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First they came for my class. Then for my spec. And now for my race.

  • Vahrokh
    Vahrokh
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    Narvuntien wrote: »
    We showed you actual evidence that you are not losing huge amounts of dps by not being the "Best" race and that every race is very close as far as damage goes. This is why we are saying you are complaining about nothing. Because either you care about the extra 500 dps or you don't and are attached to your character as is. Any guild that kicks you because you aren't the "best" race isn't a guild worth belonging to.
    Seraphayel wrote: »
    Just leaving this here...

    https://forums.elderscrollsonline.com/en/discussion/comment/5757162#Comment_5757162

    All four "Magicka" races are parsing very close together, the difference from best to worst is ~ 2-3%.

    The "evidence" quickly collapsed once someone noticed how the Altmer parse took 4s longer and had 3.4% less crits total (and more).
    And this is normal, because parses are not a scientifically repeatable activity. With those numbers all it takes is a tiny lagspike, or a twitching finger, anything, and you easily get 2-3k above or below the math result.

    A more scientific approach comes from that other guy, who wonders how it's possible that - everything else being equal, 1250 magicka bonus is yielding the same results as 2000 magicka.
    It isn't, in fact.

    Non only that. Liko is doing fire spec, petless tests. A large number of sorcs play with pets and as of today pets only scale off magicka. The most popular pet sorc set is explicitly mentioned in the patch notes as "won't receive buffs" either.
    Even if pets will receive bonuses from more sources, magicka shall still be one of them. And magicka is reduced on Dunmer. Not even mentioning the simple, math proven fact that the race with more magicka bonus ALSO comes with the most scarce magsorc characteristic: sustain bonus.
  • zaria
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    Seraphayel wrote: »
    Just leaving this here...

    https://forums.elderscrollsonline.com/en/discussion/comment/5757162#Comment_5757162

    All four "Magicka" races are parsing very close together, the difference from best to worst is ~ 2-3%.

    Difference between best and worst is 59163-58679=484. that is 100*484/59163=0.818% or less than 1%
    Even on prefect parses you still get variation because of crit.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Morgul667
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    Well

    I had designed a build for an argonian magicka sorc tank heal that was using shields , dark deal, overload third bar and argonian passives to stay alive

    woooowwww that guy got nerfed over the last updates
  • Seraphayel
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    Vahrokh wrote: »
    Narvuntien wrote: »
    We showed you actual evidence that you are not losing huge amounts of dps by not being the "Best" race and that every race is very close as far as damage goes. This is why we are saying you are complaining about nothing. Because either you care about the extra 500 dps or you don't and are attached to your character as is. Any guild that kicks you because you aren't the "best" race isn't a guild worth belonging to.
    Seraphayel wrote: »
    Just leaving this here...

    https://forums.elderscrollsonline.com/en/discussion/comment/5757162#Comment_5757162

    All four "Magicka" races are parsing very close together, the difference from best to worst is ~ 2-3%.

    The "evidence" quickly collapsed once someone noticed how the Altmer parse took 4s longer and had 3.4% less crits total (and more).
    And this is normal, because parses are not a scientifically repeatable activity. With those numbers all it takes is a tiny lagspike, or a twitching finger, anything, and you easily get 2-3k above or below the math result.

    A more scientific approach comes from that other guy, who wonders how it's possible that - everything else being equal, 1250 magicka bonus is yielding the same results as 2000 magicka.
    It isn't, in fact.

    Non only that. Liko is doing fire spec, petless tests. A large number of sorcs play with pets and as of today pets only scale off magicka. The most popular pet sorc set is explicitly mentioned in the patch notes as "won't receive buffs" either.
    Even if pets will receive bonuses from more sources, magicka shall still be one of them. And magicka is reduced on Dunmer. Not even mentioning the simple, math proven fact that the race with more magicka bonus ALSO comes with the most scarce magsorc characteristic: sustain bonus.

    The evidence didn't collapse. It's just a parse like every other parse will be.

    You know why EVERY parse will be different? Because the base stats for every race are different. Some have more Magicka, some more Crit. That's why you even out parses what he did. It really doesn't matter if one parse was 3s longer or 4s shorter. After doing enough parses it weighs out and it will be the case in this example, too.

    In a perfect parse Altmer should always be above Dunmer, yes. But there is no perfect parse alone due to crit chance. That's why in the end it really doesn't matter if one race is 1-2k above the other, it's always like that.

