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Voice chat system for PC

  • MLGProPlayer
    MLGProPlayer
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    Could someone point me to a link on HOW Discord works? I'm a member there but to me it's just a chat forum, and I don't see any helpful pages on how to use it as a chat system with ESO.

    A decent chat system in-game would negate the need for voice chat, though. The in-game chat system is the biggest pile of stinking crap ever.

    You need to add friends, like on Skype. Some guilds also have servers you can join.

    There is no way to speak to randoms on Discord.
    Edited by MLGProPlayer on December 29, 2017 7:53PM
  • DHale
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    I don’t want ZOS spending one second working on something like this and not working on important stuff like lag.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Bryanonymous
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    Dawnblade wrote: »
    Discord works, is free, and most players who want to voice chat or use voice for group content already have it - so why have ZOS spend resources on recreating something that already exists?

    Discord only works with friends, not with PUGs.

    Lmao, what runs through the minds of these people when they make these arguments? Do they have any sense of reality?

    Zone chat: Hello everyone? So who wants to join my discord so we can get to know each other?
    Random response: No thanks.
    Second response: Dude, no one wants to join your voice chat kid. Get lost.

    Third party voice chat is not a substitute for quality native voice chat for those awesome free speech conversations with randoms. Anyone who played games like GTA:Online would know.
  • Donari
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    Could someone point me to a link on HOW Discord works? I'm a member there but to me it's just a chat forum, and I don't see any helpful pages on how to use it as a chat system with ESO.

    A decent chat system in-game would negate the need for voice chat, though. The in-game chat system is the biggest pile of stinking crap ever.

    Whoever sets up the particular Discord channel you are using can very easily create and name voice channels (I say this as a noob at these things who successfully made a family Discord channel including voice channels on her first try with minimal references to the Discord website). They appear in their own section, generally below the text chat tabs. They also need to set permissions for the channel users to use the voice channel. Once there is a chat channel and you have permission, all you do is left click on the voice channel name and you're live. You can set yourself to push-to-talk, pick the key that you push, and individually adjust volume on other users.

    Also if you have a PM group on Discord anyone in the group can initiate a call that all members can join, though then everyone will hear constant ringing until everyone in the group clicks to answer.

    As to the main topic of this thread: I don't tend to enjoy voice chatting with random people without having first agreed to do so. I have difficulty processing audio information while reading text, and vice versa -- my brain tends to focus on one input or the other and fade the rest away. So for me it's great for call outs while fighting, terrible for random social chatter. And my experience with voice programs has been that dedicated applications do it far better than game designers can manage in their spare (ha!) time. Certainly Blizzard's foray into it for WoW had users flocking back to TeamSpeak and Ventrilo in droves.

    Then there's the social concerns -- people who don't want to/can't voice chat (women who don't want to be harassed for being female, brilliant gamers/writers with speech impediments, people with sleeping roommates, people with bad head colds, roleplayers wanting to immerse in a character that sounds nothing like them, any of a number of good reasons not to want to be verbal) could get frozen out of play. A theoretical concern, I admit. But how does ZoS handle accusations of griefing on a voice platform it's created? Keep recordings of all transmissions the way they do of text chats? That seems prohibitive.

    I'm not saying no-how-no-way to ZoS voice chat. I'm just not sure the headaches won't greatly outweigh the benefits.
  • badmojo
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    altemriel wrote: »
    melek-taus wrote: »
    I know a lot of people would disagree but some kind of voice chat system with proximity chat/ party chat/ dungeon chat and guild chat would be a nice addon for this game. I know a lot use discord, I do aswell for guild chat and trials etc but discord does not work when partying up with randoms in PVP or in PVE. Sure you can atl tab to add the correct discord adres, but to do this every time when playing with randoms would not be an option.

    An implemented voice chat system could add a new depth to this game. Players would be able to talk easier in towns and there would be more interaction between strangers.

    For example during questing you could talk to a random player and you might even end up doing the quest together. There would be a lot more interaction as on the consoles. Obviously the option must contain a mute function for players and maybe a range function. But overal think about how much this could add for strangers or even solo players.
    Even in PVP this could change the game a bit as a big guilds could use a battle cry when charging into the enemy. Or you could try to confuse someone by wispering to them while in stealth. Even the role playing part could become a whole lot bigger and this could also add a complete new series for Youtube where strangers interact with each other.

    Think about the big picture here and not the 10 people you always talk to on discord as the other tousand of players are not in the same discrod. Think about how easy it would become to talk to a random person, just like in real life.

    We know this works as it is also used on console so why not add it?



    use discord or teamspeak, it works great!!

