Yes, the amount of ordnance trown on it out mass it significantly.JamieAubrey wrote: »RaddlemanNumber7 wrote: »Lunar Quay goat bridge is going to become the new Alesia bridge. Ironic that a heavily-fortified masonry bridge that can now be demolished with siege is being replaced by a very ramshackle wooden bridge that can't be demolished with siege.
Well to be fair, 4+ years of sieging a bridge has now weakened its structural integrity, its bound to collapse at any moment
ZOS_BrianWheeler wrote: »Patch note spoiler...since this has come up several times in several different threads...Niben River has been widened in various locations and the shore lines adjusted so there are no ways out of the river. Also Slaughterfish damage has been doubled in Cyrodiil.
Right. But I can see a single choke point being the main battle area and/or a ganker and sniper paradise. Keep the bridges and gates destroyed and you know exactly where everyone will try to enter your territory. No one really knows how it will play out so we shall see I guess.
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
Damnit. My chance at becoming the Emperor of bridge repair just dissolved
ZOS_BrianWheeler wrote: »Patch note spoiler...since this has come up several times in several different threads...Niben River has been widened in various locations and the shore lines adjusted so there are no ways out of the river. Also Slaughterfish damage has been doubled in Cyrodiil.
Or so you think ...ZOS_BrianWheeler wrote: »... Niben River has been widened in various locations and the shore lines adjusted so there are no ways out of the river ...
Or so you think ...ZOS_BrianWheeler wrote: »... Niben River has been widened in various locations and the shore lines adjusted so there are no ways out of the river ...
Last time i checked one could still glitch through slaughterfish infested waters in Cyrodiil, simply widening the river won't make a difference and neither will adding rocks to the shoreline.
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
My prediction confirmed then. Permanently destroyed bridges, since nobody will want to spend AP to repair them.
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
ZOS_BrianWheeler wrote: »Patch note spoiler...since this has come up several times in several different threads...Niben River has been widened in various locations and the shore lines adjusted so there are no ways out of the river. Also Slaughterfish damage has been doubled in Cyrodiil.
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
ZOS_BrianWheeler wrote: »As they are currently implemented, they will not self repair over time.
ZOS_BrianWheeler wrote: »Patch note spoiler...since this has come up several times in several different threads...Niben River has been widened in various locations and the shore lines adjusted so there are no ways out of the river. Also Slaughterfish damage has been doubled in Cyrodiil.
Do we get a special achievement for that? Slaughtered in Cyrodiil?
ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.