You want to know why people say that as if it wasn't clear from some of the replies in this thread, they say that because you can heal or tank just as efficiently and keep your group alive and yourself alive with those sets, so it's a question of why not do that, is it because you have never seen this in "40 years of gaming and mmo's", isn't this a case of times change, and games are different than one another? ESO's combat allows some pretty cool stuff to be doneHealers and tanks are like 2nd rate to dps in this game. They say support youre team when really they mean help me dps more.People should stop using leaderboard builds and tactics in non-leaderboard situations and most of these problems would go away.
Please put on that medium dps set to help me dps more. Healer put in that buff set to help dps more.
Are you saying you can only do one of those at a time, why can't you mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team AND debuff a boss while also buffing your groupDjMuscleboy02 wrote: »
What else is a tank going to do? An experienced tank can debuff/allow DPS to do more damage without compromising themselves. That's what makes a skilled tank skilled. The ability to find the line between survival and making the DPS as strong as possible.
Thats not a tanks job. And it has never been a tanks job traditionally in mmos.
I feel that is just watering down tanks and healers.
I have worn Alkosh, Ebon, Torugs in content I am very comfortable. I have a Nb Tank Health, Dk Tank Health, Sorc Tank Magika, Templar Health Magika,
What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
Are you talking about trials here or dungeons?You want to know why people say that as if it wasn't clear from some of the replies in this thread, they say that because you can heal or tank just as efficiently and keep your group alive and yourself alive with those sets, so it's a question of why not do that, is it because you have never seen this in "40 years of gaming and mmo's", isn't this a case of times change, and games are different than one another? ESO's combat allows some pretty cool stuff to be doneHealers and tanks are like 2nd rate to dps in this game. They say support youre team when really they mean help me dps more.People should stop using leaderboard builds and tactics in non-leaderboard situations and most of these problems would go away.
Please put on that medium dps set to help me dps more. Healer put in that buff set to help dps more.
You will not stay alive in that set up under condition of a full wipe, and no healee with that set up in difficult vet trials as a tank.
A tanks main job is to recover a wipe if need be.
Asking a tank to put on a "dps set" not tanking. Its cheese and I am going to do everything in my power to get devs to change it.
Thus behavior needs to stop so that healers and tanks can actually enjoy there roles without encroachment.
Healers and tanks are not 2nd rate roles to dps. This is unacceptable.
kathandira wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
I am the healer =p I support the Tank and DPS and Healers with buffs to their sustain, DPS, and mitigation.
Olorime and Worm Cult (Increased Spell Damage & Reduced Magicka Cost). I use Luminous Shards for the Melee/Tank and Orbs for the Ranged. I use Combat Prayer on the Melee and Tank to increase their DPS and Mitigation. I use Extended Ritual for Purify. I use Siphon Spirit also for Sustain and Healing.
My job is to support everyone, and keep them alive.
You want to know why people say that as if it wasn't clear from some of the replies in this thread, they say that because you can heal or tank just as efficiently and keep your group alive and yourself alive with those sets, so it's a question of why not do that, is it because you have never seen this in "40 years of gaming and mmo's", isn't this a case of times change, and games are different than one another? ESO's combat allows some pretty cool stuff to be doneHealers and tanks are like 2nd rate to dps in this game. They say support youre team when really they mean help me dps more.People should stop using leaderboard builds and tactics in non-leaderboard situations and most of these problems would go away.
Please put on that medium dps set to help me dps more. Healer put in that buff set to help dps more.
You will not stay alive in that set up under condition of a full wipe, and no healee with that set up in difficult vet trials as a tank.
A tanks main job is to recover a wipe if need be.
Asking a tank to put on a "dps set" not tanking. Its cheese and I am going to do everything in my power to get devs to change it.
Thus behavior needs to stop so that healers and tanks can actually enjoy there roles without encroachment.
Healers and tanks are not 2nd rate roles to dps. This is unacceptable.
kathandira wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
I am the healer =p I support the Tank and DPS and Healers with buffs to their sustain, DPS, and mitigation.
Olorime and Worm Cult (Increased Spell Damage & Reduced Magicka Cost). I use Luminous Shards for the Melee/Tank and Orbs for the Ranged. I use Combat Prayer on the Melee and Tank to increase their DPS and Mitigation. I use Extended Ritual for Purify. I use Siphon Spirit also for Sustain and Healing.
