
    luckyjoemcb14_ESO
    ✭✭✭
    Hawtsauce wrote: »
    I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)

    What about if all guild stores were merged into 1 main place where all people could look?

    1- You're keeping the guild stores, which puts that check in to limit the bots
    2- guild stores are still independent
    3- can be faction specific
    4- the public can now look at all items.

    so basically to sell, you'd still need to be guilded, but to buy, you don't.

    we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.

    This is a good idea even though it does essentially create a centralized AH. Another Idea I saw was having a trading skill line that lowers, deposit fees and such. A good way to tie trading into the game.
  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Hawtsauce wrote: »
    I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)

    What about if all guild stores were merged into 1 main place where all people could look?

    1- You're keeping the guild stores, which puts that check in to limit the bots
    2- guild stores are still independent
    3- can be faction specific
    4- the public can now look at all items.

    so basically to sell, you'd still need to be guilded, but to buy, you don't.

    we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.

    This is a good idea even though it does essentially create a centralized AH. Another Idea I saw was having a trading skill line that lowers, deposit fees and such. A good way to tie trading into the game.

    right, but inventory (and this is the key here) is still driven by the guilds! botters won't be able to put up items here since they either don't have a guild, or if they do, probably don't have enough people to unlock the guild store, and I did add other options after, including to allow the player to chose whether or not to make the item public, or guild only...so actually the option is in the players hands...how 'public' those items are is up to the players by making it an 'open' auction, otherwise, it doesn't show up here, only in the guild store.

    my idea even limits ME from using this as my guild is only 1 strong right now.

    SHAMELESS PLUG: NIRN'S DEFENDERS...1 strong, hoping to grow, casual guild, no time restriction, no website, just play : D. shoot me a message if interested, need 9 more people to unlock the bank / store, assuming my 2 friends accept my invites, if they're still my friends! lol!
    Edited by scruffycavetroll on April 15, 2014 3:22PM
  • koldmiser
    koldmiser
    Soul Shriven
    I have to agree....Need an auction house. As it is right now the spam from people trying to buy/sell is getting out of control, especially when added with the gold seller spam.
    Plus it would just be nice to be able to have a single place to view items available for sale instead of having to join a guild and hope it has good items for sale.
  • luckyjoemcb14_ESO
    luckyjoemcb14_ESO
    ✭✭✭
    Hawtsauce wrote: »
    I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)

    What about if all guild stores were merged into 1 main place where all people could look?

    1- You're keeping the guild stores, which puts that check in to limit the bots
    2- guild stores are still independent
    3- can be faction specific
    4- the public can now look at all items.

    so basically to sell, you'd still need to be guilded, but to buy, you don't.

    we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.

    This is a good idea even though it does essentially create a centralized AH. Another Idea I saw was having a trading skill line that lowers, deposit fees and such. A good way to tie trading into the game.

    right, but inventory (and this is the key here) is still driven by the guilds! botters won't be able to put up items here since they either don't have a guild, or if they do, probably don't have enough people to unlock the guild store, and I did add other options after, including to allow the player to chose whether or not to make the item public, or guild only...so actually the option is in the players hands.

    my idea even limits ME from using this as my guild is only 1 strong right now.

    Like I said its a good idea. Actually after thinking about it , it is probably one of the best suggestions I have seen so far.
  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Hawtsauce wrote: »
    I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)

    What about if all guild stores were merged into 1 main place where all people could look?

    1- You're keeping the guild stores, which puts that check in to limit the bots
    2- guild stores are still independent
    3- can be faction specific
    4- the public can now look at all items.

    so basically to sell, you'd still need to be guilded, but to buy, you don't.

    we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.

    This is a good idea even though it does essentially create a centralized AH. Another Idea I saw was having a trading skill line that lowers, deposit fees and such. A good way to tie trading into the game.

    right, but inventory (and this is the key here) is still driven by the guilds! botters won't be able to put up items here since they either don't have a guild, or if they do, probably don't have enough people to unlock the guild store, and I did add other options after, including to allow the player to chose whether or not to make the item public, or guild only...so actually the option is in the players hands.

    my idea even limits ME from using this as my guild is only 1 strong right now.

    Like I said its a good idea. Actually after thinking about it , it is probably one of the best suggestions I have seen so far.

    thanks,

    i really tried to compromise on it and keep elements of the guild and public places. this seemed like the perfect marriage.

    the guild store is ultimately the check / balance of the items

    now, how do we get them to see / consider it at the next dev meeting?
    Edited by scruffycavetroll on April 15, 2014 3:25PM
  • luckyjoemcb14_ESO
    luckyjoemcb14_ESO
    ✭✭✭
    I would suggest doing /feedback since that is universally acknowledged as the best way to show the devs something
  • Evanis
    Evanis
    ✭✭✭
    Coggage wrote: »
    I reckon this must be the 1,000th thread about this. Don't people actually look at the current threads or use the Search function any more?

