And bad mobility and bad offense while having all that defensive stuff slotted...
Edit: BTW, there are light armor sets, that provide +max health too.
Still cry about bad mobility even with swift now? Haven’t heard that in a hot minute.
Templars have some of the best offense.
If you think they have bad offense your insane.
Ha, I'm not the one who is complaining about something, that isn't even a problem. Talk about "crying", you didn't have an argument against my suggestion about using another set for example, or putting a bit more HP enchantments on the light armor you already got.
Ahh yes the sets. You mean the absolute dog sh’t mag sets that give a health bonus where everything else is useless?
Let me go ahead and stack some HP enchants and get 26k HP on a MAGICKA sorc - and get a 10k shield where any good stam toon can land a 1 shot crit on, and if that doesn’t 1 shot it a light attack will finish it off.
OH , don’t forget about being on the defense almost 24/7 when getting zergend down by zerglings and bowtards, and not able to cleanse all the DoTs and defiles and snares...
Think about what you’re saying. Templar > Sorc.
What does a Templar have that’s amazing in PvP? Cleanse. Burst heal. HoTs. Major mending from passive. (Or is it minor? But still...) minor protection. LOTS of FREE damage. Reliable, VERY cheap and strong spamable. Major protection from the ult + minor... 38%. Strong class ults for solo and group play... I can go on.
What’s a MagSorc have that’s amazing in PvP?
Shields IF not being zerged down.
Nice timed burst... if your frags and endless arnt easily dodged.
Curse, streak. Negate if you think that’s any great.
Anything else? Not really.
So compare Templars to Sorcs again, please
“MagSorcs need to run heavy armor”
[edited title]
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
And bad mobility and bad offense while having all that defensive stuff slotted...
Edit: BTW, there are light armor sets, that provide +max health too.
Still cry about bad mobility even with swift now? Haven’t heard that in a hot minute.
Templars have some of the best offense.
If you think they have bad offense your insane.
Ha, I'm not the one who is complaining about something, that isn't even a problem. Talk about "crying", you didn't have an argument against my suggestion about using another set for example, or putting a bit more HP enchantments on the light armor you already got.
Ahh yes the sets. You mean the absolute dog sh’t mag sets that give a health bonus where everything else is useless?
Let me go ahead and stack some HP enchants and get 26k HP on a MAGICKA sorc - and get a 10k shield where any good stam toon can land a 1 shot crit on, and if that doesn’t 1 shot it a light attack will finish it off.
OH , don’t forget about being on the defense almost 24/7 when getting zergend down by zerglings and bowtards, and not able to cleanse all the DoTs and defiles and snares...
Think about what you’re saying. Templar > Sorc.
What does a Templar have that’s amazing in PvP? Cleanse. Burst heal. HoTs. Major mending from passive. (Or is it minor? But still...) minor protection. LOTS of FREE damage. Reliable, VERY cheap and strong spamable. Major protection from the ult + minor... 38%. Strong class ults for solo and group play... I can go on.
What’s a MagSorc have that’s amazing in PvP?
Shields IF not being zerged down.
Nice timed burst... if your frags and endless arnt easily dodged.
Curse, streak. Negate if you think that’s any great.
Anything else? Not really.
So compare Templars to Sorcs again, please
Oreyn_Bearclaw wrote: »Arkangeloski wrote: »Imperial_Voice wrote: »They do. They all main nightblades, every one of them.
For the past 4 years everybody was saying devs favor sorcs now that they addressed sorcs they favor nightblades?... wtf
Have you been under a rock? Since Morrowind, NBs have been the apex of power in this game, both magic and stam. For the first 2-2.5 years of this game, magic DK was perhaps the most dominant class we have ever seen. Sorcs definitely enjoyed their time in the sun, but their reign was laughable compared to the other two, and mostly PVE oriented. Sorcs are arguably in last place for PVE at the moment (Dead last for stam DPS, and 3-4th for magic). In PVP, they are frankly the easiest kill out there and struggle harder than anyone to kill a competent player. Sorcs excel in basically three areas:
First and foremost, they excel at kill stealing and nuking bad players. If you are constantly dying to a sorc, well...
Second, they are arguably the best class to solo group oriented content in PVE. That is largely do to the fact that two pets can turn you into a "group." And also, because shields are admittedly highly useful in PVE.