    Pretty sure all of the following parses will show similar results with Magicka races being almost on par. What will be your argument then? The racial changes are totally negligible for 99.99999% of the playerbase.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Yuffie91
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    Meh I like my dunmer stamblade and will keep playing her cause I chose her for looking nice and morrowind was my fav game. Racials be damned
  • Vahrokh
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    Seraphayel wrote: »
    Vahrokh wrote: »
    Narvuntien wrote: »
    We showed you actual evidence that you are not losing huge amounts of dps by not being the "Best" race and that every race is very close as far as damage goes. This is why we are saying you are complaining about nothing. Because either you care about the extra 500 dps or you don't and are attached to your character as is. Any guild that kicks you because you aren't the "best" race isn't a guild worth belonging to.
    Seraphayel wrote: »
    Just leaving this here...

    https://forums.elderscrollsonline.com/en/discussion/comment/5757162#Comment_5757162

    All four "Magicka" races are parsing very close together, the difference from best to worst is ~ 2-3%.

    The "evidence" quickly collapsed once someone noticed how the Altmer parse took 4s longer and had 3.4% less crits total (and more).
    And this is normal, because parses are not a scientifically repeatable activity. With those numbers all it takes is a tiny lagspike, or a twitching finger, anything, and you easily get 2-3k above or below the math result.

    A more scientific approach comes from that other guy, who wonders how it's possible that - everything else being equal, 1250 magicka bonus is yielding the same results as 2000 magicka.
    It isn't, in fact.

    Non only that. Liko is doing fire spec, petless tests. A large number of sorcs play with pets and as of today pets only scale off magicka. The most popular pet sorc set is explicitly mentioned in the patch notes as "won't receive buffs" either.
    Even if pets will receive bonuses from more sources, magicka shall still be one of them. And magicka is reduced on Dunmer. Not even mentioning the simple, math proven fact that the race with more magicka bonus ALSO comes with the most scarce magsorc characteristic: sustain bonus.

    The evidence didn't collapse. It's just a parse like every other parse will be.

    You know why EVERY parse will be different? Because the base stats for every race are different. Some have more Magicka, some more Crit. That's why you even out parses what he did. It really doesn't matter if one parse was 3s longer or 4s shorter. After doing enough parses it weighs out and it will be the case in this example, too.

    In a perfect parse Altmer should always be above Dunmer, yes. But there is no perfect parse alone due to crit chance. That's why in the end it really doesn't matter if one race is 1-2k above the other, it's always like that.

    Pretty sure all of the following parses will show similar results with Magicka races being almost on par. What will be your argument then? The racial changes are totally negligible for 99.99999% of the playerbase.

    My argument is exactly the same:

    1) A rebalance (that may be going to cost cash) where we already know it'll still sport Altmer above and others below.

    2) What made it FAIR is that Dunmer were not the first in most cases, but could pull slightly higher DPS in case of certain fire specs and gear.

    3) What made it CREDIBLE, was the known very high Altmer affinity with magick but also the best Dunmer affinity with fire.

    Now they are neutering the one Dunmer signature characteristic, while still keeping Altmer's AND still keeping Altmer's increased sustain to boot.
    Edited by Vahrokh on January 23, 2019 1:24PM
  • ZarkingFrued
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    Pretty sure we've all sustained nerf after nerf. Nothing special here, either race change to be BIS or dont.
  • RavenSworn
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    Thank god then i dont have to answer to a group of people that wants me to GITGUD and race change.


    And thank god i treat this game as it is; a game. Not some annual work report or something.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Seraphayel
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    Vahrokh wrote: »
    Seraphayel wrote: »
    Vahrokh wrote: »
    Narvuntien wrote: »
    We showed you actual evidence that you are not losing huge amounts of dps by not being the "Best" race and that every race is very close as far as damage goes. This is why we are saying you are complaining about nothing. Because either you care about the extra 500 dps or you don't and are attached to your character as is. Any guild that kicks you because you aren't the "best" race isn't a guild worth belonging to.
    Seraphayel wrote: »
    Just leaving this here...

    https://forums.elderscrollsonline.com/en/discussion/comment/5757162#Comment_5757162

    All four "Magicka" races are parsing very close together, the difference from best to worst is ~ 2-3%.

    The "evidence" quickly collapsed once someone noticed how the Altmer parse took 4s longer and had 3.4% less crits total (and more).
    And this is normal, because parses are not a scientifically repeatable activity. With those numbers all it takes is a tiny lagspike, or a twitching finger, anything, and you easily get 2-3k above or below the math result.

    A more scientific approach comes from that other guy, who wonders how it's possible that - everything else being equal, 1250 magicka bonus is yielding the same results as 2000 magicka.
    It isn't, in fact.

    Non only that. Liko is doing fire spec, petless tests. A large number of sorcs play with pets and as of today pets only scale off magicka. The most popular pet sorc set is explicitly mentioned in the patch notes as "won't receive buffs" either.
    Even if pets will receive bonuses from more sources, magicka shall still be one of them. And magicka is reduced on Dunmer. Not even mentioning the simple, math proven fact that the race with more magicka bonus ALSO comes with the most scarce magsorc characteristic: sustain bonus.

