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• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Werewolf Theorycrafting (PvP)

  • Chrlynsch
    Chrlynsch
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    ✭✭
    Paragraphs man, use paragraphs.

    Well someone would have to have 43k resistances for my penetration values to be completely negated. And whoever has those resistances is a full tank who isnt a threat anyway(yaaaaay free ult and resource return).

    Irregardless any armor over the cap negates that damage you would have done. But I think you under estimate how easy it is to get resistances up over the cap.

    bVjjbl1.jpg
    When the "Tank" is a bigger threat than you think.... (Nord, Chudan, Truth, Desert Rose)
    To turn the question around. well i have the windrunner passive that plus 6 parts medium i could easily reach 20% increased movement speed tbh.

    Where do you have 6 medium?
    The build you posted only has 5...
    And about the % well im lucky my nb passives and khajiit passives get amplified by the med armor passives so im fine.

    That's not how it works.

    StaminaRegen = (round(9.30612 * Level + 48.7) + Item.StaminaRegen + Set.StaminaRegen + Mundus.StaminaRegen + (Food.StaminaRegen)*(1/(1 + Skill2.StaminaRegen)))*(1 + CP.StaminaRegen + Skill.StaminaRegen + Buff.StaminaRegen)*(1 + Skill2.StaminaRegen)
    So if heavy armor doesnt make me tankier then medium armor because i have to sacrifice a lot to get decent damage have way higher sprinting costs

    You keep saying your sprint costs are cheaper in medium. Why is that?
    Edited by Chrlynsch on June 30, 2019 9:18PM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • thedude33
    thedude33
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    I need to find me an AD Wolf buddy for my open world Orc Sorc!
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    Chrlynsch wrote: »
    Paragraphs man, use paragraphs.

    Well someone would have to have 43k resistances for my penetration values to be completely negated. And whoever has those resistances is a full tank who isnt a threat anyway(yaaaaay free ult and resource return).

    Irregardless any armor over the cap negates that damage you would have done. But I think you under estimate how easy it is to get resistances up over the cap.

    bVjjbl1.jpg
    When the "Tank" is a bigger threat than you think.... (Nord, Chudan, Truth, Desert Rose)
    To turn the question around. well i have the windrunner passive that plus 6 parts medium i could easily reach 20% increased movement speed tbh.

    Where do you have 6 medium?
    The build you posted only has 5...
    And about the % well im lucky my nb passives and khajiit passives get amplified by the med armor passives so im fine.

    That's not how it works.

    StaminaRegen = (round(9.30612 * Level + 48.7) + Item.StaminaRegen + Set.StaminaRegen + Mundus.StaminaRegen + (Food.StaminaRegen)*(1/(1 + Skill2.StaminaRegen)))*(1 + CP.StaminaRegen + Skill.StaminaRegen + Buff.StaminaRegen)*(1 + Skill2.StaminaRegen)
    So if heavy armor doesnt make me tankier then medium armor because i have to sacrifice a lot to get decent damage have way higher sprinting costs

    You keep saying your sprint costs are cheaper in medium. Why is that?

    I'm typing on my phone so don't expect much here paragraphs wise.
    Well it works for me.
    And as I said if everyone would be running 40k resistances + I wouldn't be feeling the damage increase so much.
    The sprint thingy was a typo I ment sprint speed is increased meaning I have to sprint less getting from A-B saving stamina there
    Well just as you run 5/2 instead of the 5/1/1 like most people do I could easily run 6/1 to tip the scales in my favor.
    To get 40k + resistances on any setup you would have to be a nord wear heavy fortified and bloodspawn snb and Templar. And there's a nice bonus about those builds : they don't do jack *** damage wise and are handy for ult regen and resource return. They are no threat since they lack the damage to pressure me in any way. No threat so=>nocworries
    I remember killing a 35khp Templar in Earth gore, Trans and That Imperial city set where u get 30% damage mitigation while ccd quite easily in 20seconds or so since there was nothing he could do to prevent me from lining up one burst combo after another.
    The worst builds to fight aren't the super high resistance ones. Nowadays there are far more effective methods of mitigation.
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    thedude33 wrote: »
    I need to find me an AD Wolf buddy for my open world Orc Sorc!

