This game needs an auction house..

  • erich199
    erich199
    Soul Shriven
    An implementation of an auction house on a mega server just will not work, but even if they did want to change that, what would become of the guild store? Just remove that feature?

    Then the idea of a "megaserver" is flawed.

    Not get rid of them, use them as part of the global auction house. Just use the resources already there. The "guild auction house" now becomes where you upload to the "global auction house".

    I also wouldn't have an objection if they made it a prerequisite to join a guild in order to access the global auction house.

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  • mutharex
    mutharex
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    Jeremy wrote: »
    mutharex wrote: »
    Jeremy wrote: »
    Totally agree with the OP. We need a public auction house.
    Thread number 52 on this exact same subject. Zenimax have made it clear they do no see the introduction of a global AH in their plans. (the actual quote is on one of the other 51 threads :smile: ) They do plan on expanding the current system but using guilds.
    .

    Is that all? Just 52? :( I was hoping it would be higher.

    They aren't taking this issue serious enough so I hope the thread number is in the hundreds by the end of the week.

    Ehr wrong, they are absolutely ignoring the issue because... there isn't one. You might feel there is and important, but I can absolutely guarantee that with time even these threads will disappear or be more isolated. Like all the others

    Considering the amount of threads I have seen on this subject and the results of forum polls, I would say the last thing you could accuse me of being is isolated.

    This may not be an issue for you. But for anyone who is actually wanting to buy or trade with some kind of consistent success it is. And I guarantee you that unless the developers take steps to improve this situation, it's going to become more of a problem, not less of one.

    This isn't an issue that's just going to go away like you think.

    Wanna bet? They don't want you to be able to find everything you want at the cheapest price. That's why it's setup this way. You can buy low and sell high, something you cannot do with a AH. This isn't an error or laziness. IT'S BY DESIGN. Like it's UI. And neither are going to change 2 weeks after the game went live. But whatever
  • mutharex
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    Personally I don't want one but these threads are becoming entertaining flame wars in which "Knows whats best gamer1" and "Knows whats best gamer2" square off against each other over and over in the thread. I'm pretty sure the devs said they weren't implementing a super AH. So really all these posts about "I want an AH and I don't care about the cons" are pointless and take up space on the forum. Yes, the current system needs work...that's why they plan on expanding on it, to fix issues and make it a little bit more user friendly. Also there's a fun fact: Did you know that the maximum amount of items you can post for sale is 30, period, across all 5 auction houses? To the OP: if you can't sell your blues, try to find a new trading guild or just deconstruct them. I deconstruct everything I find and don't use...and I still have money for 42k mount and everything else I need.

    Yeah but like all of the other "why isn't this liek wow1!1!" threads (mini map, hotbars, nametags) it's going to eventually die off. When the free month is off.....
  • Thechemicals
    Thechemicals
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    I believe the idea of an auction house is flawed, its just something people think they need. Measures like bind on account and many more similar fixes have been made to keep an auction house(in other mmos) from interfering with the spirit of the game and the access of items which are originally designed to be found.

    The feature "auction house" is also a major benefit to 2 of the worst parties in any game- the gold seller and the market manipulator. The auction house is a convenience store, not a necessity.
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  • Riksis
    Riksis
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    Jeremy wrote: »
    Endolith wrote: »
    I think I read a dev comment somewhere in which they said they're not going to add on.

    Developer comments are not set in stone though. And they could always reconsider.

    This is what I hope for as well.

    In my history of computer games there were a lot of cases where a developer said something will not happen - just to have it happen a while later:
    - SimCity - "Offline mode is not possible" -> well, now there is one
    - Lotro - "We'll don't plan to go f2p" -> It's f2p for a while now, and imho the best f2p system out there
    - EQ2 - "You'll only be able to change faction before you choose your class at lvl19" -> now you can do it any time as many times as you want
    - EQ2 - "We'll never add Beastlord as a class" - guess what...

    So while they always state that they will not add some type of AH, I hope they will change their mind.

    Edited by Riksis on April 14, 2014 5:35PM
    English is not my native language. Please bear with me if spelling, grammar or word choice is not correct.
  • Jeremy
    Jeremy
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    I believe the idea of an auction house is flawed, its just something people think they need. Measures like bind on account and many more similar fixes have been made to keep an auction house(in other mmos) from interfering with the spirit of the game and the access of items which are originally designed to be found.

