Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
I guess you don't realise that you don't wear Alkosh on your body pieces. You wear the Jewellery, swords and a shield. You can also trait change jewellery now so you can put it to healthy or triune if you wish.DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
T3hasiangod wrote: »Lol ok ESO Daily. Guess I'll just stop making videos then.
Im not eso daily. And I liked you
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
Tanking in sets that only provide you with survability is good for beginers, ppl that only learn about their role, but after some time when you become better as a tank, you start droping "tanking" sets for others, that support your group. Its just normal learing curve.
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
I hope your tank is using fkin Skoria dude.
Tanking in sets that only provide you with survability is good for beginers, ppl that only learn about their role, but after some time when you become better as a tank, you start droping "tanking" sets for others, that support your group. Its just normal learing curve.
I agree 100%. It actually becomes boring once you understand tanking and trial mechanics.
But non leaderboard runs should not be requiring thus in pug groups unless its a progression trial guild.
This is one reason why i miss Gilliams videos. They were long but if you paid attention, by the end of it you learned so much. More content creators need to take this approach of teaching players how to fish instead of just giving them the fish. Sadly though most players just want to be told how to play with out understanding why.
I agree. I was looking for ideas for a stam dk pvp build. I was blown away as 99% of stam dk builds came down to two variations....fury/bone pirate, or 7th legion/fury.
That's it...no diversity at all. I went through channel after channel..same sets. It was unreal.
I can't believe every single DK in pvp are running these two sets. But according to youtube, no other sets exsist for stam dk.
Good thing I come up with my own builds, but as far as garnering ideas...none were to be had.
This is a really underrated comment tbhDjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
I hope your tank is using fkin Skoria dude.
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
Your argument holds no merit. You're arguing based off the fact that we both agree Medium armor is always a DPS set. We don't. At least present an intelligent defense to what you're saying.
You ignored my comment, I wanted to know your thoughts on it.DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
Your argument holds no merit. You're arguing based off the fact that we both agree Medium armor is always a DPS set. We don't. At least present an intelligent defense to what you're saying.
There is that condescending dps elitist spirit. Thats the spirit soldier.
I was wondering when you were going to come out and play
I guess you don't realise that you don't wear Alkosh on your body pieces. You wear the Jewellery, swords and a shield. You can also trait change jewellery now so you can put it to healthy or triune if you wish.
So technically it's not really a medium armor set in that case lol
DjMuscleboy02 wrote: »Tanking in sets that only provide you with survability is good for beginers, ppl that only learn about their role, but after some time when you become better as a tank, you start droping "tanking" sets for others, that support your group. Its just normal learing curve.
I agree 100%. It actually becomes boring once you understand tanking and trial mechanics.
But non leaderboard runs should not be requiring thus in pug groups unless its a progression trial guild.
Wait a minute. You're now agreeing with this? This is literally what we've been saying.
You ignored my comment, I wanted to know your thoughts on it.DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.
Oh. Ok. It not a dps set.
Its only a medium set
It only has weapon damage
It only has weapon critical..
Oh ok. I understand
Your argument holds no merit. You're arguing based off the fact that we both agree Medium armor is always a DPS set. We don't. At least present an intelligent defense to what you're saying.
There is that condescending dps elitist spirit. Thats the spirit soldier.
I was wondering when you were going to come out and playI guess you don't realise that you don't wear Alkosh on your body pieces. You wear the Jewellery, swords and a shield. You can also trait change jewellery now so you can put it to healthy or triune if you wish.
So technically it's not really a medium armor set in that case lol
kathandira wrote: »Here is another set to consider in the debate of "Medium is a DPS set"
Dreugh King Slayer
Type: Heavy Armor
(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) Gain Major Brutality at all times, increasing your Weapon Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
With the 3 Heavy sets I posted which are DPS sets stats wise, you have to wonder where the idea that tanks shouldn't be using DPS sets comes from. Because ZOS doesn't agree with that.
PelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
ZOS's own 'Play How You Like' was thrown out of the window eons ago thanks to the elitist ilk.
Thanks for the laugh though. I damn near had a heart attack cackling how Alkosh is a "must-have" set for tanking.
When has ESO truly been diverse, with how the game works something is always going to be better than something elsePelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
ZOS's own 'Play How You Like' was thrown out of the window eons ago thanks to the elitist ilk.
Thanks for the laugh though. I damn near had a heart attack cackling how Alkosh is a "must-have" set for tanking.
PelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
In the very early goings, which is why I said the whole 'Play How You Like' hasn't been a real thing for eons. ZOS didn't have the backbone to stick to it. Instead of offering more options they introduced sets that blatantly perform way better than others. Edit: For group play.When has ESO truly been diverse, with how the game works something is always going to be better than something elsePelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
ZOS's own 'Play How You Like' was thrown out of the window eons ago thanks to the elitist ilk.
Thanks for the laugh though. I damn near had a heart attack cackling how Alkosh is a "must-have" set for tanking.
kathandira wrote: »PelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
I only support it in Vet Trails. You really do have to be up to par to be effective. I'm not advocating everyone follow the meta to the letter, but each member of the team really does have to be doing their part.
