Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

GAMEBREAKING: Please nerf hirelings ASAP, or get rid of them altogether.

  • kunjal29rwb17_ESO
    kunjal29rwb17_ESO
    Soul Shriven
    This is in no way gamebreaking. There is no need to get rid of hirelings. The one change they made by making the bags non-tradeable is enough.
  • tbmorrisonb14_ESO
    Hirelings have been partially nerfed. Hireling goodie bags are no longer tradeable.
    Accursed Legion
    Xbox One PvP Ebonheart Guild
  • Daverios
    Daverios
    ✭✭✭✭
    Anyone that thinks making 7 alts to log in once a days is a legitimate form of play and what the designers of the game intended seriously need to pull their heads out of the sand, or where ever you left it wedged tight.

    If you do not see an issue here you are short sighted and not able to look at things objectively.

    To those who said I am whining. I am raising the issue. What a bunch of obtuse people this community has.
    Edited by Daverios on April 8, 2014 2:50PM
  • ElliottXO
    ElliottXO
    ✭✭✭✭✭
    Hirelings have been partially nerfed. Hireling goodie bags are no longer tradeable.

    But you can still trade the content? How is that a nerf?
  • Cascade_V
    Cascade_V
    ✭✭
    I kinda like the hierling options...just adds something else into the mix.
    As far as lottery, every time I garb something gathering, I pull a ticket.
    No biggie imho.
  • anton1nh
    anton1nh
    I have no ideas on the numbers but.
    1. it looks more like a lottery to me
    2. they said crafters would matter, they can make competitive endgame gear.
    3. you simply can't get the best gear from dungeons (only)! the gear from dungeons is unique(has one-of looks or enchants) not strictly better (than crafted gear)!

    now that being said. i trust the devs tho have tweaked the numbers right so that only whit a 3/3 hireling you will semi-reliably get legendary tempers. remember its still a lottery.
    also by the time you get enough skill so have a 3/3 hireling you have heavily invested into that skill. all the items broken down and materials used in creation also have a price! so getting the legendary tempers in exchange is a payoff to that.
    crafters make money by staying in town and working (on their craft). you make money by going out in the world. it's only fair that they have a chance to get some of the best items to sell this way. remember every point spend on crafting is a point not spend on combat skills. it balances out!
    unlike other MMO's (WoW) where crafting is an (costly) indulgence in ESO crafters have a role and function. that means that they have to get stuff to make them matter whet you like it or not.....
    Edited by anton1nh on April 8, 2014 4:52PM
  • SSX_Gryphon
    SSX_Gryphon
    ✭✭✭
    Daverios wrote: »
    WhiteQueen wrote: »

    Something you may not have considered:

    Only legendary heroes can become legendary crafters. Legendary means higher than level 50. Veterans in other words.

    Only legendary crafters can make legendary gear.

    And only legendary heroes can wear legendary gear. So by the time you attain full veterancy you'll have a right to wear legendary equipment. You'll never see level 1s in legendary gear. The system makes it impossible.

    Something YOU may not have considered,

    Even though it does require a high end crafter to make the item. It is real easy to find a crafter and supply the mats yourself that you just farmed up running hireling bots.

    The high level crafter NOR the player has to put in ANY effort. Just kick back and wait.

    If ONLY high level crafters were able to get legendaries from hireling AND/OR the player was able to get it from higher end PVE encounters this would not be a problem because then they would be earned and not 'bot farmed'.

    The issue is their hireling bot literally never has to leave town or even be logged on to obtain legendaries.

    Quick question.

    Do you craft? Do you use the hirelings? Because frankly they're polished turd. I get more in 20 minutes of farming than I do in my mail. I've got better ideas for my character space than to sit with 4 or 5 level 3's with one point in hireling. I'd rather play a few different classes.

    It takes more than the odd legendary material to make a legendary item. You can;t even come close with the odd one or two items in the mail. Runes needs skills, gear needs 4 tiers of between 4 and 6 upgrade materials to avoid losing the whole thing in a freak upgrade mishap, and recipes have more than one component ingredient in a spawnlist of literally hundreds of variants.

    Example - Staff. 9 Wood (comes from finding enough logs of the right type to make). Add a trait (comes from research, and having the right stone when crafting). That item comes from invested time and skillpoints, and some extreme penalties in the storage department.

    Upgrade my staff to green - I need between 4 and 6 Tier one upgrade mats. I get these at random. They are very finite.

    Upgrade to blue - Same deal - even less common material. I need between 4 and 6.