    The feature "auction house" is also a major benefit to 2 of the worst parties in any game- the gold seller and the market manipulator. The auction house is a convenience store, not a necessity.

    Smaller closed markets are a lot easier to manipulate than larger more open ones.

    I have found 3 diamonds since I have started playing this game. 3. Enough dwarf oils to make maybe 4 blue items. In totality. And I deconstruct everything I find and search ever nook and cranny.

    It makes no sense to implement such a great crafting system with so many different options to customize and improve your gear if you don't give players the tools necessary to fully take advantage of it. And crafting shouldn't have to wait until the endgame to be fully utilized.

    So they either need to add a vendor that sells gems and improvement materials , increase the rate at which you can obtain them, or give us an economy that works so we can buy them.

    Otherwise I can't believe your theory that these items were meant to be found, and that is why they chose to give us such a weak economy.

    Edited by Jeremy on April 14, 2014 5:39PM
  • Thechemicals
    Thechemicals
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    Jeremy wrote: »
    I believe the idea of an auction house is flawed, its just something people think they need. Measures like bind on account and many more similar fixes have been made to keep an auction house(in other mmos) from interfering with the spirit of the game and the access of items which are originally designed to be found.

    The feature "auction house" is also a major benefit to 2 of the worst parties in any game- the gold seller and the market manipulator. The auction house is a convenience store, not a necessity.

    Smaller closed markets are a lot easier to manipulate than larger more open ones.

    I have found 3 diamonds since I have started playing this game. 3. Enough dwarf oils to make maybe 4 blue items. In totality. And I deconstruct everything I find and search ever nook and cranny.

    It makes no sense to implement such a great crafting system with so many different options to customize and improve your gear if you don't give players the tools necessary to fully take advantage of it. And crafting shouldn't have to wait until the endgame to be fully utilized.

    So they either need to add a vendor that sells gems and improvement materials , increase the rate at which you can obtain them, or give us an economy that works so we can buy them.

    Otherwise I can't believe your theory that these items were meant to be found, and that is why they chose to give us such a weak economy.

    Thats why they added a guild store, Its a 90/10 rule. An auction house is a 70/30 rule. You get 70-75% of what you want from an auction house and 30% in the field.

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  • Sharee
    Sharee
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    Jeremy wrote: »
    I believe the idea of an auction house is flawed, its just something people think they need. Measures like bind on account and many more similar fixes have been made to keep an auction house(in other mmos) from interfering with the spirit of the game and the access of items which are originally designed to be found.

    The feature "auction house" is also a major benefit to 2 of the worst parties in any game- the gold seller and the market manipulator. The auction house is a convenience store, not a necessity.

    Smaller closed markets are a lot easier to manipulate than larger more open ones.

    Yes. But hundreds of smaller closed markets that you do not automatically have access to are a lot harder to manipulate than a single large market that everyone has access to.

  • itsXthomasTAG
    I'd like a AH in ESO but from previous experiences with them, i don't think it'd be a good idea unless ZOS could come up with some method of policing it and keeping the prices from being inflated or deflated. However we're able to be in five guilds at once and because of this i have not had a single problem selling stuff in-game. I'm in four trade guilds and the guild i run on multiple games, if i put an item up in one of them and it doesn't sell within a few hours, i move it to another one. I've had 95% of the items i've listed sell within 24hrs. Even the 3 high elf motifs i managed to find, all sold within a hour of listing them.
  • Drachenfier
    Drachenfier
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    erich199 wrote: »
    An implementation of an auction house on a mega server just will not work, but even if they did want to change that, what would become of the guild store? Just remove that feature?

    Then the idea of a "megaserver" is flawed.

    Not get rid of them, use them as part of the global auction house. Just use the resources already there. The "guild auction house" now becomes where you upload to the "global auction house".

    I also wouldn't have an objection if they made it a prerequisite to join a guild in order to access the global auction house.

