The OP is not entirely correct. There is an option to get the sky shards in game and there always has been. Go collect them.
I posted there is a grind in which skyshards can be collected.
Indeed, I wish players will just try to play the game normally rather than asking for shortcuts.
The multiple requests for skyshards to be bound to account led to this new ZOS idea of crown store skyshard packs.
I would have been really happy if ZOS came and shout April fools!
JazzyNapkin wrote: »I personally think yes, not everyone has the time to collect Skyshards on alts.
Sorry, I don't agree with this. What do you mean you don't have time for it. It's not like it's going to take you weeks do to. I guess I play differently than you so I can't understand why someone would say they have no time. When I make a new character, I get the skyshard when I am in the area. Doesn't seem like a big deal to me, at least time wise.
As a teacher once told me, there are 86 400 seconds in a day. If you can't find the time, then something is wrong. People do have the time, they just CHOOSE not to use.
Really if someone has time to play and make a new character, they have time to get skyshards. After all, if someone doesn't have time to get skyshards, they don't have time to level up their mounts, they don't have time to do quests to continue the story, they don't have time to do research etc.
That basically means, if someone doesn't have the time, then they don't have time to make a new character either. Just makes no sense to me.
Please explain in what I am not seeing. I just don't understand and like to see your point of view.
JazzyNapkin wrote: »I personally think yes, not everyone has the time to collect Skyshards on alts.
Sorry, I don't agree with this. What do you mean you don't have time for it. It's not like it's going to take you weeks do to. I guess I play differently than you so I can't understand why someone would say they have no time. When I make a new character, I get the skyshard when I am in the area. Doesn't seem like a big deal to me, at least time wise.
As a teacher once told me, there are 86 400 seconds in a day. If you can't find the time, then something is wrong. People do have the time, they just CHOOSE not to use.
Really if someone has time to play and make a new character, they have time to get skyshards. After all, if someone doesn't have time to get skyshards, they don't have time to level up their mounts, they don't have time to do quests to continue the story, they don't have time to do research etc.
That basically means, if someone doesn't have the time, then they don't have time to make a new character either. Just makes no sense to me.
Please explain in what I am not seeing. I just don't understand and like to see your point of view.
Some people like me are studying or working and only have a few hours to play. And there are times you dont feel like playing your main and want to play a stamsorc instead of a beamplar. I want to play the alt, not spend the 2h i have each day for a week gathering Skyshards i already got in my main or lorebooks or whatever...
So yeah you can make time (the 2 before mentioned hours) but that doesnt mean you wanna play something boring in those 2h
Currently the zones are full of players running around and leveling or preparing their characters. With the ability to buy them for crowns, this will have an impact on the game population.
Wildberryjack wrote: »How about no to this all the way around. What is next? Paid char boosts to max level? Paid riding unlock to full? Paid crafting research to complete? Where does it stop?
Just make them account wide. People have been asking for that for years, don't put it behind the pay wall. I can already hear the cries of thousands of forum users if you do that.
And people who enjoy exploring the world with multiple characters and gathering skyshards have asked them NOT to do that. So hopefully this makes both sides happy.
May I remind you that ESO+ subscribers get a crown stipend with their subscription. That's something they can use it for.
If they do illegalize crown crates and there is no other effective way to generate revenue...then there will be no more ESO...
I think this escapes the reality of some people on this forum...ESO is not a charity organization...if they stop making money they will pull the plug...
It also escapes people who support crown crates that there is a middle ground between crown crates and going broke. For instance you can sell and make revenue on the items in those crown crates by selling those items at a fair price in the crown store, without the need to gamble. And/or you could add these quality of life (non-cosmetic) improvements to ESO+ which in turn will encourage people to subscribe, giving ZOS a regular income.
There is wanting to make money and then there is wanting to make ALL the money as Jim Sterling would say.