    What platform?
    OH yeah worst case scenario is that the tank is irritating nothing more.
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • cmvet
    cmvet
    ✭✭✭
    So here is an older Battleground werewolf build that still works phenomenally well. I ran the old Plague doctor + Torug's + Zaan tonight and finished 18, 0, 13. I use it a bit differently now than I did before, but still pure cheese.

    https://youtu.be/x-I2CsDFCfU
  • Qbiken
    Qbiken
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    ✭✭✭✭✭
    cmvet wrote: »
    So here is an older Battleground werewolf build that still works phenomenally well. I ran the old Plague doctor + Torug's + Zaan tonight and finished 18, 0, 13. I use it a bit differently now than I did before, but still pure cheese.

    https://youtu.be/x-I2CsDFCfU

    I've an almost identical game as yours that I recorded after wrathstone (when the bug with werewolf bleeds proccing enchants was fixed). Running the same gear.

    Low MMR BG´s are however not really a good way to determine if something is good or not in my opinion, since everything will go there. Personally I don't think Torug's Pact is a viable option anymore due to the nerfs to one handed enchants.

    (Enjoy the background podcast between the people I was in discord with during the recording)
    https://youtu.be/L7cnJvwnol4
  • Cathexis
    Cathexis
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    Wish we could go stealth. Would also make lighter wolf builds practical.
    Edited by Cathexis on July 1, 2019 9:36AM
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • Amdar_Godkiller
    Amdar_Godkiller
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    Chrlynsch wrote: »
    We will use a sorc orc as our basis for both builds. Enchants, mundus, attributes and traits have been tweaked to get us as similar numbers as possible. Adjusting Medium until it has given what Heavy offers passively, while adjusting heavy to cover what medium offers.

    Medium armor: 5-2

    Kena, Mechanical, Prisoner's (MA procced, Kena procced)

    mAEyOWH.jpg

    Heavy armor: 5-2

    Kena, Mechanical, Prisoner's (MA procced, Kena procced)

    gbrovuv.jpg

    The Comparison

    All numbers are broken down to regen equivalent levels, and proc on cooldown.

    Heavy attacks: Done once every 25 seconds (cuz why not?)
    Medium: 412
    Heavy: 514

    Stamina Gain: Stamina Regen, Constitution, Heavies
    Medium: 2643
    Heavy: 2909

    Ability cost: average cost of stam abilites
    Medium: 3928
    Heavy: 3785

    Ability Drain: average cost of all stamina abilities, Cast every 3 seconds
    Medium: -2618
    Heavy: -2523

    Combat Recovery: Stamina gain - Ability Drain
    Medium: 25 (yup)
    Heavy: 386

    Total Resistances
    Medium: 59306
    Heavy: 58650

    Magicka Gain: Mag Regen, Desert rose, Constitution, Atro (on medium)
    Medium: 941
    Heavy: 876

    Movement speed: Werewolf form, Steed
    Medium: +30%
    Heavy: +40%

    Sprint Speed: Orc, Medium passives, werewolf, steed (heavy)
    Medium: 95%
    Heavy: 96%

    Bonus Healing: Rapid Mending
    Medium: 10%
    Heavy: 8%

    Heath Regen: HP regen, Steed, Seventh
    Medium: 750
    Heavy: 1153

    Fun Fact for the future, medium armor does not reduce the cost of sprint or roll dodge while in werewolf form.

    I wouldn't use the steed with acuity, obviously. The shadow is a must.

    From my build editor it appears that the difference between 5 heavy and 5 medium leads to a 6% increase in effective weapon damage/damage done (10% actual increase in weapon damage), 4% less spell and physical resistance, 133 more stam recovery, 85 less health recovery, 1150 or so health, 324 less stam and mag from constitution every 4 seconds so the equivalent of 162 less stam and mag recovery, and 10% reduction to all WW skills except the heal which is at least equal to 100 less stam used per second so the equivalent of 200 stam recovery.

    5 Medium


    Health24419...
    Magicka12637...
    Stamina37296...
    Health Recovery915...
    Magicka Recovery549...
    Stamina Recovery1853...
    Spell Damage2928...
    Weapon Damage6061...
    Spell Critical100%...
    Weapon Critical100%...
    Spell Critical Damage63%...
    Weapon Critical Damage82%...
    Spell Critical Healing63%...
    Weapon Critical Healing82%...
    Spell Resistance30544 (46%)...
    Physical Resistance27006 (41%)...
    Critical Resistance3090 (47%)...
    Spell Penetration0...
    Physical Penetration2542...
    Effective Spell Power4878?...
    Effective Weapon Power16973?