    It actually works just fine, GW2's auction house is on a megaserver that all shards access, from my understanding.
  • Hawtsauce
    Hawtsauce
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    Yes GW2 is on a 'megaserver' and it is a VERY well implemented AH that has created a balanced and stable economy
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  • Krayor
    Krayor
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    Coggage wrote: »
    I reckon this must be the 1,000th thread about this. Don't people actually look at the current threads or use the Search function any more?

    I predicted before launch that this issue would be big enough that you would see a lot of threads popping up about it. This is just the result of a real issue coming from a very poorly designed system.
    Edited by Krayor on April 14, 2014 6:34PM
    The ESO Economy screams, "major afterthought with little effort put into it!"
  • Jeremy
    Jeremy
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    Sharee wrote: »
    Jeremy wrote: »
    I believe the idea of an auction house is flawed, its just something people think they need. Measures like bind on account and many more similar fixes have been made to keep an auction house(in other mmos) from interfering with the spirit of the game and the access of items which are originally designed to be found.

    The feature "auction house" is also a major benefit to 2 of the worst parties in any game- the gold seller and the market manipulator. The auction house is a convenience store, not a necessity.

    Smaller closed markets are a lot easier to manipulate than larger more open ones.

    Yes. But hundreds of smaller closed markets that you do not automatically have access to are a lot harder to manipulate than a single large market that everyone has access to.

    No they aren't.

    The larger something is the more difficult it is to control. And a large and open consumer base with as much competition as possible is the best way to avoid manipulation.

    Edited by Jeremy on April 14, 2014 6:57PM
  • Zershar_Vemod
    Zershar_Vemod
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    5 guilds to buy and sell goods, thats 2500 players. If you are having problems, then find a new guild to sell your stuff in. An implementation of an auction house on a mega server just will not work, but even if they did want to change that, what would become of the guild store? Just remove that feature?

    Star Trek Online (1 server covering all players in the world) would like to have a word with you then.
    Edited by Zershar_Vemod on April 14, 2014 6:51PM
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  • Jeremy
    Jeremy
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    Jeremy wrote: »
    I believe the idea of an auction house is flawed, its just something people think they need. Measures like bind on account and many more similar fixes have been made to keep an auction house(in other mmos) from interfering with the spirit of the game and the access of items which are originally designed to be found.

    The feature "auction house" is also a major benefit to 2 of the worst parties in any game- the gold seller and the market manipulator. The auction house is a convenience store, not a necessity.

    Smaller closed markets are a lot easier to manipulate than larger more open ones.

    I have found 3 diamonds since I have started playing this game. 3. Enough dwarf oils to make maybe 4 blue items. In totality. And I deconstruct everything I find and search ever nook and cranny.

    It makes no sense to implement such a great crafting system with so many different options to customize and improve your gear if you don't give players the tools necessary to fully take advantage of it. And crafting shouldn't have to wait until the endgame to be fully utilized.

    So they either need to add a vendor that sells gems and improvement materials , increase the rate at which you can obtain them, or give us an economy that works so we can buy them.

    Otherwise I can't believe your theory that these items were meant to be found, and that is why they chose to give us such a weak economy.

    Thats why they added a guild store, Its a 90/10 rule. An auction house is a 70/30 rule. You get 70-75% of what you want from an auction house and 30% in the field.

    I rarely find anything I want from guild stores. It's more like a 1/100 rule.

    And the reason for this is availability is so scarce everyone just hoards all of their rarer materials until level 50.

    My point is the economy on this game does not support its crafting system. Neither does field work. It's a flaw in the game design and needs to be corrected.

    If they want a NPC generated economy fine. I think it's silly but that's my opinion. Then they need to add vendors who sell the materials players can not reasonably obtain through other means. Else so much of what is a good system goes to waste.

  • Krayor
    Krayor
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    mutharex wrote: »
    Jeremy wrote: »
    Totally agree with the OP. We need a public auction house.
    Thread number 52 on this exact same subject. Zenimax have made it clear they do no see the introduction of a global AH in their plans. (the actual quote is on one of the other 51 threads :smile: ) They do plan on expanding the current system but using guilds.
    .

    Is that all? Just 52? :( I was hoping it would be higher.

    They aren't taking this issue serious enough so I hope the thread number is in the hundreds by the end of the week.

