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Random Dungeon: Is tp to another dungeon (eg: Fungal Grotto) an exploit/cheat?

  • Omnia
    Omnia
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    Why are there so many people upset about this? I don't get it.

    IMO, regarding ZoS's lack of response... It's either fine, or they don't want to ban (temp or otherwise) and lose 75+% of their players at an arguably very lucrative time of year, in the middle of an event to boot.

    Maybe they will "fix" it in time for next years Undaunted Event, if it really is an exploit. :trollface:
    Hopefully by then, we are all playing AoC.
  • FrancisCrawford
    FrancisCrawford
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    Mureel wrote: »
    Says who?

    Also, says who that the one who wants other people to help them with/carry them through ICP is not greedy?

    Context.

    Says dungeon finder. There's word 'random' there, if you mean who says you should run random normal (and not random FG1) when you select random normal. As for carry - if you're not satisfied with your group, you're free to leave and find another group. They're not expecting you to stay after all, not unless you want to - free country.

    What do you believe "random" is supposed to mean? How are you sure your interpretation is correct?

    (Warning: This is a trick question.)

    Bonus: "Random" is capitalized as part of a proper name, just like "Normal" and "Veteran" are. So what makes you certain that ANY dictionary definition of "Random" is to be adhered to?
  • Ardaghion
    Ardaghion
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    Kanar wrote: »
    @Kanar , who's being selfish? Those three people - they chose random dungeon. They got MHK. Now they want to cheat, that means they lied about wanting a random. They want a box they did not earn (literally, by the letter of the event rules). It doesn't matter what they want now, if they decide they don't want MHK - they can quit, nobody prevents them. The only honest person among that group would be the one who picked MHK and wants to run it.

    Lul no the one who refuses to change dungeons is a selfish little prick who needs to get over himself and his high horse. He deserves to be kicked. Dungeon finder is not a moral issue.

    Moral or not, its pretty clear.

    You don't want a Daily Random Dungeon.

    You want a Daily Guaranteed Quick 'N Easy Dungeon and all the rewards with none of the risk.

    I want a sweet reward. Only reason am running so many dungeons instead of running the pledges ( cos timed event?! )..... So would rather steamroll it out...

    Still don't get why so many people are complaining, its a 7 day event, a year has 365 days... Just let people run about in FG1 for these 7 days and get as many rewards they can...

    PS: If ZOS would just change the event rules to reward quality scaling with dungeon difficulty, it would solve all this exploits though.

    While I think this is more of a cheese than an exploit I agree with your last 2 statements. The mysterious reward boxes shouldn't have required queuing for a random dungeon, that would have eliminated the issues with the DF. In addition if the reward boxes were scaled, such that better rewards had a greater chance of dropping from doing tougher dungeons we wouldn't have these issues. Although to be fair, DLC dungeons would need to be excluded I would guess as not everyone can do them.

    The funny thing is ZOS essentially did this in the last event where motifs dropped based on content, you couldn't get certain motifs unless you did the specific content.
  • DarcyMardin
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    I don’t get why everybody’s so upset about it, either. The event is only 6 days long, and many of those days have been borked for one reason or another anyway.

    I’m a lot more upset about the fact that ever since the last patch, my game has crashed at least once in almost every dungeon I’ve been in.
    Edited by DarcyMardin on December 5, 2018 6:29AM
  • FrancisCrawford
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    @Kova , I don't think that anyone in this thread says that quitting if you didn't land in the dungeon you had in mind is an exploit. (Granted, it may be rude towards the group, but I tend to be calm about it, people sometimes queue for normal instead of vet, or can't stand the dungeon so much they just quit, or just have guest at their door and must run. Happens.) What people are saying is that kicking people that honestly want to run the random they landed in (instead of yielding to being coerced into FG1) is unacceptable.

    I actually agree on the kicking part. Is it better to have all three other group members quit rather than kick you? If you waited in a long queue, perhaps it is. So yeah -- the port should only happen by unanimous consent.

