While this looks too strong I'm kinda happy that solo players get a strong set. Especially with the bleed builds right now.
First the set reads like it only goes off once every two seconds, meaning applying it to multiple people isn’t as strong as a single person.
Now is that overpowered... that depends... against single dot classes.. yea super powerful... even against multiple dot classes I’d say it’s pretty op as you’re removing damage and sustain of those dot classes. But I don’t know if it’s game breaking. To hard to tell right now.
Now if it effects multiple people every two seconds or has a different cooldown for every person then yes.. it needs a nerf.
This is soooo ridiculous LOL wow
Am I overreacting or is this one of the most broken PVP sets EVER?
This is soooo ridiculous LOL wow
Am I overreacting or is this one of the most broken PVP sets EVER?
You know what set was "the most broken PVP set EVER", according to these forums?
Knightslayer.
How many times have you been hit by knightslayer proc in the last 6 months?
Exactly.
How many times have you been hit by soldier of anguish proc? Personally i don't even know what it looks like.
And im sure you can think of a few more sets that followed the same pattern: exaggerated "the sky is falling" whining on the forum, followed by a live set that no-one uses. I hope ZOS has learned by now.
This is soooo ridiculous LOL wow
Am I overreacting or is this one of the most broken PVP sets EVER?
You know what set was "the most broken PVP set EVER", according to these forums?
Knightslayer.
How many times have you been hit by knightslayer proc in the last 6 months?
Exactly.
How many times have you been hit by soldier of anguish proc? Personally i don't even know what it looks like.
And im sure you can think of a few more sets that followed the same pattern: exaggerated "the sky is falling" whining on the forum, followed by a live set that no-one uses. I hope ZOS has learned by now.
This is a really nice set for solo players and will help mitigate the issues casters have with being able to die.
Now how many of people claiming it's overpowered and broken like hell actually tested it on PTS ? I am not saying it's not strong set but seriously how many people can actually support that claims with actual tests results ?
lassitershawn wrote: »
Now how many of people claiming it's overpowered and broken like hell actually tested it on PTS ? I am not saying it's not strong set but seriously how many people can actually support that claims with actual tests results ?
lassitershawn wrote: »Now how many of people claiming it's overpowered and broken like hell actually tested it on PTS ? I am not saying it's not strong set but seriously how many people can actually support that claims with actual tests results ?
Imo this is in the same category of "Soldier of Anguish" type sets that are obviously busted.
Red_Feather wrote: »Maybe the Magicka Gain and Negative Effect Removal should be on separate cooldowns. Can a set have 2 cooldowns?
Y'all need to educate yourselves before posting a complaint thread.
It's proc is a universal cooldown, meaning that ONE person can potentially receive a cleanse of two effects every 2 seconds.
Do you know how easy it is to apply negative effects in this game? One light attack with double DoT poison will inflict THREE debuffs on an enemy player (siphoner, poison). So this set will purify TWO out of THREE effects from a light attack.
If you're in a ground snare (which reapplies the snare every 1s), this set will cleanse that and one other effect every 2 seconds.
If you're playing with 2 friends and the enemy using an AoE debuff (say shalk Fracture), this set will remove that one debuff over the course of 6 seconds at best.
This set isn't even strong enough to warrant using over something like transmutation/meritorious/whatever. Educate yourselves.
Y'all need to educate yourselves before posting a complaint thread.
It's proc is a universal cooldown, meaning that ONE person can potentially receive a cleanse of two effects every 2 seconds.
Do you know how easy it is to apply negative effects in this game? One light attack with double DoT poison will inflict THREE debuffs on an enemy player (siphoner, poison). So this set will purify TWO out of THREE effects from a light attack.
If you're in a ground snare (which reapplies the snare every 1s), this set will cleanse that and one other effect every 2 seconds.
If you're playing with 2 friends and the enemy using an AoE debuff (say shalk Fracture), this set will remove that one debuff over the course of 6 seconds at best.
This set isn't even strong enough to warrant using over something like transmutation/meritorious/whatever. Educate yourselves.
Y'all need to educate yourselves before posting a complaint thread.
It's proc is a universal cooldown, meaning that ONE person can potentially receive a cleanse of two effects every 2 seconds.
Do you know how easy it is to apply negative effects in this game? One light attack with double DoT poison will inflict THREE debuffs on an enemy player (siphoner, poison). So this set will purify TWO out of THREE effects from a light attack.
If you're in a ground snare (which reapplies the snare every 1s), this set will cleanse that and one other effect every 2 seconds.
If you're playing with 2 friends and the enemy using an AoE debuff (say shalk Fracture), this set will remove that one debuff over the course of 6 seconds at best.
This set isn't even strong enough to warrant using over something like transmutation/meritorious/whatever. Educate yourselves.
This game doesn't need bleeds, curse, DOTS, maim, vulnerability, poisons, mark, snares, immobilize, etc.
Not when you can remove them every other second.