*EDIT: I wanted everyone to note his sarcastic comment and eye roll, this isn't the first time he's done this and everyone got worked up over Gina's joke so why not him?*
Here's how much they really care when they're done writing newsletters:
It's more likely Zenimax Media is the root of the problem. They have a reputation for both buggy games and allowing major issues to go unresolved going back to the 90s when they were just Bethesda.usmcjdking wrote: »The only logical explanation for the declining performance is that the actual product performance isn't well understood at Zenimax Media. I would bet a pretty penny that their entire operations section is under the impression that ESO is a phenomenal game because of what is reported as active clientele and revenue.
I'mma go ahead and send them a letter and a video so they can see the dumpster fire of product performance they have.
IMO they are happy for ESO to be a TES dress up/housing game and casual episodic single player online RPG with basic 12 player raids and PVP. Cyrodiil does not fit in with the rest of those pieces.
I think that internally, the decision was made to put Cyrodiil on life support years ago and Zenimax Media either made that decision or agreed to the plan that included it.
Ill add this video by JackDaniells (Kristofer ESO youtube channel). All credit to him. He makes great content for ESO and answers everybody's questions in Twitch but his most recent video that I JUST stumbled across after I made this post highlights exactly what Im talking about.
https://www.youtube.com/watch?v=JgbaotKCFmQ
This month will be crucial for Elder Scrolls Online Future. (Or at least for me)ZOS_RichLambert wrote: »Additionally, we will not hold another in-game event that requires the Activity Finder until we are 100% confident that the tool can support it. Stay tuned for details on that.ZOS_RobGarrett wrote: »In recent months, however, we’ve recognized that we’ve been so focused on “the next update” that we haven’t had much time to consider and flesh out what the next year+ of combat updates should look like. We often see posts on the forums requesting further context on balance changes, and asking how they fit into a larger plan and vision for combat. While we do have a backlog of improvements identified for the game, it’s clear we could do a better job of answering those kinds of inquiries, both for the player community and ourselves.
Either they bring us an amazing game update along with a smooth Midyear Mayhem performance, or we get disappointed and annoyed for the issues that had been stacking since the game release.
Big gaming companies such as Blizzard and Bethesda had a rough end of the year with their games (WoW and Fallout76). I really hope this New Life festival gives them the chance to start anew, specially ZOS's ESO.
Okay one, no one is "winning" in this situation. Don't make it sound like ZOS is intentionally trying to make you quit playing by making the game unplayable.
And also I've seen the early videos of PvP years ago, and that great performance you speak of? Yeah, that's because there were barely any set procs going off, the amount of ground effects we have now, and literally EVERYONE did nothing but light attack each other. With the gross amount of calculations and rendering the game has to do now no crap the performance gets bad.
Knootewoot wrote: »*EDIT: I wanted everyone to note his sarcastic comment and eye roll, this isn't the first time he's done this and everyone got worked up over Gina's joke so why not him?*
Here's how much they really care when they're done writing newsletters:
The game might be a "top seller" in 2018. It's only 10 dollars man. Yes people will easily spend 10 dollars to try a game.
But how many of them are still playing? Nothing we hear about that.
Being a top seller game in 2018 doesn't mean the game is healthy Mr Lambert.
Jabbs_Giggity wrote: »ZOS_RogerJ wrote: »Just a friendly reminder to keep the thread on-topic, civil, and constructive. While we completely understand everyone has their own opinions, thoughts, feelings and even frustrations, we want the forums to be a civil and constructive platform for the game and it's community as a whole.
I find it quite amusing that ZOS can find the time to read a thread, remove negative comments AND post about removing negative comments but neglects adding a response to the topic in which clearly defines a legitimate concern to the consumers of their product...
@ZOS_RogerJ Cyrodiil performance has become so unbearably broken and unplayable over the past few weeks (more so than we, as consumers, have unfortunately become accustom to) to a point that even Streamers on Twitch and YouTube are posting solely on the atrocity of Cyrodiil performance. The issue has been questioned since One Tamriel and we have only seen subtle remarks such as "We are aware of the issue and are working on a solution" or "We are working on new enhancements to improve Cyrodiil performance". With all that being said, why can't the Devs release some concrete statement to reassure its consumers that they are, in fact, aware of the massive performance degradation that began a week prior to the new year across all platforms AND issue a statement that OUTLINES specific points of improvement.
Did part of the server get shut down that is causing Cyrodiil performance to crash near lower capacities?
Is the server being re-coded live?
This month will be crucial for Elder Scrolls Online Future. (Or at least for me)ZOS_RichLambert wrote: »Additionally, we will not hold another in-game event that requires the Activity Finder until we are 100% confident that the tool can support it. Stay tuned for details on that.ZOS_RobGarrett wrote: »In recent months, however, we’ve recognized that we’ve been so focused on “the next update” that we haven’t had much time to consider and flesh out what the next year+ of combat updates should look like. We often see posts on the forums requesting further context on balance changes, and asking how they fit into a larger plan and vision for combat. While we do have a backlog of improvements identified for the game, it’s clear we could do a better job of answering those kinds of inquiries, both for the player community and ourselves.
