Let's face it, even the best MMO the world has ever seen (runescape) decided that an auction house is better then people spamming all over the world, and this was years ago
Tell me the names of all the successful MMO's WITHOUT an AH
and then
Tell me the names of all the successful MMO's WITH an AH
runescape lol really? thanks i needed a chuckle this morning, anyway you're flogging a dead horse here, we concede the point, yes you and many others want an AH, and me and many others don't, the developers have not added it for their own personal reasons, they may well change their minds and add it in the future, and if they do then so be it, i won't be happy but i'll adapt, its not a game breaker for me, so chill dude you said you're piece, we are well aware of how you feel, point noted, now how about we just play the game instead of pointless bickering over a feature that doesn't yet exist and may never exist?
Let's face it, even the best MMO the world has ever seen (runescape) decided that an auction house is better then people spamming all over the world, and this was years ago
Tell me the names of all the successful MMO's WITHOUT an AH
and then
Tell me the names of all the successful MMO's WITH an AH
Let's face it, even the best MMO the world has ever seen (runescape) decided that an auction house is better then people spamming all over the world, and this was years ago
Tell me the names of all the successful MMO's WITHOUT an AH
and then
Tell me the names of all the successful MMO's WITH an AH
Never played runescape, but you make a good point because I can't think of a single spam-driven economy I have ever liked on any game.
They are always difficult to successfully use and more trouble than they are worth. I still remember the SOJ spam in diablo 2, and it makes me cringe. Path of Exile's chat-driven economy is just awful, and mostly the reason I quit playing.
Also - regardless of what others may say about this - the system actually encourages abuse because there is no market-based pricing players can access to check current values. So price gouging and unfair trade practices flourish.
This is especially true regarding those new to the game because they are likely to be unsure of an item's value. Or simply those who are driven out of desperation and will pay anything just to end the annoyance that is trading and get back to playing the game.
It's just a bad system in every way. Solves nothing and creates a multitude of very serious problems that are likely to turn many players myself included off from participating in the economy at all. So to echo the OP's sentiment, we need an auction house. I'll even ask the developer's nicely. Please give us an auction house.
dpayne83_ESO wrote: »Yes GW2 is on a 'megaserver' and it is a VERY well implemented AH that has created a balanced and stable economy
Yeah but GW2's AH is set up that way because technically Arena Net sells currency. And prices are horribly inflated for some items. If you do the math, some those pretty purple swords are valued at around $600 US according to the ingame economy.
Let's face it, even the best MMO the world has ever seen (runescape) decided that an auction house is better then people spamming all over the world, and this was years ago
Tell me the names of all the successful MMO's WITHOUT an AH
and then
Tell me the names of all the successful MMO's WITH an AH
Never played runescape, but you make a good point because I can't think of a single spam-driven economy I have ever liked on any game.
They are always difficult to successfully use and more trouble than they are worth. I still remember the SOJ spam in diablo 2, and it makes me cringe. Path of Exile's chat-driven economy is just awful, and mostly the reason I quit playing.
Also - regardless of what others may say about this - the system actually encourages abuse because there is no market-based pricing players can access to check current values. So price gouging and unfair trade practices flourish.
This is especially true regarding those new to the game because they are likely to be unsure of an item's value. Or simply those who are driven out of desperation and will pay anything just to end the annoyance that is trading and get back to playing the game.
It's just a bad system in every way. Solves nothing and creates a multitude of very serious problems that are likely to turn many players myself included off from participating in the economy at all. So to echo the OP's sentiment, we need an auction house. I'll even ask the developer's nicely. Please give us an auction house.
The runescape thing was kind of a joke(best mmo ever and all), however it does make a good example, as in that game people used to spam around the bank selling their stuff, that was like, 6 years ago? A few years after that, they decided to make an auction house, Which is exactly my point here, They implemented an auction house because people wanted it, If I'm not wrong that auction house was game wide, and I believe EU wasn't even seperated with NA, though their player base does not compare to ESO, ESO has NA/EU seperated + the suggestion here is for faction based auction houses, which would still result in tens of thousands unique people browsing auctions each day.
I also remember in path of exile the currency was orbs, so you were forced to trade and an auction house wasn't possible because there was no base currency. People made their own, I hated it, a lot of others hated it, look what happened.
Right now, if i get an epic, it's just like, meh, will take a while to sell if i don't spam in zone chat, if there would be an auction house, i'd be 100% sure it would sell soon enough as long as I don't put it there for a *** price.
It would be more efficent and WAAAAAAAAAAAAAY easier to sell my items, as it should be, right now, it's a huge burden to sell my items.