    The evidence didn't collapse. It's just a parse like every other parse will be.

    You know why EVERY parse will be different? Because the base stats for every race are different. Some have more Magicka, some more Crit. That's why you even out parses what he did. It really doesn't matter if one parse was 3s longer or 4s shorter. After doing enough parses it weighs out and it will be the case in this example, too.

    In a perfect parse Altmer should always be above Dunmer, yes. But there is no perfect parse alone due to crit chance. That's why in the end it really doesn't matter if one race is 1-2k above the other, it's always like that.

    Pretty sure all of the following parses will show similar results with Magicka races being almost on par. What will be your argument then? The racial changes are totally negligible for 99.99999% of the playerbase.

    My argument is exactly the same:

    1) A rebalance (that may be going to cost cash) where we already know it'll still sport Altmer above and others below.

    2) What made it FAIR is that Dunmer were not the first in most cases, but could pull slightly higher DPS in case of certain fire specs and gear.

    3) What made it CREDIBLE, was the known very high Altmer affinity with magick but also the best Dunmer affinity with fire.

    Now they are neutering the one Dunmer signature characteristic, while still keeping Altmer's AND still keeping Altmer's increased sustain to boot.

    Yeah and still Altmer isn't the overall best Magicka race and even if it would be the overall best Magicka race the difference to the other Magicka races is so small that it's negligible in the end. That's exactly the point. So much fuzz about nothing.

    And Dunmer got the flame damage turned into spell damage which might be a tiny bit worse for DKs but overall is better.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • DocFrost72
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    Vahrokh wrote: »
    Turelus wrote: »
    Turelus wrote: »
    Then keep playing it.

    Unless you're going for some leaderboard score run the changes are not going to make your character unable to complete content. ESO is much more about player skill than min/max builds, if you've been playing for five years then you should have the experience to be able to do enough DPS for most groups without any worry what race/class/build changes happen.

    Stop telling players to just accept nerfs. "I'm not going for score" is no reason to just be fine with just waking up one day and finding out you're X percentage weaker.
    If you're not going for scores though why does it matter? You can still complete content, DPS is down yes but we're not talking tens of thousands.
    If you care about the damage your character does keep chasing the meta and switch, if you care about playing a race because you like a race then keep playing that race.

    People are being insanely hyperbolic with some of their posting as if ZOS has made them lose 30K DPS with these changes. There are plenty of other nerfs which have happened which had bigger impacts on DPS than these racial changes did and people are still kicking butt with their characters.


    Maybe you like to be treated like an hamster ever rolling on a wheel, I am not.

    You are in the wrong genre of games then. If you want to be a score pusher, you're going to have to change every 3-6 months. That's how this game works.

    If that is not how you want to play this game, I don't blame you. I came from the same place. I play casual now, but not one of my half serious specs pulls less than 35k raid buff (that includes sword and shield dps, ice dps etc). The only thing, singular, in a game of thousands upon thousands of hours of content that I cannot do is be on a board that wipes each update that no one ever looks at for nothing but bragging rights and decon fodder in gold.

    Nawthanx. I'll play my 20k self buffed hybrid instead cause it makes people screech.
    Edited by DocFrost72 on January 23, 2019 2:02PM
  • Yuffie91
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    Isnt there a topic somewhere above here about Dunmer doing more dps than Altmer? Think we can end this discussion now!
  • Moonsorrow
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    Seraphayel wrote: »
    It's still a difference. It is still imbalanced. It doesn't even show the dps of the other races. There isn't enough data there to go on yet either. YOu'd need to parse many, many times on each class. Then compare them to reach any conclusion at all.

    I must have missed these parses by the "sky is falling" or "races are sh*t now" crowd. I mean they claim race xyz is weaker or useless now but haven't provided any tests yet to actually prove their point. Whereas we have several parses now that races are factually not very much apart from each other.
    Seraphayel wrote: »
    It's still a difference. It is still imbalanced. It doesn't even show the dps of the other races. There isn't enough data there to go on yet either. YOu'd need to parse many, many times on each class. Then compare them to reach any conclusion at all.

    I must have missed these parses by the "sky is falling" or "races are sh*t now" crowd. I mean they claim race xyz is weaker or useless now but haven't provided any tests yet to actually prove their point. Whereas we have several parses now that races are factually not very much apart from each other.

    But the problem for me and many is.. it is not all about pve dps parses. Or do i have to remind again that not everyone is a dps? We have tanks that are getting their % health nerfed, we now have 1h enchants being nerfed so less options actually. "Fun builds" nerfed that used % modifier for certain benefits just because could. Less options. And pve dps parse do not change that fact sadly.

