GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
They said that implementing these weapons with a 1pc bonus would require them to come from a higher level of difficulty, so yes thats what would happen.
Ragnarock41 wrote: »GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
They said that implementing these weapons with a 1pc bonus would require them to come from a higher level of difficulty, so yes thats what would happen.
No offense but that sounds like nothing but a cheap excuse to me. They had no problems removing those bonuses from them in the first place.
Ragnarock41 wrote: »GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
They said that implementing these weapons with a 1pc bonus would require them to come from a higher level of difficulty, so yes thats what would happen.
No offense but that sounds like nothing but a cheap excuse to me. They had no problems removing those bonuses from them in the first place. I'm pretty sure they can easily revert the changes. And fix the vMA 2h dot while at it, preferably before 2023 or something.
GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
They said that implementing these weapons with a 1pc bonus would require them to come from a higher level of difficulty, so yes thats what would happen.
I like the idea of perfected weapons dropping with a higher challenge than just clearing the content as it is now. I like the idea of letting us keep the choice to enchant the weapons and providing us a little more. That is certainly better than making the weapons weaker as is being suggested in this thread.Ragnarock41 wrote: »GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
They said that implementing these weapons with a 1pc bonus would require them to come from a higher level of difficulty, so yes thats what would happen.
No offense but that sounds like nothing but a cheap excuse to me. They had no problems removing those bonuses from them in the first place. I'm pretty sure they can easily revert the changes. And fix the vMA 2h dot while at it, preferably before 2023 or something.
I like the idea of perfected weapons dropping with a higher challenge than just clearing the content as it is now. I like the idea of letting us keep the choice to enchant the weapons and providing us a little more. That is certainly better than making the weapons weaker as is being suggested in this thread.Ragnarock41 wrote: »GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
They said that implementing these weapons with a 1pc bonus would require them to come from a higher level of difficulty, so yes thats what would happen.
No offense but that sounds like nothing but a cheap excuse to me. They had no problems removing those bonuses from them in the first place. I'm pretty sure they can easily revert the changes. And fix the vMA 2h dot while at it, preferably before 2023 or something.
What?
First of all, see my comment above for having to re-grind for weapons, all because Zenimax nerfed them and doesn't want to revert those nerfs.
Second, what choice are you talking about? Why would the weapons get weaker? This thread is not talking about going back to the unique enchants, it is talking about reapplying the 1pc bonuses through the new sets. What you're talking about is completely and utterly irrelevant.
I like the idea of perfected weapons dropping with a higher challenge than just clearing the content as it is now. I like the idea of letting us keep the choice to enchant the weapons and providing us a little more. That is certainly better than making the weapons weaker as is being suggested in this thread.Ragnarock41 wrote: »GrumpyDuckling wrote: »GrumpyDuckling wrote: »OP is correct that that all 2H weapons provide 2 pieces of set bonus. However, with the special weapons they all require 2 pieces to get the bonus. Even the DW weapons no longer work as a single. Basically we already get 2pc set bonus from vMA, Master and other weapons of this type.
What we can hope for, and should be requesting, is that these weapons be made available to the normal difficulty levels such as nDSA and nMA just like AS weapons. Then the perfect weapons be provided by clearing vet with some additional requirement such as a no sigil vMA run would grand the perfect MA weapon, otherwise it would be the imperfect weapon.
Read the 2nd post of this thread. It sounds like ZOS doesn't want to commit to adding new difficulty levels. If that still holds true, then for now I'd rather they restore the bonuses they took away from VMA weapons and add bonuses for other arena weapons.
They didnt say they dont wanna commit, just that if they ever did it, it would require that additional dungeon work. Problem is if i'd have to redo all that old stuff just to get that bonus.... I'm not sure whether I'd like that idea.
Would we have to redo all that old stuff? Wouldn't the bonus automatically be applied to existing VMA and Dragonstar Arena weapons because they're only available from vet content? If someone owns them, then they already did the harder content that rewards the bonus, right?
They said that implementing these weapons with a 1pc bonus would require them to come from a higher level of difficulty, so yes thats what would happen.
No offense but that sounds like nothing but a cheap excuse to me. They had no problems removing those bonuses from them in the first place. I'm pretty sure they can easily revert the changes. And fix the vMA 2h dot while at it, preferably before 2023 or something.
What?
First of all, see my comment above for having to re-grind for weapons, all because Zenimax nerfed them and doesn't want to revert those nerfs.
Second, what choice are you talking about? Why would the weapons get weaker? This thread is not talking about going back to the unique enchants, it is talking about reapplying the 1pc bonuses through the new sets. What you're talking about is completely and utterly irrelevant.
I think there would be no question if you took a look at what you edited out because it was inconvenient for your comment here.
Simply put, vMA bow and staves are stronger today than before they made the change. Scroll up and you will see a great comparison using a vMA bow.
I do understand not wanting to have to regrind the weapons again. However, I am merely pointing out how they will probably do it based on how Zos has handled adding similar gear over the past two years with the advent of imperfect weapons available at all difficulty levels and perfect available from the more challenging content.
I understand it is inconvenient, but probably more likely that this way.
You seem to be confused with what I have been saying or you are finally agreeing with me since your example of BRP weapons is exactly what I have been saying is likely to occur with the old arena weapons. The perfect weapons offer a little more than the imperfect weapons. Obviously they will take an enchant.
