Bro, now your just making crap up, pretty much the only mag toons that run Resto are NB's or dedicated healers. Saying stuff like that really hurts any other valid argument you might make.Seraphayel wrote: »
Which basically most Stamina build does, especially in PvP. Restoration Staff is a Healing/Support weapon whereas 2h still is a high damaging DPS weapon for both PvE and PvP.
It does not make sense that Vigor only costs 2k Stamina, can be used on any build and heals for roughly 50% more than Rapid Regeneration which costs 2.7k Magicka and requires Restoration Staff and isn’t even main targeting the caster.
Everybody defending Vigor and taking Rapid Regeneration is the Magicka equivalent deliberately brushes over some glaring issues this comparison has.
And pretty much every magicka uses a resto. Yes, Vigor heals for 50% more because it only heals the user and not an additional player. Magicka can also use a proactive defense called damage shields in order to mitigate the need for healing while being on the offensive. It's a pretty simple thing to conceptualize.
itscompton wrote: »killingspreeb16_ESO wrote: »Seraphayel wrote: »
Sorry but since rally hot is gone and vigor is single target a buff was needed imo.
So how about we wait few days and see how good actually is?
It's pretty disingenuous to pretend anyone uses Rally for it's HoT, Rally is all about the big burst heal being there when you need it. That's still going to be there and the buffs to Vigor go way beyond giving back the small HoT being lost from Rally.
itscompton wrote: »It's pretty disingenuous to pretend anyone uses Rally for it's HoT, Rally is all about the big burst heal being there when you need it. That's still going to be there and the buffs to Vigor go way beyond giving back the small HoT being lost from Rally.
Anti_Virus wrote: »Anti_Virus wrote: »vigor - any bar and can use whenever.....
RR - mainly back bar, (why, cause resto doesnt do damage) need a certain weapon, wait for skill to go off ( cause pvp lag).....and then wait for tick....
Yeah they are really close lmfao.....
Seriously ladies and gents, they arent even close to the same.....period. Come up with all the silly little excuses that you want, but anyone who has seriously played pvp knows the difference.
Vigor is also the only stam heal in the game. Are you down to share class heals? Then you can nerf vigor.
Well... You have stam heals on wardens. Just. Saying.
And only on warden, how about we extend that to other classes? I bet you would have a problem with that.Saril_Durzam wrote: »Anti_Virus wrote: »vigor - any bar and can use whenever.....
RR - mainly back bar, (why, cause resto doesnt do damage) need a certain weapon, wait for skill to go off ( cause pvp lag).....and then wait for tick....
Yeah they are really close lmfao.....
Seriously ladies and gents, they arent even close to the same.....period. Come up with all the silly little excuses that you want, but anyone who has seriously played pvp knows the difference.
Vigor is also the only stam heal in the game. Are you down to share class heals? Then you can nerf vigor.
As already explained: ESO (due limited skill slots) isn´t a game of quantity, but quality. Each skill you place that don´t help doing DPS is halfwasted slot. Hence you will want to put just one slot for healing, and you will want that heal be as better as possible.
RIght now, Vigor will be the best heal at the game, cheap, potent and usable in every condition and build. Magicka players dont have anything that gets even closer to Vigor. Im for sure not the only one that would change the entire Resto skill line and class heals for having Vigor. Only magplars really can keep what they have. Futhermore, stamina players should have higher resistances than magicka due armor type, so Vigor would be a more effective heal.
Let´s imagine the oppositeexample. You´re a healer and have just 1slot for DPS skill. What would you want? To have 1 strong, cheap DOT in your arsenal available, or 1 expensive and weak DD and 1 expensive weak DOT? That´s what we have with Vigor and magicka heals.
Still doesn’t answer the question as a stamina build I am forced to use vigor as a heal or I won’t have one It has to be powerful since my options are limited in terms of healing. How do we fix the issue? Make heals scale from max stats but of course you would have a problem with that.
Also heavy armor can be worn by a magicka spec.
Saril_Durzam wrote: »killingspreeb16_ESO wrote: »Seraphayel wrote: »ProzTh3Almighty wrote: »
Yet 85% of cyrodil slot snb on stam toons.. randomly generated percentile based on ephemeral data andSaril_Durzam wrote: »ProzTh3Almighty wrote: »Or you could slot an Ice staff
Ice Staff is a tank weapon. I can´t see a stam DPS being asked to slot s&b to get some skill work.