    5 Heavy

    Health25600...
    Magicka12637...
    Stamina37296...
    Health Recovery1000...
    Magicka Recovery549...
    Stamina Recovery1720...
    Spell Damage2928...
    Weapon Damage5489...
    Spell Critical100%...
    Weapon Critical100%...
    Spell Critical Damage63%...
    Weapon Critical Damage82%...
    Spell Critical Healing63%...
    Weapon Critical Healing82%...
    Spell Resistance33436 (50%)...
    Physical Resistance29793 (45%)...
    Critical Resistance3090 (47%)...
    Spell Penetration0...
    Physical Penetration2542...
    Effective Spell Power4878?...
    Effective Weapon Power15963







    So in medium I'm getting 171 more stam recovery and 162 less mag recovery. So medium does get better stam sustain and much better damage, and heavy gets better mag recovery, max health, resistances, etc. Medium also gets about 10% less healing if you factor in max health and healing received.
  • Sharee
    Sharee
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    Did you intentionally leave helm heavy and belt medium? You're losing 2% all stats by not going medium/light on those pieces.
    Edited by Sharee on July 1, 2019 11:13AM
  • Chrlynsch
    Chrlynsch
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    ✭✭
    Chrlynsch wrote: »
    Paragraphs man, use paragraphs.

    Well someone would have to have 43k resistances for my penetration values to be completely negated. And whoever has those resistances is a full tank who isnt a threat anyway(yaaaaay free ult and resource return).

    Irregardless any armor over the cap negates that damage you would have done. But I think you under estimate how easy it is to get resistances up over the cap.

    bVjjbl1.jpg
    When the "Tank" is a bigger threat than you think.... (Nord, Chudan, Truth, Desert Rose)
    To turn the question around. well i have the windrunner passive that plus 6 parts medium i could easily reach 20% increased movement speed tbh.

    Where do you have 6 medium?
    The build you posted only has 5...
    And about the % well im lucky my nb passives and khajiit passives get amplified by the med armor passives so im fine.

    That's not how it works.

    StaminaRegen = (round(9.30612 * Level + 48.7) + Item.StaminaRegen + Set.StaminaRegen + Mundus.StaminaRegen + (Food.StaminaRegen)*(1/(1 + Skill2.StaminaRegen)))*(1 + CP.StaminaRegen + Skill.StaminaRegen + Buff.StaminaRegen)*(1 + Skill2.StaminaRegen)
    So if heavy armor doesnt make me tankier then medium armor because i have to sacrifice a lot to get decent damage have way higher sprinting costs

    You keep saying your sprint costs are cheaper in medium. Why is that?

    I'm typing on my phone so don't expect much here paragraphs wise.
    Well it works for me.
    And as I said if everyone would be running 40k resistances + I wouldn't be feeling the damage increase so much.
    The sprint thingy was a typo I ment sprint speed is increased meaning I have to sprint less getting from A-B saving stamina there
    Well just as you run 5/2 instead of the 5/1/1 like most people do I could easily run 6/1 to tip the scales in my favor.
    To get 40k + resistances on any setup you would have to be a nord wear heavy fortified and bloodspawn snb and Templar. And there's a nice bonus about those builds : they don't do jack *** damage wise and are handy for ult regen and resource return. They are no threat since they lack the damage to pressure me in any way. No threat so=>nocworries
    I remember killing a 35khp Templar in Earth gore, Trans and That Imperial city set where u get 30% damage mitigation while ccd quite easily in 20seconds or so since there was nothing he could do to prevent me from lining up one burst combo after another.
    The worst builds to fight aren't the super high resistance ones. Nowadays there are far more effective methods of mitigation.

    Off topic

    I too am on a phone, but if you want people to read what you are writing, you should take the time to format it in a way that is easy to read.
    Chrlynsch wrote: »
    We will use a sorc orc as our basis for both builds. Enchants, mundus, attributes and traits have been tweaked to get us as similar numbers as possible. Adjusting Medium until it has given what Heavy offers passively, while adjusting heavy to cover what medium offers.

    Medium armor: 5-2

    Kena, Mechanical, Prisoner's (MA procced, Kena procced)

    mAEyOWH.jpg

    Heavy armor: 5-2

    Kena, Mechanical, Prisoner's (MA procced, Kena procced)

    gbrovuv.jpg

    The Comparison

    All numbers are broken down to regen equivalent levels, and proc on cooldown.

