ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
My prediction confirmed then. Permanently destroyed bridges, since nobody will want to spend AP to repair them.
Korah_Eaglecry wrote: »DaveMoeDee wrote: »DocFrost72 wrote: »ZOS_BrianWheeler wrote: »You do not get AP for repairing bridges or milegates.
Thank you for the clarification. While I worry about a lack of incentive to repair bridges, infinite AP is worse by far.
Meh. Bridges ceasing to exist due to never being repaired actually impacts the gaming experience.
Then again, people serious about getting their zerg across will repair the bridge.
Ebonheart Pact Corps of Engineers will be there in our time of need.
Tommy_The_Gun wrote: »Tunnels & small paths... hmm... tight spots... all in favour of destro-ult farming groups that every one is already sick of....Prepare for permanently destroyed bridges and gates and everyone using the goat paths (is that what they called it?) across the Nibben, and tunnels between Nikel -> Ash, Chal -> BLK.
Maybe this will finally convince @ZOS_Wrobel to change Eye of the Storm.
This ability shouldn't be allowed to stack or if it can stack, only up to maximum of 2X eye of the storm.
LonePirate wrote: »Another option would be to expand the map ever slightly by roping Bravil into the map officially and making it a capturable town along with Cheydinhal and Chorral. That would give each faction a second capturable town near a home keep and/or gate. It surely wouldn't take much work to add Bravil to the map given how players have already visited it. Fix the entry points to the town and add some NPCs like an innkeeper or two.
ZOS_BrianWheeler wrote: »Patch note spoiler...since this has come up several times in several different threads...Niben River has been widened in various locations and the shore lines adjusted so there are no ways out of the river. Also Slaughterfish damage has been doubled in Cyrodiil.
WrathOfInnos wrote: »Tommy_The_Gun wrote: »Tunnels & small paths... hmm... tight spots... all in favour of destro-ult farming groups that every one is already sick of....Prepare for permanently destroyed bridges and gates and everyone using the goat paths (is that what they called it?) across the Nibben, and tunnels between Nikel -> Ash, Chal -> BLK.
Maybe this will finally convince @ZOS_Wrobel to change Eye of the Storm.
This ability shouldn't be allowed to stack or if it can stack, only up to maximum of 2X eye of the storm.
That would break PVE. It would also be annoying in PVP. For uncoordinated groups, would you really want your 250 ultimate to go to waste because one or two nearby allies had the same idea? Nothing an ally does should remove your ability to use (or deal damage with) a skill, much less an ultimate.
Why does an image of a bunch of clowns jumping up and down on a table enter my mind everytime I read posts by this Wheeler guy and other staff? I'd appreciate a step by step account of how they reach some of these decisions. No ap to repair something that costs ap. Widen rivers and double slaughterfish damage, forcing people to encounter those annoying little groups that spam speed pots, try to focus down anyone they can, and if they cant, then they run around rocks until you get bored.