    Did you even read the post you just quoted? Specifically the second to last paragraph where he talks about why this is different than discord.
    [DC/NA]
  • boobafinno
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    would be nice to add voice chat. but servers are so laggy already, especially pvp, so i think its not worth it if it decrease servers capacity
  • FearlessOne_2014
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    Azurya wrote: »
    a voicechat, lol
    you didn´t think very long before you posted that

    that will be like you are in a concert and your friend is for a beer and you wanna ask him if it is possible to get some chips, just by saying that in the crowd

    .......

    You do realize consoles have voice chat, right? It works fine there. I'll never understand the fear some people have of hearing human voices.

    Because most of the new age PC players pretty much are, "Too fragile they might break, type people." It's gotten to the point if you try to correct someone simply standing in red instantly dying all of the time in your pug group. You are labeled a Elitist prick, kicked from group even tho you was pulling 70% to 75% of the groups DPS in vWTG.

    Therefore you either grab some of your IRL friends or don't care about endgame, or simply just don't even bother with the content anymore. It's easier to not care then to put up with the massive waste of time and effort of randos. Most randos don't want to be taught in this game. Just carried, and if you have a issue with carrying these guys. Then YOU ARE WRONG, not the other way around.

    So to answer you question yes. These are mostly the type of people on PC in PUGs. They would get even more annoyed hearing you ask them to carry their weight.

    GG, I can't wait for human-like silicone AIs become a mainstream thing on the civilian market. Then I can do things like this....

    Get ready it's almost here.

    [minor edit for link]
    Edited by ZOS_CoriJ on December 29, 2017 9:31PM
  • melek-taus
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    badmojo wrote: »
    altemriel wrote: »
    melek-taus wrote: »
    I know a lot of people would disagree but some kind of voice chat system with proximity chat/ party chat/ dungeon chat and guild chat would be a nice addon for this game. I know a lot use discord, I do aswell for guild chat and trials etc but discord does not work when partying up with randoms in PVP or in PVE. Sure you can atl tab to add the correct discord adres, but to do this every time when playing with randoms would not be an option.

    An implemented voice chat system could add a new depth to this game. Players would be able to talk easier in towns and there would be more interaction between strangers.

    For example during questing you could talk to a random player and you might even end up doing the quest together. There would be a lot more interaction as on the consoles. Obviously the option must contain a mute function for players and maybe a range function. But overal think about how much this could add for strangers or even solo players.
    Even in PVP this could change the game a bit as a big guilds could use a battle cry when charging into the enemy. Or you could try to confuse someone by wispering to them while in stealth. Even the role playing part could become a whole lot bigger and this could also add a complete new series for Youtube where strangers interact with each other.

    Think about the big picture here and not the 10 people you always talk to on discord as the other tousand of players are not in the same discrod. Think about how easy it would become to talk to a random person, just like in real life.

    We know this works as it is also used on console so why not add it?



    use discord or teamspeak, it works great!!

    Did you even read the post you just quoted? Specifically the second to last paragraph where he talks about why this is different than discord.

    Obviously not.

    I just hope Zenimax would think about this as it would not be hard to add. Especially seeing that this is already coded on the consoles. And if you dont like it. Just turn voice chat off. Its easier than inviting some pug on discord or getting a new raid group on discord. I see no downside to this.
    EU/PC
    Malek Taus - VR16 Khajit Stamina GankKnight -

    Will gank for Skooma....
  • Bryanonymous
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    boobafinno wrote: »
    would be nice to add voice chat. but servers are so laggy already, especially pvp, so i think its not worth it if it decrease servers capacity

    That’s not how it works. A voice channel is such a light program that it would not have any effect on server performance. It’s basically just a connection between microphones. Remember the days of Playstation 2 and Socom? Yea, even that had voice chat, on something with less processing power than a modern cell phone. Performance is not the issue. I think ZoS just doesn’t want to moderate complaints, which on console is done by Sony and Microsoft.
    Edited by Bryanonymous on December 29, 2017 9:38PM
  • The_Brosteen
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    boobafinno wrote: »
    would be nice to add voice chat. but servers are so laggy already, especially pvp, so i think its not worth it if it decrease servers capacity

    That’s not how it works. A voice channel is such a light program that it would not have any effect on server performance. It’s basically just a connection between microphones. Remember the days of Playstation 2 and Socom? Yea, even that had voice chat, on something with less processing power than a modern cell phone. Performance is not the issue. I think ZoS just doesn’t want to moderate complaints, which on console is done by Sony and Microsoft.

    As someone who complains on the reg, I have to say-

    Can ya blame them?

    I mean there's things that are complained about with good reason, but on top of that there are some things people complain about on here that's just shows a stark lack of understanding or objectivity.
  • idk
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    Peekachu99 wrote: »
    People do not use discord and teamspeak in pugs, which is basically what the OP is discussing. Not sure how people keep missing that. A universal voice chat OPTION hurts no one—and works brilliantly on console.

    I would suggest reading the entire OP instead of the stopping after the first two sentances. The bulk of what he wants to see is clearly in zone.
    badmojo wrote: »
    idk wrote: »
    badmojo wrote: »
    A lot of people seem to want to gouge their ears out with an ice pick rather then subject themselves to the possibility that they might be annoyed at some point, momentarily.

