ers101284b14_ESO wrote: »vicviper0_ESO wrote: »with the proper mods, the children were killable. i know. i personally butchered thousands of "Braith"ers101284b14_ESO wrote: »Skyrim was the first ES game to have children. They probably didn't put children in because they serve no purpose. They can't fight, your not allowed to kill them.
Ok well your not supposed to. It's like gaming law. You don't kill a child for fun. And you don't show it. Like in Heavy Rain 2 children die but you never actually see it happen.
This, rather ESO don't have children for the same reason most doors in Elsweyr are chained, cutting down on non essential content / laziness. They would need to make models of children and clothes for them and they would needed all the races or at least most not only just a couple of nord templates like in Skyrim. Add voices for them.Here's why.
It's a long and winding read, but what started in D&D migrated seamlessly into the world of video games as well.
Don’t see anything about children in that article and most of the dissenters are dead now anyway. Harry Potter was accused of satanic whatever and it survived. I feel like eso can survive a few non-interactable kid npcs walking around like the dogs and cats we see.
Knootewoot wrote: »
European laws forbid the depiction of the death of a child in video games.
this has been adressed differently depending on games. For most, not including children is the simplest way. In Fallout 3, kids were simply immortal. Which means an accidental (well "accidental") rocket in a room full of people would generally mean alert was give by the child that would simply get up, walk it off, and leg it to alert the guards. And you had no way to stop him, only delay him.
Much older than that, Fallout 2 adressed the issue in a fun way. If your character was intelligent enough stat-wise, they could ask about children, and some lore-friendly answers would be given, to which you could reply "or maybe it's just that we're in the european version of the game". Truly, children were still present in the game, just invisible because they had no models. Meaning they could STILL pick your pockets...