    Ehr wrong, they are absolutely ignoring the issue because... there isn't one. You might feel there is and important, but I can absolutely guarantee that with time even these threads will disappear or be more isolated. Like all the others

    Dream on, bub. These threads aren't going away. Not until there is a major change to the system. But at least you'll have plenty of threads to troll.
    The ESO Economy screams, "major afterthought with little effort put into it!"
  • Thechemicals
    Thechemicals
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    5 guilds to buy and sell goods, thats 2500 players. If you are having problems, then find a new guild to sell your stuff in. An implementation of an auction house on a mega server just will not work, but even if they did want to change that, what would become of the guild store? Just remove that feature?

    Star Trek Online (1 server covering all players in the world) would like to have a word with you then.

    Star Trek Online didnt work. The reviews were terrible and the game bombed. Many of the user reviews said the the game was bland and without reason. Im sure a giant auction house on a mega server where you could buy anything you wanted played some part in its blandness.

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  • Thechemicals
    Thechemicals
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    Dream on, bub. These threads aren't going away. Not until there is a major change to the system. But at least you'll have plenty of threads to troll.

    I agree. These threads arent going away but that doesnt mean people have a point. Take Ultima Online, people like you complained about its pvp for years until they decided to create Trammel and the game died shortly after. Many of the private shards for the game are called pre-trammel.

    These threads will spam and they may even add an auction house, and then people will leave and others will stay until the next big change, but one thing is certain people will continue to leave due to changes more than than things staying the same. Thats why we will see these threads, because you arent leaving, even though no Ah exists.

    Edited by ZOS_UlyssesW on April 15, 2014 1:25PM
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  • Hawtsauce
    Hawtsauce
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    ... its been 2 weeks , people have tried the game, tried the guild store feature and according to multiple threads and polls it looks like more than 50% of people dont like the current system ( note : I did NOT say all of those people want an AH, I only said they are not 100% sold on the current system ) and now they are here providing feedback. My guess is many of those who want change are willing to wait it out for a while and see what happens, see if changes are made and give them a chance before they decide to move on to another game.
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  • Thechemicals
    Thechemicals
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    2 weeks and people want an auction house...simply amazes me.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
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  • Hawtsauce
    Hawtsauce
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    2 weeks and people want an improvement to the current system, the system that will not even allow you to search for 1 item by name, i.e - 'jute'
    - Why is that a problem?
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  • Bardorion
    Bardorion
    I ran and bought the game and I did not check to see if there AH. As there is no AH, no my subscription. Very simple.
  • Greydog
    Greydog
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    Don't bother trying to reason with these folks. I've been arguing this issue since a couple months before launch in 4 different forums. I've probably voiced my opinion in all 52 here. It is my observation that they simply have no empathy and cannot compromise in any way, shape or form. Middle ground is foreign territory to them.

    I have even posted suggestions that would expand upon and still implement what has already been built but only two people bothered to comment on them.

    No. they would rather repost all the same debunked arguments than even dream of compromise.

    Money talks and BS walks. Once ZOS's bean counters start worrying about the bottom line they will suggest that they either throw us a bone or go f2p.

    Guess which one the bean counters prefer ;)

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  • radiostar
    radiostar
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    There should be a way to allow guilds to sell outside their roster through the Banker UI. But first fix it up so the interface works and you can acess everything from a single engagement of the banker.

    Joining guilds should let you post your items for sale simultaneously to all your guild storefronts to reach potential buyers.
    "Billions upon Billions of Stars"
  • Jadeviper1974
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    Sharee wrote: »
    Phadin wrote: »
    I've had no trouble with the current system so far. I'm in one trade guild and one craft guild, and have been able to buy and sell just about everything I want to so far. I hate the idea of some massive auction house. In other MMOs I've tried playing where I havn't gotten in at the start of the game, I often find the AH useless because everything is priced so high a new player can never afford even the low level items.

    Gold farmer uses a bot to farm gold (hundreds of bots). He has virtually unlimited source of gold.

    Gold farmer goes to the global AH. Gold farmer buys out ALL resources(or something else that is in demand). He can, as he has unlimited source of gold.

    Gold farmer reposts all the items he just bought, at a high price. Now he just monitors the market, and as soon as someone posts at a lower price, he immediately buys and reposts at his price.