    Upgrade to purple - christ! I've seen one or two purple upgrade materials so far and I need a ton - otherwise it's going to break in upgrade.

    Don't even get me going on gold. There's no way I'm risking a gold upgrade until I know it's 100% going to pass.

    The whole thing takes days. It also means that you aren't upgrading your other gear, or doing trade, filling orders.

    So I need:

    10 sanded wood.
    1 trait stone
    4-6 green upgrade
    4-6 blue upgrade
    5-8 purple upgrade.

    Leveled skills to the correct level for the item. Skillpoints spent there instead of combat skills.

    Then lets add a rune.

    I need the right potency (needle in a haystack)
    The right stat (needle, meet hay)
    The right aspect (if I see another "ta" I'm going to vomit)

    3 needles in 3 haystacks.

    You make me a glyph to suit using hireling mail - go on.

    Oh, then also try and level enchant to anywhere near the right level to do a proper rune - It takes literally hundreds of glyphs, multiplied by 3 runes, of 3 different types.

    Yeah. Get that in the mail.

    I suggest you give it a whirl before jumping to ill formed conclusions.

    You want to get the nerf bat out - how about those racial motifs, I made 18K in around an hour Then I bought some cool gear. Or those public dungeons? Crazy farm fiesta.

    *disclaimer - Racials - if people are willing to shell out 3k for something they can't be bothered to find, it means I'm an entrepreneur - not a gold miner. :blush:



    Edited by SSX_Gryphon on April 8, 2014 6:26PM
  • LastLaugh
    LastLaugh
    ✭✭
    I agree with the problem outlined by the OP, who offers some good solutions.

    Also, the top gear in the game should be available by defeating the hardest bosses IMO.
  • clocksstoppe
    clocksstoppe
    ✭✭✭✭✭
    ElliottXO wrote: »
    Hirelings have been partially nerfed. Hireling goodie bags are no longer tradeable.

    But you can still trade the content? How is that a nerf?
    because if the hireling has trash crafting skill it will get trash loot
  • Chalybos
    Chalybos
    ✭✭✭
    SSX_Gryphon, I would give you 5 "awesome"s and an "insightful" if I could.
  • ZOS_AlanG
    ZOS_AlanG
    admin
    There is a lot of constructive debate in this thread, which is fantastic. Unfortunately there are also people behaving less well. Let's please remember to keep all discussion civil and constructive - it's fine to disagree or critique, but flaming people or wishing that people would be banned is not acceptable.
    Forum Rules | Promoting Constructive Discussion | Code of Conduct | Terms of Service | Help Site

    I’ve moved to a new position and I am no longer active on this forum. For assistance, please check the resources linked above
    Staff Post
  • deacon13
    deacon13
    ✭✭
    This guy has lost his mind .
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    I am against RNG-based content. My hirelings are absolutely useless. I don't know if it needs to be buffed or nerfed, but RNG is always bad.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Ironclap
    Ironclap
    ✭✭
    I find the system in ESO where crafters can get/make the best gear very refreshing from the dusty old grinding bosses in raids. I rarely raid so I'm very happy about this.
  • Aureli
    Aureli
    ✭✭✭
    I think that the hireling system is just fine where it is. Sure, it benefits folks who play more because they have time to gather mats themselves and still collect from the hirelings, but it was designed for the average player in mind. Not folks who have 2+ accounts, 16+ characters, and are paying $30+ a month for this. That is your decision, and just because it breaks the game for you, the rest of us who have 1 account shouldn't be penalized for it. And if it bothers you that much, don't take the passive that gives you hirelings on your second and beyond account.
    Now me? I have a life, a job, school, volunteering, stuff to do and people to see. I can barely manage 1 character, let alone 16. The couple alts that have hirelings, and the mats I get from my 3 characters, means that when I do get to play long enough to sit down and do some crafting, I have stuff for it. Maybe I even have a blue or purple mat that I didn't have to farm in a dungeon or other place, so I can craft nice stuff too.

    No, the system works just fine for the average player, and it would be a mistake to change it because the super players found a way to break it for themselves.

    Audigy wrote: »
    Laura wrote: »
    i agree with this. zos is going to find that people will have little to no reason to do there end game content if the best gear is from crafters.

    best solution is that some mats HAVE to be found in raids/dungeons

    Crafting in an MMO must be able to grant the best items in the game, else it has no use.