  • VaranisArano
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    Omnia wrote: »
    Why are there so many people upset about this? I don't get it.

    IMO, regarding ZoS's lack of response... It's either fine, or they don't want to ban (temp or otherwise) and lose 75+% of their players at an arguably very lucrative time of year, in the middle of an event to boot.

    Maybe they will "fix" it in time for next years Undaunted Event, if it really is an exploit. :trollface:
    Hopefully by then, we are all playing AoC.

    I'm annoyed by it because its not the first glitch that with the Random Dungeons.

    I'm annoyed by it because once again, ZOS broke something in the game, takes forever to clarify it as a bug/glitch, and takes a long time to fix it.

    And I'm annoyed by players who ignore the TOS and the Code of Conduct we all signed. We agreed to report and not use bugs and glitches, whether they benefit us or not. This is obviously not intended, no matter what the excuses.

    Some communication by ZOS would go a long way.
  • StormChaser3000
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    Jameliel wrote: »
    at times I randomly decide to port to Fungal Grotto and make that my random dungeon.
    Hahaha, that's brilliant x'DDD

    BTW, the level of stupidity reached the level that when today I landed in FG1 through the legit rng queuing, someone instantly left the group thinking that others somehow affected the dungeon choice.
    This is just amazing how people feel the need to whine over the event that takes 1 week in a year.
    Edited by StormChaser3000 on December 4, 2018 6:02PM
  • Colecovision
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    To those saying Zos has to declare it an exploit, they don't. If someone falls on their face and gets up and says, "I did that on purpose," it does not mean they did it on purpose.

    The rdf has only one function and an attached reward for using that function. Going around the one and only requirement for the reward is as clear of an example of an exploit that you can have.

    Have fun, play as you like, but the word "exploit" has a meaning in video games. If Zos wants to make up a proprietary definition then they need to do that before they can say this isn't an exploit without just plain lying.
  • cheifsoap
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    I honestly have no problem with this at all. I do have a problem having to carry new players who haven't made an effort to learn how to properly DPS, Tank, or Heal. Doing that ruins my fun, why should I ruin my fun for the sake of tolerating this type of behavior? Yeah no thanks. My time in the game is limited and unless ZOS comes out and says this is an exploit, I think this should be fair game.
  • Crafts_Many_Boxes
    Crafts_Many_Boxes
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    Under certain definitions I suppose you could call it an exploit, but I have 3 responses to that line of thinking:

    1) Apparently this has been an issues for years. Inaction and, as far as I can tell, silence on the matter equates to approval.

    2) The dungeon finder has been horribly buggy throughout this event. ZOS is also silent on compensating those who are having issues, so I think "fair is fair" applies here and players should have the opportunity to quickly get rewards.

    3) Despite literally nobody liking the current dungeon finder system, ZOS refuses to do anything about it. Not only is it buggy, it forces players into content they aren't comfortable with (DLC dungeons) and is easy to fool with "fake tanks" or "fake healers"

    For me to feel even a shred of remorse about taking advantage of the FG1 "trick", ZOS would have to address these points. Until then, my 7 toons will continue to acquire boxes as quickly as possible.
  • John_Falstaff
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    What do you believe "random" is supposed to mean? How are you sure your interpretation is correct?

    (Warning: This is a trick question.)

    Bonus: "Random" is capitalized as part of a proper name, just like "Normal" and "Veteran" are. So what makes you certain that ANY dictionary definition of "Random" is to be adhered to?

    Nothing tricky about it. Randomly chosen by dungeon finder, as described in the web page with event announcement. There's very defined context here, no other interpretations. One must complete the dungeon that resulted from the use of the finder with "Random Normal" or "Random Veteran" selected. Everything else is circumventing the terms on which event awards the boxes, so there's that.
  • FrancisCrawford
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    Riverlynn wrote: »
    If the group votes for Fungal, then I go with the group. If they decide to do the one we're given, then that's great as well.

    I'd prefer to do whatever dungeon the game throws at me, but not to the point of quitting the group, having a leaver penalty slapped on me and then using the dodgy group finding tool again.