    Heavy attacks: Done once every 25 seconds (cuz why not?)
    Medium: 412
    Heavy: 514

    Stamina Gain: Stamina Regen, Constitution, Heavies
    Medium: 2643
    Heavy: 2909

    Ability cost: average cost of stam abilites
    Medium: 3928
    Heavy: 3785

    Ability Drain: average cost of all stamina abilities, Cast every 3 seconds
    Medium: -2618
    Heavy: -2523

    Combat Recovery: Stamina gain - Ability Drain
    Medium: 25 (yup)
    Heavy: 386

    Total Resistances
    Medium: 59306
    Heavy: 58650

    Magicka Gain: Mag Regen, Desert rose, Constitution, Atro (on medium)
    Medium: 941
    Heavy: 876

    Movement speed: Werewolf form, Steed
    Medium: +30%
    Heavy: +40%

    Sprint Speed: Orc, Medium passives, werewolf, steed (heavy)
    Medium: 95%
    Heavy: 96%

    Bonus Healing: Rapid Mending
    Medium: 10%
    Heavy: 8%

    Heath Regen: HP regen, Steed, Seventh
    Medium: 750
    Heavy: 1153

    Fun Fact for the future, medium armor does not reduce the cost of sprint or roll dodge while in werewolf form.

    I wouldn't use the steed with acuity, obviously. The shadow is a must.

    From my build editor it appears that the difference between 5 heavy and 5 medium leads to a 6% increase in effective weapon damage/damage done (10% actual increase in weapon damage), 4% less spell and physical resistance, 133 more stam recovery, 85 less health recovery, 1150 or so health, 324 less stam and mag from constitution every 4 seconds so the equivalent of 162 less stam and mag recovery, and 10% reduction to all WW skills except the heal which is at least equal to 100 less stam used per second so the equivalent of 200 stam recovery.

    5 Medium


    Health24419...
    Magicka12637...
    Stamina37296...
    Health Recovery915...
    Magicka Recovery549...
    Stamina Recovery1853...
    Spell Damage2928...
    Weapon Damage6061...
    Spell Critical100%...
    Weapon Critical100%...
    Spell Critical Damage63%...
    Weapon Critical Damage82%...
    Spell Critical Healing63%...
    Weapon Critical Healing82%...
    Spell Resistance30544 (46%)...
    Physical Resistance27006 (41%)...
    Critical Resistance3090 (47%)...
    Spell Penetration0...
    Physical Penetration2542...
    Effective Spell Power4878?...
    Effective Weapon Power16973?

    5 Heavy

    Health25600...
    Magicka12637...
    Stamina37296...
    Health Recovery1000...
    Magicka Recovery549...
    Stamina Recovery1720...
    Spell Damage2928...
    Weapon Damage5489...
    Spell Critical100%...
    Weapon Critical100%...
    Spell Critical Damage63%...
    Weapon Critical Damage82%...
    Spell Critical Healing63%...
    Weapon Critical Healing82%...
    Spell Resistance33436 (50%)...
    Physical Resistance29793 (45%)...
    Critical Resistance3090 (47%)...
    Spell Penetration0...
    Physical Penetration2542...
    Effective Spell Power4878?...
    Effective Weapon Power15963







    So in medium I'm getting 171 more stam recovery and 162 less mag recovery. So medium does get better stam sustain and much better damage, and heavy gets better mag recovery, max health, resistances, etc. Medium also gets about 10% less healing if you factor in max health and healing received.

    Good notes.

    You did leave out the factor that heavy will regen more stamina while sprinting in combat (that's the hole gimmick), and you are also saying that we will not land a single heavy attack. (Imo combat regen is the same for the two)

    The exercise was to get the two set ups as close to one another in their stats and bonuses to show how hard (or easy) it is to make up for lost stats. Less apple to oranges comparison, more pink lady to Fuji apple comparison.

    So I did;
    Ritual on medium (make up for lesser heal/health)
    -Steed on heavy (make up for lost sprint speed)
    -One more protective on medium (make up for lower armor)
    -Medium puts on a magicka regen glyph (make up constitution)
    Edited by Chrlynsch on July 1, 2019 12:38PM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    Chrlynsch wrote: »
    Chrlynsch wrote: »
    Paragraphs man, use paragraphs.

    Well someone would have to have 43k resistances for my penetration values to be completely negated. And whoever has those resistances is a full tank who isnt a threat anyway(yaaaaay free ult and resource return).

