GAMEBREAKING: Please nerf hirelings ASAP, or get rid of them altogether.

  • Alphaeus
    Alphaeus
    This is not a problem. Having one skill point in a lvl 3 crafting toon hireling, the hirelings mail is still not very good. There is a pretty crappy chance of getting the legendary crafting mats.

    One higher level player with 3 skill points in hireling will easily be better than 8 toons with one hireling skill point. At least in terms of legendary materials. I love my hirelings, don't take them away.
  • sevcik.miroslaveb17_ESO
    Kronos wrote: »
    I dont like the RNG aspect (as my luck is terrible) i would prefer to see a daily or weekly level 50+ quest that gives purple crafting ingredients with a chance of yellow. Maybe make a daily for purple, and a weekly for yellow. Then of course you do run the risk of having that daily quest grind and becoming like another that that shall not be named. Just my 2 cents

    Oh man, no way. I don't want to see dumb daily quest grinding. I want to have freedom to do what I like and not to be penalised for not doing grinding crap...

  • Ravinsild
    Ravinsild
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    Then we ought to raise the limit yes? Perhaps you must be Craft level 20+ for a chance? Or perhaps 25+?
  • Gazu
    Gazu
    Hirelings are fine the way they are now.
    End game dungeon/raid gear would be better or on par with Crafted gear.

    Hirelings will give you random craft materials every 24 hours or so.

    You could have gathered more than 200+ materials (ores, flax etc...) by this time and if you extract those you will also get a RANDOM chance to get rare crafted materials.

    This is simply another alternative for players, it is nothing ground breaking or unfair.

    Except people can still farm materials while waiting for their Hirelings. It takes maybe 30 minutes to make 7 alts, skip the tutorial and deconstruct some crap from your bank until you get them all to level 3 crafting. A few days of Hireling isn't much, but after a month of getting Hireling mail AND farming material, it's a lot more than the average person just farming and exploring. Not to mention Hireling are only really good for the Resin's, anyway. You might be able to find them elsewhere, but having Hirelings means you have even more chances to get them.

    The small chance to get a Legendary Resin every day for no work at all is nice, but 8 times a day is pretty great. With a little work it's a slightly bigger chance 16 times a day and that's just for 1 craft skill line. With 4 skill lines (Provisioning Hireling requires level 28) that's 64 packages with a chance for some Epic/Legendary Resin. If you get a Resin for a craft you don't want, trade with someone for the one you do want.

    Not to mention all the Raw materials you can Refine and possibly get some Resin and the amount of leveling you can do with all the Raw materials, too. Let your alts do the leveling while trading created weapons/armor between them to deconstruct for faster leveling alongside the materials you farmed.

    I'm not agreeing with the OP, though. The Hirelings are fine, even if I'd prefer work had to be done to get them. I don't think they're game-breaking, but they're easily abused. A little overpowered, yes, but nowhere near as bad as the dramatic OP is making it out to be. It all adds up and gets pretty crazy when you have 64 chances to get a Legendary Resin every single day. At 448 packages a week, you'd have to be really unlucky to NOT get a Legendary Resin and a handful of Epic Resin alongside the ones you found while actually playing. Add that over a year and it's an insane amount of chances to get some Legendary Resin over someone who doesn't use Hireling alts.

    Not to mention it only takes 5 or 6 Resin to make a Legendary when you max your Resin skill. With that in mind, it should be pretty easy to make a full VR10 set within a month if you abuse Hireling the entire time you're leveling and farming. I already have 4 from 1 craft line and my alts only have 1 point in Hirelings for that skill line. I haven't even invested in the other skill lines Hirelings, otherwise I'd probably have at least 1 more I could trade for the one I want.

    Obviously some of the people here are exaggerating how big the chance is to actually get one of them, but there are also people who're just refusing to listen to reason simply because they don't care. People on the internet are too quick to dismiss something without thinking it through.
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    Easy fix. Limit hireling legendary stuff %change also by character level.
    If you are LV 50 you have a bigger chance to get legendary stuff than a LV 10 alt character.
    Personally i hate alts because its no fun and i do hate to do things all over again.
  • SDZald
    SDZald
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    Easy fix. Limit hireling legendary stuff %change also by character level.
    If you are LV 50 you have a bigger chance to get legendary stuff than a LV 10 alt character.
    Personally i hate alts because its no fun and i do hate to do things all over again.