    But i guess we are all pve dps. No pvp builds, no fun builds. "just adapt" is the mantra. Of course people will adapt, so will pve dps in dungeon queue for hours when there are even less tanks in there because less and less options and the feeling of just more and more nerfs incoming so why bother to "adapt"?

    People just think these changes so selfishly and not see the bigger picture and where all these little by little are taking the game. One can "adapt" only so much before reaches the point of "why bother?" idea instead when there is only 1 little box left where you should be and how to play the game.
  • Arrodisia
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    Seraphayel wrote: »
    Vahrokh wrote: »
    Narvuntien wrote: »
    We showed you actual evidence that you are not losing huge amounts of dps by not being the "Best" race and that every race is very close as far as damage goes. This is why we are saying you are complaining about nothing. Because either you care about the extra 500 dps or you don't and are attached to your character as is. Any guild that kicks you because you aren't the "best" race isn't a guild worth belonging to.
    Seraphayel wrote: »
    Just leaving this here...

    https://forums.elderscrollsonline.com/en/discussion/comment/5757162#Comment_5757162

    All four "Magicka" races are parsing very close together, the difference from best to worst is ~ 2-3%.

    The "evidence" quickly collapsed once someone noticed how the Altmer parse took 4s longer and had 3.4% less crits total (and more).
    And this is normal, because parses are not a scientifically repeatable activity. With those numbers all it takes is a tiny lagspike, or a twitching finger, anything, and you easily get 2-3k above or below the math result.

    A more scientific approach comes from that other guy, who wonders how it's possible that - everything else being equal, 1250 magicka bonus is yielding the same results as 2000 magicka.
    It isn't, in fact.

    Non only that. Liko is doing fire spec, petless tests. A large number of sorcs play with pets and as of today pets only scale off magicka. The most popular pet sorc set is explicitly mentioned in the patch notes as "won't receive buffs" either.
    Even if pets will receive bonuses from more sources, magicka shall still be one of them. And magicka is reduced on Dunmer. Not even mentioning the simple, math proven fact that the race with more magicka bonus ALSO comes with the most scarce magsorc characteristic: sustain bonus.

    The evidence didn't collapse. It's just a parse like every other parse will be.

    You know why EVERY parse will be different? Because the base stats for every race are different. Some have more Magicka, some more Crit. That's why you even out parses what he did. It really doesn't matter if one parse was 3s longer or 4s shorter. After doing enough parses it weighs out and it will be the case in this example, too.

    In a perfect parse Altmer should always be above Dunmer, yes. But there is no perfect parse alone due to crit chance. That's why in the end it really doesn't matter if one race is 1-2k above the other, it's always like that.

    Pretty sure all of the following parses will show similar results with Magicka races being almost on par. What will be your argument then? The racial changes are totally negligible for 99.99999% of the playerbase.


    It actually did collapse. The parses weren't done on equal footing, which skewed the results. It was pointed out by some people in that thread. Not to mention. these weren't enough parses to begin with, to reach a correct conclusion. None of that changes any of the other issues on this topic no matter how the parses turn out later down the line.

    There are also many tanks and healers too, and this also effects people who aren't going for meta, which was explained way back and in multiple threads. It isn't just meta people who are sore about the changes and that ZOS isn't resetting their races and names yet. In order to defend one side or the other, one should know all of the issues involved. Many here don't, which is why they still can't understand why people are complaining and rightfully so. Being it's a forum and they don't like how ZOS is handling the changes they are in the right place.
    Then we come to the point in which some are just trying to force their decision on other players, by insulting them, putting up skewed parses, twisting their words around with partial quotes, assumption........ then arguing with themselves about those assumptions. Btw, the skewed parses weren't helpful to any players on either side of the story, since it was neither correct nor complete data. That's not what the forums are here for.
    Edited by Arrodisia on January 23, 2019 3:14PM
  • Arrodisia
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    wp
    Edited by Arrodisia on January 23, 2019 3:11PM
  • Vahrokh
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    Moonsorrow wrote: »
    Seraphayel wrote: »
    It's still a difference. It is still imbalanced. It doesn't even show the dps of the other races. There isn't enough data there to go on yet either. YOu'd need to parse many, many times on each class. Then compare them to reach any conclusion at all.

    I must have missed these parses by the "sky is falling" or "races are sh*t now" crowd. I mean they claim race xyz is weaker or useless now but haven't provided any tests yet to actually prove their point. Whereas we have several parses now that races are factually not very much apart from each other.
    Seraphayel wrote: »
    It's still a difference. It is still imbalanced. It doesn't even show the dps of the other races. There isn't enough data there to go on yet either. YOu'd need to parse many, many times on each class. Then compare them to reach any conclusion at all.