    Irregardless any armor over the cap negates that damage you would have done. But I think you under estimate how easy it is to get resistances up over the cap.

    bVjjbl1.jpg
    When the "Tank" is a bigger threat than you think.... (Nord, Chudan, Truth, Desert Rose)
    To turn the question around. well i have the windrunner passive that plus 6 parts medium i could easily reach 20% increased movement speed tbh.

    Where do you have 6 medium?
    The build you posted only has 5...
    And about the % well im lucky my nb passives and khajiit passives get amplified by the med armor passives so im fine.

    That's not how it works.

    StaminaRegen = (round(9.30612 * Level + 48.7) + Item.StaminaRegen + Set.StaminaRegen + Mundus.StaminaRegen + (Food.StaminaRegen)*(1/(1 + Skill2.StaminaRegen)))*(1 + CP.StaminaRegen + Skill.StaminaRegen + Buff.StaminaRegen)*(1 + Skill2.StaminaRegen)
    So if heavy armor doesnt make me tankier then medium armor because i have to sacrifice a lot to get decent damage have way higher sprinting costs

    You keep saying your sprint costs are cheaper in medium. Why is that?

    I'm typing on my phone so don't expect much here paragraphs wise.
    Well it works for me.
    And as I said if everyone would be running 40k resistances + I wouldn't be feeling the damage increase so much.
    The sprint thingy was a typo I ment sprint speed is increased meaning I have to sprint less getting from A-B saving stamina there
    Well just as you run 5/2 instead of the 5/1/1 like most people do I could easily run 6/1 to tip the scales in my favor.
    To get 40k + resistances on any setup you would have to be a nord wear heavy fortified and bloodspawn snb and Templar. And there's a nice bonus about those builds : they don't do jack *** damage wise and are handy for ult regen and resource return. They are no threat since they lack the damage to pressure me in any way. No threat so=>nocworries
    I remember killing a 35khp Templar in Earth gore, Trans and That Imperial city set where u get 30% damage mitigation while ccd quite easily in 20seconds or so since there was nothing he could do to prevent me from lining up one burst combo after another.
    The worst builds to fight aren't the super high resistance ones. Nowadays there are far more effective methods of mitigation.

    Off topic

    I too am on a phone, but if you want people to read what you are writing, you should take the time to format it in a way that is easy to read. It is ju
    Chrlynsch wrote: »
    We will use a sorc orc as our basis for both builds. Enchants, mundus, attributes and traits have been tweaked to get us as similar numbers as possible. Adjusting Medium until it has given what Heavy offers passively, while adjusting heavy to cover what medium offers.

    Medium armor: 5-2

    Kena, Mechanical, Prisoner's (MA procced, Kena procced)

    mAEyOWH.jpg

    Heavy armor: 5-2

    Kena, Mechanical, Prisoner's (MA procced, Kena procced)

    gbrovuv.jpg

    The Comparison

    All numbers are broken down to regen equivalent levels, and proc on cooldown.

    Heavy attacks: Done once every 25 seconds (cuz why not?)
    Medium: 412
    Heavy: 514

    Stamina Gain: Stamina Regen, Constitution, Heavies
    Medium: 2643
    Heavy: 2909

    Ability cost: average cost of stam abilites
    Medium: 3928
    Heavy: 3785

    Ability Drain: average cost of all stamina abilities, Cast every 3 seconds
    Medium: -2618
    Heavy: -2523

    Combat Recovery: Stamina gain - Ability Drain
    Medium: 25 (yup)
    Heavy: 386

    Total Resistances
    Medium: 59306
    Heavy: 58650

    Magicka Gain: Mag Regen, Desert rose, Constitution, Atro (on medium)
    Medium: 941
    Heavy: 876

    Movement speed: Werewolf form, Steed
    Medium: +30%
    Heavy: +40%

    Sprint Speed: Orc, Medium passives, werewolf, steed (heavy)
    Medium: 95%
    Heavy: 96%

    Bonus Healing: Rapid Mending
    Medium: 10%
    Heavy: 8%

    Heath Regen: HP regen, Steed, Seventh
    Medium: 750
    Heavy: 1153

    Fun Fact for the future, medium armor does not reduce the cost of sprint or roll dodge while in werewolf form.

    I wouldn't use the steed with acuity, obviously. The shadow is a must.