    Good... Let's hope there are a thousand more threads about this topic until ZOS gets the message that the current GAH system does not work for a majority of players.
  • Ithug
    Ithug
    ✭✭
    Hawtsauce wrote: »
    Yeah cause WoW was the first MMO to have an AH right ? Oh thats right WoW was the first MMO ...


    WOW, the first MMO ?

    Where you from dude ?! Moon ?
    *Kal Vas Flam*
    - "You better run..."

    Can. Qc* IGN @Ithug
  • Zilas
    Zilas
    ✭✭✭
    Evanis wrote: »
    Coggage wrote: »
    I reckon this must be the 1,000th thread about this. Don't people actually look at the current threads or use the Search function any more?

    Good... Let's hope there are a thousand more threads about this topic until ZOS gets the message that the current GAH system does not work for a majority of players.

    Actually, that poll is not really accurate to the demand of auction house, probably like 50% of the people who voted on that poll regret their vote already or/and did not understand the question in the first place

    Some people do not like the idea of a global auction house, but their opinion will change soon enough, that's why I didn't support the idea of a poll, because you can't change your decision.

    If you read through the responses in this thread, though, you will soon discover the demand for auction house is much bigger than anticipated and much more people are FOR the idea than people who aren't.

  • StuppyJoe
    StuppyJoe
    If you force the guilds to perform the primary trade function then you undermine their social function. For my part, the lack of social guilds is likely to kill my interest in eso well before my 30 days are up even.
  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    there needs to be a suggestion section of these forums.
  • Drachenfier
    Drachenfier
    ✭✭✭✭✭
    5 guilds to buy and sell goods, thats 2500 players. If you are having problems, then find a new guild to sell your stuff in. An implementation of an auction house on a mega server just will not work, but even if they did want to change that, what would become of the guild store? Just remove that feature?

    Star Trek Online (1 server covering all players in the world) would like to have a word with you then.

    Star Trek Online didnt work. The reviews were terrible and the game bombed. Many of the user reviews said the the game was bland and without reason. Im sure a giant auction house on a mega server where you could buy anything you wanted played some part in its blandness.

    No, the gameplay was what caused its blandness. The Ah had nothing to do with it
    MysticAura wrote: »
    The MMO's that are learning are removing AH's, not adding them. They only serve to devalue items, destroy the market, and make really lazy players. If you want mats, get off your butt and find them. Or buy from one of the many people advertising in zone chat, or join a trading guild.

    I heard someone say that some AH's do good as people were selling for below cost. You do realize that this is what destroys markets. It is not good. If someone wants to do good they can simply give to noobs or friends or guildies. Not undercut a market causing other prices to drop to compete.

    Gold sellers would love them, it would encourage even more botting for mats and drops so they could flood and destroy the market. Since they do not care if the market is destroyed, they just move on to another game and repeat. AH is NOT a good idea when thought out. It's just something people are used to.

    Auction Houses don't devalue items, supply and demand does. Good lord, I can't believe some of the comments coming from the anti-auction house coalition around here.

    I'm more convinced than ever that all the anti-AH musketeers are just in the business of ripping off their fellow players, which they can't do when supply and demand regulates their prices for them in a centralized market.

    There are no successful MMO's without an Auction House, to my knowledge.
    Edited by Drachenfier on April 15, 2014 3:54PM
  • jbrinksub17_ESO
    Definitely need an auction house. I'm in three-500 person guilds and it's worthless. Only a fraction of those players could possibly want what you're selling, and the interface is total crap on top of that.

    I'd rather have a broke economy than no economy.
  • Morvoldo
    Morvoldo
    ✭✭
    i agree with most here an Auction House is needed, but if they do implement one ,the Price Needs to be dropped as at the moment one main reason guild stores don't work is because of this 25% listing fee, tho some say you get back some of it..i for one haven't or haven't noticed as what i see as profit is what i get, and having an item listed for 30 days is also very stupid 48 hours is long enough for an item to list after that it obviously needs re-listing.

    i would love a central Faction Auction House it would benefit everyone and would certainly Stop those idiots added Vender sold only items items to guild stores IE Husks and crap for silly amounts of gold and then race stones being sold for more than the vendor sells them for, this has to stop and most say "oh this should be down to the GM to sort that" maby but who wants to sort through LOADS of items to get rid of the crap let alone find who is adding it when its just gonna be added again.
    and the NPC vendor stores idea maby good but HOW many guilds are we gonna have to search through to see what we want (bear in mind theirs No Search system other than that addon ,which is quite good)

    AUCTION HOUSE is needed badly.

    on a side note Addon i'm referring to is called "GuildStoreSearch" can be slow as does search for the item you NAME through all five guilds, tho you have to have your store open and type /gss to activate it
  • apterous
    apterous
    ✭✭✭
    i have 30/30 in 4 trading guild all times and i make good money everyday. i don't see a problem here except some players being whiny and lazy.
    Edited by apterous on April 15, 2014 4:13PM
  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Don't get me wrong: I'm all for innovation and new ideas and features - but only if they actually add some value to the game as a whole. Innovation just for the sake of being different isn't innovation at all.

    this reminds me of a song, not sure why, but people trying to do things just for the sake of doing them to say they did it...reminds me of:

    https://www.youtube.com/watch?v=SMhwddNQSWQ
    Morthur wrote: »
    Auction House is a terrible system that just gets re made because of WoW. NO TO AH!