Also, not sure where you are getting this insane mode BRP from, but whatev. I am not suggested a new level of difficulty be added to the older arenas, but that the existing weapons be offered in normal (and possibly vet). Getting the new perfected master/MA weapons would at the least require vet if not vet with a cherry on top like a no sigil run or something like that.
I would really suggest you read my first post in this thread. It seems you missed it. BTW, it was the OP that brought up the idea of Zos considering updating the weapons but that it would require additional dungeon work.
You seem to be confused with what I have been saying or you are finally agreeing with me since your example of BRP weapons is exactly what I have been saying is likely to occur with the old arena weapons. The perfect weapons offer a little more than the imperfect weapons. Obviously they will take an enchant.
I've been talking in relation to the comment I originally replied to, nothing more. Specifically, on the comparisons between the old special weapons, where the bonuses were on enchants, and the new ones, where the bonuses are on sets.Also, not sure where you are getting this insane mode BRP from, but whatev. I am not suggested a new level of difficulty be added to the older arenas, but that the existing weapons be offered in normal (and possibly vet). Getting the new perfected master/MA weapons would at the least require vet if not vet with a cherry on top like a no sigil run or something like that.
That was in relation to Masel mentioning Zenimax not reintroducing the 1pc bonuses without a higher difficulty level. My point was that BRP doesn't have some new difficulty level where the Perfected weapons only drop from, the Perfected weapons drop from the regular Veteran mode, so there's no reason to introduce a higher difficulty level for the older content.
Perfected Blackrose comes from vBRP, so there's no reason to not retroactively convert all existing vMA/vDSA weapons to "Perfected" versions, since they only drop from vMA/vDSA. Well, there is a reason, and that's simply to fit a new carrot on a stick to keep people playing the old content, without really going back and refreshing it. Reintroducing the 1pc bonuses to vMA/vDSA weapons, except under some new difficulty mode or "challenge", is frankly worse than not reintroducing them at all.I would really suggest you read my first post in this thread. It seems you missed it. BTW, it was the OP that brought up the idea of Zos considering updating the weapons but that it would require additional dungeon work.
As I said, my comments to you have been in relation to the comment I originally replied to, not your initial comment. In fact, my reply to your initial comment is actually what I said above: vBRP is just a regular veteran arena, so there's no reason to reintroduce the 1pc bonuses under some new difficulty mode or "challenge"; there's no reason not to just retroactively reintroduce the 1pc bonus to all existing vMA/vDSA weapons, add Perfected as a prefix, throw in the old versions in normal, and call it a day, except that wouldn't fit Zenimax's agenda of trying to make people grind the *** out of these weapons that they already had a little over half a year ago.
John_Falstaff wrote: »@Lord_Dexter , vMA dual wield is used on front bar and used to be viable, it's just Cruel Flurry was out of relevance for long time - first with galore of bugs, then Summerset buffed 5/5/2 setups compared to the arena DW.
The only official response received so far, indirectly conveyed via our class rep @Masel, was that ZOS is open to the idea (clearly, given how vBRP weapons were designed), but is holding-off as implementing it would require "additional dungeon work":
https://forums.elderscrollsonline.com/en/discussion/comment/5515406/#Comment_5515406
This was assumed to mean they are afraid of having to implement new difficulty modes in the existing vet arenas to award the "new" weapon variants with a 1pc stat bonus.
You don't need to. Existing vet Arena weapons already deserve the bonus. Just slap it on and call it a day. This would merely be equating them with all other common, generic 5/5/2 sets, which is absolutely justified given how much harder to obtain they are.
If you absolutely insist on standardisation of arena rewards, simply add the current iterations of Arena weps (without a 1pc bonus) as a reward for the normal instances of said arenas.
Minimal work required, and the problem would be effectively solved.
No mention in the PTS notes, sigh.
Going to keep this thread alive nonetheless, to keep the pressure on ZOS.
The only official response received so far, indirectly conveyed via our class rep @Masel, was that ZOS is open to the idea (clearly, given how vBRP weapons were designed), but is holding-off as implementing it would require "additional dungeon work":
https://forums.elderscrollsonline.com/en/discussion/comment/5515406/#Comment_5515406
This was assumed to mean they are afraid of having to implement new difficulty modes in the existing vet arenas to award the "new" weapon variants with a 1pc stat bonus.
You don't need to. Existing vet Arena weapons already deserve the bonus. Just slap it on and call it a day. This would merely be equating them with all other common, generic 5/5/2 sets, which is absolutely justified given how much harder to obtain they are.
If you absolutely insist on standardisation of arena rewards, simply add the current iterations of Arena weps (without a 1pc bonus) as a reward for the normal instances of said arenas.
Minimal work required, and the problem would be effectively solved.
ZOS_GinaBruno wrote: »Arena Weapons: Reevaluating these are “on the radar.” ZOS knows they need adjustment.
yes. Flurry is quite a badass now in PTS. vMA DW would be interesting.RaptorRodeoGod wrote: »Flurry is getting a buff in Update 22. Will vMA DW builds be good again?
please don't nerf my newly-acquired vDSA 2H Axe... those will be sweeeeeeet with the new Cleave buff in U22...
a buff would be nice too.yes. Flurry is quite a badass now in PTS. vMA DW would be interesting.RaptorRodeoGod wrote: »Flurry is getting a buff in Update 22. Will vMA DW builds be good again?