I dont like the RNG aspect (as my luck is terrible) i would prefer to see a daily or weekly level 50+ quest that gives purple crafting ingredients with a chance of yellow. Maybe make a daily for purple, and a weekly for yellow. Then of course you do run the risk of having that daily quest grind and becoming like another that that shall not be named. Just my 2 cents
huytorwb17_ESO wrote: »Hirelings are fine the way they are now.
End game dungeon/raid gear would be better or on par with Crafted gear.
Hirelings will give you random craft materials every 24 hours or so.
You could have gathered more than 200+ materials (ores, flax etc...) by this time and if you extract those you will also get a RANDOM chance to get rare crafted materials.
This is simply another alternative for players, it is nothing ground breaking or unfair.
leandro.800ub17_ESO wrote: »Easy fix. Limit hireling legendary stuff %change also by character level.
If you are LV 50 you have a bigger chance to get legendary stuff than a LV 10 alt character.
Personally i hate alts because its no fun and i do hate to do things all over again.
http://i.imgur.com/pl4r85G.jpg
Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.
Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.
EDIT: This is just Level 1 Hirelings.
http://i.imgur.com/pl4r85G.jpg
Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.
Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.
EDIT: This is just Level 1 Hirelings.
Well I played the loto this week and someone besides me won. I call for a Nerf on the loto.
Stating what one person did is not proof it is broken, just because you or someone else got lucky does not mean its broken.
I almost never support calls for nerfs, even with good reasons. In an MMO that is a slippery slop. Nerf one thing and that just makes it easier to nerf the next, on and on. You want to make changes based on the crafters craft level, I won't have a problem with it. But to claim this is "Game breaking" I just don't see it.
http://i.imgur.com/pl4r85G.jpg
Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.
Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.
EDIT: This is just Level 1 Hirelings.
Well I played the loto this week and someone besides me won. I call for a Nerf on the loto.
Stating what one person did is not proof it is broken, just because you or someone else got lucky does not mean its broken.
I almost never support calls for nerfs, even with good reasons. In an MMO that is a slippery slop. Nerf one thing and that just makes it easier to nerf the next, on and on. You want to make changes based on the crafters craft level, I won't have a problem with it. But to claim this is "Game breaking" I just don't see it.
I never said it was game-breaking. In fact, I said in a post here that it wasn't game-breaking, just a little "OP". I don't agree with nerfing it, I just think we should have to work for such an advantage rather than spend 30 minutes creating 7 alts and do nothing with them is all.
That post with the picture was basically because everyone seems to dismiss this with no thought whatsoever. It's fine to not agree that this is game-breaking, or needs changed, but when people completely dismiss a potential problem without even considering it it causes a lot more problems, is all.
Maybe they changed this since this was first posted but I looked and my main requires blacksmithing 32 to get rank 3 hireling. That's a lot of blacksmithing. You cannot just create an alt and instantly have rank 3 hireling. If you want to rank up to 32 on 7 alts...on 2 boxes (15 toons total)...go for it. That is a ton of work and if you want to do that...then you deserve to have a better chance to get good stuff.
The number of hireling you can have legitimately exploiting this is directly proportional to your number of character slot, your character slots is directly proportional to the number of accounts you own. The number of accounts you own is directly proportional to how much money you spend on the game. This is a slippery Pay to Win slope. Very slippery indeed.
Jadeviper1974 wrote: »http://i.imgur.com/pl4r85G.jpg
Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.
Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.
EDIT: This is just Level 1 Hirelings.
Well I played the loto this week and someone besides me won. I call for a Nerf on the loto.
Stating what one person did is not proof it is broken, just because you or someone else got lucky does not mean its broken.
I almost never support calls for nerfs, even with good reasons. In an MMO that is a slippery slop. Nerf one thing and that just makes it easier to nerf the next, on and on. You want to make changes based on the crafters craft level, I won't have a problem with it. But to claim this is "Game breaking" I just don't see it.
I never said it was game-breaking. In fact, I said in a post here that it wasn't game-breaking, just a little "OP". I don't agree with nerfing it, I just think we should have to work for such an advantage rather than spend 30 minutes creating 7 alts and do nothing with them is all.
That post with the picture was basically because everyone seems to dismiss this with no thought whatsoever. It's fine to not agree that this is game-breaking, or needs changed, but when people completely dismiss a potential problem without even considering it it causes a lot more problems, is all.
How are those 7 alts gonna get the skillpoints to put into hirelings? You are gonna have to play them. Or am I missing something?
KindaMayvelle wrote: »This is ridiculous. As someone who leveled crafters all the way through the beta, as well as early access, who had multiple hirelings per crafter, I can assure you the chances of getting legendary items is close to nil. You're actually far, far more likely to find legendary items from chests and random exploration than you are to get them from hirelings. I got three legendary runestones from exploration during beta in the 1-15 zones, and NOT ONCE did I get one from a hireling in the months that I played beta. Not once. The same goes for my other crafts. And I found one legendary runestone from running around gathering runes during early access and -- you guessed it -- no legendary items from any of my hirelings so far.
I'm not sure why you even brought this up, or why you're making such a big deal about it. Demanding hirelings be nerfed is ridiculous because you're more than likely only ever going to get low- to mid-level items from them (at least until you get into the VERY high crafting levels -- which take awhile to get to). The only reason I can think of for why you would insist they be nerfed is that you are jealous of the luck others have been having in finding things. Because that's what it boils down to -- how lucky you are.
Jadeviper1974 wrote: »Maybe they changed this since this was first posted but I looked and my main requires blacksmithing 32 to get rank 3 hireling. That's a lot of blacksmithing. You cannot just create an alt and instantly have rank 3 hireling. If you want to rank up to 32 on 7 alts...on 2 boxes (15 toons total)...go for it. That is a ton of work and if you want to do that...then you deserve to have a better chance to get good stuff.
Exactly, plus where are the alts going to get materials to rank up those skills?