No ah please, they suck and taint most mmo's they are in. If anything bring back old school player stalls, they worked well and supported a good economy, why did the mmo developers replace them with auction house i have no idea?
To open up the genre to CoD and CS players.
Crappiest idea ever, Blizz made money and now we deal with the onslaught of the less gifted....
jonal11_ESO wrote: »Auction House is a terrible system that just gets re made because of WoW. NO TO AH!
This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.
So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)
scruffycavetroll wrote: »Don't get me wrong: I'm all for innovation and new ideas and features - but only if they actually add some value to the game as a whole. Innovation just for the sake of being different isn't innovation at all.
this reminds me of a song, not sure why, but people trying to do things just for the sake of doing them to say they did it...reminds me of:https://www.youtube.com/watch?v=SMhwddNQSWQ
luckyjoemcb14_ESO wrote: »jonal11_ESO wrote: »Auction House is a terrible system that just gets re made because of WoW. NO TO AH!
This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.
So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)
As much as you would like a " Well designed WoW clone, with a reskinned TES part." I would rather the game thrive on TES players ( if it could, and sadly I dont think it can) Than keep all the MMO players that will turn it into a f2p wowclone mess.
I dislike the MMO demographic in general. They tend to be terrible people, Wanna be trolls, power runners, and in general game ruiners. And I say this as an MMO vet.
sooo, you have no suggestions, just opinions, that's nice, we all do. sounds like you're the type of person who ruins games, because you shoot down ideas, claiming "it's a copy" but offer nothing in terms of other suggestions to try to come to a middle ground.
another ES player who wants his cake and eat it too; who wants this MMO to be Skyrim with live people walking around. You can't have it both ways.
jonal11_ESO wrote: »jonal11_ESO wrote: »Auction House is a terrible system that just gets re made because of WoW. NO TO AH!
This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.
So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)
I am in 2 trade guilds, they work fine. If you want a global system, look to EQ2. AH is terrible WoW system.
I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)
scruffycavetroll wrote: »I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)
What about if all guild stores were merged into 1 main place where all people could look?
1- You're keeping the guild stores, which puts that check in to limit the bots
2- guild stores are still independent
3- the public can now look at all items.
so basically to sell, you'd still need to be guilded, but to buy, you don't.
we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.
scruffycavetroll wrote: »I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)
What about if all guild stores were merged into 1 main place where all people could look?
1- You're keeping the guild stores, which puts that check in to limit the bots
2- guild stores are still independent
3- can be faction specific
4- the public can now look at all items.
so basically to sell, you'd still need to be guilded, but to buy, you don't.
we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.
luckyjoemcb14_ESO wrote: »scruffycavetroll wrote: »I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)
What about if all guild stores were merged into 1 main place where all people could look?
1- You're keeping the guild stores, which puts that check in to limit the bots
2- guild stores are still independent
3- can be faction specific
4- the public can now look at all items.
so basically to sell, you'd still need to be guilded, but to buy, you don't.
we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.
This is a good idea even though it does essentially create a centralized AH. Another Idea I saw was having a trading skill line that lowers, deposit fees and such. A good way to tie trading into the game.
scruffycavetroll wrote: »luckyjoemcb14_ESO wrote: »scruffycavetroll wrote: »I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)
What about if all guild stores were merged into 1 main place where all people could look?
1- You're keeping the guild stores, which puts that check in to limit the bots
2- guild stores are still independent
3- can be faction specific
4- the public can now look at all items.
so basically to sell, you'd still need to be guilded, but to buy, you don't.
we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.
This is a good idea even though it does essentially create a centralized AH. Another Idea I saw was having a trading skill line that lowers, deposit fees and such. A good way to tie trading into the game.
right, but inventory (and this is the key here) is still driven by the guilds! botters won't be able to put up items here since they either don't have a guild, or if they do, probably don't have enough people to unlock the guild store, and I did add other options after, including to allow the player to chose whether or not to make the item public, or guild only...so actually the option is in the players hands.
my idea even limits ME from using this as my guild is only 1 strong right now.
luckyjoemcb14_ESO wrote: »scruffycavetroll wrote: »luckyjoemcb14_ESO wrote: »scruffycavetroll wrote: »I believe myself and many others would prefer a global AH but at the very least FIX THE CURRENT SYSTEM , add a proper search , proper filters and add trade channel(s)
What about if all guild stores were merged into 1 main place where all people could look?