    Sadly consoles do voice comms better for most games. And it seems like its due to popular demand, a lot of PC gamers would rather live in gated communities, even in so called social mmos like this one.

    "But, like, I might hear someone talk or make a noise!" THE HORROR!

    In game voip in open zone would be gouging our ears out. Not a mere possibility.

    I have only seen in game voip used for groups and it was constantly filled with pointless and annoying chatter amongst "children" in a F2P game called Neverwinter. Pretty much every group I ended up in I was forced to mute a couple people due to their inane chatter.

    ESO being B2P likely has enough of those "children" it would be annoying.

    Not to worry, Zos very likely has no interest in adding voip to PC due to the lack of need for it.

    You speak with such certainty about something you admit to never having experienced.

    Group chat is not the same as open world voip. In an open world you have the option to walk away(or mute) and hear nothing, in groups people are always talking directly into your ears because of the center position of their voices.

    I would want a 3d positional voip system to be implemented for the open world areas. A system where the voices are directional and get louder and quieter depending on the distance. If you have never experienced such a system then you simply dont know.

    Group chat I think is pretty straight forward, people being annoying on the mic will get vote kicked like they do in other games. When people get kicked from PUGs constantly they wont have much choice but to change their ways.

    I suggest you read the post you quoted again. Either you misunderstood or somehow think that annoying person that was just in your random group is not going to be as annoying in zone. Zone that is filled with trolls and such.

    Extremely doubtful. Highly improbable.
  • Bryanonymous
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    boobafinno wrote: »
    would be nice to add voice chat. but servers are so laggy already, especially pvp, so i think its not worth it if it decrease servers capacity

    That’s not how it works. A voice channel is such a light program that it would not have any effect on server performance. It’s basically just a connection between microphones. Remember the days of Playstation 2 and Socom? Yea, even that had voice chat, on something with less processing power than a modern cell phone. Performance is not the issue. I think ZoS just doesn’t want to moderate complaints, which on console is done by Sony and Microsoft.

    As someone who complains on the reg, I have to say-

    Can ya blame them?

    I mean there's things that are complained about with good reason, but on top of that there are some things people complain about on here that's just shows a stark lack of understanding or objectivity.

    If it were their official response, at least it would make sense, but I doubt Microsoft or Sony really police voice chat at all. In most scenarios, you just block anyone you don’t like permanently, short of them breaking the law. At which point, you are advised to contact the police, and with evidence would be a permanent ban (if say the person was trying to sell drugs). I really believe the only reason this feature got swept under the rug is because the MMO crowd does not see it as a standard. Unfortunately, every other online genre has had this for about two decades. It’s pretty much the one thing consoles have to brag about. So much for the master race that is born without a tongue. I guess we’re suppose to be so superior, that our psychic powers don’t require a voice to know how text should sound. :P
    Edited by Bryanonymous on December 29, 2017 10:11PM
  • badmojo
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    idk wrote: »
    Peekachu99 wrote: »
    People do not use discord and teamspeak in pugs, which is basically what the OP is discussing. Not sure how people keep missing that. A universal voice chat OPTION hurts no one—and works brilliantly on console.

    I would suggest reading the entire OP instead of the stopping after the first two sentances. The bulk of what he wants to see is clearly in zone.
    badmojo wrote: »
    idk wrote: »
    badmojo wrote: »
    A lot of people seem to want to gouge their ears out with an ice pick rather then subject themselves to the possibility that they might be annoyed at some point, momentarily.

    Sadly consoles do voice comms better for most games. And it seems like its due to popular demand, a lot of PC gamers would rather live in gated communities, even in so called social mmos like this one.

    "But, like, I might hear someone talk or make a noise!" THE HORROR!

    In game voip in open zone would be gouging our ears out. Not a mere possibility.

    I have only seen in game voip used for groups and it was constantly filled with pointless and annoying chatter amongst "children" in a F2P game called Neverwinter. Pretty much every group I ended up in I was forced to mute a couple people due to their inane chatter.

    ESO being B2P likely has enough of those "children" it would be annoying.

    Not to worry, Zos very likely has no interest in adding voip to PC due to the lack of need for it.

    You speak with such certainty about something you admit to never having experienced.

    Group chat is not the same as open world voip. In an open world you have the option to walk away(or mute) and hear nothing, in groups people are always talking directly into your ears because of the center position of their voices.

    I would want a 3d positional voip system to be implemented for the open world areas. A system where the voices are directional and get louder and quieter depending on the distance. If you have never experienced such a system then you simply dont know.

    Group chat I think is pretty straight forward, people being annoying on the mic will get vote kicked like they do in other games. When people get kicked from PUGs constantly they wont have much choice but to change their ways.