In Normal mode anything, you can roll in wearing more or less whatever you want, and you will be fine so long as you know the mechanics and can execute them well enough. I've been in Normal Trials with very unorthodox players, and still got through them. I kid you not, I joined a nmol pug where we didn't have a Tank until the Oreo Boss, and at that, we only had 1 Tank. It was a really fun run even as chaotic as it was.
PelinalWhitestrake wrote: »In the very early goings, which is why I said the whole 'Play How You Like' hasn't been a real thing for eons. ZOS didn't have the backbone to stick to it. Instead of offering more options they introduced sets that blatantly perform way better than others. Edit: For group play.When has ESO truly been diverse, with how the game works something is always going to be better than something elsePelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
ZOS's own 'Play How You Like' was thrown out of the window eons ago thanks to the elitist ilk.
Thanks for the laugh though. I damn near had a heart attack cackling how Alkosh is a "must-have" set for tanking.
Besides, out of the three total posts of mine in here, I never denied that there are set-ups that work better so I don't get why you felt the need to remind me of that. My problem is with the elitist snobs who tell others that you need to run War Machine, Alkosh, etc. etc. and abhor the notion that certain people like to run-non-Meta/BiS set-ups. And they deny those people from running content on Veteran and Normal, and I've personally experienced those type of people.
Dont worry. This is going to get addressed. There was a reason I made the thread.
kathandira wrote: »PelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
I only support it in Vet Trails. You really do have to be up to par to be effective. I'm not advocating everyone follow the meta to the letter, but each member of the team really does have to be doing their part.
In Normal mode anything, you can roll in wearing more or less whatever you want, and you will be fine so long as you know the mechanics and can execute them well enough. I've been in Normal Trials with very unorthodox players, and still got through them. I kid you not, I joined a nmol pug where we didn't have a Tank until the Oreo Boss, and at that, we only had 1 Tank. It was a really fun run even as chaotic as it was.
I do in vet trials. Our dps are still workingPelinalWhitestrake wrote: »In the very early goings, which is why I said the whole 'Play How You Like' hasn't been a real thing for eons. ZOS didn't have the backbone to stick to it. Instead of offering more options they introduced sets that blatantly perform way better than others. Edit: For group play.When has ESO truly been diverse, with how the game works something is always going to be better than something elsePelinalWhitestrake wrote: »I'm surprised this is still going. I guess build diversity will be dead soon enough, and that will be a happy day for those elitists. Maybe they'll make it a national holiday.
ZOS's own 'Play How You Like' was thrown out of the window eons ago thanks to the elitist ilk.
Thanks for the laugh though. I damn near had a heart attack cackling how Alkosh is a "must-have" set for tanking.
Besides, out of the three total posts of mine in here, I never denied that there are set-ups that work better so I don't get why you felt the need to remind me of that. My problem is with the elitist snobs who tell others that you need to run War Machine, Alkosh, etc. etc. and abhor the notion that certain people like to run-non-Meta/BiS set-ups. And they deny those people from running content on Veteran and Normal, and I've personally experienced those type of people.
Ooooooooooooooooooooooooohhhh..lol
Dont worry. This is going to get addressed. There was a reason I made the thread.
These people make the game unenjoyable.
I would like to get statistics of people who have actually unsubbed or quite the game because of this. If anyone has any ideas, please pm it to me please. I have quite a fee friends who have moved on because of it. But I dont know if they represent the fair cross section or not.
kathandira wrote: »Dont worry. This is going to get addressed. There was a reason I made the thread.
I'm not sure what you mean here. What exactly is going to be addressed, and in what capacity?
Nerfing sets? Buff sets? Nerfing content?
Not sure how they are going to combat the practice of theory crafting and min/maxing outside of homogenizing everything to the point where gear sets loses any benefit over other gear sets, or nerfing Veteran Content to the point where it is only slightly more difficult than normal. Such things will drive away players in the same way you are suggesting the current way things are drives away players. Will it be a pendulum swing? Because I don't see the scales being balanced enough to make everyone happy.
kathandira wrote: »Dont worry. This is going to get addressed. There was a reason I made the thread.
I'm not sure what you mean here. What exactly is going to be addressed, and in what capacity?
Nerfing sets? Buff sets? Nerfing content?
Not sure how they are going to combat the practice of theory crafting and min/maxing outside of homogenizing everything to the point where gear sets loses any benefit over other gear sets, or nerfing Veteran Content to the point where it is only slightly more difficult than normal. Such things will drive away players in the same way you are suggesting the current way things are drives away players. Will it be a pendulum swing? Because I don't see the scales being balanced enough to make everyone happy.
Bro something has to be done. This is beyond ridiculousness. This happens to countless people who are only trying to enjoy the game.
I said a lot of outrageous shyit just to rile you guys up and get what you think and gow you think regarding this issue.
There was a lot of useful information to come out. I will be preparing my note and forwarding them to dev team along with people who want to see the some type of change enacted so people are not forced.
There is ocorse a lot more to the process, but thats the meat and potatoes anyways.
No hard feelings guys