BlissfulDelusions wrote: »I am still concerned about and firmly against the changes to Healing Springs and their impact on trials and dungeons, but... honestly, as far Necrotic Orb goes? This is a lowkey buff, and I'm Hella excited to see it!
From the sounds of it;
- A single orb can be synergized an infinite amount of times by players, so long as they're not on cooldown for orbs or shards. No more fighting over orbs with tanks and deeps!
- Healers' resources will be easier to manage, since healers will only need to send one orb in the groups' direction to prebuff the group for sets like Lokkestiiz, Alkosh, etc. They also won't have to spam the orbs midfight.
- Orbs float more slowly, which makes activating them less of a hassle. If an orb floats too far, a healer can just refresh it. No more need to chase after them!
This is honestly amazing, and much less bleak than the first proposed change. It's better, even.
rsantijw13 wrote: »How about you fix guild banking so i dont spend 2+hours a day depositing or withdrawing? I am not kidding about the amount of time. Thats roughly what it takes for me to deposit and with draw the 2000 or so every day. Wheres that fix? Wheres that quality of life. For me combat can take a back seat to that since when thats fixed I actually would have more time for it.
https://www.dbms2.com/2014/04/16/the-worst-database-developers-in-the-world/If the makers of MMO RPGs (Massive Multi-Player Online Role-Playing Games) aren’t quite the worst database application developers in the world, they’re at least on the short list for consideration.
...
Elder Scrolls Online ... on the whole is a great game, but ... may have the most database screw-ups of all.
Izanagi.Xiiib16_ESO wrote: »@ZOS_BrianWheeler thanks for the update, anything on Cyro performance and content you can share?
Specifically the 3 major issues in pvp:
1. Combat bug - you keep allowing (good) then removing (bad) ability changing which worsens the frustration
2. Crashing coming near to keeps with high number of player characters due to player loading and view distance.
3. Desyncing on player locations during combat due to knockbacks and stuns.
ZOS_BrianWheeler wrote: »Heyo gang!
We wanted to quickly provide some additional context for many of the combat changes in this update so that everyone has a better idea of our goals.
In Update 23 our main focus was to ensure there was an ultimate point of reference for abilities to properly match up against one another in their respective categories. This provides us with a solid baseline, where all abilities fit within a set of standards/power levels and allows future balancing passes to be much easier and timely.
We're aware that some content has been designed around old functionality of abilities that existed beyond our standards and might need some sort of compromise in regards to how you engage with it and/or how we balance it. This is something we will be watching closely, however we are not averse to the idea that players might need to adjust their current builds such as running more defensive Ultimates rather than offensive ones, or running more survival enhancing sets, rather than pure damage or buff oriented ones. Please also remember that we've introduced some new abilities to help offset the loss of things such as Healing Springs stacking, with abilities like Ring of Preservation, or the large increase to Cleansing Ritual.
As always, we will be monitoring feedback about all the balance changes during this PTS cycle, however we wanted to let everyone know that in a future PTS patch, the synergy from Orbs will not cause the Orb to vanish and can be activated multiple times by anyone not on synergy cool down.
BennyButton wrote: »@ZOS_BrianWheeler it's day 2 - all raid groups are getting ready to run 10 stamcros with vigor and 2 tanks. How are you going to fix this?
Seraphayel wrote: »BennyButton wrote: »@ZOS_BrianWheeler it's day 2 - all raid groups are getting ready to run 10 stamcros with vigor and 2 tanks. How are you going to fix this?
Remove the AoE morph for Vigor, easy as that.
BennyButton wrote: »Seraphayel wrote: »BennyButton wrote: »@ZOS_BrianWheeler it's day 2 - all raid groups are getting ready to run 10 stamcros with vigor and 2 tanks. How are you going to fix this?
Remove the AoE morph for Vigor, easy as that.
Y i k e s...
that aoe morph doesn't matter lol, vigor still can heal for 30k+ on the solo heal morph, that's more healing than a healer not using a templar can do.
Seraphayel wrote: »And that can be done in a civil, mannered way? Because that’s the only thing I was asking for, not to stop criticizing or discussing.
ZOS_BrianWheeler wrote: »This is something we will be watching closely, however we are not averse to the idea that players might need to adjust their current builds such as running more defensive Ultimates rather than offensive ones, or running more survival enhancing sets, rather than pure damage or buff oriented ones.
master_vanargand wrote: »Why are you crying even though update is enjoy and exciting?
Crybaby want to no change forever.
But the stagnation is a silly idea, and it kill MMO.
MMO is the ever changing game.
Adapt if you are the MMO player.
I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
kylewwefan wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Wow! Is that for real? It looks like a monstrous heal! Wtf are people complaining about? The Stam healer is gonna be ***! Throw out some blood alter, maybe an orb...you can only do one now anyways...can they convert that to one of those highest stat scaling thingy’s? Would I wear Sentinel or bogdans? Stamina necromancer healer is gonna be so good. Just wait and see. Stam Warden healer probably second best healer. Maybe bring a templar for off heals?
BennyButton wrote: »kylewwefan wrote: »BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
Wow! Is that for real? It looks like a monstrous heal! Wtf are people complaining about? The Stam healer is gonna be ***! Throw out some blood alter, maybe an orb...you can only do one now anyways...can they convert that to one of those highest stat scaling thingy’s? Would I wear Sentinel or bogdans? Stamina necromancer healer is gonna be so good. Just wait and see. Stam Warden healer probably second best healer. Maybe bring a templar for off heals?
stam healing should not be a thing.
BennyButton wrote: »I'm happy with this patch 👌 why are there so many haters in this game without testing and theorycrafting 🤔 I'm happy because this game is far from death with this mutch effort they put on the game for 5 years 👍 hope they continue until they have a new elders scrolls online game 👏
So if u hate en put negative things on this forum why do you play this game?
this looks really balanced
Nice 👍 there are players who will cry about this.. But they can use it also... 👏 So for me no problem and I still like the game
ZOS_BrianWheeler wrote: »Heyo gang!
As always, we will be monitoring feedback about all the balance changes during this PTS cycle, however we wanted to let everyone know that in a future PTS patch, the synergy from Orbs will not cause the Orb to vanish and can be activated multiple times by anyone not on synergy cool down.