    I suggest you read the post you quoted again. Either you misunderstood or somehow think that annoying person that was just in your random group is not going to be as annoying in zone. Zone that is filled with trolls and such.

    Extremely doubtful. Highly improbable.

    The difference is how much of your ears they get to scream into. In a group you hear the annoying person as if they were constantly having a face to face conversation with you. In an open world environment, their voice is only heard when you move your character close to theirs. An annoying person would literally have to chase you around screaming at you, which at that point you could simply mute them. Even in an extreme circumstance where you have an entire guild of 50+ people chasing you around trying to audibly annoy you, just turn the voip volume to 0.

    The real world is filled with trolls and such, doesn't mean we should all wear noise canceling headsets 24/7 and only talk to pre-approved people. I mean, that would prevent you from being trolled by annoying people, but at what cost? How much of a padded world do we really want to live in?

    Why play an MMO if you want to avoid all social interactions....good and bad.
    [DC/NA]
  • Bhaal5
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    If its like the ps4 chat........ You dont want it, its more broken than the group finder, pvp and zenimax servers all put together.
  • TheShadowScout
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    Personally I would use an in-group chat function if they added one to ESO. It would be useful.
    I generally find third party chat programs to be too cumbersome to use for my enjoyment, so I don't.

    And I definitely thing having an area chat function would be very, very iffy. I mean, just look at zone chat sometimes. Who really wanted to hear all that too? And worse, since voice chat would be far more difficult to monitor in case of verbal abuse...
  • Gallowmere
    Wouldn't rly mind it if they added an English only "channel" & chat banned those who speak Gibberish on it.
    But since i doubt that's ever gonna happen, i'd say that they are better off using their resources on fixing the current problems.
  • Ojustaboo
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    When ESO first released on the ps4, you could walk near someone and hear them talk.

    Or rather hear them swear, play music, or their real life family squabbles in the background.

    It was awful, and a few days of that (and at the time no text chat), well I went back to my PC and haven't gone back to the ps4 version since.

    The only acceptable way of doing voice chat on the PC would be having the option to disable it, and I guarantee 90%+ of people who use external voice software would choose to disable it, and most people who don't use external voice software have no desire to speak anyway.
  • Ojustaboo
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    Dawnblade wrote: »
    Discord works, is free, and most players who want to voice chat or use voice for group content already have it - so why have ZOS spend resources on recreating something that already exists?

    Discord only works with friends, not with PUGs.

    Lmao, what runs through the minds of these people when they make these arguments? Do they have any sense of reality?

    Zone chat: Hello everyone? So who wants to join my discord so we can get to know each other?
    Random response: No thanks.
    Second response: Dude, no one wants to join your voice chat kid. Get lost.

    Third party voice chat is not a substitute for quality native voice chat for those awesome free speech conversations with randoms. Anyone who played games like GTA:Online would know.

    Any mmo I've played, the guild has had a voice chat server of some kind, even when there was in game chat such as in Lotro, any guild I belonged to also had external chat.

    Your discord example is true, likewise its true I don't want random people talking to me so would not enable in game voice.

    Third party is far superior to in game chat in my opinion. Numerous reasons.

    A few are

    1) Quality of most modern voice sw such as discord is superb. Once setup, auto starts with windows, no further configuration needed

    2) if you play more than one multiplayer game with a group of friends, you have the one piece of sw

    3) If your in a guild where you get to know a few people really well, if they or you move to another game, you are still in touch and one click of the mouse and you are talking.

    I am in a guild that has played gw2, swtor, lotro, ESO and most of that guild has quit ESO. I chat to them daily, sometimes I jump into another game with them, sometimes a group of us get hooked on a multiplayer game(the fun we all had in 7dtd)
    Normally its text chat, but when we jump into a game, one click and voice is there

    4) if your mmo crashes while in a raid etc you are still in touch with your group.

    5) your guild self moderates, if there's an idiot they won't be in guild long and any racist etc idiot can be instantly kicked and banned.

    6) if you are turning up for a raid etc and are a couple of mins late or are going to be delayed 15 mins, you can let people know without having to log into the game.

    Sure in game voice can be handy if you pug a lot, personally I would only pug as a last resort.
    Edited by Ojustaboo on December 30, 2017 4:04AM
  • MLGProPlayer
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    boobafinno wrote: »
    would be nice to add voice chat. but servers are so laggy already, especially pvp, so i think its not worth it if it decrease servers capacity

    Voice chat exists on consoles and doesn't add any extra lag.
  • MLGProPlayer
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    Ojustaboo wrote: »
    Dawnblade wrote: »
    Discord works, is free, and most players who want to voice chat or use voice for group content already have it - so why have ZOS spend resources on recreating something that already exists?

    Discord only works with friends, not with PUGs.

    Lmao, what runs through the minds of these people when they make these arguments? Do they have any sense of reality?