And when more and more people reach the high levels, they will start realizing this as well.
If I just for example need a lot of a specific material and my guilds aint selling it it is HELL to find it.
Thechemicals wrote: »Zershar_Vemod wrote: »Thechemicals wrote: »5 guilds to buy and sell goods, thats 2500 players. If you are having problems, then find a new guild to sell your stuff in. An implementation of an auction house on a mega server just will not work, but even if they did want to change that, what would become of the guild store? Just remove that feature?
Star Trek Online (1 server covering all players in the world) would like to have a word with you then.
Star Trek Online didnt work. The reviews were terrible and the game bombed. Many of the user reviews said the the game was bland and without reason. Im sure a giant auction house on a mega server where you could buy anything you wanted played some part in its blandness.
This game needs an auction house, not some website that almost nobody knows about, but an auction house. For example, I've got a lot of blue items now and they'r not selling in my guild store, I don't feel like spamming zone chat all day or posting each and every one of them on a forum almost nobody is on, The only problem I see with having an auction house right now is that it won't just be one server but ALL OF EU on one auction house, which means prices will be extremely low (considering all bots etc are on same server) but I'd prefer that over having no auction house at all, right now, it really sucks if you get something of high value and want to sell it, this just wont work out..
Ahnastashia wrote: »I agree.. we need an auction house with the ability to text search for specific items...
I agree with you and the OP. Text-search is an absolute must-have and a public AH as well.
If gold sellers and botters are a problem then the devs need to get the finger out and address those issues, not screw everyone else over by implementing an idiotic pseudo-AH instead of something decent.
I personally dont trust a guild AH either and wouldnt mind some sort of central AH
scruffycavetroll wrote: »This game needs an auction house, not some website that almost nobody knows about, but an auction house. For example, I've got a lot of blue items now and they'r not selling in my guild store, I don't feel like spamming zone chat all day or posting each and every one of them on a forum almost nobody is on, The only problem I see with having an auction house right now is that it won't just be one server but ALL OF EU on one auction house, which means prices will be extremely low (considering all bots etc are on same server) but I'd prefer that over having no auction house at all, right now, it really sucks if you get something of high value and want to sell it, this just wont work out..
I agree 100%.
whether the ah is faction only, or a cross faction ah for an additional ah cut, there has to be a public system, this semi-private one is going to kill the game.
I created a guild, just for a couple of friends. I don't really want to spam chat to get people to join, not really knowing if they're there just to take advantage of the bank / store. I'm not going to create a website, or get overly involved with time requirements, or anything nuts. just a casual guild to help here and there, have a bank that people can deposit to for some extra space, take stuff out (honor system, asking for trouble), and to go dungeoning / pvp raiding from time to time.
a public AH / or trade depot to sell items across the world is pivotal to the games economy. this guild system really hinders people who don't want to join a guild.
Ahnastashia wrote: »I agree.. we need an auction house with the ability to text search for specific items...
I agree with you and the OP. Text-search is an absolute must-have and a public AH as well.
If gold sellers and botters are a problem then the devs need to get the finger out and address those issues, not screw everyone else over by implementing an idiotic pseudo-AH instead of something decent.
And I agree with you and "AH"nastashia (Had to)
Though, gold sellers/botters are not a problem you can solve completely, you can reduce the amount that is around, so that zone chat is not just gold site spamming, but you can't get rid of them completely, I'm referring more to botters here though, as they are the ones that will have a big impact on the AH, But they are definitely banning these people, while they may not all be banned and some will successfully avoid a ban, they are definitely addressing these issues, The current auction house is just annoying the hell out of me, it's not user friendly at all and even if it had everything anyone would suggest for it in the next 200years, the amount of people browsing it would still be the same, and your items would still take ages to sell, if at all they do.I personally dont trust a guild AH either and wouldnt mind some sort of central AH
I'm not sure why you don't trust a guild auction house, but as long as that means you wouldn't mind a global auction house, I'm totally fine with it xDscruffycavetroll wrote: »This game needs an auction house, not some website that almost nobody knows about, but an auction house. For example, I've got a lot of blue items now and they'r not selling in my guild store, I don't feel like spamming zone chat all day or posting each and every one of them on a forum almost nobody is on, The only problem I see with having an auction house right now is that it won't just be one server but ALL OF EU on one auction house, which means prices will be extremely low (considering all bots etc are on same server) but I'd prefer that over having no auction house at all, right now, it really sucks if you get something of high value and want to sell it, this just wont work out..
I agree 100%.
whether the ah is faction only, or a cross faction ah for an additional ah cut, there has to be a public system, this semi-private one is going to kill the game.