The whole reason for the existence of a company like ZoS/Zenimax is to make THE MOST MONEY possible...Some of you just gotta grasp the realities of the real world...they're not doing this for our entertainment...no matter how much you want to think the opposite...
Some companies actually still give a sht and don’t design their games like players are just mindless sheep they can milk and prod without consequence. ZOS isn’t one of them.
Every time the community accepts one of these blatantly player-hostile monetizatons schemes, they’re proving to ZOS that they’re right to think their playerbase consists of mindless sheeple.
Well, the players have asked for an option to grinding skyshards on multiple characters.
ZOS gave them an option that doesn't ruin the game for people who enjoy exploring the world on alts. Makes both sides happy, I hope.
Transactions - alternate payment
You learn horse riding buy completing a transaction, with either gold or crowns
You get more bag/bank space by completing a transaction, with either gold or crowns
You obtain potions, food, and drinks by buying them, with either gold or crowns
Expedited Progress - reduced time, maintains gameplay requirements
You earn exp by killing mobs or completing quests, OR you can earn more per kill/quest by using an exp scroll, but you still have to kill and quest to earn exp
You research items by obtaining an item, clicking a button, and waiting, OR faster by clicking a button and spending crowns, but still requiring you obtain the item to be researched
Gameplay Circumvention, P2W - removes gameplay requirements
Skyshards are obtained by exploring the game world and engaging enemies to get through to them VS pay cash to acquire skillpoints
Gear is obtained by defeating delve, dungeon, arena, or trial bosses, or lockpicking treasure chests VS pay cash to obtain gear
Level skill lines by completing related actions (gathering lorebooks, defeating Daedra/undead, completing dungeons and trial achievements, etc) VS pay cash to obtain fully leveled skill lines
Just make them account wide. People have been asking for that for years, don't put it behind the pay wall. I can already hear the cries of thousands of forum users if you do that.
And people who enjoy exploring the world with multiple characters and gathering skyshards have asked them NOT to do that. So hopefully this makes both sides happy.
May I remind you that ESO+ subscribers get a crown stipend with their subscription. That's something they can use it for.
This could have been done in a way that optionally unlocks this in-game without changing your play style. And I can all but assure you that the crowns you get for ESO+ won't cover what they'll charge for it.
If they do illegalize crown crates and there is no other effective way to generate revenue...then there will be no more ESO...
I think this escapes the reality of some people on this forum...ESO is not a charity organization...if they stop making money they will pull the plug...
It also escapes people who support crown crates that there is a middle ground between crown crates and going broke. For instance you can sell and make revenue on the items in those crown crates by selling those items at a fair price in the crown store, without the need to gamble. And/or you could add these quality of life (non-cosmetic) improvements to ESO+ which in turn will encourage people to subscribe, giving ZOS a regular income.
There is wanting to make money and then there is wanting to make ALL the money as Jim Sterling would say.
The whole reason for the existence of a company like ZoS/Zenimax is to make THE MOST MONEY possible...Some of you just gotta grasp the realities of the real world...they're not doing this for our entertainment...no matter how much you want to think the opposite...
Some companies actually still give a sht and don’t design their games like players are just mindless sheep they can milk and prod without consequence. ZOS isn’t one of them.
Every time the community accepts one of these blatantly player-hostile monetizatons schemes, they’re proving to ZOS that they’re right to think their playerbase consists of mindless sheeple.
Well, the players have asked for an option to grinding skyshards on multiple characters.
ZOS gave them an option that doesn't ruin the game for people who enjoy exploring the world on alts. Makes both sides happy, I hope.