Third, they are on the easier end of the spectrum to play, especially in PVP. They have straight forward offensive and defensive rotations. Problem is a good player can see the burst coming and brush it off, and any two competent players can take down the best sorcs, because shields stacking scales horribly when outnumbered.Hateanthem wrote: »I’m not even talking about pvp and, lets face it, its a lot easier for stam to swap to heavy from medium armor, than for mag to go from light to heavy. And at least you have a large stam pool for damage and defense, block dodge roll, whatever. Maybe if mag characters could use magicka for block, dodge roll, etc it would be the same equivalency.Hateanthem wrote: »Hateanthem wrote: »So you mean you will have to run impen pieces and maybe some heavy armor LIKE EVERYONE ELSE.
The inhumanity of it all...
Except that light armor passives are basically for mag characters. Increase magicka, magicka sustain, etc. Sure we can run heavy armor and survive, but dps goes down 5-10k, but you will be alive. Lol. Nice trade off
And leather armor passives are for stam characters, but most stam characters end up running impen and heavy to survive other players. They don't get to stack 50k stam with divines or infused on their armor while having super shield. They get dodge roll which eats into their stat pool for damage output.
Cry me a river. You have to sacrifice boom boom for survivability in PvP scenarios.
Wut.
There is really no difference from going to Heavy from light, or to heavy from medium. Your stamina pool is not magically larger in all heavy than it is in all light.
And why would mag characters want to use their damage resource for their primary defense? As it stands, mag toons only use stam for blocking and roll dodging. They don't need the huge stam pool.
Either way, Sorcs need to man up and realize that in PvP, they aren't special snowflakes that get to run around with 50k resource pools, not having to use their armor traits on impen because "MUH SHEELDS!".
I can't tell you how often I see mag sorcs run into the fray and act like melee characters because MUH SHEELDS BRUH. Time to start acting like the wizards you all are and be smarter with engagements.
Actually, a magic toon has a much harder time running heavy than stamina does in PVP. In PVE, its not even worth a discussion as nobody does it anyway. Stamina has much more inherent damage in their skills, so the loss of their resource pool is less detrimental. A stamblade in heavy armor can still hit hard AF. A stamian player is also generally going to have an easier time with resources, and is more likely to use block for defense. Both again make heavy an easier pill to swallow. When a magic player goes to heavy, they struggle to get legitimate kills in PVP. Some classes like DK have an easier time of it but mag sorcs or NBs in heavy armor hit like a wet noodle.
Arkangeloski wrote: »Oreyn_Bearclaw wrote: »Arkangeloski wrote: »Imperial_Voice wrote: »They do. They all main nightblades, every one of them.
For the past 4 years everybody was saying devs favor sorcs now that they addressed sorcs they favor nightblades?... wtf
Have you been under a rock? Since Morrowind, NBs have been the apex of power in this game, both magic and stam. For the first 2-2.5 years of this game, magic DK was perhaps the most dominant class we have ever seen. Sorcs definitely enjoyed their time in the sun, but their reign was laughable compared to the other two, and mostly PVE oriented. Sorcs are arguably in last place for PVE at the moment (Dead last for stam DPS, and 3-4th for magic). In PVP, they are frankly the easiest kill out there and struggle harder than anyone to kill a competent player. Sorcs excel in basically three areas:
First and foremost, they excel at kill stealing and nuking bad players. If you are constantly dying to a sorc, well...
Second, they are arguably the best class to solo group oriented content in PVE. That is largely do to the fact that two pets can turn you into a "group." And also, because shields are admittedly highly useful in PVE.
Third, they are on the easier end of the spectrum to play, especially in PVP. They have straight forward offensive and defensive rotations. Problem is a good player can see the burst coming and brush it off, and any two competent players can take down the best sorcs, because shields stacking scales horribly when outnumbered.Hateanthem wrote: »I’m not even talking about pvp and, lets face it, its a lot easier for stam to swap to heavy from medium armor, than for mag to go from light to heavy. And at least you have a large stam pool for damage and defense, block dodge roll, whatever. Maybe if mag characters could use magicka for block, dodge roll, etc it would be the same equivalency.Hateanthem wrote: »Hateanthem wrote: »So you mean you will have to run impen pieces and maybe some heavy armor LIKE EVERYONE ELSE.
The inhumanity of it all...