    If you want to base the % chance of a Hireling finding rare materials on crafting level I have NO problems with that but please don't force a city dwelling craftsman to go on army campaigns to acquire the material he needs to craft gear.

  • Mansome
    Mansome
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    So you had a few good RNG on hirelings, so what. Its been plenty of times where I either got just mats and no tempers and there has even been times when I open the boxes and got nothing. So to me this is balanced. It still take a while to build up to get what you need even if you have all 8 characters doing crafting.
  • warhawk1984
    personally i don't see a issue that low level players can obtain rare crafting items early on from hirelings

    however i feel the hireling(s) should have a mini skill tree of there own so players can upgrade there hireling with different traits for example a trait line that increases the amount of crafting mats obtained another line that increases the quality of the items received by a % chance basis ect
  • killedbyping
    killedbyping
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    Btw, if there are really NO Legendary (yellow) items can be looted from world/dungeon mobs, then how are we going to get any legendarys if not from upgrades we get from hirelings ? :D
    Edited by killedbyping on April 7, 2014 4:31PM
  • Mansome
    Mansome
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    So what your saying is they really want epic gear nerfed and not the hirelings?
  • Mufasa
    Mufasa
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    Haha this is the funniest garbage I have seen all day. You are complaining about a box you get once every 24 hours that may have 2 or three items in it.... Oh game breaking, wow, how will full on neck beards ever be cooler than other people if those people can get a couple items a day?!

    Give me a freaking break.
  • Gazu
    Gazu
    No idea how to delete posts. Double posted due to error...
    Edited by Gazu on April 7, 2014 6:16PM
  • Gazu
    Gazu
    http://i.imgur.com/pl4r85G.jpg

    Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.

    Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.

    EDIT: This is just Level 1 Hirelings.
    Edited by Gazu on April 7, 2014 6:18PM
  • SDZald
    SDZald
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    Gazu wrote: »
    http://i.imgur.com/pl4r85G.jpg

    Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.

    Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.

    EDIT: This is just Level 1 Hirelings.

    Well I played the loto this week and someone besides me won. I call for a Nerf on the loto.

    Stating what one person did is not proof it is broken, just because you or someone else got lucky does not mean its broken.

    I almost never support calls for nerfs, even with good reasons. In an MMO that is a slippery slop. Nerf one thing and that just makes it easier to nerf the next, on and on. You want to make changes based on the crafters craft level, I won't have a problem with it. But to claim this is "Game breaking" I just don't see it.


  • Gazu
    Gazu
    SDZald wrote: »
    Gazu wrote: »
    http://i.imgur.com/pl4r85G.jpg

    Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.

    Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.

    EDIT: This is just Level 1 Hirelings.

    Well I played the loto this week and someone besides me won. I call for a Nerf on the loto.

    Stating what one person did is not proof it is broken, just because you or someone else got lucky does not mean its broken.

    I almost never support calls for nerfs, even with good reasons. In an MMO that is a slippery slop. Nerf one thing and that just makes it easier to nerf the next, on and on. You want to make changes based on the crafters craft level, I won't have a problem with it. But to claim this is "Game breaking" I just don't see it.


    I never said it was game-breaking. In fact, I said in a post here that it wasn't game-breaking, just a little "OP". I don't agree with nerfing it, I just think we should have to work for such an advantage rather than spend 30 minutes creating 7 alts and do nothing with them is all.

    That post with the picture was basically because everyone seems to dismiss this with no thought whatsoever. It's fine to not agree that this is game-breaking, or needs changed, but when people completely dismiss a potential problem without even considering it it causes a lot more problems, is all.
  • ElliottXO
    ElliottXO
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    Yesterday I've spent my first skill point in the mining hireling.

    Today he posted the legendary crafting ingredience to me.

    Tomorrow I'm making 7 alts with hirelings, because I simply do not need the alts...
  • Malediktus
    Malediktus
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    I do not see how this is gamebreaking. If too many people have legendary stuff they can just add another tier (mystic or something)
    @Malediktus --- Ebonheart Pact, EU-Megaserver
  • Jadeviper1974
    Jadeviper1974
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    Gazu wrote: »
    SDZald wrote: »
    Gazu wrote: »
    http://i.imgur.com/pl4r85G.jpg

    Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.

    Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.