    From my build editor it appears that the difference between 5 heavy and 5 medium leads to a 6% increase in effective weapon damage/damage done (10% actual increase in weapon damage), 4% less spell and physical resistance, 133 more stam recovery, 85 less health recovery, 1150 or so health, 324 less stam and mag from constitution every 4 seconds so the equivalent of 162 less stam and mag recovery, and 10% reduction to all WW skills except the heal which is at least equal to 100 less stam used per second so the equivalent of 200 stam recovery.

    5 Medium


    Health24419...
    Magicka12637...
    Stamina37296...
    Health Recovery915...
    Magicka Recovery549...
    Stamina Recovery1853...
    Spell Damage2928...
    Weapon Damage6061...
    Spell Critical100%...
    Weapon Critical100%...
    Spell Critical Damage63%...
    Weapon Critical Damage82%...
    Spell Critical Healing63%...
    Weapon Critical Healing82%...
    Spell Resistance30544 (46%)...
    Physical Resistance27006 (41%)...
    Critical Resistance3090 (47%)...
    Spell Penetration0...
    Physical Penetration2542...
    Effective Spell Power4878?...
    Effective Weapon Power16973?

    5 Heavy

    Health25600...
    Magicka12637...
    Stamina37296...
    Health Recovery1000...
    Magicka Recovery549...
    Stamina Recovery1720...
    Spell Damage2928...
    Weapon Damage5489...
    Spell Critical100%...
    Weapon Critical100%...
    Spell Critical Damage63%...
    Weapon Critical Damage82%...
    Spell Critical Healing63%...
    Weapon Critical Healing82%...
    Spell Resistance33436 (50%)...
    Physical Resistance29793 (45%)...
    Critical Resistance3090 (47%)...
    Spell Penetration0...
    Physical Penetration2542...
    Effective Spell Power4878?...
    Effective Weapon Power15963







    So in medium I'm getting 171 more stam recovery and 162 less mag recovery. So medium does get better stam sustain and much better damage, and heavy gets better mag recovery, max health, resistances, etc. Medium also gets about 10% less healing if you factor in max health and healing received.

    Good notes.

    You did leave out the factor that heavy will regen more stamina while sprinting in combat (that's the hole gimmick), and you are also saying that we will not land a single heavy attack. (Imo combat regen is the same for the two)

    The exercise was to get the two set ups as close to one another in their stats and bonuses to show how hard (or easy) it is to make up for lost stats. Less apple to oranges comparison, more pink lady to Fuji apple comparison.

    So I did;
    Ritual on medium (make up for lesser heal/health)
    -Steed on heavy (make up for lost sprint speed)
    -One more protective on medium (make up for lower armor)
    -Medium puts on a magicka regen glyph (make up constitution)

    I don't use Ritual with Desert Rose my heals are plenty
    I dont use protective the relentless focus gives me enough mitigation
    I don't need magica regen - >desert Rose

    To summarize this=
    The missing health and resistances are covered by the relentless buff(10k effective resistances more then covering the survivability gap between medium & heavy
    The missing magica is covered by desert rose
    That's why the medium armor works well on this setup.
    The whole point why it's working so well is because I literally had to solve the healing problem in medium. I didn't have to solve the mitigation problem since the nightblade got a new mitigation method last patch which made this possible for me.
    There is a reason why I haven't uploaded a med armor werewolf build before.
    The 15% extra mitigation of the stamblade werewolf solved literally the major pain points of the medium armor werewolf.
    If you don't believe how strong it is, try playing nb the extra mitigation is absolutely insane.
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Chrlynsch
    Chrlynsch
    ✭✭✭✭✭
    ✭✭

    I don't use Ritual with Desert Rose my heals are plenty
    I dont use protective the relentless focus gives me enough mitigation
    I don't need magica regen - >desert Rose

    To summarize this=
    The missing health and resistances are covered by the relentless buff(10k effective resistances more then covering the survivability gap between medium & heavy
    The missing magica is covered by desert rose
    That's why the medium armor works well on this setup.
    The whole point why it's working so well is because I literally had to solve the healing problem in medium. I didn't have to solve the mitigation problem since the nightblade got a new mitigation method last patch which made this possible for me.
    There is a reason why I haven't uploaded a med armor werewolf build before.
    The 15% extra mitigation of the stamblade werewolf solved literally the major pain points of the medium armor werewolf.
    If you don't believe how strong it is, try playing nb the extra mitigation is absolutely insane.

