Example sDK:
0
LA + Low Slash + Bash
5 - 6 Dots (Maim, slow, Siphoner, 2x Poison, maybe poisoned)
1
LA + Venomous Claw
1 - 3 Dots (Claw, Siphoner, maybe poisoned)
2
LA + Noxious Breath
2 - 4 Dots (Noxious, Siphoner, Fracture, maybe poisoned)
So 3 seconds - 8 dots, some of them reapplied immediately when falling of.
Set balanced.
Not so much in a 1v1 against a sorc or magblades
lassitershawn wrote: »2 – Adds 1096 Maximum Magicka
3 – Adds 129 Magicka Recovery
4 – Adds 129 Magicka Recovery
5 – When you heal yourself or an ally, remove two negative effects from them. If a negative effect was removed this way, your target restores 150 Magicka. This effect can occur every 2 seconds.
This + rapid regen will rob templars of class identity, ruin any burst that depends on purgeable burst or effects in general (sorc curse for example + DoTs) and on top of that has some sustain roped in. Crazy busted.
Purges are balanced in this game because:
1. The alliance war skill is expensive and requires people to build for it.
2. It makes Templars awesome and unique.
This set unbalances and cheapens both. Debuffs are supposed to be difficult to remove. You're not supposed to counter DK, Sorc, and nightblade every other second. Permanently.
Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia ?
Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia which is way stronger ?
lassitershawn wrote: »Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia which is way stronger ?
It isn't exclusively duels. Very strong in small scale and imo even in large scale. 1 debuff per second plus sustain just can't be overlooked. Sure one person in a huge crowd it wont be noticeable but few sets are. Easy solution making it keep utility in big groups but not be OP is give it a per player cooldown but make the cooldown much longer.
usmcjdking wrote: »Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia ?
It's not a matter of negative effects, it's a matter of what type of negative effects. Something like a magsorc is going to suffer hard because it's only real purgeable is it's primary burst skill. Something like Mag DK could care less because you constantly have 50 effects on you anyways.
usmcjdking wrote: »Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia ?
It's not a matter of negative effects, it's a matter of what type of negative effects. Something like a magsorc is going to suffer hard because it's only real purgeable is it's primary burst skill. Something like Mag DK could care less because you constantly have 50 effects on you anyways.
Well then like I said where is the blessed of meridia nerf train ? It basically makes enemy non existamt 50% of a time which is far stronger then cleansing 2 negative effects.
lassitershawn wrote: »Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia which is way stronger ?
It isn't exclusively duels. Very strong in small scale and imo even in large scale. 1 debuff per second plus sustain just can't be overlooked. Sure one person in a huge crowd it wont be noticeable but few sets are. Easy solution making it keep utility in big groups but not be OP is give it a per player cooldown but make the cooldown much longer.
Man we're leaving in times where many builds can apply 4 debuffs per second with like 6-10 debuffs active at the same time. The only thing I would change in that set is giving a purge to allies. It should be set purely the user only to avoid zergling healbots wearing it.
This is soooo ridiculous LOL wow
Am I overreacting or is this one of the most broken PVP sets EVER?
This is soooo ridiculous LOL wow
Am I overreacting or is this one of the most broken PVP sets EVER?
You know what set was "the most broken PVP set EVER", according to these forums?
Knightslayer.
How many times have you been hit by knightslayer proc in the last 6 months?
Exactly.
How many times have you been hit by soldier of anguish proc? Personally i don't even know what it looks like.
And im sure you can think of a few more sets that followed the same pattern: exaggerated "the sky is falling" whining on the forum, followed by a live set that no-one uses. I hope ZOS has learned by now.
usmcjdking wrote: »It's an entire 5pc, with a fairly weak 4pc. It's almost completely useless versus a build that don't rely on DOTS.
I don´t think people can wrap their head around how strong this is at the moment - they have to ask themselves a question: Is someone that can´t die and is spamming alliance war purge for you personally every 2s useful/op? Because that´s essentially what it comes down to.
usmcjdking wrote: »It's an entire 5pc, with a fairly weak 4pc. It's almost completely useless versus a build that don't rely on DOTS.
Show me a build where it´s almost completely useless against. The only class where i might want to use another set against might be a stamina warden.
But even against those it has great value as it will remove CC, defile, maim, snares and armorpierce.
I don´t think people can wrap their head around how strong this is at the moment - they have to ask themselves a question: Is someone that can´t die and is spamming alliance war purge for you personally every 2s useful/op? Because that´s essentially what it comes down to.
lassitershawn wrote: »usmcjdking wrote: »Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia ?
It's not a matter of negative effects, it's a matter of what type of negative effects. Something like a magsorc is going to suffer hard because it's only real purgeable is it's primary burst skill. Something like Mag DK could care less because you constantly have 50 effects on you anyways.
Well then like I said where is the blessed of meridia nerf train ? It basically makes enemy non existamt 50% of a time which is far stronger then cleansing 2 negative effects.
The 2-4pc are significantly worse for most builds, slightly harder proc condition. Tbh I'd rather have 5 seconds to get my full burst off than have to try and burst someone without curse.
lassitershawn wrote: »usmcjdking wrote: »Lets be honest this set can only be extremly strong in 1v1 against someone with not much of negative effects but if we're calling to nerf 1v1 set that provides too much defense in duel then why nobody was crying about blessed of meridia ?
It's not a matter of negative effects, it's a matter of what type of negative effects. Something like a magsorc is going to suffer hard because it's only real purgeable is it's primary burst skill. Something like Mag DK could care less because you constantly have 50 effects on you anyways.
Well then like I said where is the blessed of meridia nerf train ? It basically makes enemy non existamt 50% of a time which is far stronger then cleansing 2 negative effects.
The 2-4pc are significantly worse for most builds, slightly harder proc condition. Tbh I'd rather have 5 seconds to get my full burst off than have to try and burst someone without curse.
I think You would quicky change Your mind after few dueling sessions against people in blessed.
What really stands out is the ease to proc it. People are running Viper these days again because of that - it’s an easy to proc free damage that comes with no downsides even if it’s not a DoT.
It’s the same here. The set is easy to proc in a short cooldown. Given how expensive purging is I’d also say the set is quite strong.
What really stands out is the ease to proc it. People are running Viper these days again because of that - it’s an easy to proc free damage that comes with no downsides even if it’s not a DoT.
It’s the same here. The set is easy to proc in a short cooldown. Given how expensive purging is I’d also say the set is quite strong.
The ease to proc it is there to match the ease at which debuffs are applied to you.
Think about it this way: how many debuffs do you apply per second? If it is more than one, this sets ability to cleanse will be overwhelmed. And you always apply at least 1 debuff per second if you have siphoner. And thats just 1v1.
The set is strong compared to purging yes, but that's only because purge is so bad. I mean, i havent seen it used outside of a dedicated purge spammer in a ballgroup like, ever.