    Zone chat: Hello everyone? So who wants to join my discord so we can get to know each other?
    Random response: No thanks.
    Second response: Dude, no one wants to join your voice chat kid. Get lost.

    Third party voice chat is not a substitute for quality native voice chat for those awesome free speech conversations with randoms. Anyone who played games like GTA:Online would know.

    Any mmo I've played, the guild has had a voice chat server of some kind, even when there was in game chat such as in Lotro, any guild I belonged to also had external chat.

    Your discord example is true, likewise its true I don't want random people talking to me so would not enable in game voice.

    Third party is far superior to in game chat in my opinion. Numerous reasons.

    A few are

    1) Quality of most modern voice sw such as discord is superb. Once setup, auto starts with windows, no further configuration needed

    2) if you play more than one multiplayer game with a group of friends, you have the one piece of sw

    3) If your in a guild where you get to know a few people really well, if they or you move to another game, you are still in touch and one click of the mouse and you are talking.

    I am in a guild that has played gw2, swtor, lotro, ESO and most of that guild has quit ESO. I chat to them daily, sometimes I jump into another game with them, sometimes a group of us get hooked on a multiplayer game(the fun we all had in 7dtd)
    Normally its text chat, but when we jump into a game, one click and voice is there

    4) if your mmo crashes while in a raid etc you are still in touch with your group.

    5) your guild self moderates, if there's an idiot they won't be in guild long and any racist etc idiot can be instantly kicked and banned.

    Sure in game voice can be handy if you pug a lot, personally I would only pug as a last resort.

    Most people PUG.

    And even if you don't PUG, different guilds use different chat servers. For example, one of my guilds uses Teamspeak while the other uses DIscord. Juggling between the two is a pain in the ass.
    Edited by MLGProPlayer on December 30, 2017 4:04AM
  • Enemoriana
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    I hope there will never be a voice chat on PC.

    If you want to speak with somebody a lot - you can invite them to Discord or somewhere else. If you need just few phrases - it's not difficult to write them.

    Why I'm against voice chat even as option? Because if there will be voice chat - a lot of players will be too lazy to type. They'll say "Oh, it's easier to say than write, so listen".
    What can be bad about it?
    1. Bad sound
    2. Bad pronunciation
    3. Bad hearing
    4. English is not native for everyone, and listening/speaking is much more difficult then reading.
    Separately or together.
    For example, I easily understand written text (I play in english and have no problem with reading chat), but when I was in voice chat in discord, for trial, I could understand, maybe, one word out of five. Or even less.

    And with ingame chat voice will become the main type of communication. People are lazy.

    So, ingame voice chat will not make anything better (because it's easy to write and easy to have voice chat outside the game, so no real need), but will make it worse for many people.
    PC EU, @Enemoriana. Ru.
    Houses: Erstwhile Sanctuary as actual Dark Brotherhood Sanctuary, Hunter's Glade as werewolf tavern (downstairs), Strident Springs Demesne as adventurer's house.
    Wishlist: character slots, attunable stations (have 36/80 sets collected), molten war torte and white gold war torte recipes, Willowpond Haven, Kor and Hildegard houseguests, crown crates.
  • Bryanonymous
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    Ojustaboo wrote: »
    Dawnblade wrote: »
    Discord works, is free, and most players who want to voice chat or use voice for group content already have it - so why have ZOS spend resources on recreating something that already exists?

    Discord only works with friends, not with PUGs.

    Lmao, what runs through the minds of these people when they make these arguments? Do they have any sense of reality?

    Zone chat: Hello everyone? So who wants to join my discord so we can get to know each other?
    Random response: No thanks.
    Second response: Dude, no one wants to join your voice chat kid. Get lost.

    Third party voice chat is not a substitute for quality native voice chat for those awesome free speech conversations with randoms. Anyone who played games like GTA:Online would know.

    Any mmo I've played, the guild has had a voice chat server of some kind, even when there was in game chat such as in Lotro, any guild I belonged to also had external chat.

    Your discord example is true, likewise its true I don't want random people talking to me so would not enable in game voice.

    Third party is far superior to in game chat in my opinion. Numerous reasons.

    A few are

    1) Quality of most modern voice sw such as discord is superb. Once setup, auto starts with windows, no further configuration needed

    2) if you play more than one multiplayer game with a group of friends, you have the one piece of sw

    3) If your in a guild where you get to know a few people really well, if they or you move to another game, you are still in touch and one click of the mouse and you are talking.

    I am in a guild that has played gw2, swtor, lotro, ESO and most of that guild has quit ESO. I chat to them daily, sometimes I jump into another game with them, sometimes a group of us get hooked on a multiplayer game(the fun we all had in 7dtd)
    Normally its text chat, but when we jump into a game, one click and voice is there

    4) if your mmo crashes while in a raid etc you are still in touch with your group.

