clocksstoppe wrote: »lassitershawn wrote: »usmcjdking wrote: »Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia ?
It's not a matter of negative effects, it's a matter of what type of negative effects. Something like a magsorc is going to suffer hard because it's only real purgeable is it's primary burst skill. Something like Mag DK could care less because you constantly have 50 effects on you anyways.
Well then like I said where is the blessed of meridia nerf train ? It basically makes enemy non existamt 50% of a time which is far stronger then cleansing 2 negative effects.
The 2-4pc are significantly worse for most builds, slightly harder proc condition. Tbh I'd rather have 5 seconds to get my full burst off than have to try and burst someone without curse.
I think You would quicky change Your mind after few dueling sessions against people in blessed.
Why are you dueling people with specific setups that make them not die? It's not like you can just slap eater or meridia onto any build without consiquences. Your burst power takes a massive hit.
Nerftheforums wrote: »Cooldown to 4/5s and removing the magicka return should kinda be enough tbh. But we know zos, it will come live with a 300 mag regen value, and procing every 2s removing 4 negative effects.
What really stands out is the ease to proc it. People are running Viper these days again because of that - it’s an easy to proc free damage that comes with no downsides even if it’s not a DoT.
It’s the same here. The set is easy to proc in a short cooldown. Given how expensive purging is I’d also say the set is quite strong.
The ease to proc it is there to match the ease at which debuffs are applied to you.
Think about it this way: how many debuffs do you apply per second? If it is more than one, this sets ability to cleanse will be overwhelmed. And you always apply at least 1 debuff per second if you have siphoner. And thats just 1v1.
The set is strong compared to purging yes, but that's only because purge is so bad. I mean, i havent seen it used outside of a dedicated purge spammer in a ballgroup like, ever.
clocksstoppe wrote: »this set is so broken that every stam will run it instead of other sources of snare removal, imagine how good this set is on stam warden with all their hots/heals + vigor + rally (no need for momentum anymore).
nerf to 5 seconds maybe.
Yes please give up your stam set for this so you cant kill me anymore. Seriously all you meta stam wardens and nbs should start using your brains.
Raiden_Gekkou wrote: »And of course as soon as the patch notes hit, everyone took down their gold Curse Eater jewelry and put it back up at 100K+ before I could get ahead of the curve, and they waited until after the event to post the patch notes so people couldn't stock up on the rings with all the free AP.
Waffennacht wrote: »This is absolutely powerful.
Passive purge?
Costs you 0 GCDs to remove what costs your opponent 2 GCDs to perform
clocksstoppe wrote: »usmcjdking wrote: »It's an entire 5pc, with a fairly weak 4pc. It's almost completely useless versus a build that don't rely on DOTS.
Show me a build where it´s almost completely useless against. The only class where i might want to use another set against might be a stamina warden.
But even against those it has great value as it will remove CC, defile, maim, snares and armorpierce.
I don´t think people can wrap their head around how strong this is at the moment - they have to ask themselves a question: Is someone that can´t die and is spamming alliance war purge for you personally every 2s useful/op? Because that´s essentially what it comes down to.
That's not an argument. Show me a build against which hunding's rage is useless. Does that make hunding's rage broken op?
Ofc the argument is literally this: it´s the equivalent of someone using alliance war purge on you every 2s when you have a hot active.
To achieve the same effect i´d not only have to use 50% of my gcds on that but also spend ~4500 magica every 2s.
It´s not even remotely in the same ballpark of your strawman argument around hundings rage.
*] A larger group of players (say 10) all convince each other to run a heal and this set (note that it would have to be active on both bars and could not be backbarred in this instance). This means they would all be co-purging each other, which could be oppressive as it would be difficult to build up DoTs/debuffs on them. This means that they would be dropping another set, likely a damage set that would result in them losing a significant amount of outgoing damage. Also, these groups often have dedicated purgers anyways, and this would only be stacking on top of this.
Waffennacht wrote: »This is absolutely powerful.
Passive purge?
Costs you 0 GCDs to remove what costs your opponent 2 GCDs to perform
Maybe if you are spamming light attacks.
Potential for 1 GCD: Stampede+LA = snare, merciless charge DOT, poison DOT, another poison DOT, poisoned status effect, axebleed, siphoner, viper... 8 statuses, and im sure i missed some.
GrumpyDuckling wrote: »*] A larger group of players (say 10) all convince each other to run a heal and this set (note that it would have to be active on both bars and could not be backbarred in this instance). This means they would all be co-purging each other, which could be oppressive as it would be difficult to build up DoTs/debuffs on them. This means that they would be dropping another set, likely a damage set that would result in them losing a significant amount of outgoing damage. Also, these groups often have dedicated purgers anyways, and this would only be stacking on top of this.
I don't know if saying 10+ players all running the same set is a situation worth bringing up to determine if a set is balanced or not. Couldn't we say the same thing about a set like Vicious Death? If all 10 members run that set, then every kill by the member of the group is going to create a high damage AOE proc explosion. Would VD then be considered too strong?
Trancestor wrote: »
Not saying the set isn't OP but it cleansing a CC is probably a bug.
Why is everyone overreacting so much with curse-eater? Templar can cleanse 2.5x as many negative effects every second. Love how everyone is calling for massive nerfs before even testing.
lassitershawn wrote: »It purges 2 things every 2 seconds, anyone who's been hit by piercing mark or the like knows that has a lot of individual things that each need to be purged, sets like wyrd tree and stendarr already exist and purge 5 debuffs a proc (with wyrd having a 15s cooldown and stendarr having a 30s cooldown per target) and those didn't end the world. Only way this could be overpowered is if someone is using this solo, but even then the number of purgable effects they would be facing would still likely outpace it by a lot.
My stamplar can confirm. Im running the 5-effect cleanse because 2 effects cleansed often felt like nothing. Even with the 5-effect version i often need to cleanse multiple times to get rid of the whole row of debuffs usually spanning my screen from left to right.
It will be a good counter however to those who just rely on 1-2 powerful effects on their target to do their killing for them.
Please, the set basically makes you immune to magsorcs and crazy strong against anyone using DoTs. It takes no skill to use because it works on HoTs. Not only that but it will essentially proc on CD and has magicka recovery baked in as well so the 5pc serves a double purpose. The 2, 3, 4pc bonuses are strong as well.
lassitershawn wrote: »It purges 2 things every 2 seconds, anyone who's been hit by piercing mark or the like knows that has a lot of individual things that each need to be purged, sets like wyrd tree and stendarr already exist and purge 5 debuffs a proc (with wyrd having a 15s cooldown and stendarr having a 30s cooldown per target) and those didn't end the world. Only way this could be overpowered is if someone is using this solo, but even then the number of purgable effects they would be facing would still likely outpace it by a lot.
My stamplar can confirm. Im running the 5-effect cleanse because 2 effects cleansed often felt like nothing. Even with the 5-effect version i often need to cleanse multiple times to get rid of the whole row of debuffs usually spanning my screen from left to right.
It will be a good counter however to those who just rely on 1-2 powerful effects on their target to do their killing for them.
Please, the set basically makes you immune to magsorcs and crazy strong against anyone using DoTs. It takes no skill to use because it works on HoTs. Not only that but it will essentially proc on CD and has magicka recovery baked in as well so the 5pc serves a double purpose. The 2, 3, 4pc bonuses are strong as well.
Not to sound like a smartass but sometimes magplar cleansing 5 negative effects at once does not even clear a root or disabling effect. That's because you have a buttload of negative effects on you during combat and you're removing other crap first.