    I must have missed these parses by the "sky is falling" or "races are sh*t now" crowd. I mean they claim race xyz is weaker or useless now but haven't provided any tests yet to actually prove their point. Whereas we have several parses now that races are factually not very much apart from each other.

    But the problem for me and many is.. it is not all about pve dps parses. Or do i have to remind again that not everyone is a dps? We have tanks that are getting their % health nerfed, we now have 1h enchants being nerfed so less options actually. "Fun builds" nerfed that used % modifier for certain benefits just because could. Less options. And pve dps parse do not change that fact sadly.

    But i guess we are all pve dps. No pvp builds, no fun builds. "just adapt" is the mantra. Of course people will adapt, so will pve dps in dungeon queue for hours when there are even less tanks in there because less and less options and the feeling of just more and more nerfs incoming so why bother to "adapt"?

    People just think these changes so selfishly and not see the bigger picture and where all these little by little are taking the game. One can "adapt" only so much before reaches the point of "why bother?" idea instead when there is only 1 little box left where you should be and how to play the game.

    Totally agree.

    Also, "just adapt" is the wording of servants. Servants who are graciously blessed some breadcrumbs by their owner and be happy with that!

    No, thanks. We are not servants. To ZOS this is a JOB, a well paid one at that.
    If I do something wrong, buggy (I develop software, guess what), I am held responsible for the consequences AND have to fix and tweak it until my customers are happy.

    So, if I see ZOS going the "let's make everything and everyone just a big, tasteless equalized blob" it's just fitting that I call them out on that.

    As of today, it already happens that if I mistakenly login my magblade I don't even notice a difference with my sorcs until I see "odd stuff" going on with the color of the spells and procs that don't proc and so on. That's how much copy-paste they have reduced their own game to.

    Next patch shall they also change Dunmer skin color to white and face to Altmer? Just to be "all on the same page" and save additional graphics employees time when designing assets?

    This - as I say since the OP, is beyond "DPS". It's about the very essence of the characters we play, who are meant to have a backstory, to have a TASTE, an uniqueness. The uniqueness they already lost so much with the never ending classes streamlining.

    I understand Bethesda are in deep waters and ZOS has to respond to shareholders too.

    But know what? If their product fail to be what's advertised, I can't blame the shareholders, I blame the directors who take shortcuts and slowly - but surely - keep adding microtransactions, removing mechanics, making everything boring and flat, and not fixing years standing bugs.
    Edited by Vahrokh on January 23, 2019 6:33PM
  • Hallothiel
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    Might have felt a bit more amenable to hearing your arguments if you hadn’t tied it in to the Pastor Niemoller quote in an absurd and rather ridiculous way. As whinging about changes in a *** video game is just the same.

    Grow up.
  • IzzyStardust
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    RavenSworn wrote: »
    Thank god then i dont have to answer to a group of people that wants me to GITGUD and race change.


    And thank god i treat this game as it is; a game. Not some annual work report or something.
    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!

    That's the difference right there. Of course it does not matter to you. In a guild where the top 8/9 dps will get the spots on the roster for the latest trials/HMs - you bet it matters.
    Edited by IzzyStardust on January 23, 2019 8:14PM
  • hakan
    hakan
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    Turelus wrote: »
    Turelus wrote: »
    Vahrokh wrote: »
    Turelus wrote: »
    Then keep playing it.

    Unless you're going for some leaderboard score run the changes are not going to make your character unable to complete content. ESO is much more about player skill than min/max builds, if you've been playing for five years then you should have the experience to be able to do enough DPS for most groups without any worry what race/class/build changes happen.

    I am going for leaderboard scores and I don't like to be "tolerated" in a hm trial.

    The "player skill factor" should never be factored in when doing class balance. So what, I am as good as my team mates but I am forced to perform worse anyway.
    If you're going for leaderboards in a serious manner you shouldn't ever care about racial choice past the combat benefits, so you should change and adapt to continue working towards the best options possible.

    There will always be something which doesn't perform as good as the others, that's not something games can fix without giving literally the character to everyone.
    You're the only one forcing yourself to perform worse if you're taking the suboptimal choice because you're annoyed your old choice got changed.

    So are you telling him, that suddenly because ZOS wanted to change racial passives, that he should just go adapt and buy a race change token? For who knows how many toons? This is an issue that ZOS decided to create one day, and on that same day the race change tokens were marked down on sale at the crown store. There was an advertisement in game in my UI as I logged on, after I watched the dev stream.
    If he wants to chase the meta then yes he needs to change his race.
    ZOS and how they're handling race change token is enough debate all together.

    I don't think its a another debate all together.

