Lol, thank's for resurrecting this thread. Really goes to show how little they actually care about this game and the community. Over a year has passed since they supposedly were "working hard on a plan" and there has been no change whatsoever. In fact, they are now just flat out deleting all the threads about performance and frame drops because they are apparently "non-constructive and will not help developers assess the issues".
They literally don't care that the game's performance has deteriorated to a point where it is near enough unplayable for anyone that doesn't want to stand around shooting siege inside of a 24+ man group. They don't care that in IC, overworld zones, and certain dungeons/trials the FPS drops are worse and more frequent than they have EVER been. The players that have been actually playing the game for years know well enough now to not defend ZOS in any regard, despite the fresh waves of "they said they were going to address it next patch" sympathizers. It's straight up sad to watch one of the best MMO combat systems of all time be disregarded to the point of non-functionality by a team of sub par developers and disinterested community representatives.
Keep up the good work, zenimax. Pretty soon we can just do away with PVP and endgame pve, and make eso a strictly role-play oriented game.
Lol, thank's for resurrecting this thread. Really goes to show how little they actually care about this game and the community. Over a year has passed since they supposedly were "working hard on a plan" and there has been no change whatsoever. In fact, they are now just flat out deleting all the threads about performance and frame drops because they are apparently "non-constructive and will not help developers assess the issues".
They literally don't care that the game's performance has deteriorated to a point where it is near enough unplayable for anyone that doesn't want to stand around shooting siege inside of a 24+ man group. They don't care that in IC, overworld zones, and certain dungeons/trials the FPS drops are worse and more frequent than they have EVER been. The players that have been actually playing the game for years know well enough now to not defend ZOS in any regard, despite the fresh waves of "they said they were going to address it next patch" sympathizers. It's straight up sad to watch one of the best MMO combat systems of all time be disregarded to the point of non-functionality by a team of sub par developers and disinterested community representatives.
Keep up the good work, zenimax. Pretty soon we can just do away with PVP and endgame pve, and make eso a strictly role-play oriented game.
As we have seen over the years communication doesn't fix the game, I want to see all hands on deck action.
A real sense of urgency is what's missing.
To paraphrase: "Why try?"
I think the reason she gave as to why they didn't was the maintenance and potential drama it could cause.
It would take a lot to maintain and it would become this horrible thing where people would complain every individual bug was not tracked and updated, also what happens when a bug is considered low priority and not fixed for months yet remains on the list, it would just give people more ammunition to be snarky about.
Can't say I know their workings or reasons fully, that's just what I remember the conversation going like. As said it was two years ago though so who knows what my brain has warped and changed.To paraphrase: "Why try?"
I think the reason she gave as to why they didn't was the maintenance and potential drama it could cause.
It would take a lot to maintain and it would become this horrible thing where people would complain every individual bug was not tracked and updated, also what happens when a bug is considered low priority and not fixed for months yet remains on the list, it would just give people more ammunition to be snarky about.
Other companies have done it successfully. Some still do. It's not like the wheel is being re-invented here for community management. If that is the mindset, then they are looking at the issue incorrectly, and have a really sour view regarding their customers.
Can't say I know their workings or reasons fully, that's just what I remember the conversation going like. As said it was two years ago though so who knows what my brain has warped and changed.To paraphrase: "Why try?"
I think the reason she gave as to why they didn't was the maintenance and potential drama it could cause.
It would take a lot to maintain and it would become this horrible thing where people would complain every individual bug was not tracked and updated, also what happens when a bug is considered low priority and not fixed for months yet remains on the list, it would just give people more ammunition to be snarky about.
Other companies have done it successfully. Some still do. It's not like the wheel is being re-invented here for community management. If that is the mindset, then they are looking at the issue incorrectly, and have a really sour view regarding their customers.
I can kind of see why it's not a good idea with their current resources though. It would just be another thing they couldn't keep up with and become another failed project.
TBH the solution to so much of this is to nisy hire more staff to do the community stuff. At least that's my arm chair CEO opinion.
Can't say I know their workings or reasons fully, that's just what I remember the conversation going like. As said it was two years ago though so who knows what my brain has warped and changed.To paraphrase: "Why try?"
I think the reason she gave as to why they didn't was the maintenance and potential drama it could cause.
It would take a lot to maintain and it would become this horrible thing where people would complain every individual bug was not tracked and updated, also what happens when a bug is considered low priority and not fixed for months yet remains on the list, it would just give people more ammunition to be snarky about.
Other companies have done it successfully. Some still do. It's not like the wheel is being re-invented here for community management. If that is the mindset, then they are looking at the issue incorrectly, and have a really sour view regarding their customers.
I can kind of see why it's not a good idea with their current resources though. It would just be another thing they couldn't keep up with and become another failed project.
TBH the solution to so much of this is to nisy hire more staff to do the community stuff. At least that's my arm chair CEO opinion.
They've had an ad for a community manager on their website for some time. My guess is that potential candidates take a quick look around the forums here and flee in terror!
Sandman929 wrote: »Can't say I know their workings or reasons fully, that's just what I remember the conversation going like. As said it was two years ago though so who knows what my brain has warped and changed.To paraphrase: "Why try?"
I think the reason she gave as to why they didn't was the maintenance and potential drama it could cause.
It would take a lot to maintain and it would become this horrible thing where people would complain every individual bug was not tracked and updated, also what happens when a bug is considered low priority and not fixed for months yet remains on the list, it would just give people more ammunition to be snarky about.
Other companies have done it successfully. Some still do. It's not like the wheel is being re-invented here for community management. If that is the mindset, then they are looking at the issue incorrectly, and have a really sour view regarding their customers.
I can kind of see why it's not a good idea with their current resources though. It would just be another thing they couldn't keep up with and become another failed project.
TBH the solution to so much of this is to nisy hire more staff to do the community stuff. At least that's my arm chair CEO opinion.
They've had an ad for a community manager on their website for some time. My guess is that potential candidates take a quick look around the forums here and flee in terror!
They do it to themselves by disappearing for months at the time, and at the worst times where there are serious game issues that need to be addressed. Even worse, the pop their heads out of the ground to address the most trivial complaint about a chair someone got stuck in once and give reassurance that the issue will be addressed soon, or they hot fix the crown store and continue sidestepping the 15 page posts about disconnections and lag that has gotten worse since the update.
They've got developers double checking that chair to make sure they can repeat the problem and get a fix for a future update, but where's our developer investigative report stating that they've been able to repeat the constant disconnects and overall crap experience of Cyrodiil?