it can be very unfair depending on your ping.
keep in mind that the 0.8s global timer allows for a very wide range of connections for normal play. This can wreck that if you can take advantage of it, and not everyone can.
as i've said its a crappy system. If you've mastered it good job, doesn't make it a good system.
if you see no downsides to this system you might be biased because you use it or can make use of it.
it can be very unfair depending on your ping.
keep in mind that the 0.8s global timer allows for a very wide range of connections for normal play. This can wreck that if you can take advantage of it, and not everyone can.
as i've said its a crappy system. If you've mastered it good job, doesn't make it a good system.
if you see no downsides to this system you might be biased because you use it or can make use of it.
so about that grass that needs cutting?LOL
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
idk, maybe get a better monitor or PC. I see what my character does just fine.
You are entitled to be irked and whatever you want to be or feel. Each of us are. However, that does not bear on the fact that ESO has a great combat system. At that, not everyone will like it. I had some friends that did not like it and returned to SWTOR and WoWs combat on rails system.
It is ok to not like it.
it can be very unfair depending on your ping.
keep in mind that the 0.8s global timer allows for a very wide range of connections for normal play. This can wreck that if you can take advantage of it, and not everyone can.
as i've said its a crappy system. If you've mastered it good job, doesn't make it a good system.
if you see no downsides to this system you might be biased because you use it or can make use of it.
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
idk, maybe get a better monitor or PC. I see what my character does just fine.
You are entitled to be irked and whatever you want to be or feel. Each of us are. However, that does not bear on the fact that ESO has a great combat system. At that, not everyone will like it. I had some friends that did not like it and returned to SWTOR and WoWs combat on rails system.
It is ok to not like it.
it can be very unfair depending on your ping.
keep in mind that the 0.8s global timer allows for a very wide range of connections for normal play. This can wreck that if you can take advantage of it, and not everyone can.
as i've said its a crappy system. If you've mastered it good job, doesn't make it a good system.
if you see no downsides to this system you might be biased because you use it or can make use of it.
Ping have nothing to do with animation cancelling. If there is 2 players that are not using animation cancelling and 1 have worse ping that person will also lose DPS compared to teammate with better ping. Same is happening is 2 persons is using animation cancelling. You're not getting worse results because of how ping affects animation cancelling but because of how it affects You.
Yes I am very biased because I learned how to click 2 buttons in 1 second...
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
idk, maybe get a better monitor or PC. I see what my character does just fine.
You are entitled to be irked and whatever you want to be or feel. Each of us are. However, that does not bear on the fact that ESO has a great combat system. At that, not everyone will like it. I had some friends that did not like it and returned to SWTOR and WoWs combat on rails system.
It is ok to not like it.
except i love elder scrolls, i love the lore love the game love almost everything about it.. i would'nt leave over this i can only try to change it
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
idk, maybe get a better monitor or PC. I see what my character does just fine.
You are entitled to be irked and whatever you want to be or feel. Each of us are. However, that does not bear on the fact that ESO has a great combat system. At that, not everyone will like it. I had some friends that did not like it and returned to SWTOR and WoWs combat on rails system.
It is ok to not like it.
except i love elder scrolls, i love the lore love the game love almost everything about it.. i would'nt leave over this i can only try to change it
First, as we have stated, you do not have to AC. For most groups in the game your dps can be just fine without AC. Those that have lacking can find much more room for improvement elsewhere since as stated, AC is not required.
Second, no content requires AC to clear, which has been pointed out here before.
Third, and final, Zos had doubled downed on this system 3 times since they blessed it as legitimate. It really seems that it is not going away anytime soon. Besides, no one has really stated anything that is actually thought provoking for change to be considered.
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
idk, maybe get a better monitor or PC. I see what my character does just fine.
You are entitled to be irked and whatever you want to be or feel. Each of us are. However, that does not bear on the fact that ESO has a great combat system. At that, not everyone will like it. I had some friends that did not like it and returned to SWTOR and WoWs combat on rails system.
It is ok to not like it.
except i love elder scrolls, i love the lore love the game love almost everything about it.. i would'nt leave over this i can only try to change it
First, as we have stated, you do not have to AC. For most groups in the game your dps can be just fine without AC. Those that have lacking can find much more room for improvement elsewhere since as stated, AC is not required.
Second, no content requires AC to clear, which has been pointed out here before.
Third, and final, Zos had doubled downed on this system 3 times since they blessed it as legitimate. It really seems that it is not going away anytime soon. Besides, no one has really stated anything that is actually thought provoking for change to be considered.
maybe there seems to be a lot of gab about how you need to ac and weave to be anyone in the game.. you have a lot of people upset thinking they need to become these elite button clickers to enjoy the game..
