Moloch1514 wrote: »lordrichter wrote: ».Moloch1514 wrote: »Is @ZOS_RobGarrett still with ZOS?
Since he was last reading the forum yesterday, I would go with "Yes, he is still with ZOS".
Good to know. I didn't see his post in the Dev tracker yesterday.
Tommy_The_Gun wrote: »This is what happens if a game starts to make too much money. They won't improve because they don't need to.
MLGProPlayer wrote: »
It also helps when there is no competition in the market.
<snip for brevity>
So you just have to take a leap of faith and realize there's a certain nuance to what might be perceived as indifference.
Vanthras79 wrote: »They are pretty consistent with communication via Twitter. Of course it is far easier to ban people there.
How can you apologize for a lack of communication, but then don't improve said communication? It literally hurts my brain to try and understand how any business could make that sort of apology without following it up with any meaningful change.
Try this on.
You're a software development company.
You publicly communicate what you're doing internally for fixes and other issues, how you're doing it, and when.
Fans don't really care too much about that information. It's mostly forgotten when the issue passes.
But do you know who loves information like that? Other developers. You've just freely given away information that any other company can use to keep their costs down.
Where's the strategic value in that?
Time and time again, both ZOS and Bethesda have repeated that if you have an issue, put in a support ticket.
More feedback on exactly what individuals are experiencing helps them gain a larger perspective for what is causing specific flaws.
Just because you don't get a personalized response back doesn't mean your feedback isn't helping fix issues. It's just a really good business move to be as explicitly vague as possible, to protect your own work and your own investments from others who would willingly profit from them. Because you really don't know whether a support ticket was put in by a player, by a bot, or by an employee at a rival company.
You can't assume anything anymore. Research via impersonation is an actual thing.
So the endgame full disclosure some people want just is not going to happen. ZOS will engage at points of interest - events, community, and content. That's all they should do.
They're not going to publicly talk through improvements and fixes.
They're not going to divulge anything that can used by a competitor.
They're going to go extremely gently on any topic that is not officially confirmed or is currently unresolved.
I know players are going to expect more, but players have a different scope of work because they've chosen to ignore or vilify the business mindset. Exacerbated by the Internet troll mentality, it's become a whole lot more "Do what makes me happy today or I quit" and a whole lot less "Do what's best for the longevity of the product even if it's a little inconveniencing in the short term".
I can write all this because I'm not affiliated with ZOS professionally in any way so I have the luxury of distance.
I do know I wouldn't have written it at all if I were. But I'd be thinking it. Sometimes with communication you have to know what would have been said to know what can't be said or has been edited to be said somewhat differently.
I haven't taken any official comment here as an indication that they're suddenly going to open up the floodgates. I see it as a very human response to the frustration that there are many instances where they want to do more but for reasons explained above and more, they can't be as informative or descriptive or unfiltered as it would take to widely and effectively communicate empathy through a digital medium.
So you just have to take a leap of faith and realize there's a certain nuance to what might be perceived as indifference.
They're never going to address performance or communication as long as they have their top fanboys coming in for stuff like this because more people follow the streamers than the forums. They go where the money is.
They're never going to address performance or communication as long as they have their top fanboys coming in for stuff like this because more people follow the streamers than the forums. They go where the money is.
I would be impressed if ZOS invited some of the more outspoken/critical players in the forums to have a discussion.
Why do we keep playing? The only way they will learn is if we stop.
They're never going to address performance or communication as long as they have their top fanboys coming in for stuff like this because more people follow the streamers than the forums. They go where the money is.
https://forums.elderscrollsonline.com/en/discussion/460004/upcoming-elsweyr-preview-event-zos/p1
They're never going to address performance or communication as long as they have their top fanboys coming in for stuff like this because more people follow the streamers than the forums. They go where the money is.
I would be impressed if ZOS invited some of the more outspoken/critical players in the forums to have a discussion.
Why do we keep playing? The only way they will learn is if we stop.
Not to spoil this little parade you seem to be throwing yourselves.. but:
ZarkingFrued wrote: »
ZarkingFrued wrote: »
Alinhbo_Tyaka wrote: »
I guess a lot boils down to what the ZOS definition of a Community Manager is.