The only way i can find it semi acceptable is this. The skill line could be purchased only if you have already completed it on any one of your characters.
Fully completing a skill line on one character now unlocks the ability to purchase that achievement and skill line on other characters. Once unlocked on your current character, the chosen skill line immediately advances to its maximum rank. All abilities contained within the purchased skill line arrive unranked, allowing you to advance and morph the skill as you see fit.
The laziness of some people is shocking to me.
Low level PVP places an effective time limit on how long someone can PVP in that campaign. This time limit is shortened by doing content that earns XP. Unlocking the skills that will be sold in he crown store earns XP and shortens that time limit.True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
That isn't the point though. Why would have a new player be on even footing with someone that has been playing much longer anyway? Do the content, get the access. If said new player wants to use something from the Fighters Guild skill line then they should, you guessed it, do the content. So, not sure a new player and low-level PVP is a sound argument against this.
New players will be at a disadvantage in under 50 PVP when they encounter older players, but why sell power to widen that gap? Why allow these older players a larger time limit for their lowbie crushing?
Pay to win?
You can simply grind and level up the skill line. Its just a shortcut. Barely a p2w.
Give it a rest
Low level PVP places an effective time limit on how long someone can PVP in that campaign. This time limit is shortened by doing content that earns XP. Unlocking the skills that will be sold in he crown store earns XP and shortens that time limit.True, but somehow I don't think under 50 PvP is the bar for "winning" ESO.Place two players into under 50 PVP at level 15. Now give one player access to powerful PVP skills such as DB, Meteor, Race against time, New Circle of Prot, New Entropy, and so on.Confirmed that having the undaunted skill line makes you "win" ESO.
Are you telling me that the player who has all of the extra skills didn’t pay for power? Not to even mention undaunted.
It is a part of the game that many players who wish to participate PVP will try. Further discouraging new players from testing the waters of the PVP community.
What you define as “Winning” is irrelevant. This change will have no direct effect to me, but that isn’t the point. The point is to try and maintain a healthy community. Instead of dismissing and down playing an issue, I suggest that you try to promote a health community. If you think selling someone power to beat up on lowbies is healthy, then me typing this is a waste of time.
You have to have complete the content to unlock the purchase. Which means, that person has put in the work to have that access. It changes absolutely nothing but the time put into having it on another character.
Pls show me how it is physically possible to obtain all these things on a low level character.
That isn't the point though. Why would have a new player be on even footing with someone that has been playing much longer anyway? Do the content, get the access. If said new player wants to use something from the Fighters Guild skill line then they should, you guessed it, do the content. So, not sure a new player and low-level PVP is a sound argument against this.
New players will be at a disadvantage in under 50 PVP when they encounter older players, but why sell power to widen that gap? Why allow these older players a larger time limit for their lowbie crushing?
Again, getting crushed and learning why you're getting crushed is a big part of being new to PVP period not just low-level PVP. "Oh, that ability hurt. What was that?" *Looks at death recap* "Oh, comes from that skill line. I should go see what offers me as well."
Changes. Nothing.
There we have it folks. Judging by the new PTS patch note, you can now buy the fully leveled Undaunted skill line. Are we finally seeing the decline of ESO?
Please go sit outside with the rest of the people who think there's anything "pay to win" about this game.
While I am not happy whatsoever about these so-called patch notes and "balance" changes, the game is far from pay to win.
It's a CONVENIENCE for you to be able to buy these skill lines now, as you have to have maxed them out entirely on a character to even be able to do so.
Massacre_Wurm wrote: »Yep , player with psijic line in < 50lvl bg is pretty much unkillable outside of zerging him.
Pure pay to win.
Parrot1986 wrote: »Whilst I really dislike this change along with skyshard before it, i don’t agree it’s P2W. You need to have completed it previously and don’t gain an unfair advantage by paying for it - just get it quicker than you could have done.
If you class this as P2W there isn’t a MMO out there that is not.
It’s par for the course that there is pay to skip/convenience now
Parrot1986 wrote: »If you class this as P2W there isn’t a MMO out there that is not.
It’s par for the course that there is pay to skip/convenience now
Massacre_Wurm wrote: »Parrot1986 wrote: »Whilst I really dislike this change along with skyshard before it, i don’t agree it’s P2W. You need to have completed it previously and don’t gain an unfair advantage by paying for it - just get it quicker than you could have done.
If you class this as P2W there isn’t a MMO out there that is not.
It’s par for the course that there is pay to skip/convenience now
Sure , maxed psijic and undaunted is not "an unfair" advantage in < 50 pvp.
Massacre_Wurm wrote: »Yep , player with psijic line in < 50lvl bg is pretty much unkillable outside of zerging him.
Pure pay to win.
You mean Werewolves?
Parrot1986 wrote: »If you class this as P2W there isn’t a MMO out there that is not.
It’s par for the course that there is pay to skip/convenience now
Because there isn't, and since people keep moving the goalposts and accepting it, this is what the genre has become.
Really they should just sell max level boosters and all skills max. I mean it is par for the course and it is only about convenience right? Should also be able to buy achievements, they aren't cash shop exclusive so might as well. How about just paying to not play the game, the true endgame of MMOs.
Since the playerbase does not think this is pay to win, I recommend ZOS starts adding monster helms and trial sets in the crown store. ZOS can even sell them via lootbo...I mean surprise mechanics! Instant gold mine.

Why would have a new player be on even footing with someone that has been playing much longer anyway?
khajiitNPC wrote: »@manny254 that is an excellent point. I would put in a ticket or bring to the attention of a ZOS affiliate. That they must be over lvl 50 to unlock said skill lines.
It's more "P2C" or P4C (Pay 2 or 4 Convenience) but the game has always been that way. IMO the game is borderline unplayable (certainly not enjoyable) without the craft bag. You can only get it by paying real money, no in game option.