    Player Joe who got a few gold from normal gameplay goes to buy from global AH. He finds that the prices are insane, and he will never be able to afford it. And right after that he sees in chat "BUY CHEAP GOLD ONLY $5 per million of gold www.imadamngoldfarmer.com!!!!! HAVE A NICE DAY".

    Joe thinks, hmm, it would take me a year to farm a million of gold, but this? Only $5, and i will be able to afford all the insane prices, TEMPTING!

    Gold seller gets $$$ from Joe. Gold seller can now afford more bots. And the cycle is closed.

    *************************
    Okay that may be a gross simplification, but you get the idea why it is a good idea to not have one global AH, and instead have thousands of individual smaller stores that make it virtually impossible to buy out all the goods to repost them at a higher price.

    I already see in-game desperate attempts by gold sellers to infiltrate the guilds to gain access to their stores: FEMALE PLAYER LOOKING FOR AN INVITE INTO A GUILD WITH AT LEAST 100 MEMBERS! HUGS! (posted by a character named "fdhjhjjsdghg")

    This is some serious tinfoil hat crap right here.


    Just to point out the obvious, this doesn't happen. Been playing since 1999 and I've never seen this happen. The ONE solitary time I've seen something similar, it wasn't a gold seller, it was an individual and it was in regards to a no-drop mount, and it happened in SWTOR.

    Yea, I completely ignored your counter argument after the tinfoil hat comment. If you can't defend your argument without being insulting, then your argument is probably not valid anyway.
    What is written above are my honest opinions. If you agree then; "Great!" If you disagree; "Great!" I really couldn't care less either way.
  • Jeremy
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    Greydog wrote: »
    Don't bother trying to reason with these folks. I've been arguing this issue since a couple months before launch in 4 different forums. I've probably voiced my opinion in all 52 here. It is my observation that they simply have no empathy and cannot compromise in any way, shape or form. Middle ground is foreign territory to them.

    I have even posted suggestions that would expand upon and still implement what has already been built but only two people bothered to comment on them.

    No. they would rather repost all the same debunked arguments than even dream of compromise.

    Money talks and BS walks. Once ZOS's bean counters start worrying about the bottom line they will suggest that they either throw us a bone or go f2p.

    Guess which one the bean counters prefer ;)

    I liked your ideas in that other thread. Sorry I didn't comment on them. They were well-thought out, very detailed and a worthy compromise.

    I just had trouble finding the thread again.
    Edited by Jeremy on April 15, 2014 12:36AM
  • Greydog
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    No problem ..that wasn't directed at people who agree with me ;)

    "I Plan on living forever ..so far so good"
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  • dpayne83_ESO
    dpayne83_ESO
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    Hawtsauce wrote: »
    Yes GW2 is on a 'megaserver' and it is a VERY well implemented AH that has created a balanced and stable economy

    Yeah but GW2's AH is set up that way because technically Arena Net sells currency. And prices are horribly inflated for some items. If you do the math, some those pretty purple swords are valued at around $600 US according to the ingame economy.

    Edited by dpayne83_ESO on April 15, 2014 6:19AM
  • Zilas
    Zilas
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    Let's face it, even the best MMO the world has ever seen (runescape) decided that an auction house is better then people spamming all over the world, and this was years ago


    Tell me the names of all the successful MMO's WITHOUT an AH


    and then

    Tell me the names of all the successful MMO's WITH an AH
  • Tiyamel
    Tiyamel
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    Zilas wrote: »
    Let's face it, even the best MMO the world has ever seen (runescape) decided that an auction house is better then people spamming all over the world, and this was years ago


    Tell me the names of all the successful MMO's WITHOUT an AH


    and then

    Tell me the names of all the successful MMO's WITH an AH


    runescape lol really? thanks i needed a chuckle this morning, anyway you're flogging a dead horse here, we concede the point, yes you and many others want an AH, and me and many others don't, the developers have not added it for their own personal reasons, they may well change their minds and add it in the future, and if they do then so be it, i won't be happy but i'll adapt, its not a game breaker for me, so chill dude you said you're piece, we are well aware of how you feel, point noted, now how about we just play the game instead of pointless bickering over a feature that doesn't yet exist and may never exist?
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