    ZOS implemented much needed racial passive updates. We all know some races suffered from lackluster passives.
    ZOS then monetized that much needed racial passive update.

    They didn't have to.
    They could have offered free race changes, understanding that they are upending the way things have been for a long time, in some cases stripping out passive bonuses that have been there more or less from the beginning.
    They could have offered Name changes, knowing that lore is important and people often named their characters in accordance with race.
    They've offered the wholly inadequate one free Race change token, which I note, doesn't include a name change.

    In short, ZOS deliberately changed the game in a way designed to encourage players to play certain races for certain roles in such a way where they will profit off of any player who wants to take advantage of those new changes by changing their race. Which, because of the magnitude of the changes, is a lot more players than previously, where you might see a few meta-chasers change race or reroll new characters. Its monetization of a major gameplay change.

    Sure, you can say, 'If you want to follow the meta, sometimes you have to play with money or time/effort," and that's not untrue. But I don't think its right to ignore that ZOS created this situation precisely so that people would pay with money or time/effort to follow the new meta. That fact isn't surprising, but I do find it disappointing.

    if thats the case then why altmer, redguard didnt get huge nerfs? because they are the most common races which if they get nerfed, a lot of people would have to change.

    also imperials are still meh. they should have get the best buff so people would feel the need of buying that race.

    trying to get cash from a bunch of mDK dunmers seems dumb.
  • FierceSam
    FierceSam
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    And now they are coming for you...
  • Beardimus
    Beardimus
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    Vahrokh wrote: »
    In every MMO I play (since before 2000) I play a magicka based DPS, usually a mage. I love Dark Elves (Baldur's Gate times!).

    (This is entirely a PvE oriented post).

    When ESO beta started, I rolled a Dunmer Magicka Sorceress, of course.
    I had tons of great time and epic moments with her.


    I have invested INNUMERABLE hours on her. Purchased all sorts of crown store stuff to make her better.

    With her, I had all the hard mode and speed run achievements for Craglorn trials when we still had Veteran Ranks.

    With her, I made into hard mode vMOL.


    Over the years, however, ZOS has relentlessy made playing her less tasteful and meaningful.
    I am not (just) talking about performance. This is a (mmo)RPG, that is you are meant to have a grand "feel good" experience with your characters. They have to feel epic, they have a story, they have a lore. Dunmers literally live around volcanoes and this has forever changed their affinity to fire.

    First ZOS started a never ending chipping away of class signature abilities. It's not the case I list what everyone know: killed and made "normalized" our nuke. Normalized all sorts of unique curses, shields etc, in the name of a tasteless streamlining. Read: "it costs us time and money, so we can't bother dealing with class and builds diversity. We just level all them down to a simple, easily managed minimum common denominator".

    Funnily enough, I played a 2008 PvP MMO that featured 24 different races and specs, made by a smaller company, and yet they managed to make it balanced. Apparently a billion company cannot deal with an handful classes.


    Furthermore: I always loved playing a fire or lightning spec. Both have their uses. Being an "old generation" gamer, I have been accustomed at mages being the "masters of AoE". After enough AoE fire damage specs, I switched to lightning and loved it. Being this a RPG that features multiple specs, I love both fire and lightning and expect they are both viable.

    However, over the years, fire got stripped off AoE and became single target, lightning became sort of the forced "pets + AoE" spec.

    What happened then? Already PvE underperforming magicka sorceresses developed so that lightning spec is non competitive any more. Fire spec used to be decent (I don't say "competitive" because that's reserved to other classes) and, being a Dunmer, I could reap some benefits out of that.

    But now they are coming for my race too. Cruelly stripping away the last taste of flavour I could enjoy, stripping away the fire damage bonus. Giving some stamina bonus, to a race that has ALWAYS meant to be "just behind Altmers as magicka affinity".

    Coming next patch, I am left with a visibly underperforming ligthtning spec OR a nerfed fire spec. There's no way out. It's just nerf stacking on nerf, stacking on class homogenization.

    Only alternative, would be to change race and class, that is the two very reasons why I play ESO for.

    I don't care if I get a free race change token. I want to play my character AS IS, as it's always done for 5 years!

    Is it asking too much?

    Dunmer MagSorc main here @Vahrokh so I feel your pain, probably more so as I was an Overload build from launch, first they killed it in PvE (Ulti to 500) then finally everywhere and I was MagDW which patch after patch got nerfed till its really not viable now.

    Beaten and battered so many times but on we trudge
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • JumpmanLane
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    I wish they’d come for the bugs lol!
  • Vahrokh
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    Hallothiel wrote: »
    Might have felt a bit more amenable to hearing your arguments if you hadn’t tied it in to the Pastor Niemoller quote in an absurd and rather ridiculous way. As whinging about changes in a *** video game is just the same.