Either they bring us an amazing game update along with a smooth Midyear Mayhem performance, or we get disappointed and annoyed for the issues that had been stacking since the game release.
Big gaming companies such as Blizzard and Bethesda had a rough end of the year with their games (WoW and Fallout76). I really hope this New Life festival gives them the chance to start anew, specially ZOS's ESO.
*EDIT: I wanted everyone to note his sarcastic comment and eye roll, this isn't the first time he's done this and everyone got worked up over Gina's joke so why not him?*
Here's how much they really care when they're done writing newsletters:
I cant even imagine consoles. If I were console I'd have quit long ago. This game isn't made for console, thats a straight cash grab. I wonder how much console development held/holds this game back. I get it though, it got them lots of money.
Mangeli200194 wrote: »I cant even imagine consoles. If I were console I'd have quit long ago. This game isn't made for console, thats a straight cash grab. I wonder how much console development held/holds this game back. I get it though, it got them lots of money.
Don't tell me my shoes are tight before you haven't worn them @Jakx it's not that bad and with a few tricks you can get a very smooth connection I rarely crash more then 1ce a day and only in pvp.
Cyrodiils best performance was around release, it never recovered - it never will
Mangeli200194 wrote: »I cant even imagine consoles. If I were console I'd have quit long ago. This game isn't made for console, thats a straight cash grab. I wonder how much console development held/holds this game back. I get it though, it got them lots of money.
Don't tell me my shoes are tight before you haven't worn them @Jakx it's not that bad and with a few tricks you can get a very smooth connection I rarely crash more then 1ce a day and only in pvp.
Cool, Ive never crashedCyrodiils best performance was around release, it never recovered - it never will
Why not have hope they can fix it? Doesnt matter much now that this thread is getting lost in "dont add necromancer's threads" which are absurd. Lets focus on controllable things.
TequilaFire wrote: »Never crashed? You must not be running Windows! lol
Don't alienate console who make up 2/3 of the PvP player base if not more.
Without them PvP would be dead.
i wish they would do something with the PvP in this game. Imo it needs a complete redesign. I would like to try it out, but the way it stands right now, i would not touch it.
Maybe I'm just talking ignorant BS, but we don't know how many servers power ESO. For the sake of easy explanations, lets say they use 10 servers. Maybe they used to allocate 6 of 10 servers for PVP before, now it's 1/10 or 2/10.
Cyrodiil used to be ~18h/day battle. Now it's locked mostly in the prime time. If I'm correct, they lowered the number for "locked" status, compared to 3-4 years ago. Sure, there are BGs that are popular and took many Cyrodiil PVPers. But the amount of players per instance is much lower so it's easier the manage.
Statistically, overland and PVE content need MUCH more server power as there are so many people there. You can go in any delve at 4am and still find at least one person there. Compared to Cyrodiil that is mostly empty in that time with occasional dueling in Vivec and some small fights in Sotha Sil. So unless more ESO players start PVPing, I cannot see them "fixing" the performance. Maybe they will optimize the code here and there, but if we lack server power there's none we/they can do except investing into more hardware. Highly unlikely under the current circumstances.
*EDIT: I wanted everyone to note his sarcastic comment and eye roll, this isn't the first time he's done this and everyone got worked up over Gina's joke so why not him?*
Here's how much they really care when they're done writing newsletters:
On the topic of the Z icon, @ZOS_GinaBruno would it be possible to have a different icon for Zenimax staff, versus forum staff? Or maybe have a different icon for when you guys post to mediate the thread?
Maybe I'm just talking ignorant BS, but we don't know how many servers power ESO. For the sake of easy explanations, lets say they use 10 servers. Maybe they used to allocate 6 of 10 servers for PVP before, now it's 1/10 or 2/10.
Cyrodiil used to be ~18h/day battle. Now it's locked mostly in the prime time. If I'm correct, they lowered the number for "locked" status, compared to 3-4 years ago. Sure, there are BGs that are popular and took many Cyrodiil PVPers. But the amount of players per instance is much lower so it's easier the manage.
Statistically, overland and PVE content need MUCH more server power as there are so many people there. You can go in any delve at 4am and still find at least one person there. Compared to Cyrodiil that is mostly empty in that time with occasional dueling in Vivec and some small fights in Sotha Sil. So unless more ESO players start PVPing, I cannot see them "fixing" the performance. Maybe they will optimize the code here and there, but if we lack server power there's none we/they can do except investing into more hardware. Highly unlikely under the current circumstances.
The irony is that its this way likely because they've neglected the hardware issues lol.
On the topic of the Z icon, @ZOS_GinaBruno would it be possible to have a different icon for Zenimax staff, versus forum staff? Or maybe have a different icon for when you guys post to mediate the thread?
That’s a great idea! Maybe reserve the “Z” for when they actually address issues, and maybe just a waggy finger icon when all they have to contribute is scolding posters for being uncivil, so we don’t waste time clicking on those threads.