I love everything about the Bosmer changes EXCEPT Hunter’s Eye which is a swing and huge miss for me. I don’t like how the bulk of the passive (movespeed/pen boost) is contingent upon a player action (roll dodge) and therefore not really a passive...
That one Bosmer change. It's just mind-blowingly... wrong.
I can live with the rest of the changes, but that one just... UGH.
I voted other - as I think the changes are not too shabby. That said, I sorta dislike the emo level of responses, and think the sky is falling mentality is a bit over the top here after these changes. i am glad they are shaking things up a bit.
SpiderCultist wrote: »I voted other - as I think the changes are not too shabby. That said, I sorta dislike the emo level of responses, and think the sky is falling mentality is a bit over the top here after these changes. i am glad they are shaking things up a bit.
I will post an emo picture of my woodelf as soon as we go live, just to annoy you
 promise not to be annoyed.
  promise not to be annoyed.Some of these changes are going against lore and I don't like that.



 
                      
                     Vulsahdaal wrote: »Sorry, but these changes to me feel like trolling because I can not understand what other sort of reasoning they are using here..
GaunterODim wrote: »Khajiit because they ditched their crit chance passive.
barney2525 wrote: »GaunterODim wrote: »Khajiit because they ditched their crit chance passive.
Khajiit
• Increases Experience gain in Medium Armor Skill Line by 15%, 5% bonus change to successfully pickpocket → No changes
• Nimble: 20% Health Recovery and 10% Stamina Recovery → Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery by 75.
• Stealthy: Reduce detection radius by 3m and Increase damage from Stealth by 10% → Lunar Blessings: Increases your Max Health, Magicka, and Stamina by 750.
• Carnage: Increase Weapon Critical Chance by 8% → Feline Ambush: Increases your Weapon and Spell Critical Chance by 8%. Reduces your detection radius in Stealth by 5m.
This one sees we still have crit passives
barney2525 wrote: »GaunterODim wrote: »Khajiit because they ditched their crit chance passive.
Khajiit
• Increases Experience gain in Medium Armor Skill Line by 15%, 5% bonus change to successfully pickpocket → No changes
• Nimble: 20% Health Recovery and 10% Stamina Recovery → Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery by 75.
• Stealthy: Reduce detection radius by 3m and Increase damage from Stealth by 10% → Lunar Blessings: Increases your Max Health, Magicka, and Stamina by 750.
• Carnage: Increase Weapon Critical Chance by 8% → Feline Ambush: Increases your Weapon and Spell Critical Chance by 8%. Reduces your detection radius in Stealth by 5m.
This one sees we still have crit passives