    This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.

    So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)

    As much as you would like a " Well designed WoW clone, with a reskinned TES part." I would rather the game thrive on TES players ( if it could, and sadly I dont think it can) Than keep all the MMO players that will turn it into a f2p wowclone mess.

    I dislike the MMO demographic in general. They tend to be terrible people, Wanna be trolls, power runners, and in general game ruiners. And I say this as an MMO vet.

    sooo, you have no suggestions, just opinions, that's nice, we all do. sounds like you're the type of person who ruins games, because you shoot down ideas, claiming "it's a copy" but offer nothing in terms of other suggestions to try to come to a middle ground.

    another ES player who wants his cake and eat it too; who wants this MMO to be Skyrim with live people walking around. You can't have it both ways.

    Instead I have ESO the only Elder scrolls game to date where I can explore all the provinces,and sadly I have to do so with a swarm of zerglings camping dungeon bosses, gold spammers junking up chat boxes and email and even making their own guilds.

    i know you said you've played others, but it's like this is your first MMO. ;) That what's happening here is unique and have never happened throughout the course of MMO history, i know you know it isn't. i'm also left with the impression that you really did want this to be a single player game with an element of multiplayer here and there...you can't have it both ways. the fact this is an MMO now, means single player aspects will suffer, and you're going to see some copy-cat things in it...it's just the nature of the beast.

    I think they really did hold true to TES, regardless of what would be done. TES is about openness, the lore, and the world...all of that is still present.

    How do you feel about the suggestion i made earlier, about keeping the Guild stores, but adding a centralized hub that they all tie into? these centralized commerce houses are faction specific, and you can only put items up for sale if you are in a guild. players have the option to make that item public, or guild only.

    yeah, botters are making guilds, but they need 10 (i think 10) to open the store / guild bank. Now, i've gotten the invites to those spam guilds, as i'm sure you have. I'm sure you haven't accepted just like I haven't, so the odds of that spammer guild getting to 10 is slim to none, closer to none....unless they band together which is unlikely.
    Edited by scruffycavetroll on April 15, 2014 4:25PM
  • Zephyr
    Zephyr
    ✭✭
    I really do not want to see an AH in this game. They didn't put it in, not because of gold sellers, but because they want players to actually have to interact. They want people to put SOME thought, I know its a lot to ask having to think while gaming, in to which guilds they join. As with the keep system, you can sell your wares to any body, sure you can gripe "But nobody ever checks those" then maybe you should broadcast. "Hey, we are a trade guild, this is our keep, theres good *** in there."
    NA Server - Ebonheart Pact - Irisana
  • Drachenfier
    Drachenfier
    ✭✭✭✭✭
    Guilds are for interacting, and the current setup causes the most anti-social guild system I've ever seen, so I fail to see how they're promoting interaction. And I do not consider "WTB/WTT/WTS" spam as interaction.
  • Thechemicals
    Thechemicals
    ✭✭✭✭✭
    These are all opinions and noone will concede to anything, not even about past mmo's. The fact is, no Ah exists and the game is doing well. The Ah is a convienience store, not a requirement. The Ah is not a bug or a glitch or something that makes your game unplayable.

    The ah to me is a place where you stop playing the game to post your sellables and browse for purchases. Its boring to me because myself and everyone spends hours at the Ah instead of the game, it becomes a minigame. Its not a feature you can ignore because it offers all the things in the game you havent found and soon enough.... do not need to find or gather so long as you have gold. So now its a gold finding game. With that said, it is an intelligent choice to not have place an auction house on release for obvious reasons.
    Vr14 Templar since release- dual resto
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  • nimbli
    nimbli
    ✭✭✭
    Just logging in a vote for no AH. Items don't sell in our guild stores not because it is not global, but because everyone is capable of getting that same item for themselves. There are games out there where plat or gold are king, others with real money economies. This is a non-economy based game, and that It's not broken.
  • Kono
    Kono
    ✭✭✭
    The Guild Store System - is TOTALLY USELESS
    ZoS please own up and admit you we just trying to minimize your development work.
    Step-up and make an AH!!.
This discussion has been closed.