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Do you like Cast times?

Jodynn
Jodynn
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I hate cast times, in any form.
Jodynn PC NA
PvE and PvP MagDK
The lack of communication from ZOS to player speaks volumes.

Do you like Cast times? 453 votes

Yes
10%
Gilvothvailjohn_ESOmneimneh_ESODaveMoeDeeKhenzyzsetnerzb16_ESO2ShareeRev Riellevalidifyedneb18_ESOWolfpawdsaltermmtaniacTumlinTheJollyCillion3117TheEverwordVercingetorixKhumbuChunkyCatKadoinTyhar 48 votes
No
78%
laurajfZelosCasterialJWillCHSnexxus_ESODeathStalkerKikazaruMoloch1514mesnaBigBraggKesstrylKadoozyKovaitsfatbassDarcyMardinNirntrotterSchattenfluegelSvenjaDestruentIamDestiny 356 votes
Yes, but not on ultimates.
7%
BaphometDTStormfoxLauranaeNifty2gprojectscienceRastoricXvorgAnhedonieleepalmer95MartoToomdadsusmitdsReactBarbaranLadislaoVapirkocoop500KappaKid83HyzockVietfox 34 votes
Yes, but only on ultimates.
3%
josh.lackey_ESODavadinParasaurolophusAnti_VirusIrfindStibbonsNerftheforumsWinstonsheadvingarmoOnly_ZeusObirSpizzieNerhesihasiDiarf 15 votes
  • darkblue5
    darkblue5
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    Yes, when there is a really clear reason for there to be a cast time that works with the skill.

    The other 98% of the time no.
  • Minno
    Minno
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    No
    Generally no, but if they result in higher DMG then ok I'll deal. But if something like force pulse is only 2k less than a cast timed higher avoidable spell, then I think there's major outdated issues with cast times lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Gilvoth
    Gilvoth
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    Yes
    animation-clipped-Dawnbreaker with bash- added in mass lagg and high ping = instadeath
    its very old and lame and people actually think that means they are skilled by doing setups "like" that.
  • Jodynn
    Jodynn
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    No
    Gilvoth wrote: »
    animation-clipped-Dawnbreaker with bash- added in mass lagg and high ping = instadeath
    its very old and lame and people actually think that means they are skilled by doing setups "like" that.

    That is with dawnbreaker, only an ultimate, so would you say it's only for ultimate?
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Gilvoth
    Gilvoth
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    Yes
    only for ultimates? yes.
    for other skills like shields and healings and invisibility?
    NO, that would destroy people defenses.

    Edited by Gilvoth on July 11, 2019 7:25PM
  • Jodynn
    Jodynn
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    No
    @ZOS_GinaBruno @ZOS_BrianWheeler

    We don't like cast times, please help.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • leepalmer95
    leepalmer95
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    Yes, but not on ultimates.
    For ults? No.

    For skills like dizzy? sure. Bit of a risk/ reward with them.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    Yes, but not on ultimates.
    Gilvoth wrote: »
    animation-clipped-Dawnbreaker with bash- added in mass lagg and high ping = instadeath
    its very old and lame and people actually think that means they are skilled by doing setups "like" that.

    So it would be fine without the lag and ping?


    What exactly do you have against animation cancelling.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Sharee
    Sharee
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    Yes
    There is nothing wrong with cast times per se. For some abilities, it makes sense. For some, it does not.
    For powerful ultimates, it definitely makes sense. The more powerful the ability, the more difficult it should be to land one successfully.
  • Xvorg
    Xvorg
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    Yes, but not on ultimates.
    I think niche sets like Soulshine or Light of Cyrodiil shouldn't be erased. If all the skills become instant cast then there's no point for those sets.

    Stamina should also get some sets that benefit from cast time skills.

    Regarding ultis, all ultis should be instant cast
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • MehrunesFlagon
    MehrunesFlagon
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    No
    Cast times need to go.The less the better.
  • Xvorg
    Xvorg
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    Yes, but not on ultimates.
    Cast times need to go.The less the better.

    You know that could mean sorcs could use a combo with rune and inevitable detonation without restrictions?
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • DemonDruaga
    DemonDruaga
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    No
    Cast times are for offline singleplayer rpgs, reserved for super powerful spells to add to the OP feeling.
    Ardor // Dunkelsicht // Pakt
  • TheInfernalRage
    TheInfernalRage
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    No
    If they can solve the animation canceling bug, sure I can understand cast times. However, when you have a game where weaving have become a "feature", cast time sucks.
  • MehrunesFlagon
    MehrunesFlagon
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    No
    Xvorg wrote: »
    Cast times need to go.The less the better.

