I know, I know. You wanted it all consolidated into one single AH rife with gold farmers and opportunists jacking up the prices on everything to unbelievable heights, anonymous bidding wars, and so many people selling the exact same thing undercutting each other by one gold that nothing you put up ever sells unless a gold farmer buys them all and re-lists them. Been there, done that. Time to try something new.
I think you are a bit confused: you can be part of a trading guild (hell, up to 5) even if you never enter Cyrodiil. 99% of "problems" players seem to have on this forum are due to not knowing, if you'd like I can post a few links where you can get information or if you prefer I can give you a summary
Oh joy, you can market your wares off to a maximum of 2500 players. You know, out of the hundreds of thousands out there.
Players 'thinning out' won't affect guild stores as they already have a limited scope compared to global AHs
Well that is up to the guild. A properly organized guild will have crafters, pve members, pvp members...
The game provides the tools, it is up to the players to use them.
I can imagine a well-run guild with famous crafters setting up a permanent shop in one of the keeps, and handling it like their own property. Upgrading, guarding, call to arms when it comes under attack, etc.
And players knowing if you want the top wares, go to this one keep, because it belongs to guild XY who always have a great selection in their shop... building reputation should be a part of the game.
That does not compare to the current riffraff random-collection-of-players-who-just-want-access-to-a-store "trade guilds", but give it time...the potential is there.
No ah please, they suck and taint most mmo's they are in.
If anything bring back old school player stalls, they worked well and supported a good economy, why did the mmo developers replace them with auction house i have no idea?
No ah please, they suck and taint most mmo's they are in. If anything bring back old school player stalls, they worked well and supported a good economy, why did the mmo developers replace them with auction house i have no idea?
If anything bring back old school player stalls, they worked well and supported a good economy,
I've had no trouble with the current system so far. I'm in one trade guild and one craft guild, and have been able to buy and sell just about everything I want to so far. I hate the idea of some massive auction house. In other MMOs I've tried playing where I havn't gotten in at the start of the game, I often find the AH useless because everything is priced so high a new player can never afford even the low level items.
If anything bring back old school player stalls, they worked well and supported a good economy, why did the mmo developers replace them with auction house i have no idea?
Oh joy, you can market your wares off to a maximum of 2500 players. You know, out of the hundreds of thousands out there.
Guild stores are a useless feature. So is joining 5 guilds a useless feature. Zenimax has basically said to the playerbase; "Guild hop, until you find the one, or two items you want to buy, or sell your wares to others within the guilds who have already quit the game due to such a lousy system, and or are not active". Where in everyone's right mind does this make sense? It doesn't. As someone had mentioned before, there are too many problems with this. Levels, active/non-active members, dead guild, etc.
If people think an Auction House is going to destroy the economy... That's just sad. The economy even without an Auction House, destroys the economy, it's all based on supply and demand. Higher leveled players are going to sell lower level items worth less money, because players are only willing to pay so much for something they can obtain through easy means, buying them cheap just happens to be through easier means. Eventually, when an enormous player base reaches max level, start doing dungeons/pvp and such, all items will have a "Set" price on them, and no one will be willing to purchase over the price of an item that's essentially "Set in Stone".
People need to get off their high-horses, and stop defending this. Make up all the excuses you want, the fact will always remain, Auction Houses don't ruin the economy, the economy ruins the economy.
As I predicted before, and still predict now. within a month, the game will see an Auction House, maybe 2 months, it almost seems inevitable at this point.