Except that light armor passives are basically for mag characters. Increase magicka, magicka sustain, etc. Sure we can run heavy armor and survive, but dps goes down 5-10k, but you will be alive. Lol. Nice trade off
And leather armor passives are for stam characters, but most stam characters end up running impen and heavy to survive other players. They don't get to stack 50k stam with divines or infused on their armor while having super shield. They get dodge roll which eats into their stat pool for damage output.
Cry me a river. You have to sacrifice boom boom for survivability in PvP scenarios.
Wut.
There is really no difference from going to Heavy from light, or to heavy from medium. Your stamina pool is not magically larger in all heavy than it is in all light.
And why would mag characters want to use their damage resource for their primary defense? As it stands, mag toons only use stam for blocking and roll dodging. They don't need the huge stam pool.
Either way, Sorcs need to man up and realize that in PvP, they aren't special snowflakes that get to run around with 50k resource pools, not having to use their armor traits on impen because "MUH SHEELDS!".
I can't tell you how often I see mag sorcs run into the fray and act like melee characters because MUH SHEELDS BRUH. Time to start acting like the wizards you all are and be smarter with engagements.
Actually, a magic toon has a much harder time running heavy than stamina does in PVP. In PVE, its not even worth a discussion as nobody does it anyway. Stamina has much more inherent damage in their skills, so the loss of their resource pool is less detrimental. A stamblade in heavy armor can still hit hard AF. A stamian player is also generally going to have an easier time with resources, and is more likely to use block for defense. Both again make heavy an easier pill to swallow. When a magic player goes to heavy, they struggle to get legitimate kills in PVP. Some classes like DK have an easier time of it but mag sorcs or NBs in heavy armor hit like a wet noodle.
I remember the days of 40k shields with 20 secs duration but hey they were never op... listen bud in the course of 4 years we have seen every single class get gutted and the sorcerer left alone with minimal changes. And if they took anything away from your arsenal they made sure to give you something even more broken to compensate... Awww they took my frag stun but hey they gave you a buggy runecage that broke the game for almost 3 months and ppl had the balls to defend it like it was a legit l2p you couldn't break free with full stam on a stam toon. And again I never said it was the strongest class in the past 4 years or the weakest rather untouched at time were other classes got big nerfs, making it more atractive that other clases.
https://youtu.be/24n9fYPHkfI Emma_Overload wrote: »Arkangeloski wrote: »Imperial_Voice wrote: »They do. They all main nightblades, every one of them.
For the past 4 years everybody was saying devs favor sorcs now that they addressed sorcs they favor nightblades?... wtf
"Everybody" was definitely NOT saying any such thing.... the devs have ALWAYS favored Nightblades!
If only there were additional forms of mitigation at our disposal to use in conjunction
In all seriousness though, if they do go with a health percentage cap then they're going to have to readjust Hardened and Empowered since right now they alone are both able to exceed 100% of my max health in PvE , making the Hardened morph entirely useless with a cap present.
“...but cap the total shield amount to 40% of your character’s maximum health.”
Wanna know what I get from this?
“MagSorcs need to run heavy armor”
Talk about trying to create build diversity lmao.
Personally? I think this is worse than a cast time. You can crit shields now, most sorcs run 20-22k HP which is like what, 8k shield? ANY stam toon that isn’t bad can easily 1 shot that shield.
This will almost FORCE PvP sorcs to run heavy armor.
This is bs.
[edited title]
Arkangeloski wrote: »@usmguy1234 greetings my dear friend, I haven't seen on a long minuteI hope u doing good
i know this might sound insane but you'll have to invest in defence...like everyone else.
LittlePinkDot wrote: »“...but cap the total shield amount to 40% of your character’s maximum health.”
Wanna know what I get from this?
“MagSorcs need to run heavy armor”
Talk about trying to create build diversity lmao.
Personally? I think this is worse than a cast time. You can crit shields now, most sorcs run 20-22k HP which is like what, 8k shield? ANY stam toon that isn’t bad can easily 1 shot that shield.
This will almost FORCE PvP sorcs to run heavy armor.
This is bs.
[edited title]
Welcome to medium armour.... Doesnt stam also have to use heavy armour in pvp? Especially now that they nerfed evasion. I guess in a way you could say....now that everyone is wearing heavy, that everyone is "balanced."
Emma_Overload wrote: »Arkangeloski wrote: »Imperial_Voice wrote: »They do. They all main nightblades, every one of them.
For the past 4 years everybody was saying devs favor sorcs now that they addressed sorcs they favor nightblades?... wtf
"Everybody" was definitely NOT saying any such thing.... the devs have ALWAYS favored Nightblades!