    5) your guild self moderates, if there's an idiot they won't be in guild long and any racist etc idiot can be instantly kicked and banned.

    6) if you are turning up for a raid etc and are a couple of mins late or are going to be delayed 15 mins, you can let people know without having to log into the game.

    Sure in game voice can be handy if you pug a lot, personally I would only pug as a last resort.

    I don’t doubt the quality of the software is far superior in reliability and quality, however what good is that in a setting where no one knows each other? Sure, guilds have servers, but from what I’ve seen, they are only used when needed.

    Perhaps games don’t perfect their voice chat the way third party companies who specialize in that one thing do, however I’ve played many games where some of the most awesome voice chat conversations would not have been possible if the strangers all had to join some third party server.

    What many of you consider annoying, some of us actually find entertaining. Who knows why. And if 90% of players shut it off, the 10% remaining would still enjoy themselves.

    Native voice chat is not only simple to implement, it is a standard feature in online gameplay today. The fact that this game lacks this feature is just another example of this games lazy cash grabbing inferiority.
    Edited by Bryanonymous on December 30, 2017 4:38AM
  • NyassaV
    NyassaV
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    plz no
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • unchainedzulu
    unchainedzulu
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    did anyone think of creating a discord server just for all the people that want this?
  • Bryanonymous
    Bryanonymous
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    did anyone think of creating a discord server just for all the people that want this?

    Is that a serious question?
  • idk
    idk
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    badmojo wrote: »
    idk wrote: »
    Peekachu99 wrote: »
    People do not use discord and teamspeak in pugs, which is basically what the OP is discussing. Not sure how people keep missing that. A universal voice chat OPTION hurts no one—and works brilliantly on console.

    I would suggest reading the entire OP instead of the stopping after the first two sentances. The bulk of what he wants to see is clearly in zone.
    badmojo wrote: »
    idk wrote: »
    badmojo wrote: »
    A lot of people seem to want to gouge their ears out with an ice pick rather then subject themselves to the possibility that they might be annoyed at some point, momentarily.

    Sadly consoles do voice comms better for most games. And it seems like its due to popular demand, a lot of PC gamers would rather live in gated communities, even in so called social mmos like this one.

    "But, like, I might hear someone talk or make a noise!" THE HORROR!

    In game voip in open zone would be gouging our ears out. Not a mere possibility.

    I have only seen in game voip used for groups and it was constantly filled with pointless and annoying chatter amongst "children" in a F2P game called Neverwinter. Pretty much every group I ended up in I was forced to mute a couple people due to their inane chatter.

    ESO being B2P likely has enough of those "children" it would be annoying.

    Not to worry, Zos very likely has no interest in adding voip to PC due to the lack of need for it.

    You speak with such certainty about something you admit to never having experienced.

    Group chat is not the same as open world voip. In an open world you have the option to walk away(or mute) and hear nothing, in groups people are always talking directly into your ears because of the center position of their voices.

    I would want a 3d positional voip system to be implemented for the open world areas. A system where the voices are directional and get louder and quieter depending on the distance. If you have never experienced such a system then you simply dont know.

    Group chat I think is pretty straight forward, people being annoying on the mic will get vote kicked like they do in other games. When people get kicked from PUGs constantly they wont have much choice but to change their ways.

    I suggest you read the post you quoted again. Either you misunderstood or somehow think that annoying person that was just in your random group is not going to be as annoying in zone. Zone that is filled with trolls and such.

    Extremely doubtful. Highly improbable.

    The difference is how much of your ears they get to scream into. In a group you hear the annoying person as if they were constantly having a face to face conversation with you. In an open world environment, their voice is only heard when you move your character close to theirs. An annoying person would literally have to chase you around screaming at you, which at that point you could simply mute them. .

    So, in other words in game voip is completely fine since we are FORCED to move away from the idiots to avoid being annoyed by their absurd, and maybe even harassing, behavior.

    I see the logic in that.

    Besides, in game voip is substandard in every manner to 3rd party systems and is mostly found only in second rate MMOs. Extremely rare to find it in top MMOs.

    Get a discord server. Invite anyone you want to it.

    Regardless, it is not happening. Zos has better sense than this, though not always obvious.
    badmojo wrote: »
    idk wrote: »
    Peekachu99 wrote: »
    People do not use discord and teamspeak in pugs, which is basically what the OP is discussing. Not sure how people keep missing that. A universal voice chat OPTION hurts no one—and works brilliantly on console.

    I would suggest reading the entire OP instead of the stopping after the first two sentances. The bulk of what he wants to see is clearly in zone.
    badmojo wrote: »
    idk wrote: »
    badmojo wrote: »
    A lot of people seem to want to gouge their ears out with an ice pick rather then subject themselves to the possibility that they might be annoyed at some point, momentarily.

    Sadly consoles do voice comms better for most games. And it seems like its due to popular demand, a lot of PC gamers would rather live in gated communities, even in so called social mmos like this one.

