Bryanonymous wrote: »
And yet again, if you didn’t like all the breathing, you could just turn it off.
The final paragraph, in this case sentance, are often the most important ones made. This one just comes off as an extreme stretch in an attempt to make a point. Yet it obviously does not.
There is a reason no major MMORPG has implemented in game voip to PC games. It has always been substandard in every manner to 3rd party systems and is mostly found only in second rate MMOs.
It is not for me to demonstrate it should not be added. It is for you to demonstrate it should be added. Without a compelling reason Zos will not be adding voip to the Mac/PC servers. Again, no one has provided a compelling reason in this thread. None.
Kind of a nightmarish thought for someone like me, who can ONLY socialize with strangers in text and that's only because of the opportunity to backspace if I want to rephrase, and otherwise really think about what I say and how I say it. A lot of people with severe social anxiety manage to play social games because of the text interface, not being ambushed by a social interaction and having that buffer of typing time and correction. Adding realtime voice interaction with strangers would make it too much like real life. Some of us are here to get away from real life!
Discord works, is free, and most players who want to voice chat or use voice for group content already have it - so why have ZOS spend resources on recreating something that already exists?
I think the game should provide a Voice Chat for Groups only, and that is of course optional. Sure, there are many good third party chat tools, but everyone is on a different server, or prefers a client someone else does not have. That being said, I don't want to hear all the random mutterings and exclamations of the general player base.