    I absolutely agree, with a few exceptions. I think that artifacts (if they exist, so far seen Wabbajack) should have a leg up on anything else you can find or craft.
    Aside from artifacts, enhancing items (either crafted or found) through crafting should be the means to the best items.
    I don't mind finding necessary mats in dungeons/public dungeons, but I do think that shouldn't be the only place to find them.
    Edited by Aureli on April 9, 2014 5:24AM
  • SSX_Gryphon
    SSX_Gryphon
    ✭✭✭
    I just want to add that some of the sets you get out in the world are far superior to what's craftable right now. The world stations are great, but the lootable sets offer some of the best tweaks available. Namely the Warlock set, which (correct me if I'm wrong) scaled according to my level. Combining that set with potion timer reduction rings essentially turned me into a dynamo - adding massive momentum in runs and boss solo's.

    Nothing I can craft matches that potential, whatever tweaks I give it. Couple this with the fact that at this point in launch, it's quite easy to outlevel your gear means that even if the hirelings were contributing to some unfair advantage, it'd be very temporary, and this is still offset by the time, effort and resources you'd need to create something to begin with.
  • Morthur
    Morthur
    ✭✭✭
    .
    Edited by Morthur on April 28, 2014 12:18PM
  • Milanna
    Milanna
    ✭✭✭
    Daverios wrote: »
    Anyone that thinks making 7 alts to log in once a days is a legitimate form of play and what the designers of the game intended seriously need to pull their heads out of the sand, or where ever you left it wedged tight.

    If you do not see an issue here you are short sighted and not able to look at things objectively.

    To those who said I am whining. I am raising the issue. What a bunch of obtuse people this community has.

    Do you really need to argue your point by calling people who don´t agree with you short-sighted and subjective? This is your opinion, it´s not a universal truth.

    I disagree by the way. I think the hirelings are awesome. They add to the game by making crafting possible even for casual players such as myself.

    It´s a game, not a contest.
    EU-server
    Mila the True (Aldmeri Dominion)
    Milanna the Cold-hearted (Aldmeri Dominion)
    Raphael the Cunning (Ebonheart Pact)

    NA-server
    Cassius Tanicius (Daggerfall Covenant)

    I just found garlic, you blood-suckers better stay clear
  • Nukeyak
    Nukeyak
    ✭✭
    I have to agree with the OP.

    I'm a mostly solo/non-raider player and don't view this hireling exploit (because common sense suggests the developers didn't anticipate everyone would be making 7 lvl 3 alts just for hirelings) as something which advantages me vs. high level raiders. Instead I think it degrades the integrity and economics of the game, and now I feel almost compelled to do this stupid thing just so I can keep up with others using this exploit. Over time, months, this will yield a HUGE advantage to those using this exploit, not only with legendaries but with simply leveling their craft more effectively (while I have to go around scrounging for mats, they will sit back and just have the mats roll in).

    Please developers do something about this serious exploit.
  • specialmonkeys
    specialmonkeys
    Soul Shriven
    If someone is willing to spend the extra skill points for hirelings, then who cares? That's not a leg up on other people, because guess what? They can spend the extra skill point and get hirelings too!
    If you're worried that your gear isn't as good, you're more than welcome to trade for something from someone who has probably put in the time and research to be able to upgrade the stuff so well. But it's probably going to cost you. That's why it's probably easier for everyone to get those hirelings and fully level up whatever you want to craft.
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    A question, if you have received a legendary item from a hireling agree with this post. as it would appear hardly anyone has!
    I'm in 3 Trading guilds and I did a quick check and only one person of 3 guilds had got 1.
  • Laharl_Overlord
    Laharl_Overlord
    ✭✭✭
    Ironclap wrote: »
    I find the system in ESO where crafters can get/make the best gear very refreshing from the dusty old grinding bosses in raids. I rarely raid so I'm very happy about this.

    How do people keep misunderstanding what this thread is about?
    Edited by Laharl_Overlord on April 10, 2014 2:59PM
  • Laharl_Overlord
    Laharl_Overlord
    ✭✭✭
    A question, if you have received a legendary item from a hireling agree with this post. as it would appear hardly anyone has!
    I'm in 3 Trading guilds and I did a quick check and only one person of 3 guilds had got 1.

    Now do the math. Look at a person 6 months from now who has been getting mats from 8 hirelings, then look at a person who hasn't done this.
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    I've never gotten more than a green from any hireling while I was testing. None of my characters have the extra points to put in hirelings right now, but they will eventually. I do disagree with the OP on this issue.