Emma_Overload wrote: »Arkangeloski wrote: »Imperial_Voice wrote: »They do. They all main nightblades, every one of them.
For the past 4 years everybody was saying devs favor sorcs now that they addressed sorcs they favor nightblades?... wtf
"Everybody" was definitely NOT saying any such thing.... the devs have ALWAYS favored Nightblades!
You obviously have a short memory or werent here when sorcs were better tanks than DK tanks built as tanks and the game was called skirts and staves online.
Or when medium armor nightblades hit like a wet noodle and died if they were so much as sneezed on to the point many people stopped playing them
A light armor mag class should not be able to stand and facetank 10 people and a ton of damage better than a heavy armor tank built as a tank.
While I feel 40% might be a tad low, I dont think shield should offer more than 60% or so health maybe 70%, but I'd have to see it perform first.
And bad mobility and bad offense while having all that defensive stuff slotted...
Edit: BTW, there are light armor sets, that provide +max health too.
Still cry about bad mobility even with swift now? Haven’t heard that in a hot minute.
Templars have some of the best offense.
If you think they have bad offense your insane.
Ha, I'm not the one who is complaining about something, that isn't even a problem. Talk about "crying", you didn't have an argument against my suggestion about using another set for example, or putting a bit more HP enchantments on the light armor you already got.
Ahh yes the sets. You mean the absolute dog sh’t mag sets that give a health bonus where everything else is useless?
Let me go ahead and stack some HP enchants and get 26k HP on a MAGICKA sorc - and get a 10k shield where any good stam toon can land a 1 shot crit on, and if that doesn’t 1 shot it a light attack will finish it off.
OH , don’t forget about being on the defense almost 24/7 when getting zergend down by zerglings and bowtards, and not able to cleanse all the DoTs and defiles and snares...
Think about what you’re saying. Templar > Sorc.
What does a Templar have that’s amazing in PvP? Cleanse. Burst heal. HoTs. Major mending from passive. (Or is it minor? But still...) minor protection. LOTS of FREE damage. Reliable, VERY cheap and strong spamable. Major protection from the ult + minor... 38%. Strong class ults for solo and group play... I can go on.
What’s a MagSorc have that’s amazing in PvP?
Shields IF not being zerged down.
Nice timed burst... if your frags and endless arnt easily dodged.
Curse, streak. Negate if you think that’s any great.
Anything else? Not really.
So compare Templars to Sorcs again, please
And bad mobility and bad offense while having all that defensive stuff slotted...
Edit: BTW, there are light armor sets, that provide +max health too.
Still cry about bad mobility even with swift now? Haven’t heard that in a hot minute.
Templars have some of the best offense.
If you think they have bad offense your insane.
Ha, I'm not the one who is complaining about something, that isn't even a problem. Talk about "crying", you didn't have an argument against my suggestion about using another set for example, or putting a bit more HP enchantments on the light armor you already got.
Ahh yes the sets. You mean the absolute dog sh’t mag sets that give a health bonus where everything else is useless?
Let me go ahead and stack some HP enchants and get 26k HP on a MAGICKA sorc - and get a 10k shield where any good stam toon can land a 1 shot crit on, and if that doesn’t 1 shot it a light attack will finish it off.
OH , don’t forget about being on the defense almost 24/7 when getting zergend down by zerglings and bowtards, and not able to cleanse all the DoTs and defiles and snares...
Think about what you’re saying. Templar > Sorc.
What does a Templar have that’s amazing in PvP? Cleanse. Burst heal. HoTs. Major mending from passive. (Or is it minor? But still...) minor protection. LOTS of FREE damage. Reliable, VERY cheap and strong spamable. Major protection from the ult + minor... 38%. Strong class ults for solo and group play... I can go on.
What’s a MagSorc have that’s amazing in PvP?
Shields IF not being zerged down.
Nice timed burst... if your frags and endless arnt easily dodged.
Curse, streak. Negate if you think that’s any great.
Anything else? Not really.
So compare Templars to Sorcs again, please
1) We can't heal people to death...not yet anyway.
2) That free dmg only comes into play when we're...doing damage. Healing is not doing damage.
3) You should try running a Templar in PvP. Calling Sweeps "reliable" is hilarious. It is exactly the opposite of reliable, and you're lucky if one out of every 4 strikes actually hits someone. If there's major lag, you just walk around with your spear jutting out, throwing elbows at the air.