    EDIT: This is just Level 1 Hirelings.

    Well I played the loto this week and someone besides me won. I call for a Nerf on the loto.

    Stating what one person did is not proof it is broken, just because you or someone else got lucky does not mean its broken.

    I almost never support calls for nerfs, even with good reasons. In an MMO that is a slippery slop. Nerf one thing and that just makes it easier to nerf the next, on and on. You want to make changes based on the crafters craft level, I won't have a problem with it. But to claim this is "Game breaking" I just don't see it.


    I never said it was game-breaking. In fact, I said in a post here that it wasn't game-breaking, just a little "OP". I don't agree with nerfing it, I just think we should have to work for such an advantage rather than spend 30 minutes creating 7 alts and do nothing with them is all.

    That post with the picture was basically because everyone seems to dismiss this with no thought whatsoever. It's fine to not agree that this is game-breaking, or needs changed, but when people completely dismiss a potential problem without even considering it it causes a lot more problems, is all.

    How are those 7 alts gonna get the skillpoints to put into hirelings? You are gonna have to play them. Or am I missing something?



    What is written above are my honest opinions. If you agree then; "Great!" If you disagree; "Great!" I really couldn't care less either way.
  • BmcD73
    BmcD73
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    Maybe they changed this since this was first posted but I looked and my main requires blacksmithing 32 to get rank 3 hireling. That's a lot of blacksmithing. You cannot just create an alt and instantly have rank 3 hireling. If you want to rank up to 32 on 7 alts...on 2 boxes (15 toons total)...go for it. That is a ton of work and if you want to do that...then you deserve to have a better chance to get good stuff.
    Edited by BmcD73 on April 7, 2014 11:09PM
  • Jadeviper1974
    Jadeviper1974
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    BmcD73 wrote: »
    Maybe they changed this since this was first posted but I looked and my main requires blacksmithing 32 to get rank 3 hireling. That's a lot of blacksmithing. You cannot just create an alt and instantly have rank 3 hireling. If you want to rank up to 32 on 7 alts...on 2 boxes (15 toons total)...go for it. That is a ton of work and if you want to do that...then you deserve to have a better chance to get good stuff.

    Exactly, plus where are the alts going to get materials to rank up those skills?
    What is written above are my honest opinions. If you agree then; "Great!" If you disagree; "Great!" I really couldn't care less either way.
  • Sojan
    Sojan
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    Daverios wrote: »
    The number of hireling you can have legitimately exploiting this is directly proportional to your number of character slot, your character slots is directly proportional to the number of accounts you own. The number of accounts you own is directly proportional to how much money you spend on the game. This is a slippery Pay to Win slope. Very slippery indeed.

    So, you are paying $30 a month for a chance at making Legendary items? Sounds a bit self defeating to me.

  • ElliottXO
    ElliottXO
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    Gazu wrote: »
    SDZald wrote: »
    Gazu wrote: »
    http://i.imgur.com/pl4r85G.jpg

    Just to show what can be done with Hirelings. Opened 7 packages (8th would have went off the screen) and got 2 Legendary Resin and 1 Epic. In 3 days I got enough Legendary Resin to make a Legendary item by doing nothing.

    Not saying I agree with the OP, but people are just refusing to be logical and don't seem to want to listen to reason.

    EDIT: This is just Level 1 Hirelings.

    Well I played the loto this week and someone besides me won. I call for a Nerf on the loto.

    Stating what one person did is not proof it is broken, just because you or someone else got lucky does not mean its broken.

    I almost never support calls for nerfs, even with good reasons. In an MMO that is a slippery slop. Nerf one thing and that just makes it easier to nerf the next, on and on. You want to make changes based on the crafters craft level, I won't have a problem with it. But to claim this is "Game breaking" I just don't see it.


    I never said it was game-breaking. In fact, I said in a post here that it wasn't game-breaking, just a little "OP". I don't agree with nerfing it, I just think we should have to work for such an advantage rather than spend 30 minutes creating 7 alts and do nothing with them is all.

    That post with the picture was basically because everyone seems to dismiss this with no thought whatsoever. It's fine to not agree that this is game-breaking, or needs changed, but when people completely dismiss a potential problem without even considering it it causes a lot more problems, is all.

    How are those 7 alts gonna get the skillpoints to put into hirelings? You are gonna have to play them. Or am I missing something?