    Grow up.

    What's Pastor Niemoller?
  • Nerouyn
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    What makes you think you can't play your character as is?

    The developers.

    I'm pro these changes but let's be honest - right from the beginning ZO sold and even monetized (eg.imperials, and either having had to pre-order or pay extra to play any race in any faction) racial superiority as a core game feature. Even the loading screens constantly remind of us of this with messages like "altmer make the best spellcasters".

    Initially ZO did their signature move of trying to have it both ways - with racial passives being "stealth" nerfed by soft caps. But the playerbase wasn't anywhere as stupid as the developers and they didn't buy that ***. So the soft caps went.

    Five years later ZO come to their senses a little bit. Nice. But obviously people who bought into ZO's runaway racial superiority are going to have difficulty adjusting to the new reality.
  • Mr_Walker
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    It's still a difference. It is still imbalanced.

    So what? The only solution to this is to have only one race, or no racial passives, at that point it's no longer ES game.

  • Sylvermynx
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    Vahrokh wrote: »
    Hallothiel wrote: »
    Might have felt a bit more amenable to hearing your arguments if you hadn’t tied it in to the Pastor Niemoller quote in an absurd and rather ridiculous way. As whinging about changes in a *** video game is just the same.

    Grow up.

    What's Pastor Niemoller?

    google and wikipedia are your friends.... People my age remember his opposition to a drastic regime in EU in the 40s. His poem is apparently where you got your thread title. I'm not posting it because it's political (in the EXTREME) and I value my ability to post here - but perhaps you should, like, use the tools available to you AND LOOK HIM UP.
  • Finviuswe
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    Sylvermynx wrote: »
    Vahrokh wrote: »
    Hallothiel wrote: »
    Might have felt a bit more amenable to hearing your arguments if you hadn’t tied it in to the Pastor Niemoller quote in an absurd and rather ridiculous way. As whinging about changes in a *** video game is just the same.

    Grow up.

    What's Pastor Niemoller?

    google and wikipedia are your friends.... People my age remember his opposition to a drastic regime in EU in the 40s. His poem is apparently where you got your thread title. I'm not posting it because it's political (in the EXTREME) and I value my ability to post here - but perhaps you should, like, use the tools available to you AND LOOK HIM UP.

    Bruh.

    No, she's got a point. Good point. Nice point.
  • Narvuntien
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    Vahrokh wrote: »

    The "evidence" quickly collapsed once someone noticed how the Altmer parse took 4s longer and had 3.4% less crits total (and more).
    And this is normal, because parses are not a scientifically repeatable activity. With those numbers all it takes is a tiny lagspike, or a twitching finger, anything, and you easily get 2-3k above or below the math result.

    A more scientific approach comes from that other guy, who wonders how it's possible that - everything else being equal, 1250 magicka bonus is yielding the same results as 2000 magicka.
    It isn't, in fact.

    Non only that. Liko is doing fire spec, petless tests. A large number of sorcs play with pets and as of today pets only scale off magicka. The most popular pet sorc set is explicitly mentioned in the patch notes as "won't receive buffs" either.
    Even if pets will receive bonuses from more sources, magicka shall still be one of them. And magicka is reduced on Dunmer. Not even mentioning the simple, math proven fact that the race with more magicka bonus ALSO comes with the most scarce magsorc characteristic: sustain bonus.

    The thing you are forgetting here is that Dumner get a hp bonus, For trials DPS need to have about 17K hp or they'll die to some mechanics before they can get healed. Which means dumner can put more into their primary stat and still use witchmother's brew (required for MagDK). As such the gap is much closer than 2K mag.

    Also on the PTS Pet no longer scale with Magicka they scale the same as everything else with crit and spell damage now counting.

    If the RNG means that dumner can do more dps than an Altmer that means the differences in dps are within the margin of error and therefore functionally the same.
  • Tonturri
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    I've no issue giving ZOS grief over dumbing down/homogenizing things like classes, weapons, whatever. However, SOME things have to be similar/same/'general' or generic. If anything is pushed and shoved towards unique, you get GW2's utterly inflexible class design and...odd pvp balance.

    And shame ZOS to the ends of the earth for the massive, steaming garbage heap that is class design right now (though they seem to be doing...not-quite-as-bad. As usual. Maybe. Anyway).

    But I don't think stats attached to an otherwise purely cosmetic part of the game is one of those things. For a long time I've hated that racial passive design rewarded/encouraged the stack-everything-into-one meta. Not saying that still isn't the meta, but my Bosmer magicka warden, with her glorious 21% stamina regen and extra stam pool, got pennies from the passive compared to a bosmer stamina warden. Now the stam warden still benefits mostly the same(ish, depending on if the person you're asking cares about the stealth thing or not) as they did before, but now my magicka warden isn't goofed over by percentage boosts.