My job is to support everyone, and keep them alive.
I have a healer with the same set up.
Olorime is a healer set because it increases youre heals. The extra bene is the buff.
Not even close to the scenario of asking a tank to dawn dps gear when none of the trsits help the tank its job better. Everything you listed helps you heal more effectively
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »
What else is a tank going to do? An experienced tank can debuff/allow DPS to do more damage without compromising themselves. That's what makes a skilled tank skilled. The ability to find the line between survival and making the DPS as strong as possible.
Thats not a tanks job. And it has never been a tanks job traditionally in mmos.
I feel that is just watering down tanks and healers.
I have worn Alkosh, Ebon, Torugs in content I am very comfortable. I have a Nb Tank Health, Dk Tank Health, Sorc Tank Magika, Templar Health Magika,
What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
At this point, I can't tell if you're trolling or just don't comprehend what I'm saying. It's watering down tanks and healers to expect them to do more than stand there doing nothing? Sorry if I expect the players in my group to perform at a high level and to be capable of performing more than 1 task at a time. This isn't "traditional mmos," it's a different game. If I didn't know any better, I'd think you're Eso Daily with all this nonsense about 40 years of gaming.
kathandira wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
I am the healer =p I support the Tank and DPS and Healers with buffs to their sustain, DPS, and mitigation.
Olorime and Worm Cult (Increased Spell Damage & Reduced Magicka Cost). I use Luminous Shards for the Melee/Tank and Orbs for the Ranged. I use Combat Prayer on the Melee and Tank to increase their DPS and Mitigation. I use Extended Ritual for Purify. I use Siphon Spirit also for Sustain and Healing.
My job is to support everyone, and keep them alive.
I have a healer with the same set up.
Olorime is a healer set because it increases youre heals. The extra bene is the buff.
Not even close to the scenario of asking a tank to dawn dps gear when none of the trsits help the tank its job better. Everything you listed helps you heal more effectively
The tanks job is not to recover a wipe. A tanks job is to hold the boss, control the adds, debuff them all and support your group. In all new trials, you achieve nothing by being tanky and being the last man standing, because as soon as you drop the block for a rez, you will receive a one hit mechanic, or you get somebody up with half health, which dies to the next mechanic, maybe you even lose the taunt on the boss in that time. It is not the tanks job to rez people.
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »
What else is a tank going to do? An experienced tank can debuff/allow DPS to do more damage without compromising themselves. That's what makes a skilled tank skilled. The ability to find the line between survival and making the DPS as strong as possible.
Thats not a tanks job. And it has never been a tanks job traditionally in mmos.
I feel that is just watering down tanks and healers.
I have worn Alkosh, Ebon, Torugs in content I am very comfortable. I have a Nb Tank Health, Dk Tank Health, Sorc Tank Magika, Templar Health Magika,
What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
At this point, I can't tell if you're trolling or just don't comprehend what I'm saying. It's watering down tanks and healers to expect them to do more than stand there doing nothing? Sorry if I expect the players in my group to perform at a high level and to be capable of performing more than 1 task at a time. This isn't "traditional mmos," it's a different game. If I didn't know any better, I'd think you're Eso Daily with all this nonsense about 40 years of gaming.
You can call me whatever you want. There are enough people who are sick and tired of this who want change.
We will if its nonsense when it gets addressed.
Youre Welcome
kathandira wrote: »kathandira wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
I am the healer =p I support the Tank and DPS and Healers with buffs to their sustain, DPS, and mitigation.
Olorime and Worm Cult (Increased Spell Damage & Reduced Magicka Cost). I use Luminous Shards for the Melee/Tank and Orbs for the Ranged. I use Combat Prayer on the Melee and Tank to increase their DPS and Mitigation. I use Extended Ritual for Purify. I use Siphon Spirit also for Sustain and Healing.
My job is to support everyone, and keep them alive.
I have a healer with the same set up.
Olorime is a healer set because it increases youre heals. The extra bene is the buff.
Not even close to the scenario of asking a tank to dawn dps gear when none of the trsits help the tank its job better. Everything you listed helps you heal more effectively
Helps me heal, and supports the group with the buffs I listed and how I use them.