Not sure how you can make assumption about enjoyment levels - especially that it's not "wrong" to not weave, and not mandatory for the vast majority of content. I don't mind it and it's second nature for a gentle tempo of 'left click->keyboard key->wait' - not doing something feels slower and less interactive now.it can be very unfair depending on your ping.
keep in mind that the 0.8s global timer allows for a very wide range of connections for normal play. This can wreck that if you can take advantage of it, and not everyone can.
as i've said its a crappy system. If you've mastered it good job, doesn't make it a good system.
if you see no downsides to this system you might be biased because you use it or can make use of it.
Ping have nothing to do with animation cancelling. If there is 2 players that are not using animation cancelling and 1 have worse ping that person will also lose DPS compared to teammate with better ping. Same is happening is 2 persons is using animation cancelling. You're not getting worse results because of how ping affects animation cancelling but because of how it affects You.
Yes I am very biased because I learned how to click 2 buttons in 1 second...
and now your level of combat enjoyment has dropped from happy to oh now i have to make sure im doing this right..
it can be very unfair depending on your ping.
keep in mind that the 0.8s global timer allows for a very wide range of connections for normal play. This can wreck that if you can take advantage of it, and not everyone can.
as i've said its a crappy system. If you've mastered it good job, doesn't make it a good system.
if you see no downsides to this system you might be biased because you use it or can make use of it.
Ping have nothing to do with animation cancelling. If there is 2 players that are not using animation cancelling and 1 have worse ping that person will also lose DPS compared to teammate with better ping. Same is happening is 2 persons is using animation cancelling. You're not getting worse results because of how ping affects animation cancelling but because of how it affects You.
Yes I am very biased because I learned how to click 2 buttons in 1 second...
and now your level of combat enjoyment has dropped from happy to oh now i have to make sure im doing this right..
so thinking about this some more..
i understand being able to block when needed that makes total sense to me if im in a real fight and about to throw a punch but see something coming i would stop and block it the best i could..
creating a system where i am required to hit a light strike then skill hit a light strike then skill then no longer even see what my character is doing and having to do this on ever going basis until the combat is over only to fit in .. urks me.
idk, maybe get a better monitor or PC. I see what my character does just fine.
You are entitled to be irked and whatever you want to be or feel. Each of us are. However, that does not bear on the fact that ESO has a great combat system. At that, not everyone will like it. I had some friends that did not like it and returned to SWTOR and WoWs combat on rails system.
It is ok to not like it.
except i love elder scrolls, i love the lore love the game love almost everything about it.. i would'nt leave over this i can only try to change itit can be very unfair depending on your ping.
keep in mind that the 0.8s global timer allows for a very wide range of connections for normal play. This can wreck that if you can take advantage of it, and not everyone can.
as i've said its a crappy system. If you've mastered it good job, doesn't make it a good system.
if you see no downsides to this system you might be biased because you use it or can make use of it.
Ping have nothing to do with animation cancelling. If there is 2 players that are not using animation cancelling and 1 have worse ping that person will also lose DPS compared to teammate with better ping. Same is happening is 2 persons is using animation cancelling. You're not getting worse results because of how ping affects animation cancelling but because of how it affects You.
Yes I am very biased because I learned how to click 2 buttons in 1 second...
and now your level of combat enjoyment has dropped from happy to oh now i have to make sure im doing this right..
In other games such as mmorpgs animation canceling is considered an exploit as it breaks the animation Guildwars 2 had animation canceling and devs there stopped it immediately as it was destroying pvp and dungeons..
Its not legitimate at all just because ESO devs allow it doesn't make it right.. but forcing the whole population to do this is wrong especially when it very much is an exploit in game mechanics.Learning to do this is like having to cut my grass... This is not fun to me nor is cutting my grass.. I feel like I'm forced to learn this or my options of enjoying this game are limited. I love this game and everything it offers aside from this forced grass cutting.
You do not have to learn how to do it. That is a choice.
But do you know what this does.. It forces people like me to just rally for casual pve content from the Devs over PvP or vet content.. And slowly this will decay the content requesting from PvP or end game elites.
Not correct. Considering AC has been around for more than 4 years it is an empty statement to say it is decaying anything.
Plenty of people have cleared all vet trials without AC. Most that have cleared HM of all trials do not AC except for weaving a light attack and when they are bar swapping anyhow.
Granted, it seems you are a little salty about something, but you have yet to actually provide anything substantial to back up your the generalizations you are making.I totally agree these exploits need to go.. and it would help with the power creep as well..
And it is clearly not an exploit by any stretch of the imagination. Surprised someone tries to claim AC is an exploit when the developers themselves have said it is legit.
Of course its an exploit.. you are breaking the game built in animation to put out more damage in a quicker time.. When you break a game animation why wouldn't it be considered an exploit..
Just because everyone considers it great and needed in the min maxers groups doesn't mean its not an exploit anymore than the xbox dungeon exploits.. both are breaking game mechanics for gains...
So some exploits are ok but others aren't.. wow..
Judas Helviaryn wrote: »It's part of the game, it's not going away, you'd best get used to it, get over it, or get gone. =P