John_Falstaff wrote: »Says who?
Also, says who that the one who wants other people to help them with/carry them through ICP is not greedy?
Context.
Says dungeon finder. There's word 'random' there, if you mean who says you should run random normal (and not random FG1) when you select random normal. As for carry - if you're not satisfied with your group, you're free to leave and find another group. They're not expecting you to stay after all, not unless you want to - free country.
chaoseater99 wrote: »VaranisArano wrote: »John_Falstaff wrote: »@Kanar , who's being selfish? Those three people - they chose random dungeon. They got MHK. Now they want to cheat, that means they lied about wanting a random. They want a box they did not earn (literally, by the letter of the event rules). It doesn't matter what they want now, if they decide they don't want MHK - they can quit, nobody prevents them. The only honest person among that group would be the one who picked MHK and wants to run it.
Lul no the one who refuses to change dungeons is a selfish little prick who needs to get over himself and his high horse. He deserves to be kicked. Dungeon finder is not a moral issue.
Moral or not, its pretty clear.
You don't want a Daily Random Dungeon.
You want a Daily Guaranteed Quick 'N Easy Dungeon and all the rewards with none of the risk.
I want a sweet reward. Only reason am running so many dungeons instead of running the pledges ( cos timed event?! )..... So would rather steamroll it out...
Still don't get why so many people are complaining, its a 7 day event, a year has 365 days... Just let people run about in FG1 for these 7 days and get as many rewards they can...
PS: If ZOS would just change the event rules to reward quality scaling with dungeon difficulty, it would solve all this exploits though.
John_Falstaff wrote: »@Kova , I don't think that anyone in this thread says that quitting if you didn't land in the dungeon you had in mind is an exploit. (Granted, it may be rude towards the group, but I tend to be calm about it, people sometimes queue for normal instead of vet, or can't stand the dungeon so much they just quit, or just have guest at their door and must run. Happens.) What people are saying is that kicking people that honestly want to run the random they landed in (instead of yielding to being coerced into FG1) is unacceptable.
Why are there so many people upset about this? I don't get it.
IMO, regarding ZoS's lack of response... It's either fine, or they don't want to ban (temp or otherwise) and lose 75+% of their players at an arguably very lucrative time of year, in the middle of an event to boot.
Maybe they will "fix" it in time for next years Undaunted Event, if it really is an exploit.
Hopefully by then, we are all playing AoC.
Hahaha, that's brilliant x'DDDat times I randomly decide to port to Fungal Grotto and make that my random dungeon.
FrancisCrawford wrote: »What do you believe "random" is supposed to mean? How are you sure your interpretation is correct?
(Warning: This is a trick question.)
Bonus: "Random" is capitalized as part of a proper name, just like "Normal" and "Veteran" are. So what makes you certain that ANY dictionary definition of "Random" is to be adhered to?
If the group votes for Fungal, then I go with the group. If they decide to do the one we're given, then that's great as well.
I'd prefer to do whatever dungeon the game throws at me, but not to the point of quitting the group, having a leaver penalty slapped on me and then using the dodgy group finding tool again.
Yes, I think it's an exploit, but I can't bring myself to get upset about it.
I have a far worse experience (as a low level player) when I join three 810's who power rush a higher level dungeon I have never seen before, leaving me to struggle to keep up, with little or no idea of what's going on.
John_Falstaff wrote: »FrancisCrawford wrote: »What do you believe "random" is supposed to mean? How are you sure your interpretation is correct?
(Warning: This is a trick question.)
Bonus: "Random" is capitalized as part of a proper name, just like "Normal" and "Veteran" are. So what makes you certain that ANY dictionary definition of "Random" is to be adhered to?
Nothing tricky about it. Randomly chosen by dungeon finder, as described in the web page with event announcement. There's very defined context here, no other interpretations. One must complete the dungeon that resulted from the use of the finder with "Random Normal" or "Random Veteran" selected. Everything else is circumventing the terms on which event awards the boxes, so there's that.
protofeckless wrote: »I know you see it this way, but today you are in the distant minority and thus you are the griefer. Your burden doesn't belong to the whole player base. Let it go. Tomorrow things will be back to normal.protofeckless wrote: »Don't queue for a specific dungeon solo this week. Easy peasy.
Forcing the 99.9% of folks that are farming the event to carry your dungeon is the rude behavior, not the other way around. Assemble your own group if you need a specific dungeon.
In 28 hours or so you get your normal queue behavior back. Chill. This is such a non-issue I hope ZoS is ignoring.
Actually it's the other way around. I'm one of those "exploiters" myself and I've never had any trouble finding a group for FG1 via zone/guild chat.
Imo there's no reason whatsoever to queue solo and grief those players who actually queue for a random dungeon or a specific one.
Yes please ZOS, close this entitlement thread. Waste of time.
bottleofsyrup wrote: »John_Falstaff wrote: »Haashhtaag wrote: »It’s relevent because people don’t have 20-30 minutes to dedicate to longer dungeons in a group finder a night. Personally I have like 4 hours to play a night. I don’t want to spend 3 of that to do random pledges for an event.
Well... if you don't have that much time... then, maybe, don't run that many random normals? ^^ Reward box is awarded not for each fifteen minutes of your time, it's awarded for a random dungeon. Not like you're going there to take what's rightfully yours to begin with - you have to earn it. Earning includes element of randomness. Sometimes longer clear time, true. Lottery. You agree to it by accepting the challenge of the event.
who cares ffs
Joy_Division wrote: »Suggestion for next year.
Those experienced players who actually assist newer players with the DLC dungeons get a choice of what reward they want.
The lazy people who conveniently forget they once sucked and had to be carried who port to FG1 get RNG (and thus lots of Inferno staffs of Endurance).
John_Falstaff VaranisArano Alinhbo_Tyaka StytchFingal
Guess we now see who wore the tattle tail huh? Maybe you grew up to solve your own problems. Oh wait, no. We have this thread
After this thread, I've realized that I have gotten those hard DLC dungeons so often during this event because people are queueing up for them hoping to be carried, because they are incapable of doing them at other times. Before, I would carry if the rest of the group didn't want to change dungeons. Now though I'm just going to drop group if they won't change. I've had enough of doing 70% group DPS as the tank.
@John_Falstaff @VaranisArano @Alinhbo_Tyaka @StytchFingal
Guess we now see who wore the tattle tail huh? Maybe you grew up to solve your own problems. Oh wait, no. We have this thread
After this thread, I've realized that I have gotten those hard DLC dungeons so often during this event because people are queueing up for them hoping to be carried, because they are incapable of doing them at other times. Before, I would carry if the rest of the group didn't want to change dungeons. Now though I'm just going to drop group if they won't change. I've had enough of doing 70% group DPS as the tank.
Sheezabeast wrote: »I find it very interesting that the act of dungeon jumping is considered the exploit, not the skipping most of the dungeon to run ahead to the end boss.
@John_Falstaff @VaranisArano @Alinhbo_Tyaka @StytchFingal
Guess we now see who wore the tattle tail huh? Maybe you grew up to solve your own problems. Oh wait, no. We have this thread
After this thread, I've realized that I have gotten those hard DLC dungeons so often during this event because people are queueing up for them hoping to be carried, because they are incapable of doing them at other times. Before, I would carry if the rest of the group didn't want to change dungeons. Now though I'm just going to drop group if they won't change. I've had enough of doing 70% group DPS as the tank.