In terms of wearing Weapons and Jewelry of Alkosh, yeah it is a DPS set. If you can find a Tank set that provides the debuff it does, I would think that would be a perfectly fine exchange.
(Reduces the Physical and Spell Resistance of any enemy hit by 3010 for 10 seconds.)
In Vet Trails, hitting the Penetration Cap is very difficult for DPS. Which is why Tanks are inclined to help with that as much as they can.
Even in WoW Warrior Tanks would use Sunder Armor to help with penetration. So it isn't a new concept.
kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
kathandira wrote: »The tanks job is not to recover a wipe. A tanks job is to hold the boss, control the adds, debuff them all and support your group. In all new trials, you achieve nothing by being tanky and being the last man standing, because as soon as you drop the block for a rez, you will receive a one hit mechanic, or you get somebody up with half health, which dies to the next mechanic, maybe you even lose the taunt on the boss in that time. It is not the tanks job to rez people.
We are constantly reminding our DPS of this. It pains me to see Tanks or Healers rezing people. 8 DPS all frothing at the mouth trying to pour out as much DPS as possible, completely ignoring the dead person right under their feet. As a healer, I can only stand to watch that for so long before I either have to call someone out to get the rez going, or I just do it myself.
DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Its a medium set. Thats a dps set on a tank. Fact.
DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
DjMuscleboy02 wrote: »Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
When you say buff the group, you really want to say "buff dps"
That right there really fires me up. Like the game is wrapped around dps. If dps want more burn, they should buff themselves. Dps dont get to determine what Tanks and Healer wear.
Just because these so called competition groups have found ways to cheese a trial does not mean it the responsibility of the tank or healer to buff the group. This is nothing more than cheese.
You dont see tanks and healers asking dps to taunt a boss, or mitigate damage or heal the group
Theyre 2 other roles who are just as important.
Imo these are not competition level groups. These are cheese trial groups with dps who sacrifice 2 other roles
No thanks bro.
I have a healer with the same set up.
Olorime is a healer set because it increases youre heals. The extra bene is the buff.
Not even close to the scenario of asking a tank to dawn dps gear when none of the trsits help the tank its job better. Everything you listed helps you heal more effectively
kathandira wrote: »The tanks job is not to recover a wipe. A tanks job is to hold the boss, control the adds, debuff them all and support your group. In all new trials, you achieve nothing by being tanky and being the last man standing, because as soon as you drop the block for a rez, you will receive a one hit mechanic, or you get somebody up with half health, which dies to the next mechanic, maybe you even lose the taunt on the boss in that time. It is not the tanks job to rez people.
We are constantly reminding our DPS of this. It pains me to see Tanks or Healers rezing people. 8 DPS all frothing at the mouth trying to pour out as much DPS as possible, completely ignoring the dead person right under their feet. As a healer, I can only stand to watch that for so long before I either have to call someone out to get the rez going, or I just do it myself.
Its because they have it in there heads they matter the most. Eveyone else is their to support them.
T3hasiangod wrote: »Lol ok ESO Daily. Guess I'll just stop making videos then.
DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »kathandira wrote: »What else can a tank do? Tanks can do a lot to mitigate damage for the group, crowd control, taunt and position boss and adds, weaken boss damage, pick up team.
mitigate damage for the group - Support
weaken boss damage - Support
crowd control - Support
Just add a DPS buff in there, and you are doing exactly what people are saying tanks do.
As soon as you support the tank and healer with their jobs. No problem. Fair is fair.
What are you on? The goal of the fight is to kill the boss, not stand there mitigating damage to see how long you can survive.
Also, just because a set is medium doesn't make it a dps set. Christ, do you even read what sets do? Dps literally use a heavy armor set in the "meta" right now, does that make them tanks?
Really? So tanks need weapon damage?
So tanks need critical wep dam?
Just because it has one of those piece bonuses doesn't mean it's a DPS set. There's plenty of viable DPS sets with 1 piece health, that doesn't mean they're tank sets. The 5 piece set bonus is what makes the biggest impact. Sure the others come into play, but the difference between 1 piece weapon crit and having another 4% healing taken is not going to be nearly as big as debuffing the enemy by 3010 penetration which effectively gives nearly 300 weapon or spell damage to 8 of your dps.