    @SSX_Gryphon has correctly pointed out just how many steps a crafter has to go through and how many upgrade items are needed. I very rarely upgrade if I have less than 100% chance to be successful. That leads to a fail that causes me to lose the item.
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would like to rectify my previous statement. My lvl 6 alt just got a legendary temper from a hireling. Now I agree that there is a problem indeed.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • bummingtheusanub18_ESO
    ANYONE WHO THINKS THIS IS NOT BROKEN HAS NOT DONE IT!!!!!!!!!!!!!!
    I have done this since release and without any serious work\time on my own I have gotten 4 (YES FOUR) gold tempers!!!!!!!!!!!! I have over 100 ( YES ONE-HUNDRED) green. With loads of tempers in between and this is just tempers for blacksmithing. So I already know i have made a fortune so i don't care if they nerf it. But to prevent the Chinese Gold farmers completely screwing the economy they NEED to nerf it. ANYONE who says that this is not OP has not tried it. If you are not doing this your are MILES behind.

    Force has done a great video on this and he has only done it for a day or two and look at how many mats he has!!!
    https://www.youtube.com/watch?v=du9X5lKe2Pc
    Edited by bummingtheusanub18_ESO on April 10, 2014 6:35PM
  • Laharl_Overlord
    Laharl_Overlord
    ✭✭✭
    ANYONE WHO THINKS THIS IS NOT BROKEN HAS NOT DONE IT!!!!!!!!!!!!!!
    I have done this since release and without any serious work\time on my own I have gotten 4 (YES FOUR) gold tempers!!!!!!!!!!!! I have over 100 ( YES ONE-HUNDRED) green. With loads of tempers in between and this is just tempers for blacksmithing. So I already know i have made a fortune so i don't care if they nerf it. But to prevent the Chinese Gold farmers completely screwing the economy they NEED to nerf it. ANYONE who says that this is not OP has not tried it. If you are not doing this your are MILES behind.

    Force has done a great video on this and he has only done it for a day or two and look at how many mats he has!!!
    https://www.youtube.com/watch?v=du9X5lKe2Pc

    Most of the naysayers in this thread don't understand what the op is talking about, yet are totaling dismissing it.
  • SDZald
    SDZald
    ✭✭✭
    A question, if you have received a legendary item from a hireling agree with this post. as it would appear hardly anyone has!
    I'm in 3 Trading guilds and I did a quick check and only one person of 3 guilds had got 1.

    Now do the math. Look at a person 6 months from now who has been getting mats from 8 hirelings, then look at a person who hasn't done this.

    I have to fire my Hirelings as I have 3 of them and have received nothing in over a week that I couldn't pick up node hunting in an hour and that is combined. Its not like these legendary drops are falling out of the sky like rain.

    One last point NOTHING is stopping you from doing the same thing so how is this unfair or game breaking?

    EDIT ADDED:

    To the guy saying this just makes the Gold Farmers job easier NOPE it does not. The rarer you make an item the more you EMPOWER them. By giving a chance to casual gamers of obtaining the items in game you take away their motivation to go buy it for real money.

    Edited by SDZald on April 10, 2014 7:24PM
  • bummingtheusanub18_ESO
    SDZald wrote: »
    A question, if you have received a legendary item from a hireling agree with this post. as it would appear hardly anyone has!
    I'm in 3 Trading guilds and I did a quick check and only one person of 3 guilds had got 1.

    Now do the math. Look at a person 6 months from now who has been getting mats from 8 hirelings, then look at a person who hasn't done this.

    I have to fire my Hirelings as I have 3 of them and have received nothing in over a week that I couldn't pick up node hunting in an hour and that is combined. Its not like these legendary drops are falling out of the sky like rain.

    One last point NOTHING is stopping you from doing the same thing so how is this unfair or game breaking?

    Your doing it wrong, you need to have 8 chars with 3 hirelings a piece. 2 accounts completely makes this ridiculous by making it possible to have 48 hirelings a day. even if a yellow drop is less then 1%(by the way the drop rate for me has been between 2-5 %) it is still going to be dropping several times a week at least. By doing this passively I will be able to have a full set of legendary by the time i hit max lvl plus enough left over to for a partial.
    Its game breaking because it is a hidden mechanic\un-roleplay\immersion breaking( meaning a newb player is not going to think of this on their own and there is no tutorial on it ingame and anyone wanting to roleplay will not do this), it favors players with money, and straight up feels like it goes against the "spirit" of the hireling mechanic border lining as a game exploit.
    Edited by bummingtheusanub18_ESO on April 10, 2014 7:35PM
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    I do understand how this works. I still disagree that taking hirelings away or nerfing is the answer. The only people who will get hurt by it are the casual players.

    I see why you think it's a problem. There has to be a better answer than nerfing or taking the hirelings away.
Sign In or Register to comment.