    You know that could mean sorcs could use a combo with rune and inevitable detonation without restrictions?

    Oh no.... I'm really concerned about your pvp zerg.
  • frostz417
    frostz417
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    No
    Screw cast times
  • highkingnm
    highkingnm
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    No
    The reason I love ESO’s combat is the speed and cast times take that away. I don’t mind it for things like Channeled Acceleration as I do it once every thirty seconds for a good buff, but for other abilities it just slows combat and makes it dull (and makes it handle like trash).
  • Red_Feather
    Red_Feather
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    Yes
    I liked them in guild wars. I used to play a mesmer interrupter. :)
  • GeneralSezme
    GeneralSezme
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    No
    If it didn't lag they would be fine
    Invictus
    Cheese Engine
    HIGH LATËNCY

    My bombing videos

    Notable toons:
    Pact Corsair- Breton Magblade Former Emperor BWB Prolly Stole your scroll and bombed you
    Lack of Aoe caps: Prolly bombed u
    Neraz Gulio- Stamplar- Former Empress BWB
    Paints-Her-Face - prolly painted your face
    Zealot of the Great Sun- Blazeplar, frmr Emp Vivec


  • Banana
    Banana
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    No
    If theres a cast time. I dont use it.
  • Aedrion
    Aedrion
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    No
    No.
  • Saril_Durzam
    Saril_Durzam
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    Yes
    Yeah, liked them on wow and lotro, as it comes to a slower pace of playing. Must admit that ESO style is fun and fast, and it doesnt really fit the channeled with a good DPS.
  • Evito
    Evito
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    No
    Cast times ruin the entire combat system in this game.
  • tthhyyss
    tthhyyss
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    No
    Obvious the opinions are devided between pve and pvp players... im pve only and im really losing interest in this game more and more... i don't want to quit, but adding cast times, destroying the allready *** sustain, nerfing ***, not fixing 5 year old bugs... enough is enough..its just the little push i need to unsub for a while.
    Edited by tthhyyss on July 12, 2019 3:16PM
  • Khenzy
    Khenzy
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    Yes
    Yes as long as the power and impact of the skill merits it.
  • jcm2606
    jcm2606
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    No
    Intentionally making combat less responsive is bad, and I have no *** idea why people want it. Cast times have next to no place in ESO's combat system, especially with performance being as bad as it is. Good luck landing a Dizzying Swing with 300 ping while moving around a lot.
  • akray21
    akray21
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    Trick question. Yes for PvP because it allows counter-play. No for PvE because they feel bad to use.
    Edited by akray21 on July 12, 2019 2:14PM
  • Olupajmibanan
    Olupajmibanan
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    No
    Except for Dizzying Swing where, I like the cast time, which is justifyied with high burst and stun. Cast time on this ability makes it a high risk high reward ability. EsO generaly lacks these abilities.

    I kinda like cast time on Dark Flare as well.

    But, I am also glad they removed cast time from Blood Altar.

    Cast time on ultimates is plain wrong IMO.

  • Xogath
    Xogath
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    No
    If cast times are going to stick around on Ultimates, then every Ultimate in the game needs to have a reason for it to be slotted.

    Incap, for example, got Minor Reave as a bonus for slotting it. Not terribly powerful, fits the theme of the class, etc. So give every other Ultimate a little Minor bonus like that for slotting it. Something unique to the classes, or the skill lines from which the Ultimate comes from.

    Dawnbreaker - Added damage (all damage) against Daedra/Undead/etc. for having it slotted. This makes it worth slotting in situations where the majority of your targets are going to meet those types.

    Berserker Strike - Since this is from a weapon skill line, maybe a small weapon damage bonus.. or an added bonus to the weapon line passives.. or anything else that fits the 2H theme.

    Rend - extra critical chance on DW DoTs? I really don't know.

    But you see the point I'm getting at.
  • Sharee
    Sharee
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    Yes
    Except for Dizzying Swing where, I like the cast time, which is justifyied with high burst and stun. Cast time on this ability makes it a high risk high reward ability. EsO generaly lacks these abilities.

    I kinda like cast time on Dark Flare as well.

    But, I am also glad they removed cast time from Blood Altar.

    Cast time on ultimates is plain wrong IMO.

    ... because dawnbreaker does not justify it with high burst and stun.
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