They can't fix it, be it money not being allocated to it or its not possible physically because it will break far more than it will fix.
Ask yourself why would a company not fix a feature to their product if they had the means?
If I build a deck for you and there is a problem with it, I'll fix it because I want you to remain a customer.
There is only one outcome if you blow off customers, never answer their questions, and don't fix any issues they have.
Hell, I linked an old thread from Rich Lambert from 2017 about cyro being a priority.
Have they given any updates since he made that post? Not that I've seen.
The Uninvited wrote: »The game simply can't handle the number of players in a busy campaign. Once you get close to the action, people have disconnects or it lags so bad its unplayable. ZOS should reduce the max number of players in the campaigns, and add more campaigns to spread the player base out a bit.
While this could be one of the reasons, I found that lately, playing with less addons has improved the stability for me. Sometimes I still have a (little) bit of lag, but disconnects are far and few between now.
The Uninvited wrote: »The game simply can't handle the number of players in a busy campaign. Once you get close to the action, people have disconnects or it lags so bad its unplayable. ZOS should reduce the max number of players in the campaigns, and add more campaigns to spread the player base out a bit.
While this could be one of the reasons, I found that lately, playing with less addons has improved the stability for me. Sometimes I still have a (little) bit of lag, but disconnects are far and few between now.
I'm on PS4 so no add-ons here. A fast internet connection helps, I rarely crash as some others do but everybody lags when its busy, and long loading times are pretty common.
Ill add this video by JackDaniells (Kristofer ESO youtube channel). All credit to him. He makes great content for ESO and answers everybody's questions in Twitch but his most recent video that I JUST stumbled across after I made this post highlights exactly what Im talking about.
https://www.youtube.com/watch?v=JgbaotKCFmQ
Ask yourself why would a company not fix a feature to their product if they had the means?
If I build a deck for you and there is a problem with it, I'll fix it because I want you to remain a customer.
Yolokin_Swagonborn wrote: »Ask yourself why would a company not fix a feature to their product if they had the means?
If I build a deck for you and there is a problem with it, I'll fix it because I want you to remain a customer.
Great analogy. Lets say you started out as a contractor building decks. You put tons of hard effort getting your licence, learning safety requirements, building codes. One bad online review could ruin your business. There are plenty of other contractors out there hungry for work but your good customer service gives you an edge. So you work hard to keep your customers pleased and interact with them personally. You only build one deck at a time.
This is about as far from ZOS's business model as you can get.
ZOS has very little direct competition, more customers than they can possible ever interact with personally, they can make more money selling a fake glowing horse than they can from an entire DLC. PvP isn't monetized for them, so it's not incentivized. Some evil marketer probably told them that PvE people have better KPIs, Daily logins, etc. Basically PvE payers are better than PvP players. So ZOS is chasing the money because marketing.
Look. PvP worked fine at one time. So if it worked then, its fixable now. ZOS is UNWILLING to do whatever it takes to fix PvP because they are driven by a very narrow focused group of people that are worse than molag bal cultists: Marketers.
Here let Steve Jobs explain.
https://www.youtube.com/watch?v=xjvgpumG2mg
The last line of that got cut off but its the most important.
"They have no feeling in their hearts really about wanting to help the customers"
Because its not about customers. Its about sales numbers, Key performance indicators, Daily logins. Not the guy who's skills don't work in PvP.
And here was what PvP used to look like before ZOS ruined it.
https://www.youtube.com/watch?v=SUzFW0Y11BM
No lag. More people online than they can handle now.
You're right it was like that on console too in the early days, loads going on and no lag. Then after a patch about 2-3 years ago it all went wrong, and its never been right since.Yolokin_Swagonborn wrote: »And here was what PvP used to look like before ZOS ruined it.
https://www.youtube.com/watch?v=SUzFW0Y11BM
No lag. More people online than they can handle now.
SkysOutThizeOut wrote: »If only there was another CP campaign we could play in that wasn’t overpopulated and laggy... SHORly they made one, but unSHOR if they did... it would be awfully SHORtsighted of ZOS to not have provided another campaign.
You're right it was like that on console too in the early days, loads going on and no lag. Then after a patch about 2-3 years ago it all went wrong, and its never been right since.Yolokin_Swagonborn wrote: »And here was what PvP used to look like before ZOS ruined it.
https://www.youtube.com/watch?v=SUzFW0Y11BM
No lag. More people online than they can handle now.
@Koolio had some well constructed posts about performance and bugs and there were no replies to them
Ill add this video by JackDaniells (Kristofer ESO youtube channel). All credit to him. He makes great content for ESO and answers everybody's questions in Twitch but his most recent video that I JUST stumbled across after I made this post highlights exactly what Im talking about.
https://www.youtube.com/watch?v=JgbaotKCFmQ
Ill add this video by JackDaniells (Kristofer ESO youtube channel). All credit to him. He makes great content for ESO and answers everybody's questions in Twitch but his most recent video that I JUST stumbled across after I made this post highlights exactly what Im talking about.
https://www.youtube.com/watch?v=JgbaotKCFmQ
Thanks for the vid link.
I'd never seen him before, and really appreciated his info and delivery.
You're right it was like that on console too in the early days, loads going on and no lag. Then after a patch about 2-3 years ago it all went wrong, and its never been right since.Yolokin_Swagonborn wrote: »And here was what PvP used to look like before ZOS ruined it.
https://www.youtube.com/watch?v=SUzFW0Y11BM
No lag. More people online than they can handle now.
Interestingly, as a PvEer I recall PvPers moaning about the performance continuously since 2014 (possibly in beta too, I wasn't in it) - I'm not convinced that the halcyon age ever truly existed!
I can assure you it ran really well for the first 6 months or so. Then there was a patch and it was AWFUL for a few months, a few patches later and it got better but never back to how it ran at first. Now we're 3 years on from that and its still never got back to where it was at launch.You're right it was like that on console too in the early days, loads going on and no lag. Then after a patch about 2-3 years ago it all went wrong, and its never been right since.Yolokin_Swagonborn wrote: »And here was what PvP used to look like before ZOS ruined it.
https://www.youtube.com/watch?v=SUzFW0Y11BM
No lag. More people online than they can handle now.
Interestingly, as a PvEer I recall PvPers moaning about the performance continuously since 2014 (possibly in beta too, I wasn't in it) - I'm not convinced that the halcyon age ever truly existed!