I have 11 characters, on 7 have it already completed. It is not such burden, but yes, it would be nice. But not via crown store.
If anything else, it should be account based and granted automaticly, as dyes that you can unlock.[/i]
This is pretty much my only complaint. If it hits the crown store, it will ONLY EVER hit the crown store and will never be a built-in feature as it should be. And this applies to every shortcut added to any cash shop in any game.
I'm accepting of it being in the crown store, but not particularly happy about it. I'll purchase them on characters I feel the need to, but with the constant knowledge nagging me from the back of my head that I shouldn't have to purchase them to avoid an activity I find unfun without hindering all the activities I find fun. I won't be able to help but feel like I'm being lightly fleeced.
The developers made so many aspects of this game a vast time sink.
It wasn't necessary for them to do it this way - it was a game design choice.
Don't want to spend time? Pay money they say now.
I expect sooner or later every aspect of the game that used to just take time and require dedication to achieve will have a shortcut available for a price.
What I disagree with is I suspect that all these things that were a grind but are now available to buy were intentionally designed from the beginning that way so as to be a cash grab at some point.
So I'm not going to buy these "shortcuts", but neither am I going to level up any more characters in any way that could be considered a "grind".
I have 11 characters, on 7 have it already completed. It is not such burden, but yes, it would be nice. But not via crown store.
If anything else, it should be account based and granted automaticly, as dyes that you can unlock.[/i]
This is pretty much my only complaint. If it hits the crown store, it will ONLY EVER hit the crown store and will never be a built-in feature as it should be. And this applies to every shortcut added to any cash shop in any game.
I'm accepting of it being in the crown store, but not particularly happy about it. I'll purchase them on characters I feel the need to, but with the constant knowledge nagging me from the back of my head that I shouldn't have to purchase them to avoid an activity I find unfun without hindering all the activities I find fun. I won't be able to help but feel like I'm being lightly fleeced.
The problem is that what you find "unfun" others find fun, and making everything account-wide would take away the enjoyment from people who do NOT want to PvP or do endgame Trials and vet dungeons and just want to go around the world with their characters playing their stories.
So putting it in the crown store is a good middle-ground IMO. You can get them right away if you want, and I can take my time if I want and we are both happy.
CassandraGemini wrote: »I have 11 characters, on 7 have it already completed. It is not such burden, but yes, it would be nice. But not via crown store.
If anything else, it should be account based and granted automaticly, as dyes that you can unlock.[/i]
This is pretty much my only complaint. If it hits the crown store, it will ONLY EVER hit the crown store and will never be a built-in feature as it should be. And this applies to every shortcut added to any cash shop in any game.
I'm accepting of it being in the crown store, but not particularly happy about it. I'll purchase them on characters I feel the need to, but with the constant knowledge nagging me from the back of my head that I shouldn't have to purchase them to avoid an activity I find unfun without hindering all the activities I find fun. I won't be able to help but feel like I'm being lightly fleeced.
The problem is that what you find "unfun" others find fun, and making everything account-wide would take away the enjoyment from people who do NOT want to PvP or do endgame Trials and vet dungeons and just want to go around the world with their characters playing their stories.
So putting it in the crown store is a good middle-ground IMO. You can get them right away if you want, and I can take my time if I want and we are both happy.
No, not really. They could have very well built the feature in as being account-wide, but still give players a choice whether they want to enable it on a new character or not, instead of it being enabled account-wide by default. That would have been a middle-ground. Everyone who wants it can have it, while everyone who doesn't want it, wouldn't be forced to do it. The Crown Store solution is cash-grabbing, nothing more, nothing less.
CassandraGemini wrote: »I have 11 characters, on 7 have it already completed. It is not such burden, but yes, it would be nice. But not via crown store.
If anything else, it should be account based and granted automaticly, as dyes that you can unlock.[/i]
This is pretty much my only complaint. If it hits the crown store, it will ONLY EVER hit the crown store and will never be a built-in feature as it should be. And this applies to every shortcut added to any cash shop in any game.
I'm accepting of it being in the crown store, but not particularly happy about it. I'll purchase them on characters I feel the need to, but with the constant knowledge nagging me from the back of my head that I shouldn't have to purchase them to avoid an activity I find unfun without hindering all the activities I find fun. I won't be able to help but feel like I'm being lightly fleeced.
The problem is that what you find "unfun" others find fun, and making everything account-wide would take away the enjoyment from people who do NOT want to PvP or do endgame Trials and vet dungeons and just want to go around the world with their characters playing their stories.
