dwemer_paleologist wrote: »i stand by my comment.
it should infact be only 10% of your health.
Not 40% thats too much.
dwemer_paleologist wrote: »no, i still agree with my beliefs.
40% for harness and 60% for hardened, keep both choice interesting in PVE.
Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
dwemer_paleologist wrote: »no, i still agree with my beliefs.
starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
joaaocaampos wrote: »I think it's going to happen just like that werewolf healing skill.
- Harness Magicka and Empowered Ward: 40% of your character's maximum health.
- Hardened Ward: 60% of your character's maximum health.
- Dampen Magicka: 40% +3% of your character's maximum health for each piece of Light Armor equipped.
Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
I was tanking vet hard mode dungeons with only 14k health on my magsorc
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
I was tanking vet hard mode dungeons with only 14k health on my magsorc
Go tell Alcast to ditch his main tank for a 14k health shield sorc right now.
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
I was tanking vet hard mode dungeons with only 14k health on my magsorc
Go tell Alcast to ditch his main tank for a 14k health shield sorc right now.
I'd rather take my 14k health magsorc than any legitimate tank in a dungeon since my magsorc contributes good damage in conjunction with getting aggro.
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
I was tanking vet hard mode dungeons with only 14k health on my magsorc
Go tell Alcast to ditch his main tank for a 14k health shield sorc right now.
I'd rather take my 14k health magsorc than any legitimate tank in a dungeon since my magsorc contributes good damage in conjunction with getting aggro.
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
I was tanking vet hard mode dungeons with only 14k health on my magsorc
Go tell Alcast to ditch his main tank for a 14k health shield sorc right now.
I'd rather take my 14k health magsorc than any legitimate tank in a dungeon since my magsorc contributes good damage in conjunction with getting aggro.
While I like that ZOS reconsidered the shield changes I though the number 40 was just a very weird one too see. For simplicity's sake (much like with battle spirit) I highly suggest making it so shields do not exceed 50% of max health rather than 40%
I ask this in part because of the stupid 1-shot mechanics that plague the game. Most the the game's content was made and adjusted while taking the old damage shield system into account Now that they have been changed I feel as if a lot of 1-shot mechanics need to be changed as well.
50% makes things easy to think about and theorize about. 40% doesn't make it difficult per-say but does make it a tad more complex.
@ZOS_RobGarrett
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
I was tanking vet hard mode dungeons with only 14k health on my magsorc
Go tell Alcast to ditch his main tank for a 14k health shield sorc right now.
I'd rather take my 14k health magsorc than any legitimate tank in a dungeon since my magsorc contributes good damage in conjunction with getting aggro.
Eh, there is somewhat of a truth behind that. If you're speaking of a four-man-dungeon, you can typically load a bit damage onto the tank or healer, agreed. Although the healer is a better pick, synergizes more.
Honestly, few four-man-dungeons are challenging these days. It's a consequence of having everything boil down to one-shot-mechanics. THAT is the issue here. If we were required to, say, out-dps a timer or dps to heal, or take down enemy waves fast enough, the story would be much different.
I... would not recommend your shield tank for vMoL, however.
(^_^)'
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »dwemer_paleologist wrote: »no, i still agree with my beliefs.
So you still agree that Sorc's should be discarded as a class in trials because other classes will be able to survive the group-wide burst damage which has become integral to it, and sorc cant?
Seems like you just have a grudge.
Dude, I've got vet trial clears on a StamSorc. Tell me again how shields are mandatory for clearing.
Tell me again how shields apply to Stamsorc, who has more then a few defenses in and of itself.
Basic inference could tell I didn't mean stamsorc there, come on now. Eitherway, it doesn't have health, it doesn't have armor, it doesn't have consistant access to evasion which is now anti AOE, so what can it do to get those oneshots to stop oneshotting now?
And if the measure is too extreme, explain to me why people would even bring Magsorcs now?
I also just listed Magsorc in the original draft because I'm in constant tooth pain at the moment, so cut me some slack.
I'll give you some. But I've been hearing nothing but proclamations of doom from the mag crowd since this was announced.
All of this comes down to one thing, shields became a panacea. You found a one shot? Don't bother figuring it out, just shield up. You stood in stupid? Just shield up.
Run a sorc, it's "easy mode."
It was overperforming. People were getting bored. If you're a good player, you'll adapt. If you were completely dependant on shields and don't want to improve, you won't. Simple as that.
dwemer_paleologist wrote: »i stand by my comment.
it should infact be only 10% of your health.
Not 40% thats too much.
Not 50%, not 60%. Leave them as they are for Trinimac's sake.
Making them critable is enough. All those evil attempts to make this game no fun anymore, I am tired of this.
I really really would like to say something in particular. But that would probably be an assault on someone. So I shall not.
Not 50%, not 60%. Leave them as they are for Trinimac's sake.
Making them critable is enough. All those evil attempts to make this game no fun anymore, I am tired of this.
I really really would like to say something in particular. But that would probably be an assault on someone. So I shall not.
No. Crit is only a pvp change but the issue is clearly with pve. Why is it that the majority of players who finish vma for the first time do it on magicka builds? Because shields are too beginner friendly, compensate for poor game play and basically cover up mistakes, as well as allowing you to disregard mechanics.
I'm sure their data shows that this is the same with trials with most people being magicka for the reasons above.
Shields need to be nerfed. Simple.
Not 50%, not 60%. Leave them as they are for Trinimac's sake.