    Yes, I think it's an exploit, but I can't bring myself to get upset about it.

    I have a far worse experience (as a low level player) when I join three 810's who power rush a higher level dungeon I have never seen before, leaving me to struggle to keep up, with little or no idea of what's going on.
    What do you believe "random" is supposed to mean? How are you sure your interpretation is correct?

    (Warning: This is a trick question.)

    Bonus: "Random" is capitalized as part of a proper name, just like "Normal" and "Veteran" are. So what makes you certain that ANY dictionary definition of "Random" is to be adhered to?

    Nothing tricky about it. Randomly chosen by dungeon finder, as described in the web page with event announcement. There's very defined context here, no other interpretations. One must complete the dungeon that resulted from the use of the finder with "Random Normal" or "Random Veteran" selected. Everything else is circumventing the terms on which event awards the boxes, so there's that.

    "Randomly" is your word, not ZoS'. And you're wise not to try to define it terms of an actual dictionary meaning of "random", as such an attempt would likely fail.

    Anyhow, while you're presumably correct in how the page is meant to be read, the evidence for your view lies almost entirely in the phrase "the dungeon" -- a nuance that many non-native English speakers would miss. (If you've never communicated in English with a native Russian speaker, you are missing some vibrant examples of Adventures with Articles.)
    Edited by FrancisCrawford on December 4, 2018 6:16PM
  • Ufretin
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    I know you see it this way, but today you are in the distant minority and thus you are the griefer. Your burden doesn't belong to the whole player base. Let it go. Tomorrow things will be back to normal.
    Ufretin wrote: »
    Don't queue for a specific dungeon solo this week. Easy peasy.

    Forcing the 99.9% of folks that are farming the event to carry your dungeon is the rude behavior, not the other way around. Assemble your own group if you need a specific dungeon.

    In 28 hours or so you get your normal queue behavior back. Chill. This is such a non-issue I hope ZoS is ignoring.

    Actually it's the other way around. I'm one of those "exploiters" myself and I've never had any trouble finding a group for FG1 via zone/guild chat.
    Imo there's no reason whatsoever to queue solo and grief those players who actually queue for a random dungeon or a specific one.

    Yes please ZOS, close this entitlement thread. Waste of time.

    Funny that you didn't even read my post.
    I AM one of those ppl using the FG1 "exploit".
    I'm just wondering: If you can get what you want just as fast (usually faster) by grouping with players in chat rather than queuing solo, why on Earth do some ppl still insist on queuing solo and coming to blows with those who don't want to do FG1?
  • Vain
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    I've been qing with sub 50 guildmates on my modestly cp healer and only heard about this exploit two days ago by another guildmate.
    I haven't had any of my random groups mention the exploit although I did note an oddly efficient tank in a genuinely random fg1 which in hindsight makes sense now.
    It's rude and presumptuous to expect a pug to want to do fg1 every time.
    Group with your friends or learn how to ask.
  • Hamrb
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    Haashhtaag wrote: »
    It’s relevent because people don’t have 20-30 minutes to dedicate to longer dungeons in a group finder a night. Personally I have like 4 hours to play a night. I don’t want to spend 3 of that to do random pledges for an event.

    Well... if you don't have that much time... then, maybe, don't run that many random normals? ^^ Reward box is awarded not for each fifteen minutes of your time, it's awarded for a random dungeon. Not like you're going there to take what's rightfully yours to begin with - you have to earn it. Earning includes element of randomness. Sometimes longer clear time, true. Lottery. You agree to it by accepting the challenge of the event.

    who cares ffs

    The people queueing for specific dungeons care.
    Founder of Sheogorath's Mortals NA PC

    Exiled Lannister EP Sorc dps
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    Launch Pad McQuack DC DK DPS
    Sterk Stonecrusher EP Stamplar
    -Wabba Jack DC Stam Sorc
    Sheo's Sweeper DC Magicka Temp
  • John_Falstaff
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    @FrancisCrawford , I'm speaking strictly in terms expressed by ZOS, not myself. ^^ One uses finder with those options selected -> one runs the dungeon -> one gets the reward. Those are hardly subject to interpretation, so there's no need for casuistry - those who use the exploit know the difference (in this given context) between random dungeon and Fungal Grotto. ^^

    And oh, Russian speakers get their own translated copy of the announcement, it doesn't allow for other interpretations either as to which dungeon they must run in order to get the reward. (I checked just now just to be sure; I speak Russian.)
  • Katahdin
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    This was a thing way before the event.