    "But, like, I might hear someone talk or make a noise!" THE HORROR!

    In game voip in open zone would be gouging our ears out. Not a mere possibility.

    I have only seen in game voip used for groups and it was constantly filled with pointless and annoying chatter amongst "children" in a F2P game called Neverwinter. Pretty much every group I ended up in I was forced to mute a couple people due to their inane chatter.

    ESO being B2P likely has enough of those "children" it would be annoying.

    Not to worry, Zos very likely has no interest in adding voip to PC due to the lack of need for it.

    You speak with such certainty about something you admit to never having experienced.

    Group chat is not the same as open world voip. In an open world you have the option to walk away(or mute) and hear nothing, in groups people are always talking directly into your ears because of the center position of their voices.

    I would want a 3d positional voip system to be implemented for the open world areas. A system where the voices are directional and get louder and quieter depending on the distance. If you have never experienced such a system then you simply dont know.

    Group chat I think is pretty straight forward, people being annoying on the mic will get vote kicked like they do in other games. When people get kicked from PUGs constantly they wont have much choice but to change their ways.

    I suggest you read the post you quoted again. Either you misunderstood or somehow think that annoying person that was just in your random group is not going to be as annoying in zone. Zone that is filled with trolls and such.

    Extremely doubtful. Highly improbable.

    Why play an MMO if you want to avoid all social interactions....good and bad.

    This line is hilariously erroneous. I interact with others in game daily, yes via voip.

    Have fun, I will enjoy my discord.
  • Peekachu99
    Peekachu99
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    altemriel wrote: »
    melek-taus wrote: »
    I know a lot of people would disagree but some kind of voice chat system with proximity chat/ party chat/ dungeon chat and guild chat would be a nice addon for this game. I know a lot use discord, I do aswell for guild chat and trials etc but discord does not work when partying up with randoms in PVP or in PVE. Sure you can atl tab to add the correct discord adres, but to do this every time when playing with randoms would not be an option.

    An implemented voice chat system could add a new depth to this game. Players would be able to talk easier in towns and there would be more interaction between strangers.

    For example during questing you could talk to a random player and you might even end up doing the quest together. There would be a lot more interaction as on the consoles. Obviously the option must contain a mute function for players and maybe a range function. But overal think about how much this could add for strangers or even solo players.
    Even in PVP this could change the game a bit as a big guilds could use a battle cry when charging into the enemy. Or you could try to confuse someone by wispering to them while in stealth. Even the role playing part could become a whole lot bigger and this could also add a complete new series for Youtube where strangers interact with each other.

    Think about the big picture here and not the 10 people you always talk to on discord as the other tousand of players are not in the same discrod. Think about how easy it would become to talk to a random person, just like in real life.

    We know this works as it is also used on console so why not add it?



    use discord or teamspeak, it works great!!

    This thread is about ease of communication in PUGS. PUGS. PUGS. Three times and maybe you’ve gotten it now. No one uses discord or teamspeak in groups formed through activity finder. Literally no one.

    Adding a feature that already exists on other platforms (console) is hardly asking for a miracle, either.
  • badmojo
    badmojo
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    idk wrote: »
    badmojo wrote: »
    idk wrote: »
    Peekachu99 wrote: »
    People do not use discord and teamspeak in pugs, which is basically what the OP is discussing. Not sure how people keep missing that. A universal voice chat OPTION hurts no one—and works brilliantly on console.

    I would suggest reading the entire OP instead of the stopping after the first two sentances. The bulk of what he wants to see is clearly in zone.
    badmojo wrote: »
    idk wrote: »
    badmojo wrote: »
    A lot of people seem to want to gouge their ears out with an ice pick rather then subject themselves to the possibility that they might be annoyed at some point, momentarily.

    Sadly consoles do voice comms better for most games. And it seems like its due to popular demand, a lot of PC gamers would rather live in gated communities, even in so called social mmos like this one.

    "But, like, I might hear someone talk or make a noise!" THE HORROR!

    In game voip in open zone would be gouging our ears out. Not a mere possibility.

    I have only seen in game voip used for groups and it was constantly filled with pointless and annoying chatter amongst "children" in a F2P game called Neverwinter. Pretty much every group I ended up in I was forced to mute a couple people due to their inane chatter.

    ESO being B2P likely has enough of those "children" it would be annoying.

    Not to worry, Zos very likely has no interest in adding voip to PC due to the lack of need for it.

    You speak with such certainty about something you admit to never having experienced.

    Group chat is not the same as open world voip. In an open world you have the option to walk away(or mute) and hear nothing, in groups people are always talking directly into your ears because of the center position of their voices.

    I would want a 3d positional voip system to be implemented for the open world areas. A system where the voices are directional and get louder and quieter depending on the distance. If you have never experienced such a system then you simply dont know.