4) No one uses that ulti because it is subpar compared to DB, Meteor, and others. In fact, we can usually tell when a PvEer or a new player has gotten lost and wandered into Cyrodil because they're running Nova as an ult.
5) Everyone, and I mean EVERYONE has access to the Resto line and Purge. Those are not Templar specific skills. Your choice to ignore those lines in favor or running dual destro is not anyone else's problem. In fact, my bar on my PvP healer is equal parts innate skills and resto skills, with Mutagen and Combat Prayer being probably my most heavily used heals.
Drummerx04 wrote: »Hateanthem wrote: »As a mag player, if I could use a 50k mag pool for damage and defense (block, dodge roll, etc), like Stam, then maybe that kinda defense would be viable. But how many times do you think we can hold block, and dodge roll with 9-10k stam? Thats why there are shields dude, or were.Hateanthem wrote: »I’m not even talking about pvp and, lets face it, its a lot easier for stam to swap to heavy from medium armor, than for mag to go from light to heavy. And at least you have a large stam pool for damage and defense, block dodge roll, whatever. Maybe if mag characters could use magicka for block, dodge roll, etc it would be the same equivalency.Hateanthem wrote: »Hateanthem wrote: »So you mean you will have to run impen pieces and maybe some heavy armor LIKE EVERYONE ELSE.
The inhumanity of it all...
Except that light armor passives are basically for mag characters. Increase magicka, magicka sustain, etc. Sure we can run heavy armor and survive, but dps goes down 5-10k, but you will be alive. Lol. Nice trade off
And leather armor passives are for stam characters, but most stam characters end up running impen and heavy to survive other players. They don't get to stack 50k stam with divines or infused on their armor while having super shield. They get dodge roll which eats into their stat pool for damage output.
Cry me a river. You have to sacrifice boom boom for survivability in PvP scenarios.
Wut.
There is really no difference from going to Heavy from light, or to heavy from medium. Your stamina pool is not magically larger in all heavy than it is in all light.
And why would mag characters want to use their damage resource for their primary defense? As it stands, mag toons only use stam for blocking and roll dodging. They don't need the huge stam pool.
Either way, Sorcs need to man up and realize that in PvP, they aren't special snowflakes that get to run around with 50k resource pools, not having to use their armor traits on impen because "MUH SHEELDS!".
I can't tell you how often I see mag sorcs run into the fray and act like melee characters because MUH SHEELDS BRUH. Time to start acting like the wizards you all are and be smarter with engagements.
Then I suggest adjusting your playstyle to not being a single stat stacking hurpaderp.
Also, if you are a magicka toon then you weren't designed to do a lot of blocking. You were designed to be at range (except dk), staying out of the clusterf….. thing and exploding people from a distance. If you are in a situation where you need more than 10k stam for blocking and roll dodging, you are doing it wrong.
Learn to play like a wizard.
I feel like you and others in this thread have no idea that gap closers even exist. "Just stay out of range of the faster and instant distance closing melee builds"
I also think you guys are incapable of thinking about two players stats at the same time. Did you know that sorcs can't deal active pressure while shieldstacking? Did you know that you can attack shields while they are being stacked? If you deal a 2k light attack and 3-5k skill with each shield cast, then the common CP PVP sorc only has a shield stack around 12k? That's not even including dots, enchants, procs, or poisons. This is also before crits on shields btw.
My point is the counter to shields is literally dealing damage. Shields are expensive.
If you opinion is that ranged classes should just automatically die if a melee toon gets in range, then just say so outright.
Drummerx04 wrote: »If only there were additional forms of mitigation at our disposal to use in conjunction
In all seriousness though, if they do go with a health percentage cap then they're going to have to readjust Hardened and Empowered since right now they alone are both able to exceed 100% of my max health in PvE , making the Hardened morph entirely useless with a cap present.
Great, so 30k HP S&B bar with all 6 skills geared purely towards defense with 0 group utility just barely survives a no ultimate magDK gank attempt. And the only targeted damage you have on your bar is destructive reach, curse, frags, and DBoS.
But at least you didn't have to rely on damage shields to stay alive against 1 enemy. I'm inspired.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
VaranisArano wrote: »Oh no. We've gone from deleting MagSorc from PVP to forcing them to run heavy armor.
Thats definitely objectively worse.