Making them critable is enough. All those evil attempts to make this game no fun anymore, I am tired of this.
I really really would like to say something in particular. But that would probably be an assault on someone. So I shall not.
No. Crit is only a pvp change but the issue is clearly with pve. Why is it that the majority of players who finish vma for the first time do it on magicka builds? Because shields are too beginner friendly, compensate for poor game play and basically cover up mistakes, as well as allowing you to disregard mechanics.
I'm sure their data shows that this is the same with trials with most people being magicka for the reasons above.
Shields need to be nerfed. Simple.
@Exordium You do realize stam builds can do vMA with light attack spam without abilities on bars ?
Not 50%, not 60%. Leave them as they are for Trinimac's sake.
Making them critable is enough. All those evil attempts to make this game no fun anymore, I am tired of this.
I really really would like to say something in particular. But that would probably be an assault on someone. So I shall not.
No. Crit is only a pvp change but the issue is clearly with pve. Why is it that the majority of players who finish vma for the first time do it on magicka builds? Because shields are too beginner friendly, compensate for poor game play and basically cover up mistakes, as well as allowing you to disregard mechanics.
I'm sure their data shows that this is the same with trials with most people being magicka for the reasons above.
Shields need to be nerfed. Simple.
@Exordium You do realize stam builds can do vMA with light attack spam without abilities on bars ?
Anyone can do vMA with light attack spams with a knowledge of the mechanics...One player did it with just a broom equipped.
And funny you say that, considering the famous 'Easy vma 1-bar only build' is a magicka sorc build that has helped so many people get through it on their first clear.
In fact, 2 years ago when I tried doing vma on my stamsorc I was struggling with the last stage. After 30-40 attempts, I figured I'd respect him to magicka to see if thatd work. I beat it on my 3rd attempt without much of a knowledge on how to play a magika sorc...lmao I was carried by 20k shields as the crematorial guards only got my shield down (they used to one hit my stamsorc).
Facts are facts. Shields are beginner friendly and they carry as well as mask incompetent gameplay. I even admit I had my own incompetencies masked when I rerolled magicka.
Not 50%, not 60%. Leave them as they are for Trinimac's sake.
Making them critable is enough. All those evil attempts to make this game no fun anymore, I am tired of this.
I really really would like to say something in particular. But that would probably be an assault on someone. So I shall not.
No. Crit is only a pvp change but the issue is clearly with pve. Why is it that the majority of players who finish vma for the first time do it on magicka builds? Because shields are too beginner friendly, compensate for poor game play and basically cover up mistakes, as well as allowing you to disregard mechanics.
I'm sure their data shows that this is the same with trials with most people being magicka for the reasons above.
Shields need to be nerfed. Simple.
@Exordium You do realize stam builds can do vMA with light attack spam without abilities on bars ?
Anyone can do vMA with light attack spams with a knowledge of the mechanics...One player did it with just a broom equipped.
And funny you say that, considering the famous 'Easy vma 1-bar only build' is a magicka sorc build that has helped so many people get through it on their first clear.
In fact, 2 years ago when I tried doing vma on my stamsorc I was struggling with the last stage. After 30-40 attempts, I figured I'd respect him to magicka to see if thatd work. I beat it on my 3rd attempt without much of a knowledge on how to play a magika sorc...lmao I was carried by 20k shields as the crematorial guards only got my shield down (they used to one hit my stamsorc).
Facts are facts. Shields are beginner friendly and they carry as well as mask incompetent gameplay. I even admit I had my own incompetencies masked when I rerolled magicka.
I havnt seen a run with just a broom what I've seen are people using regular sets+broom and bucket plus all regular abilities. What I am talking about are runs with JUST light attacks through whole arena without use of ANY ability basicly with empty barslots so no passives even apply. Runs like that are possible currently and You dont even have to know arena perfectly 5+ runs will be enought o memorize what to do.
That famous build You're talking about is kinda outdated these days so it's like saying that DKs are OP in PvP because there was once famous build that You could easily 1v10 with and it helped many ppl to get their first 1vX.
What masks incompetences is current power creep of sets and CPs. Also seriously You've been struggling 2 years ago with beating vMA on stamsorc when that builds was at its peak ? I think that was time when I 1st time did vMA with 0 CP and it was on stamsorc.
Shields of course are begginer friendly but there is lot of other begginer friendly things so Your pont here is kinda deluded. Your argument behind certain thing being heavily nerfed is because that things helps weaker players in certain type of content where experienced players are rarely even using it. Doesnt sound like solid argument to me. By that logic I can say that Vigor should be heavily nerfed because it insanely helped weaker players to do vMA on their stam characters , basicly some people wouldnt be able to complete vMA without it so it's extremly begginer friendly.
Doctordarkspawn wrote: »joaaocaampos wrote: »I think it's going to happen just like that werewolf healing skill.
- Harness Magicka and Empowered Ward: 40% of your character's maximum health.
- Hardened Ward: 60% of your character's maximum health.
- Dampen Magicka: 40% +3% of your character's maximum health for each piece of Light Armor equipped.
60% would be fine if bastion is changed to give craptons of extra resistances to shields. That'd solve the one-shot survival problem.
But that's around the only way I see this happening.
joaaocaampos wrote: »I agree! As far as I know, 100 points in Bastion = 25%. That is, +25% of your character's maximum health.
So... Sorcerer using Hardened Ward morph and 100 points in Bastion = 85% of your character's maximum health. If Health is 20k, shield will be 17k!