So putting it in the crown store is a good middle-ground IMO. You can get them right away if you want, and I can take my time if I want and we are both happy.
No, not really. They could have very well built the feature in as being account-wide, but still give players a choice whether they want to enable it on a new character or not, instead of it being enabled account-wide by default. That would have been a middle-ground. Everyone who wants it can have it, while everyone who doesn't want it, wouldn't be forced to do it. The Crown Store solution is cash-grabbing, nothing more, nothing less.
The crown store perpetuates the notion that in an RPG, you need to invest in your characters to build them out. The usual currency has been time. Now ZOS has added the option to invest money. But you don't get 15x the reward for the work of one character alone.
I'm not going to buy skyshards the same way I don't buy riding lessons, but if people want to save time, they do say that time is money...
The developers made so many aspects of this game a vast time sink.
It wasn't necessary for them to do it this way - it was a game design choice.
Don't want to spend time? Pay money they say now.
I expect sooner or later every aspect of the game that used to just take time and require dedication to achieve will have a shortcut available for a price.
What I disagree with is I suspect that all these things that were a grind but are now available to buy were intentionally designed from the beginning that way so as to be a cash grab at some point.
So I'm not going to buy these "shortcuts", but neither am I going to level up any more characters in any way that could be considered a "grind".
These things are only a grind because players have detached them from their original design intent, which was to unlock them as you quest through and complete a zone. As part of normal gameplay, they are fine. But players just want to get to end game asap so they turn it into a boring grind and then complain about it.
The developers made so many aspects of this game a vast time sink.
It wasn't necessary for them to do it this way - it was a game design choice.
Don't want to spend time? Pay money they say now.
I expect sooner or later every aspect of the game that used to just take time and require dedication to achieve will have a shortcut available for a price.
What I disagree with is I suspect that all these things that were a grind but are now available to buy were intentionally designed from the beginning that way so as to be a cash grab at some point.
So I'm not going to buy these "shortcuts", but neither am I going to level up any more characters in any way that could be considered a "grind".
These things are only a grind because players have detached them from their original design intent, which was to unlock them as you quest through and complete a zone. As part of normal gameplay, they are fine. But players just want to get to end game asap so they turn it into a boring grind and then complain about it.
^ This. People get so caught up with the notion of "end game" that everything quickly becomes a grind for them.
The whole idea of Skyshards in the beginning was to get a reward/incentive for exploring zones, and giving you yet another sense of achievement when doing and finishing zone content. Most of the Skyshards are placed in areas that you would naturally come across as you do quests and discover locales, meaning all you have to do is travel through the zones.
IMO if they weren't attached to skill points, nobody would even give them a second glance. Skyshards would just be yet another achievement for the completionists - just like Fishing and Trophies (which are far more tedious grinds, let's be honest ).
CassandraGemini wrote: »CassandraGemini wrote: »I have 11 characters, on 7 have it already completed. It is not such burden, but yes, it would be nice. But not via crown store.
If anything else, it should be account based and granted automaticly, as dyes that you can unlock.[/i]
This is pretty much my only complaint. If it hits the crown store, it will ONLY EVER hit the crown store and will never be a built-in feature as it should be. And this applies to every shortcut added to any cash shop in any game.
I'm accepting of it being in the crown store, but not particularly happy about it. I'll purchase them on characters I feel the need to, but with the constant knowledge nagging me from the back of my head that I shouldn't have to purchase them to avoid an activity I find unfun without hindering all the activities I find fun. I won't be able to help but feel like I'm being lightly fleeced.
The problem is that what you find "unfun" others find fun, and making everything account-wide would take away the enjoyment from people who do NOT want to PvP or do endgame Trials and vet dungeons and just want to go around the world with their characters playing their stories.
So putting it in the crown store is a good middle-ground IMO. You can get them right away if you want, and I can take my time if I want and we are both happy.
No, not really. They could have very well built the feature in as being account-wide, but still give players a choice whether they want to enable it on a new character or not, instead of it being enabled account-wide by default. That would have been a middle-ground. Everyone who wants it can have it, while everyone who doesn't want it, wouldn't be forced to do it. The Crown Store solution is cash-grabbing, nothing more, nothing less.
The crown store perpetuates the notion that in an RPG, you need to invest in your characters to build them out. The usual currency has been time. Now ZOS has added the option to invest money. But you don't get 15x the reward for the work of one character alone.
I'm not going to buy skyshards the same way I don't buy riding lessons, but if people want to save time, they do say that time is money...
