El_Borracho wrote: »I'm guessing its the same reason they aren't in GTA Online: the devs and manufacturers don't want to explain why its okay to kill them.
OrdoHermetica wrote: »There are also no toilets or chamber pots in ESO. So... there's that.
Though regarding the lack of children, it IS a weird that we have several different designs for cradles, but no babies. I mean, I put my cats in those cradles, so it works out, but still. A bit weird.
El_Borracho wrote: »I'm guessing its the same reason they aren't in GTA Online: the devs and manufacturers don't want to explain why its okay to kill them.
We can’t kill cats and dogs in this game. Why do people always come up with the “people will kill them” excuse? It’s debunked ages ago. Sorry friend.OrdoHermetica wrote: »There are also no toilets or chamber pots in ESO. So... there's that.
Though regarding the lack of children, it IS a weird that we have several different designs for cradles, but no babies. I mean, I put my cats in those cradles, so it works out, but still. A bit weird.
There are portable chamber pots everywhere actually... and I think there are outhouses iirc
Besides lack of toilets isn’t really on the same level as lack of children though.
If there were child npcs in game they can be made uninteractable like the dog chasing the cat etc.
The existence of cribs let’s me believe that the child models or even just npc with babies on their backs were scrapped somewhere in development to make time.
isengrimb16_ESO wrote: »Requiemslove wrote: »Personally I would like to see children NPCs in ESO. I also find it hard to stomach that anyone would willingly use a mod to kill Children in any game...I mean seriously, why? That said when playing Skyrim I only ever attacked actual enemies or quest targets [for assassins guild] and always tried to keep civilian casualties to a minimum. So heck maybe I'm just too much of a people person.
Those two brats of the Whiterun Jarl are worth offing (after you do the boy's quest, anyway.) Another is that random brat who keeps saying she's not scared of me. Well, not any more she isn't - she was too dumb to run."M'aiq believes the children are our future. But he doesn't want them ruining all of our fun"_M'aiq The Liar, TES4
wise words.
Ma'iq has it right there. I see kids being used to bash and control adult behaviour all the time. Oh, let's ban smoking from all apartment units, because a unit might have a kid in it, etc. Friend of mine told me the other day about an incident where he was sitting on a bench, quite alone; then some woman with kids went out of her way to come sit right there, and then complain about him smoking his cigar around her kids. He quite rightly told her and her demonspawn to *** off.
Nah, I don't feel the need for kids in this game, unless I'm allowed to punt the mouthy little brats like gnomes for field goals.
The chamber pots are portable. Unlike the fixed ones.OrdoHermetica wrote: »There are also no toilets or chamber pots in ESO. So... there's that.
Agreed. Putting cats into cradles is a bit weird. The cats probably smothered all of them. It's all your fault.OrdoHermetica wrote:Though regarding the lack of children, it IS a weird that we have several different designs for cradles, but no babies. I mean, I put my cats in those cradles, so it works out, but still. A bit weird.
A bit like the game reallyJade_Knightblazerb14_ESO wrote: »... Sure the kid is dead... but it is a child :P
...because the NPCs of Tamriel heard that Player Characters were coming (gasp!) and hid all their kids in secret cellar dungeons?Why are there no children NPCs in ESO?
Eh, it would have been entirely okay to make them not all that killable, they did it with other stuff too. Heck, back when this thread was posted, NO "civilian NPC" was killable, that only got added with the justice system...El_Borracho wrote: »I'm guessing its the same reason they aren't in GTA Online: the devs and manufacturers don't want to explain why its okay to kill them.
True enough, there are some portable stealable ones, but those seem a rare sight (while every citizen keeps lockpicks in their home for some wierd reason). It often happens in games, few consider the... organic needs of people when worldbuilding, since digital NPCs obviosuly do not have those... but it would still have been quite neat to have seen chamber pots in many homes, some outhouses, or a loo in the larger castles... perhaps a litter box in Khajiit homes...OrdoHermetica wrote: »There are also no toilets or chamber pots in ESO. So... there's that.
isengrimb16_ESO wrote: »And the helicopter parenting - that's definitely poked at. There is a quest where a woman wants you to rescue her "little boy", who turns out to be a young man. You ask him "You're the little boy?" And he says yeah, that's just what his mother is like. When you bring him back, he just sort of looks embarrassed as Mom gushes over him. Dad is a little more grounded, though.
There are children in Skyrim, WoW, etc...
Can the lack of children in ESO be explained by lore?
Here's why.
It's a long and winding read, but what started in D&D migrated seamlessly into the world of video games as well.