Ihatenightblades wrote: »I never thought zos would be this clueless to what players want.
We USUALLY get what we ask not individually but as a whole community we ask for things and most of the time we get them.
I have yet to hear ANYBODY like this change and i know its not always about what we want its whats needed for the game.
Maybe zos feels the game is too easy to survive in pve and pvp? Well if they thought that they are WRONG.
Yes old dungeons are a piece of cake and shield stacking can be annoying to counter in pvp but they CAN be countered.
The animation i saw from harness magicka and hardened ward was disgusting...
This isnt about nerfs and buffs we can ALL take nerfs and buffs.
But this is changing the combat and flow of the whole game. If it was a change in the right direction most people would be happy but when there is a poll that shows 93% of players dont like it then maybe you should reconsider.
This is not a quitting thread this is just a discussion/statement i want the devs to see so they can maybe keep reading our negatives reviews to understand why its wrong.
I cant see myself playing much longer if this is the direction this game is headedi hope more people can express their opinion so we can stop this madness from happening.
If you havnt seen the animation of the cast I suggest you watch a pts video on YouTube you will not like it.
Again just wanna say i call for nerfs and buffs all the time and most of the time i dnt get them but it never made me not enjoy the game. I really feel this can be the dealbreaker for me and many others and i think of zos knew this they might change their mind its still pts nothing is official so im keeping my hopes up for now
I fully agree with this. Making shields crit-able is enough. This change alone gives a TON of counter-play against shields.dwemer_paleologist wrote: »i agree, the sorcerer shield 1 second cast time is just not a good idea.
my problem is that this will grow and things could get really bad for all the other classes.
and like i said now in every new "plz dont nerf sorc thread" ill repeat it here as well.
"i Hate sorcerers, i love killing them.
but i do not agree with the 1 second delay on shield casting.
infact, if that 1 second delay on shield casting goes live then it will be a trickle down effecT.
eventually leading to alot of very serious problems with elderscrolls online and may even be fatal for sorcerers and and up being fatal for all classes."
Imperial_Voice wrote: »Ive been playing ESO since a closed beta and Ive been rocking Sorceror throughout. Even when my first account was compromised and I had to make a new one, I went with a Sorceror because its always been the most fun for me. Adding a 1 second cast time to shields is surely not going to make me hang up my wizard hat and swicth to a new class and it most definitely wont make me quit playing altogether. I dont agree with the change to shields exactly but I do agree with the logic behind it. I just cant wrap my head around these "i quit" threads.
So, healing ward has no cast time. You can still stack two shields. The resistance baked in make shields stronger. Yes, they can now be crit, but the resistance on the front end cancels out. Shields will still be as strong as they are now. The change seems to be for change sake.
Basically this comes down to one second and stacking two shields instead of stacking three.
It's going to be fine. Can we play it before we rush to judgment, or is that too logical?
You don't shield stack in trials. What may make sense for PvP does not make sense for PvE in this case. There were other ways ZoS could have handled the PvP issue without significantly hurting PvE.
So, the complaint is having to pay attention and pre shield before damage? Is that really the complaint everyone's crying about..having to actually pay attention now?
Ok.
Magsorc dps is lower than magblade dps currently for competitive trials. This change will not only make sorcs less survivable in endgame trials but also lower their dps if they want to keep shields for certain trials. It seems to most serious players I have talked to that they did not put enough thought into the solution and have been inconsistent in their reasoning for the change.
Still don't understand how stronger shields and a longer time (9 seconds up from 6) make sorcs less survivable.
Drakkdjinn wrote: »So, healing ward has no cast time. You can still stack two shields. The resistance baked in make shields stronger. Yes, they can now be crit, but the resistance on the front end cancels out. Shields will still be as strong as they are now. The change seems to be for change sake.
Basically this comes down to one second and stacking two shields instead of stacking three.
It's going to be fine. Can we play it before we rush to judgment, or is that too logical?
You don't shield stack in trials. What may make sense for PvP does not make sense for PvE in this case. There were other ways ZoS could have handled the PvP issue without significantly hurting PvE.
So, the complaint is having to pay attention and pre shield before damage? Is that really the complaint everyone's crying about..having to actually pay attention now?
Ok.
Magsorc dps is lower than magblade dps currently for competitive trials. This change will not only make sorcs less survivable in endgame trials but also lower their dps if they want to keep shields for certain trials. It seems to most serious players I have talked to that they did not put enough thought into the solution and have been inconsistent in their reasoning for the change.
Still don't understand how stronger shields and a longer time (9 seconds up from 6) make sorcs less survivable.
It’s really difficult to survive when you can’t see your screen through all your shieldrage tears.
The shield lasts longer,so it likely has to be cast less often.
And maybe you can still keep the shield up constantly with proper timing,casting the shield 1 sec before it expires ,who knows
So we might even have to waste less magicka to keep the shield up as they have increased the duration...
grannas211 wrote: »The shield lasts longer,so it likely has to be cast less often.
And maybe you can still keep the shield up constantly with proper timing,casting the shield 1 sec before it expires ,who knows
So we might even have to waste less magicka to keep the shield up as they have increased the duration...
why do people keep saying this? Your shield never lasts more than a few seconds anyways.
grannas211 wrote: »The shield lasts longer,so it likely has to be cast less often.
And maybe you can still keep the shield up constantly with proper timing,casting the shield 1 sec before it expires ,who knows
So we might even have to waste less magicka to keep the shield up as they have increased the duration...
why do people keep saying this? Your shield never lasts more than a few seconds anyways.
Yes, but then you recast it. And then you recast it. And then you recast it. And then you recast it.
End result, a near immortal shield spammer that has everything stacked into his offensive stats so he's also putting out tons of damage at the same time. That's a problem. A problem ZoS is trying to mitigate with this change.
grannas211 wrote: »The shield lasts longer,so it likely has to be cast less often.
And maybe you can still keep the shield up constantly with proper timing,casting the shield 1 sec before it expires ,who knows
So we might even have to waste less magicka to keep the shield up as they have increased the duration...
why do people keep saying this? Your shield never lasts more than a few seconds anyways.
Yes, but then you recast it. And then you recast it. And then you recast it. And then you recast it.
End result, a near immortal shield spammer that has everything stacked into his offensive stats so he's also putting out tons of damage at the same time. That's a problem. A problem ZoS is trying to mitigate with this change.
The shield lasts longer,so it likely has to be cast less often.
And maybe you can still keep the shield up constantly with proper timing,casting the shield 1 sec before it expires ,who knows
So we might even have to waste less magicka to keep the shield up as they have increased the duration...