What’s the bug?
Complete all death challenges still require you to have completed Deadly Crypt Survivor. I googled this and I've seen threads from all the way back to 2016, both in General Discussion and Bug Reports. None of those threads got an answer and the bug still remains.
It shouldn't surprise me that the developers would ignore this (it's not part of the crown store after all), but it's such a minor thing that could easily have been fixed.
That achievement was instituted all the way back in Update 2, I think it was? When CoH2 was introduced.
It wasn’t until One Tamriel that they revamped dungeon achievements, and it seems they just left that entire achievement how it was instead of making things consistent.
This post makes me feel old.
starkerealm wrote: »That achievement was instituted all the way back in Update 2, I think it was? When CoH2 was introduced.
It wasn’t until One Tamriel that they revamped dungeon achievements, and it seems they just left that entire achievement how it was instead of making things consistent.
This post makes me feel old.
CoH2 was in at launch, as I recall. Also, yeah, that bug's been around forever. The downside being that the final boss you need to clear for the achievement has a nasty one-shot mechanic.
Remember it was so hard back then, a lot like current vet dlc.starkerealm wrote: »That achievement was instituted all the way back in Update 2, I think it was? When CoH2 was introduced.
It wasn’t until One Tamriel that they revamped dungeon achievements, and it seems they just left that entire achievement how it was instead of making things consistent.
This post makes me feel old.
CoH2 was in at launch, as I recall. Also, yeah, that bug's been around forever. The downside being that the final boss you need to clear for the achievement has a nasty one-shot mechanic.
CoH2 was the first dungeon added after release in 1.2 (AKA lighting patch for fellow salty PvPers) when we got Lower Craglorn and the level cap increased to VR12. All the other Veteran dungeons (Banished Cells, Fungal Grotto, and Spindleclutch) only scaled to VR10 at the time.
http://dulfy.net/2014/06/24/eso-v1-2-3-veteran-crypt-of-hearts-patch-notes/
Edit: Added the link.
That achievement was instituted all the way back in Update 2, I think it was? When CoH2 was introduced.
It wasn’t until One Tamriel that they revamped dungeon achievements, and it seems they just left that entire achievement how it was instead of making things consistent.
This post makes me feel old.
starkerealm wrote: »That achievement was instituted all the way back in Update 2, I think it was? When CoH2 was introduced.
It wasn’t until One Tamriel that they revamped dungeon achievements, and it seems they just left that entire achievement how it was instead of making things consistent.
This post makes me feel old.
CoH2 was in at launch, as I recall. Also, yeah, that bug's been around forever. The downside being that the final boss you need to clear for the achievement has a nasty one-shot mechanic.
CoH2 was the first dungeon added after release in 1.2 (AKA lighting patch for fellow salty PvPers) when we got Lower Craglorn and the level cap increased to VR12. All the other Veteran dungeons (Banished Cells, Fungal Grotto, and Spindleclutch) only scaled to VR10 at the time.
http://dulfy.net/2014/06/24/eso-v1-2-3-veteran-crypt-of-hearts-patch-notes/
Edit: Added the link.
Later, vCoA (known today was CoH2) added the game's second no-death achievement.