Sure, and I absolutely wouldn't be opposed to this if they had also added the option to buy it via in-game currencies, most likely gold. Because, you know, then I think, if anyone really wants to pay for the skill points to get them as fast as possible, why not. I wouldn't, but if someone else wants to, they can go right ahead. I'm just really concerned that it's a Crown Store only thing, because, looking at Elder Scrolls Blades and the really extreme P2W direction they're going with this... I mean, yeah, Blades is a Freemium game, so they have to finance it via the cash shop, but still, what I've read really isn't good, and I can't help but be concerned that this is going to be the general direction they're going now, with ESO too.
CassandraGemini wrote: »CassandraGemini wrote: »I have 11 characters, on 7 have it already completed. It is not such burden, but yes, it would be nice. But not via crown store.
If anything else, it should be account based and granted automaticly, as dyes that you can unlock.[/i]
This is pretty much my only complaint. If it hits the crown store, it will ONLY EVER hit the crown store and will never be a built-in feature as it should be. And this applies to every shortcut added to any cash shop in any game.
I'm accepting of it being in the crown store, but not particularly happy about it. I'll purchase them on characters I feel the need to, but with the constant knowledge nagging me from the back of my head that I shouldn't have to purchase them to avoid an activity I find unfun without hindering all the activities I find fun. I won't be able to help but feel like I'm being lightly fleeced.
The problem is that what you find "unfun" others find fun, and making everything account-wide would take away the enjoyment from people who do NOT want to PvP or do endgame Trials and vet dungeons and just want to go around the world with their characters playing their stories.
So putting it in the crown store is a good middle-ground IMO. You can get them right away if you want, and I can take my time if I want and we are both happy.
No, not really. They could have very well built the feature in as being account-wide, but still give players a choice whether they want to enable it on a new character or not, instead of it being enabled account-wide by default. That would have been a middle-ground. Everyone who wants it can have it, while everyone who doesn't want it, wouldn't be forced to do it. The Crown Store solution is cash-grabbing, nothing more, nothing less.
The crown store perpetuates the notion that in an RPG, you need to invest in your characters to build them out. The usual currency has been time. Now ZOS has added the option to invest money. But you don't get 15x the reward for the work of one character alone.
I'm not going to buy skyshards the same way I don't buy riding lessons, but if people want to save time, they do say that time is money...
Sure, and I absolutely wouldn't be opposed to this if they had also added the option to buy it via in-game currencies, most likely gold. Because, you know, then I think, if anyone really wants to pay for the skill points to get them as fast as possible, why not. I wouldn't, but if someone else wants to, they can go right ahead. I'm just really concerned that it's a Crown Store only thing, because, looking at Elder Scrolls Blades and the really extreme P2W direction they're going with this... I mean, yeah, Blades is a Freemium game, so they have to finance it via the cash shop, but still, what I've read really isn't good, and I can't help but be concerned that this is going to be the general direction they're going now, with ESO too.
However, we need to recognise that all these sorts of changes come about from player demands, whether it's the need to find additional ways of generating revenue like lootboxes because players don't want to pay subscriptions or selling character progression because players don't like "grinding" the content, i.e. playing the game. It's therefore disingenuous to blame developers and accuse them of being money-grabbing because, like any commercial business that wants to succeed, they're just looking to provide what their customers want.
Toc de Malsvi wrote: »SAMEASLEYb14_ESO wrote: »Just another money grab its like they don't care anymore and i don't care for a company that's rips customers off i wont spend another cent on this dead game.
Its not a money grab, you can still go on getting the skyshards as you normally would. It has no real impact on gameplay. They are NOT adding additional skyshards behind a crownstore paywall, they are just making it more convenient to collect them if you wish to spend the money to do so.
Guess that is the price range we are talking anyway, this is not so much an QoL improvement than to feed of whales.No. Hell no. If it goes to the crown store then 5000 crowns per zone AND per character. You want instant fame then you better be prepared to bleed crowns for it. Or just you know - put in some effort, like other's have.
RottingAlien wrote: »No.
Having skyshards be sold with crowns as the only option, will lead to selling other shortcuts, like the already mentioned guild skill lines. Wich will immensely degrade ESO's health.
I wouldn't mind so much if people had the hability to buy the shards somehow in-game. Like you do with shrine of stuhn or shrine of Stendarr. All the existing shortcuts currently available in crown store (xp boosts, riding lessons, research time reduction, atribute reset, skill point reset) have their "free" in-game versions. I don't see why this should be any different. And no, this is not a money issue. This is a game health issue.
Nemesis7884 wrote: »They should also allow to buy the the stupid mages guild skill line.... i have leveled and collected for 10 characters...so if i can reasonably shorten the process for the next ones...