    I wasn't talking to you there bud.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • thedude33
    thedude33
    ✭✭✭✭✭
    I really can't decide what to wear for my stamsorc WW anymore. Open field CP Cyrodil. I lean towards the defense side of the damage/defense scale.
  • Chrlynsch
    Chrlynsch
    ✭✭✭✭✭
    ✭✭
    @thedude33
    What race do you enjoy playing?
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • cmvet
    cmvet
    ✭✭✭
    Qbiken wrote: »
    cmvet wrote: »
    So here is an older Battleground werewolf build that still works phenomenally well. I ran the old Plague doctor + Torug's + Zaan tonight and finished 18, 0, 13. I use it a bit differently now than I did before, but still pure cheese.

    https://youtu.be/x-I2CsDFCfU

    I've an almost identical game as yours that I recorded after wrathstone (when the bug with werewolf bleeds proccing enchants was fixed). Running the same gear.

    Low MMR BG´s are however not really a good way to determine if something is good or not in my opinion, since everything will go there. Personally I don't think Torug's Pact is a viable option anymore due to the nerfs to one handed enchants.

    (Enjoy the background podcast between the people I was in discord with during the recording)
    https://youtu.be/L7cnJvwnol4

    This was recorded last night, in standard bg's with number of 810's. I think what makes a build good is how it performs in where you plan to play it. Non-cp camps and BG's are much different that duels and much different than cp camps.

    Instead of using torugs as a burst damage set, run regen glyphs on the weapons, as a regen set you are now gaining 300 mag and stam every 1.3-1.5 seconds. Much better than a mundus regen. Still playing with it more today and still performing well. It wasn't really a nerf to the 1h enchants, it was a fix to make them work the way they were intended. 2x 1h enchants should have always equaled a single 2h enchant imo. I may try this with a 2h and run a stam regen glyph. 600 stam every 1.3 sec would be fantastic.

    This build is definitely designed for non-cp camps or battle grounds.
    Edited by cmvet on July 1, 2019 10:18PM
  • thedude33
    thedude33
    ✭✭✭✭✭
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc
  • Chrlynsch
    Chrlynsch
    ✭✭✭✭✭
    ✭✭
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702
    Edited by Chrlynsch on July 2, 2019 2:33AM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • thedude33
    thedude33
    ✭✭✭✭✭
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)
  • thedude33
    thedude33
    ✭✭✭✭✭
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Crazy high stats.

    WW on 2H? Does Bound Armenants work while in WW form? The light attack bonus?
  • cmvet
    cmvet
    ✭✭✭
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)

    Werewolf makes Vet Maelstrom very easy. you are tanky, you deal a lot of damage, and for the most part, you don't worry about regen. you kill things quick enough that you don't get wrecked by mechanics. 50 minutes and you're done.
    Edited by cmvet on July 2, 2019 3:30AM
  • thedude33
    thedude33
    ✭✭✭✭✭
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    ...and I like the idea of 2H and sword/shield. Dunno if I can pull it off without bow. I would have a tough time to generate Ultimate
  • thedude33
    thedude33
    ✭✭✭✭✭
    cmvet wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)

    Werewolf makes Vet Maelstrom very easy. you are tanky, you deal a lot of damage, and for the most part, you don't worry about regen. you kill things quick enough that you don't get wrecked by mechanics. 50 minutes and you're done.

    Really? I dabbled in Maelstrom with my petsorc, which is supposed to be the easiest way to do it. Not for me though :(
  • thedude33
    thedude33
    ✭✭✭✭✭
    cmvet wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)

    Werewolf makes Vet Maelstrom very easy. you are tanky, you deal a lot of damage, and for the most part, you don't worry about regen. you kill things quick enough that you don't get wrecked by mechanics. 50 minutes and you're done.

    ...and because you are always fighting you stay in WW form? What build do you use?
  • cmvet
    cmvet
    ✭✭✭
    thedude33 wrote: »
    cmvet wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)

    Werewolf makes Vet Maelstrom very easy. you are tanky, you deal a lot of damage, and for the most part, you don't worry about regen. you kill things quick enough that you don't get wrecked by mechanics. 50 minutes and you're done.

    ...and because you are always fighting you stay in WW form? What build do you use?

    you literally could use any class/race combo. Go stam, run 2 damage sets, and 1 tanky set. I personaaly run relequen and Tzogvin with Mighty chudan. Feed occasionally, keep bar up, feed when you kill the stage boss, then go through portal.