And I’m sure you’ll be saying the same thing when trial gear and vMA weapons are added to the crown store too
To quote from the other thread on this topic:Transactions - alternate payment
You learn horse riding buy completing a transaction, with either gold or crowns
You get more bag/bank space by completing a transaction, with either gold or crowns
You obtain potions, food, and drinks by buying them, with either gold or crowns
Expedited Progress - reduced time, maintains gameplay requirements
You earn exp by killing mobs or completing quests, OR you can earn more per kill/quest by using an exp scroll, but you still have to kill and quest to earn exp
You research items by obtaining an item, clicking a button, and waiting, OR faster by clicking a button and spending crowns, but still requiring you obtain the item to be researched
Gameplay Circumvention, P2W - removes gameplay requirements
Skyshards are obtained by exploring the game world and engaging enemies to get through to them VS pay cash to acquire skillpoints
Gear is obtained by defeating delve, dungeon, arena, or trial bosses, or lockpicking treasure chests VS pay cash to obtain gear
Level skill lines by completing related actions (gathering lorebooks, defeating Daedra/undead, completing dungeons and trial achievements, etc) VS pay cash to obtain fully leveled skill lines
ZOS has been pushing this line for a long time, with the more obvious recent example being the Welkynar motif. It’s ingame availability was intentionally designed to be frustrating and inaccessible to the majority of players to get people into the store instead.
The only upshot to this I can think of is the competitive crowd who thinks this game is all about PvP and trials will leave my wonderful overland world in peace. The days of dealing with the rude people pulling all the mobs between the delve entrance and the skyshard without actually killing them may become a thing of the past.
Wildberryjack wrote: »How about no to this all the way around. What is next? Paid char boosts to max level? Paid riding unlock to full? Paid crafting research to complete? Where does it stop?
I hate to break it to you, but you can already pay to complete research and to unlock riding level. And yes, you will soon be able to pay to unlock skill lines (psijic/mages/undaunted) - one of the devs even commented that he HATES leveling undaunted during the twitch livestream. So it's happening.
But it should be happening via in-game achievements rather than crown store purchases. I mean, if the game designers themselves admit that they hate the current design, then that's basically an admission that the design is bad. Haha, we sold you a game with poorly designed mechanics, now pay more to avoid using them.
Why implement some well thought mechanic/quest for those Skyshards/Skill lines when you can just sell them on the store? From my personal perspective, that announcement reduced my motviation to play ESO to 0 because I am not willing to pay ESO+, buy chapters just to see more stuff like those on the store.Wildberryjack wrote: »How about no to this all the way around. What is next? Paid char boosts to max level? Paid riding unlock to full? Paid crafting research to complete? Where does it stop?
I hate to break it to you, but you can already pay to complete research and to unlock riding level. And yes, you will soon be able to pay to unlock skill lines (psijic/mages/undaunted) - one of the devs even commented that he HATES leveling undaunted during the twitch livestream. So it's happening.
But it should be happening via in-game achievements rather than crown store purchases. I mean, if the game designers themselves admit that they hate the current design, then that's basically an admission that the design is bad. Haha, we sold you a game with poorly designed mechanics, now pay more to avoid using them.
Wildberryjack wrote: »How about no to this all the way around. What is next? Paid char boosts to max level? Paid riding unlock to full? Paid crafting research to complete? Where does it stop?
I hate to break it to you, but you can already pay to complete research and to unlock riding level. And yes, you will soon be able to pay to unlock skill lines (psijic/mages/undaunted) - one of the devs even commented that he HATES leveling undaunted during the twitch livestream. So it's happening.
But it should be happening via in-game achievements rather than crown store purchases. I mean, if the game designers themselves admit that they hate the current design, then that's basically an admission that the design is bad. Haha, we sold you a game with poorly designed mechanics, now pay more to avoid using them.
Possibly, but some don't want to provide revenue through subscriptions, some don't want to buy all the additional content, some want rid of crown crates - yet the game has to be paid for somehow. I hate the whole concept of paying to avoid playing the game, but the revenue has to come from somewhere - especially with one eye on the doubtful future of lootboxes in games.
why make a dupe thread
Ilithyania wrote: »no plz. dont turn this into WOW. where everything is for the convenience of the casual.
Seminolegirl1992 wrote: »I see it as monetizing something that should only cost gold.