1- You're keeping the guild stores, which puts that check in to limit the bots
2- guild stores are still independent
3- can be faction specific
4- the public can now look at all items.
so basically to sell, you'd still need to be guilded, but to buy, you don't.
we also know that the botters have taken to sending guild invites to their gold selling stores, but no one is joining them, odds are they'll never have the 10 members needed to get the store..unless they organize.
This is a good idea even though it does essentially create a centralized AH. Another Idea I saw was having a trading skill line that lowers, deposit fees and such. A good way to tie trading into the game.
right, but inventory (and this is the key here) is still driven by the guilds! botters won't be able to put up items here since they either don't have a guild, or if they do, probably don't have enough people to unlock the guild store, and I did add other options after, including to allow the player to chose whether or not to make the item public, or guild only...so actually the option is in the players hands.
my idea even limits ME from using this as my guild is only 1 strong right now.
Like I said its a good idea. Actually after thinking about it , it is probably one of the best suggestions I have seen so far.
I reckon this must be the 1,000th thread about this. Don't people actually look at the current threads or use the Search function any more?
I reckon this must be the 1,000th thread about this. Don't people actually look at the current threads or use the Search function any more?
Good... Let's hope there are a thousand more threads about this topic until ZOS gets the message that the current GAH system does not work for a majority of players.
Thechemicals wrote: »Zershar_Vemod wrote: »Thechemicals wrote: »5 guilds to buy and sell goods, thats 2500 players. If you are having problems, then find a new guild to sell your stuff in. An implementation of an auction house on a mega server just will not work, but even if they did want to change that, what would become of the guild store? Just remove that feature?
Star Trek Online (1 server covering all players in the world) would like to have a word with you then.
Star Trek Online didnt work. The reviews were terrible and the game bombed. Many of the user reviews said the the game was bland and without reason. Im sure a giant auction house on a mega server where you could buy anything you wanted played some part in its blandness.
MysticAura wrote: »The MMO's that are learning are removing AH's, not adding them. They only serve to devalue items, destroy the market, and make really lazy players. If you want mats, get off your butt and find them. Or buy from one of the many people advertising in zone chat, or join a trading guild.
I heard someone say that some AH's do good as people were selling for below cost. You do realize that this is what destroys markets. It is not good. If someone wants to do good they can simply give to noobs or friends or guildies. Not undercut a market causing other prices to drop to compete.
Gold sellers would love them, it would encourage even more botting for mats and drops so they could flood and destroy the market. Since they do not care if the market is destroyed, they just move on to another game and repeat. AH is NOT a good idea when thought out. It's just something people are used to.
luckyjoemcb14_ESO wrote: »scruffycavetroll wrote: »Don't get me wrong: I'm all for innovation and new ideas and features - but only if they actually add some value to the game as a whole. Innovation just for the sake of being different isn't innovation at all.
this reminds me of a song, not sure why, but people trying to do things just for the sake of doing them to say they did it...reminds me of:https://www.youtube.com/watch?v=SMhwddNQSWQ
luckyjoemcb14_ESO wrote: »jonal11_ESO wrote: »Auction House is a terrible system that just gets re made because of WoW. NO TO AH!
This is exactly what I mean. Who cares if the game sucks and is un-fun for most of the MMO demographic as long is it's not like evil WOW.
So what's your suggestion as an alternative to an AH? An AH to which only 500 people have access? WoW (no pun intended) that sounds absolutely innovative and super. Or spamming trade channels for 3 days? Also a great solution.... I admit, you really shut me up with all those great arguments and alternatives you had to offer.... ;-)
As much as you would like a " Well designed WoW clone, with a reskinned TES part." I would rather the game thrive on TES players ( if it could, and sadly I dont think it can) Than keep all the MMO players that will turn it into a f2p wowclone mess.
I dislike the MMO demographic in general. They tend to be terrible people, Wanna be trolls, power runners, and in general game ruiners. And I say this as an MMO vet.
sooo, you have no suggestions, just opinions, that's nice, we all do. sounds like you're the type of person who ruins games, because you shoot down ideas, claiming "it's a copy" but offer nothing in terms of other suggestions to try to come to a middle ground.
another ES player who wants his cake and eat it too; who wants this MMO to be Skyrim with live people walking around. You can't have it both ways.
Instead I have ESO the only Elder scrolls game to date where I can explore all the provinces,and sadly I have to do so with a swarm of zerglings camping dungeon bosses, gold spammers junking up chat boxes and email and even making their own guilds.