    Here is VMA for werewolfs tips vid i made. If you need help with a specific stage let me know, happy to help.
  • thedude33
    thedude33
    ✭✭✭✭✭
    cmvet wrote: »
    thedude33 wrote: »
    cmvet wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)

    Werewolf makes Vet Maelstrom very easy. you are tanky, you deal a lot of damage, and for the most part, you don't worry about regen. you kill things quick enough that you don't get wrecked by mechanics. 50 minutes and you're done.

    ...and because you are always fighting you stay in WW form? What build do you use?

    you literally could use any class/race combo. Go stam, run 2 damage sets, and 1 tanky set. I personaaly run relequen and Tzogvin with Mighty chudan. Feed occasionally, keep bar up, feed when you kill the stage boss, then go through portal.

    Here is VMA for werewolfs tips vid i made. If you need help with a specific stage let me know, happy to help.

    Thanks for the info. I don't have Chudano would likely use Bone Pirate ( it still procs in WW form?)

    I thought it would be heavy armor but I'm guessing you use medium to kill stuff fast so you don't need the tankiness?
  • cmvet
    cmvet
    ✭✭✭
    thedude33 wrote: »
    cmvet wrote: »
    thedude33 wrote: »
    cmvet wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)

    Werewolf makes Vet Maelstrom very easy. you are tanky, you deal a lot of damage, and for the most part, you don't worry about regen. you kill things quick enough that you don't get wrecked by mechanics. 50 minutes and you're done.

    ...and because you are always fighting you stay in WW form? What build do you use?

    you literally could use any class/race combo. Go stam, run 2 damage sets, and 1 tanky set. I personaaly run relequen and Tzogvin with Mighty chudan. Feed occasionally, keep bar up, feed when you kill the stage boss, then go through portal.

    Here is VMA for werewolfs tips vid i made. If you need help with a specific stage let me know, happy to help.

    Thanks for the info. I don't have Chudano would likely use Bone Pirate ( it still procs in WW form?)

    I thought it would be heavy armor but I'm guessing you use medium to kill stuff fast so you don't need the tankiness?

    Yeah, I run 6 medium, 1 heavy. Chudan will get you above 30k resist all the time even in all medium. hmm, I think bone pirate procs in ww. Could use Lord warden, or run a dps monster set like kena and a 5 piece tanky set like medium fortified brass along with a second dps 5 piece. Just think of VMA as a dps race. The quicker you kill things, the less likely the random mechanics will kill you.
    Edited by cmvet on July 2, 2019 4:29AM
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    https://m.youtube.com/watch?v=H0OGRDZRumc&t=636s
    Vmsa for wws is quite easy & fun
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Swen_von_Walhallion
    well two days back i was trying vMA on my wereplar, and it was easy as ....., was using blood moon + vicios ophidian set + slimecraw 5/1/1 with tri stat food and tripots and it was unstopable beast. And VO set is rly great bc i using fear and roa a lot, and this bonus speed from VO + WW speed bonus make you permasprintig.
    Adraria Argentum Draco - imperial Stamplar
    Bevdyen Tus Ntxhuav - Orc Stamplar
    Celestun Ira Dei- Imperial Tankplar
    Halldis Rautt Höfuð- Nord Tankplar
    Misawa Yoshike - Breton Healplar
    Lae'ozhael - Dunmer Magplar
  • Chrlynsch
    Chrlynsch
    ✭✭✭✭✭
    ✭✭
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Crazy high stats.

    WW on 2H? Does Bound Armenants work while in WW form? The light attack bonus?

    Bound armenants doesn't work while in werewolf form. And is simply used to buff your weaving damage on the s&b bar.
    thedude33 wrote: »
    Chrlynsch wrote: »
    thedude33 wrote: »
    Chrlynsch wrote: »
    @thedude33
    What race do you enjoy playing?

    I have an Orc

    Here is my sorc orc build I have a lot of fun with in pvp. CP and No Cp. Give it a look and let me know if you have any questions.

    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=146702

    Thanks, I will take a look. At first glance I see a Maelstorm axe. That's not happening :)

    The maelstrom s&b is just an option you very easily could run whatever weapon combo you wanted to.

    But since you can proc Essence Thief on the back bar this allows you to run a 2 piece set.

    I would recomend dropping essence theif on the bow bar if you choose to run bow. As you don't want the proc going off before you can pick it up. Master bow would work very well.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
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