    Group chat I think is pretty straight forward, people being annoying on the mic will get vote kicked like they do in other games. When people get kicked from PUGs constantly they wont have much choice but to change their ways.

    I suggest you read the post you quoted again. Either you misunderstood or somehow think that annoying person that was just in your random group is not going to be as annoying in zone. Zone that is filled with trolls and such.

    Extremely doubtful. Highly improbable.

    The difference is how much of your ears they get to scream into. In a group you hear the annoying person as if they were constantly having a face to face conversation with you. In an open world environment, their voice is only heard when you move your character close to theirs. An annoying person would literally have to chase you around screaming at you, which at that point you could simply mute them. .

    So, in other words in game voip is completely fine since we are FORCED to move away from the idiots to avoid being annoyed by their absurd, and maybe even harassing, behavior.

    I see the logic in that.

    Besides, in game voip is substandard in every manner to 3rd party systems and is mostly found only in second rate MMOs. Extremely rare to find it in top MMOs.

    Get a discord server. Invite anyone you want to it.

    Regardless, it is not happening. Zos has better sense than this, though not always obvious.
    badmojo wrote: »
    idk wrote: »
    Peekachu99 wrote: »
    People do not use discord and teamspeak in pugs, which is basically what the OP is discussing. Not sure how people keep missing that. A universal voice chat OPTION hurts no one—and works brilliantly on console.

    I would suggest reading the entire OP instead of the stopping after the first two sentances. The bulk of what he wants to see is clearly in zone.
    badmojo wrote: »
    idk wrote: »
    badmojo wrote: »
    A lot of people seem to want to gouge their ears out with an ice pick rather then subject themselves to the possibility that they might be annoyed at some point, momentarily.

    Sadly consoles do voice comms better for most games. And it seems like its due to popular demand, a lot of PC gamers would rather live in gated communities, even in so called social mmos like this one.

    "But, like, I might hear someone talk or make a noise!" THE HORROR!

    In game voip in open zone would be gouging our ears out. Not a mere possibility.

    I have only seen in game voip used for groups and it was constantly filled with pointless and annoying chatter amongst "children" in a F2P game called Neverwinter. Pretty much every group I ended up in I was forced to mute a couple people due to their inane chatter.

    ESO being B2P likely has enough of those "children" it would be annoying.

    Not to worry, Zos very likely has no interest in adding voip to PC due to the lack of need for it.

    You speak with such certainty about something you admit to never having experienced.

    Group chat is not the same as open world voip. In an open world you have the option to walk away(or mute) and hear nothing, in groups people are always talking directly into your ears because of the center position of their voices.

    I would want a 3d positional voip system to be implemented for the open world areas. A system where the voices are directional and get louder and quieter depending on the distance. If you have never experienced such a system then you simply dont know.

    Group chat I think is pretty straight forward, people being annoying on the mic will get vote kicked like they do in other games. When people get kicked from PUGs constantly they wont have much choice but to change their ways.

    I suggest you read the post you quoted again. Either you misunderstood or somehow think that annoying person that was just in your random group is not going to be as annoying in zone. Zone that is filled with trolls and such.

    Extremely doubtful. Highly improbable.

    Why play an MMO if you want to avoid all social interactions....good and bad.

    This line is hilariously erroneous. I interact with others in game daily, yes via voip.

    Have fun, I will enjoy my discord.

    You are actively avoiding the potentional for bad social intetactions. You will only let the good ones happen. Its like living in a gated community, theres a whole world outside those walls. But fear of having to walk away from a conversation once in a while keeps you locked in your safe little cage.
    [DC/NA]
  • unchainedzulu
    unchainedzulu
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    did anyone think of creating a discord server just for all the people that want this?

    Is that a serious question?

    well.... yes. i see there are discord/TS servers for all those that belong to a guild. if you don't belong to the guild, then you don't usually get invited/information to join those people.

    the way i see it, you could come on to every thread like this and say - ZOS haven't done it, but we have. join us at ...
    have a channel for each area and just watch it grow.
  • Saturnana
    Saturnana
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    I personally probably wouldn't use it, but I can see the advantages of a voice chat in some parts of the game. :) Dungeons and Guilds for instance could greatly benefit from a place to talk instead of type. Though most guilds will already have a third-party service in place for this, having it in-game will make it so much more low-key to use for people who normally wouldn't. Even more so for random PUGs where people hardly ever take the time to get into a shared Discord channel or w/e. And it's an MMO after all, so socializing is a part of the game.

    I could see it getting pretty annoying in overland PvE though, and even being used for downright sabotaging in PvP areas.
    @Saturnna | PC / EU

    Nâmae Rin : Dragonknight | Dr Milodas Ra'Himo : Templar | Mira Motierre : Sorceress
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    "Ha! I do love it when the mortals know they're being manipulated. Makes things infinitely more interesting."
                                      - Sheogorath
This discussion has been closed.