    People have been doing this for years when doing daily random and getting a undesired or unprepared for dungeon.

    We really need someone from ZoS to say officially if it is a bug or exploit or what.
    Beta tester November 2013
  • Kanar
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    @John_Falstaff @VaranisArano @Alinhbo_Tyaka @StytchFingal
    Guess we now see who wore the tattle tail huh? Maybe you grew up to solve your own problems. Oh wait, no. We have this thread

    After this thread, I've realized that I have gotten those hard DLC dungeons so often during this event because people are queueing up for them hoping to be carried, because they are incapable of doing them at other times. Before, I would carry if the rest of the group didn't want to change dungeons. Now though I'm just going to drop group if they won't change. I've had enough of doing 70% group DPS as the tank.
  • Swift_One
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    Suggestion for next year.

    Those experienced players who actually assist newer players with the DLC dungeons get a choice of what reward they want.

    The lazy people who conveniently forget they once sucked and had to be carried who port to FG1 get RNG (and thus lots of Inferno staffs of Endurance).

    What about lazy people who don't mind carrying people but also don't want to spend 30 mins in a DLC dungeon when they can finish FG 1 in 5 mins?
    Edited by Swift_One on December 4, 2018 6:41PM
  • BuddyAces
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    Only had one group that left and went to fg1. Doesn't bother me at all. Ignore trash, run right to boss, kill it in 20 seconds, rinse and repeat. If group can't keep up with me then back track to the trash they're stuck on, drop caltrops, hit spin to win a couple times and move on. They're isn't a normal dungeon out there that a competent well geared person can't carry the group through.

    If someone is running a large amount of toons through these I can see why they want to port. 6 min fg1 clears are better than 20 min other place clears. To each their own.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • VaranisArano
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    Kanar wrote: »
    John_Falstaff VaranisArano Alinhbo_Tyaka StytchFingal
    Guess we now see who wore the tattle tail huh? Maybe you grew up to solve your own problems. Oh wait, no. We have this thread

    After this thread, I've realized that I have gotten those hard DLC dungeons so often during this event because people are queueing up for them hoping to be carried, because they are incapable of doing them at other times. Before, I would carry if the rest of the group didn't want to change dungeons. Now though I'm just going to drop group if they won't change. I've had enough of doing 70% group DPS as the tank.

    I'm so, so glad my elementary teachers were better educators who didn't rely on public shaming to solve their classroom management problems.

    Because a culture of "tattle-telling" is a classroom management issue.

    And ZOS created the current system where players have to report bugs, glitches, and exploits, and then sit and wait and wait for ZOS to respond, leaving us all in limbo as to what's okay and what's broken, and what's an exploit, and what's going to get people banned. Its a management issue.

    ZOS needs better communication, better accountability, better bug fixes, and players need to follow the Code of Conduct they agreed to.

    But you seem too hung up on your past elementary school thrills of public shaming to get that. So continuing this debate with you is pointless, accomplishing nothing.

    Have a great day.
  • John_Falstaff
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    @Kanar , oh no, we grew up to solve other people's problems. Some others weren's so lucky - they grew up selfish and focused on own problems. ^^ Me, I was teaching a newbie group last night in WGT, but I guess those who grew up in fear of tattle tails would just selfishly drop them. ^^ Good luck.
    Edited by John_Falstaff on December 4, 2018 6:48PM
  • StytchFingal
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    Kanar wrote: »
    @John_Falstaff @VaranisArano @Alinhbo_Tyaka @StytchFingal
    Guess we now see who wore the tattle tail huh? Maybe you grew up to solve your own problems. Oh wait, no. We have this thread

    After this thread, I've realized that I have gotten those hard DLC dungeons so often during this event because people are queueing up for them hoping to be carried, because they are incapable of doing them at other times. Before, I would carry if the rest of the group didn't want to change dungeons. Now though I'm just going to drop group if they won't change. I've had enough of doing 70% group DPS as the tank.