They slot SnB because it makes them even tankier and healing up with Vigor is super easy when they’re on SnB bar. That’s exactly the point, Vigor can be used with any weapon and on any bar, Regeneration can’t. And on top of that’s it’s not only weaker but almost 50% more expensive.
Nothing you keep ignore the difference between stamina and magika.
Magika classes have more healing skill in their class toolkit and got a weapon skill line.(resto staff)
Stamina have a weapon skill line(2h)and vigor it's really easy to understand.If stamina had the same healing from class skill maybe vigor was not even in game right now.
But the game is not designed this way.
Also vigor is 2350 stamina vs rapid regen 2700 "almost 50% more expensive" not even taking in account that magika got a bigger resource pool than stamina.
Vigor got a 85%increase vs 98% for rapid regen then we add 5% from resto staff passive,30% more on low hp target and major mending from an HA aswell.
While is not always guaranteed on yourself (and can be annoying i know)is not a negative since you might want to heal an ally with it sometime.
Now how is vigor so much better than rapid regen is beyond me.
Really you dont get it? It´s really beyond you?
1- Vigor is used on any stam build. Even i´d say in any role. With any weapon. RR can be used only with a weapon used by healers or in some Pvp specs. And if you use Resto on PvP you´re using a horrible passives Weapon for PvP.
2- Vigor after changes cost less than 2k (check tooltips in this thread) and heals for 20k easily. RR costs 2,7k. Almost 50% cheaper.
3- Vigor heals more than RR.
4- RR has some advantages which affects to healing size but also bad inconvenients (like casting it on anyone not yourself).
5- Sure, the magical classes have access to more healing skills. But ESO isn´t a game (like wow or lotro are, for example) of quantity of spells over quality. In wow you can have like 5 diff healing skills on your bars and choose the aproppiate one. This doesn´t work for ESO. Here you have just 10 skill slots and you want a few of skills, which must be absolutely brilliant. May Stamina have only one heal (not true, but ok if it was), but if they got the best one, they´re on advantage over Magicka.
Magicka having many skills is good if you are a healer. It doesn´t mind if you´re tank or DD.
Sure, magicka healers are better than stamina ones, but tank and DD healing is way over better in Stamina toons. Again, ive just write facts, if you cannot see them then it´s you´re blind by your own class chosing.
Arkangeloski wrote: »new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
?
Anti_Virus wrote: »Anti_Virus wrote: »vigor - any bar and can use whenever.....
RR - mainly back bar, (why, cause resto doesnt do damage) need a certain weapon, wait for skill to go off ( cause pvp lag).....and then wait for tick....
Yeah they are really close lmfao.....
Seriously ladies and gents, they arent even close to the same.....period. Come up with all the silly little excuses that you want, but anyone who has seriously played pvp knows the difference.
Vigor is also the only stam heal in the game. Are you down to share class heals? Then you can nerf vigor.
Well... You have stam heals on wardens. Just. Saying.
And only on warden, how about we extend that to other classes? I bet you would have a problem with that.Saril_Durzam wrote: »Anti_Virus wrote: »vigor - any bar and can use whenever.....
RR - mainly back bar, (why, cause resto doesnt do damage) need a certain weapon, wait for skill to go off ( cause pvp lag).....and then wait for tick....
Yeah they are really close lmfao.....
Seriously ladies and gents, they arent even close to the same.....period. Come up with all the silly little excuses that you want, but anyone who has seriously played pvp knows the difference.
Vigor is also the only stam heal in the game. Are you down to share class heals? Then you can nerf vigor.
As already explained: ESO (due limited skill slots) isn´t a game of quantity, but quality. Each skill you place that don´t help doing DPS is halfwasted slot. Hence you will want to put just one slot for healing, and you will want that heal be as better as possible.
RIght now, Vigor will be the best heal at the game, cheap, potent and usable in every condition and build. Magicka players dont have anything that gets even closer to Vigor. Im for sure not the only one that would change the entire Resto skill line and class heals for having Vigor. Only magplars really can keep what they have. Futhermore, stamina players should have higher resistances than magicka due armor type, so Vigor would be a more effective heal.
Let´s imagine the oppositeexample. You´re a healer and have just 1slot for DPS skill. What would you want? To have 1 strong, cheap DOT in your arsenal available, or 1 expensive and weak DD and 1 expensive weak DOT? That´s what we have with Vigor and magicka heals.