I created a guild, just for a couple of friends. I don't really want to spam chat to get people to join, not really knowing if they're there just to take advantage of the bank / store. I'm not going to create a website, or get overly involved with time requirements, or anything nuts. just a casual guild to help here and there, have a bank that people can deposit to for some extra space, take stuff out (honor system, asking for trouble), and to go dungeoning / pvp raiding from time to time.
a public AH / or trade depot to sell items across the world is pivotal to the games economy. this guild system really hinders people who don't want to join a guild.
Well, I don't think it will kill the game, but having no auction house will definitely give a negative impact on the game over time.
and the other things you said, exactly stuff I don't want to bother with. I want to put my items on AH, go do pvp/pve and sell auctions like mad while playing the game.
I think this game has a huge issue: it's trying way way to hard to be "different" and is totally failing to provide a fun and comfortable gaming experience in the process.
Basically what the devs should do is: every time they do something different then the "norm" they should ask themselves: are we doing this because it's actually and genuinely a better solution then the "norm" or are we only doing it like this to be "different then WOW". I think in many cases it's just to be different, not because their own alternative is actually in any way better (or even on-par) then what every other MMO has done for the past decade. Often there is even a specific reason (*gasp*) why other MMOs did something in a specific way.
Don't get me wrong: I'm all for innovation and new ideas and features - but only if they actually add some value to the game as a whole. Innovation just for the sake of being different isn't innovation at all.
Perhaps the problem is that the devs don't have any proper testers or QA people that actually know how MMO players tick and what makes an MMO feature good (protip: features that were wonderful in Morrowind/Oblivion/Skyrim may be utter crap in an MMO - simply because the target audience is totally different).
To put it bluntly: I'd rather have a well designed WOW-clone with a TES re-skin and 3 innovative and new (but small) features then a half-arsed TES MMO with 57 new features but that hasn't learned from the mistakes that many other MMO developers have made (and overcome) in the past 10-15 years. Of course, what I'd really love would be a TES MMO with many new innovative features that actually add to the quality of the game and that's designed as well as WOW and has really done it's homework - but if that ain't gonna happen then I'd still rather settle for the clone tbh.
jonal11_ESO wrote: »Auction House is a terrible system that just gets re made because of WoW. NO TO AH!
This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.
So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)
MysticAura wrote: »The MMO's that are learning are removing AH's, not adding them. They only serve to devalue items, destroy the market, and make really lazy players. If you want mats, get off your butt and find them. Or buy from one of the many people advertising in zone chat, or join a trading guild.
I heard someone say that some AH's do good as people were selling for below cost. You do realize that this is what destroys markets. It is not good. If someone wants to do good they can simply give to noobs or friends or guildies. Not undercut a market causing other prices to drop to compete.
Gold sellers would love them, it would encourage even more botting for mats and drops so they could flood and destroy the market. Since they do not care if the market is destroyed, they just move on to another game and repeat. AH is NOT a good idea when thought out. It's just something people are used to.
I think trading guilds and adverting in zone chat are good. I think that the guild stores do need to be revamped for better search options (like search a specific name of an item). I believe this will be introduced give it time.
There are also websites that help appraise items if ur looking for the value of the item! Google is ur friend. This style of trading forces u to do a little more work for ur money... I think that is a good thing. With massive servers a global AH is a bad idea... 2 things will happen... Some 1 with lots of money can control the market as a whole. Meaning he can buy up everything and sell it really high. The other thing that can happen is so many ppl putting up same stuff that the prices get brought down so Low!. Also global AH would make gold farmers life Sooo much easier!
I think maybe little stores we can man in a known market place we can out up and man might be a really cool idea too That way u dont have to use guild stores u would just walk around and check out the stores... Like going to a farmers market. @Rikisis mentioned something like this too.. i think this would be a really cool, unique idea Zenimax!! u can do it!
Don't get me wrong: I'm all for innovation and new ideas and features - but only if they actually add some value to the game as a whole. Innovation just for the sake of being different isn't innovation at all.
luckyjoemcb14_ESO wrote: »jonal11_ESO wrote: »Auction House is a terrible system that just gets re made because of WoW. NO TO AH!
This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.
So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)
As much as you would like a " Well designed WoW clone, with a reskinned TES part." I would rather the game thrive on TES players ( if it could, and sadly I dont think it can) Than keep all the MMO players that will turn it into a f2p wowclone mess.
I dislike the MMO demographic in general. They tend to be terrible people, Wanna be trolls, power runners, and in general game ruiners. And I say this as an MMO vet.