    Assume what you will and do as you must.
  • Sheezabeast
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    I find it very interesting that the act of dungeon jumping is considered the exploit, not the skipping most of the dungeon to run ahead to the end boss.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Monsieur
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    It’s sad to see how toxic some players are that they have to berate others for not exploiting a loop hole in the game.

    Use the exploit, don’t use the exploit, that’s up to you and your group.

    I think this whole debacle is a poor reflection on ZOS and the toxicity they have cultivated within the community given their poor communication and guidance on issues such as these.
  • zaria
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    LOL, people in guild chat ask for + random fungal 1 now :)
    and yes this will be patched pretty soon
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Vain
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    I find it very interesting that the act of dungeon jumping is considered the exploit, not the skipping most of the dungeon to run ahead to the end boss.

    Well, ESO has something unique in their dungeon finder compared to other MMOs and to be fair it matches the theme of being able to play however you want in the sandbox universe of TES.
    In any other dungeon finder I've used it either doesn't have a random option or has it instanced so going to a different dungeon wouldn't put you in the same group and only ESO in any game with a dungeon finder I've played allows the flexibility to teleport directly to the dungeon of your choice and keeps the group together.
    This exploit is unique to ESO.
    As far as penalties... they haven't patched it out like other games and it's so widespread that they wouldn't find banning effective but it'd be a much simpler matter to rescind the rewards. But it's also been constantly abused since the dawn of ESO so it's more likely it's a feature they don't care is abused (this is a company who coded rooftops to be impossible to stand on and puts invisible slides everywhere on random geography). If they didn't want it happening at all, it wouldn't be possible.

    What should be punished is users refusing to play amicably together and those who expect everyone to jump ship to fg1 just because they want to. Dps players qing alone will still be the least listened to in groups, but even if you're a tank a healer and a dps qing together you should still make an effort to be polite and ask. Explain that you'll be done faster than their penalty for dropping q and actually be considerate of the players who didn't sign up for your fg1 spam plan.
  • max_only
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    As someone who queues for random and is ready to do literally any random (I don’t bring bank alts into the queue even for events) if we get into Scalecaller Peak and people beg for FG1 or whatever the Maj pledge is, I don’t blame them.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Jhalin
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    If they haven’t cared to change how it works in years when they obviously knew it exists, then ZOS really is in no place to call it an exploit anymore. It’s a feature for groups that can’t or don’t want to complete the dungeon they got, which for some unfathomable reason includes DLC without so much as an opt-out option.
  • Alinhbo_Tyaka
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    Kanar wrote: »
    @John_Falstaff @VaranisArano @Alinhbo_Tyaka @StytchFingal
    Guess we now see who wore the tattle tail huh? Maybe you grew up to solve your own problems. Oh wait, no. We have this thread

    After this thread, I've realized that I have gotten those hard DLC dungeons so often during this event because people are queueing up for them hoping to be carried, because they are incapable of doing them at other times. Before, I would carry if the rest of the group didn't want to change dungeons. Now though I'm just going to drop group if they won't change. I've had enough of doing 70% group DPS as the tank.

    I solved my problems although I still consult occasionally. Retired in my early 50's with a high retirement income, raised two kids who know how to balance important decisions/events from the unimportant ones and am helping them do the same with my grandchildren. All without myself or their teachers resorting to scarlet letters.

    As to the subject of the thread it isn't being a tattletale to bring up what is seen as a problem with the game and discussing opinions or options. However resorting to ad hominem attacks pretty much shows you have no real argument to state why the teleports are good for and improve the game for the player base. I guess you must be trolling so I am done responding to you. Have a good day.
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