    It looks like past slights by ZOS against class integrity (of which there has been many, and do keep calling them out for that) has blinded you to some extent to the massive potential good this change can do in the long run. Obviously, there are relatively minor kinks to work out

    Wish they'd just RIP the band-aid off and turn racial passives into a 'background growth' type thing, where you can select from a wide variety of totally garbage bonuses that ultimately mean nothing, but add to customization and the 'feel' of the character (so people can build that fire dmg build they want, but someone somewhere did napkin math to ensure the passives don't get skewed). Eh. I won't hold my breath.

    The meta crowd roaring when anything changes is a whole separate issue though. The only thing that won't change is that things are gonna change xD
  • RavenSworn
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    RavenSworn wrote: »
    Thank god then i dont have to answer to a group of people that wants me to GITGUD and race change.


    And thank god i treat this game as it is; a game. Not some annual work report or something.
    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!

    That's the difference right there. Of course it does not matter to you. In a guild where the top 8/9 dps will get the spots on the roster for the latest trials/HMs - you bet it matters.

    Of course there's the difference. I choose not to be in a guild that demands me to race change = effectively telling me how to spend my money.

    Why should I listen to people who put me down just because of 1-2% of dps? Instead of trying to join them, start your own. Start your trial group with a guild that suits you. Don't just ask for change, be the change. Prove to people that just because you chose a lesser 'race', it doesn't mean that you aren't skilled.

    Again, we had elite top tier Khajit tanks and healers BEFORE all these changes were implemented, when there were clearly far better racial choices. I've seen dk tanks that fail at even normal dungeons and I've seen my own guild mate achieve vma flawless on a bosmer Stam blade.

    The meta has been created by the players. It's not ZoS. I'm not whiteknighting them fellas but damn, when people come out and sprout nonsensical numbers before even testing the actual changes.. Isn't that just blind bashing misinformation at its best?
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Arunei
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    Illuvatarr wrote: »
    Dunmer are getting a buff. Not sure what you are upset about.

    Not if you were a fire-wielding MagDK DPS, they didn't.

    Weird, my MagDK Ashboi definitely did more damage in the PTS than he currently does on live. In the PTS I was regularly hitting over 40 and sometimes upward of 50k DPS running around the Forgotten Crypts in Deshaan. Granted that might not be a hardcore super meta test or whatever, but I'm hardly a vet trials player. I'll do (or try to do) vet DLC dungeons with some of my friends, but I won't PUG them and I don't bother with even regular trials (even though I wanna farm some Olorime gear for my healer, but that's more a matter of needing to find the people to do it).

    This isn't directed at anyone in general, nor is it meant in a patronizing way or anything, but I honestly wonder how many people that claim to be worried about the integrity of their Mag Dunmer have bothered installing the PTS and testing their builds. And in the case where someone does find a drastic drop in their DPS, well...idk man, I won't deny that would suck. But I was certain when I fired up the PTS to test a few of my characters that my Dunmer would be doing less damage and that he'd basically be relegated to just being a pretty face on my roster. Turns out all the "halp Dunmer got nerfed" threads had me worried for nothing. Granted my experience may not be everyone's, but I honestly think the changes are going to have less of a devastating impact than a lot of people feared (and still fear).

    But hey, an important thing everyone needs to keep in mind is these changes aren't live yet, so if you find that something seems off or you feel you have legit concerns about changes, I'd suggest making threads stating your case over in the PTS forums. And I mean genuine articulate and civil threads, with screenshots or numbers or solid logic and reasoning to back your points, not threads that are basically complaining about how you don't like something so it shouldn't be that way. Again that's not being directed at anyone in this thread or anything, I'm talking about in general.

    even though we've seen in the past just how much ZOS listens to PTS feedback...

    EDIT: In terms of lore and racials and all that...isn't Dunmer being good at both weapons and magick (as the change to Ruination implies by bumping Weapon and Spell Damage) also lore-friendly? They're essentially just trading out one lore thinger for another, so I'm not quite sure what the problem is tbh. And if you weren't really relying on those racials to begin with theeeeen...idk, it just seems having passives purely for lore instead of actually contributing to builds seems a little strange to me. Some of it I do find weird, like the whole "lel Bozmurr can detect Stealthed targets bettur even tho that only works in pee-vee-pee hurr hurr", but overall I don't feel like any of the races are being 'stripped of identity' in terms of lore stuff thanks to their passives. And really, does every single game mechanic have to equal lore? Shouldn't the lore come more from actual story and quest stuff and the books you can find all over the place?
    Edited by Arunei on January 24, 2019 4:51AM
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
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