    You only invest the first one.
  • Sakiri
    Sakiri
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    Ive yet to get a legendary temper. RNG is RNG.
  • Toralar
    Toralar
    This is ridiculous. As someone who leveled crafters all the way through the beta, as well as early access, who had multiple hirelings per crafter, I can assure you the chances of getting legendary items is close to nil. You're actually far, far more likely to find legendary items from chests and random exploration than you are to get them from hirelings. I got three legendary runestones from exploration during beta in the 1-15 zones, and NOT ONCE did I get one from a hireling in the months that I played beta. Not once. The same goes for my other crafts. And I found one legendary runestone from running around gathering runes during early access and -- you guessed it -- no legendary items from any of my hirelings so far.

    I'm not sure why you even brought this up, or why you're making such a big deal about it. Demanding hirelings be nerfed is ridiculous because you're more than likely only ever going to get low- to mid-level items from them (at least until you get into the VERY high crafting levels -- which take awhile to get to). The only reason I can think of for why you would insist they be nerfed is that you are jealous of the luck others have been having in finding things. Because that's what it boils down to -- how lucky you are.

    Completely agree with this. From what I've read, OP seems like a whiny ***.

  • Gazu
    Gazu
    BmcD73 wrote: »
    Maybe they changed this since this was first posted but I looked and my main requires blacksmithing 32 to get rank 3 hireling. That's a lot of blacksmithing. You cannot just create an alt and instantly have rank 3 hireling. If you want to rank up to 32 on 7 alts...on 2 boxes (15 toons total)...go for it. That is a ton of work and if you want to do that...then you deserve to have a better chance to get good stuff.

    Exactly, plus where are the alts going to get materials to rank up those skills?

    That's very easy to do. Go on your main character, do quests on VR and trade all the gear to the alt after you've maxed out the craft level for that particular gear. I already maxed my Woodcrafting so I could easily give an alt all my wood to deconstruct then go get some Skyshards from the first 2 areas and starter areas.

    Also, you don't need rank 3 Hireling and even then, it's still really easy to get. I got my friend from 1-21 Woodworking with a single inventory of 110 just from doing quests and VR bows I constructed from Raw materials I found while questing my main. I like this, though. To get such an advantage you should have to put work in but even putting 1 point in the Hireling skill line is enough.
    Edited by Gazu on April 8, 2014 9:34AM
  • Kililin
    Kililin
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    The reason to play a (end)game should not be to acquire the best loot.
    There is no item decay, so everything that is made stays in game.
    There is no loot progression (yet?).

    So i really don't see the point...

    Also if you pay for two accounts for spying, crafting or other purposes, it is good business for Zenimax.
  • jaggedrelief
    Game breaking? Hardly.
    Edited by jaggedrelief on April 8, 2014 11:15AM
  • Glissando
    Glissando
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    It screws with the economy but since there are already bots in the game... i can hardly see the harm in this.

    Ban all the bots and then we'll talk about this.

    I agree however that the designers most likely didn't have this in mind when they thought about the hirelings.
    Removing them from the game is a bad idea...they could scale the mats that are received from the hireling with the character's level. That way you won't be able to get epic/green/blue/leg items on a lvl 3 char.

    I'd make something like lvl 10 for green-20 for blue -25 for epic - 30 for leg.
    After that if you put more than one point in the hireling it should decrease the time it takes for the items to be received or maybe increase the quantity by 1 or whatever...there are options.

    Ban the bots first!
    Edited by Glissando on April 8, 2014 12:17PM
  • Veakoth
    Veakoth
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    Sitting on 65 legendary Kuta's atm and i get what your saying, I have more legendary than i have potency runes to craft with them.
  • LonePirate
    LonePirate
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    My Blacksmithing hireling needs to be fired. I unlocked the first rank on day 1 and I unlocked the second rank this past Sunday. All I have received has been 1 Dwarven Oil and ore from the zone I was playing at the time. For instance, yesterday I only received a block of 4 Orichalcum Ore - which is the ore found in my zone (Shadowfen). Even worse, the hireling is delusional as she has such a high opinion of herself and the unimpressive junk she is sending me. She just joined a group if Orcs for some dungeon diving. I'm kind of hoping she falls to a stray arrow or an errant axe swing. If she worked for me in the real world, she would have been fired long ago.
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