Still doesn’t answer the question as a stamina build I am forced to use vigor as a heal or I won’t have one It has to be powerful since my options are limited in terms of healing. How do we fix the issue? Make heals scale from max stats but of course you would have a problem with that.
Also heavy armor can be worn by a magicka spec.




They both have the exact same tooltip, assuming equal stats and healing modifier. Vigor cost: 2295, RR cost: 2700
RR benefits from resto staff passives (5% + 15% when cast below 30% hp - those are only applied while the resto staff is the active weapon). Vigor benefits from medium/heavy passives (magicka builds usually run light armor, which doesn't buff healing outside of crits). Stam builds can also gain additional stats from running dw/2h weapons, which will further buff their healing. Which skill will heal for more depends on the actual build, but will usually be slightly in favour of Vigor.
The problem with RR is that it prioritizes other players over the caster, making it very unreliable for self healing (and due to being single target and short duration it is also not very efficient for grp play).
new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
Lord_Eomer wrote: »new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
I have to agree with you, stam is going to win next patch @ PVP and Magicka defence took huge nerf.
ZOS will face more critism in future for vigor buff
ProzTh3Almighty wrote: »Magicka players still trying to build full dmg specs an shield their way to victory. Explain to me what class your playing an race an ill give you a build that will perform better on pts than current. Stop trying to be a one shot lord an you wont get one shot.Lord_Eomer wrote: »new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
I have to agree with you, stam is going to win next patch @ PVP and Magicka defence took huge nerf.
ZOS will face more critism in future for vigor buff
Nevermind, if your getting killed by a single dawnbreaker i cant help you. I hear Albion Online is free to play! Give it a shot.ProzTh3Almighty wrote: »Magicka players still trying to build full dmg specs an shield their way to victory. Explain to me what class your playing an race an ill give you a build that will perform better on pts than current. Stop trying to be a one shot lord an you wont get one shot.Lord_Eomer wrote: »new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
I have to agree with you, stam is going to win next patch @ PVP and Magicka defence took huge nerf.
ZOS will face more critism in future for vigor buff
And how should it be, in your opinion? Squishy glascannon mag builds that can't kill tanks anyway, but get killed by a single Dawnbreaker?
ProzTh3Almighty wrote: »Magicka players still trying to build full dmg specs an shield their way to victory. Explain to me what class your playing an race an ill give you a build that will perform better on pts than current. Stop trying to be a one shot lord an you wont get one shot.Lord_Eomer wrote: »new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
I have to agree with you, stam is going to win next patch @ PVP and Magicka defence took huge nerf.
ZOS will face more critism in future for vigor buff
thankyourat wrote: »ProzTh3Almighty wrote: »Magicka players still trying to build full dmg specs an shield their way to victory. Explain to me what class your playing an race an ill give you a build that will perform better on pts than current. Stop trying to be a one shot lord an you wont get one shot.Lord_Eomer wrote: »new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
I have to agree with you, stam is going to win next patch @ PVP and Magicka defence took huge nerf.
ZOS will face more critism in future for vigor buff
Magicka players build glass cannon builds because it’s the only viable option they have. Magicka damage is lower than stamina’s. On a Magicka character once you start equipping defensive sets you will never kill anyone. Mag sorc is the only Magicka class that can actually get by using defensive sets because of the tooltip damage of their class abilities and access to a very strong execute.
ProzTh3Almighty wrote: »Nevermind, if your getting killed by a single dawnbreaker i cant help you. I hear Albion Online is free to play! Give it a shot.ProzTh3Almighty wrote: »Magicka players still trying to build full dmg specs an shield their way to victory. Explain to me what class your playing an race an ill give you a build that will perform better on pts than current. Stop trying to be a one shot lord an you wont get one shot.Lord_Eomer wrote: »new changes to VIGOR, and its recent buffs (hot buff) can change pvp balance more than ever.
i am talking about that AOE heal version. with its current potency (on pts 5.1.0), this can make mass stacked groups completely invulnerable to all counters, like negate
this game is mass pvp, sure, but it should not be MASS STACKED pvp
It is PVP skill, so it should be PVP balanced. with recent changes, Magicka healers become weaker, but spin2win-healers may occur without any way to stop their heals
Make this right and fix it before its too late.
I have to agree with you, stam is going to win next patch @ PVP and Magicka defence took huge nerf.
ZOS will face more critism in future for vigor buff
And how should it be, in your opinion? Squishy glascannon mag builds that can't kill tanks anyway, but get killed by a single Dawnbreaker?