NA PC Vivec final score August 2018

  • Elong
    Elong
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    Sacredx wrote: »
    Elong wrote: »
    Sacredx wrote: »
    The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.

    You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.

    Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.

    It IS a quality issue.

    Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.

    If you were winning you would care though? It seems an easy card to play when you're 3rd place and many AD talk about wanting to win their campaigns. Perhaps as a prominent AD player you should step back a notch and help out those AD that do want to win and need help. Be a team player. Lead some pugs, give some direction in zone chat, send some ballistas out to people (no joke intended).
  • ellahellabella
    ellahellabella
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    Wait, didn't this all start with an ad complaining about the large ep lead?
    Now we're onto another ad in the same guild claiming 'we don't care about the score?'

    Nope, I'm not giving it anymore thought. It'll just hurt my head.
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Elong
    Elong
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    Wait, didn't this all start with an ad complaining about the large ep lead?
    Now we're onto another ad in the same guild claiming 'we don't care about the score?'

    Nope, I'm not giving it anymore thought. It'll just hurt my head.

    I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.

    Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.
  • Minnesinger
    Minnesinger
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    Elong wrote: »
    Wait, didn't this all start with an ad complaining about the large ep lead?
    Now we're onto another ad in the same guild claiming 'we don't care about the score?'

    Nope, I'm not giving it anymore thought. It'll just hurt my head.

    I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.

    Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.

    Good thing. Maybe some EP have realized this can´t continue.

    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • Sacredx
    Sacredx
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    Elong wrote: »
    Sacredx wrote: »
    Elong wrote: »
    Sacredx wrote: »
    The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.

    You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.

    Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.

    It IS a quality issue.

    Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.

    If you were winning you would care though? It seems an easy card to play when you're 3rd place and many AD talk about wanting to win their campaigns. Perhaps as a prominent AD player you should step back a notch and help out those AD that do want to win and need help. Be a team player. Lead some pugs, give some direction in zone chat, send some ballistas out to people (no joke intended).

    No I wouldn't actually. I never cared once about the score and probably never will unless they change the way it's calculated and up the rewards to something meaningful. The way the score is setup is broken and needs a lot of work. I do care about pvping others as a 1st priority. If that helps the score then great, but that's not the reason I play this game.

    Perhaps you should get to know me as a player and see how much I contribute before drawing any conclusions. Everyone has their own play style that they use to contribute to the game. Lets not box it into some made up one person's expectation.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  • Elong
    Elong
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    Elong wrote: »
    Wait, didn't this all start with an ad complaining about the large ep lead?
    Now we're onto another ad in the same guild claiming 'we don't care about the score?'

    Nope, I'm not giving it anymore thought. It'll just hurt my head.

    I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.

    Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.

    Good thing. Maybe some EP have realized this can´t continue.

    They're always balanced when the map is balanced. Sorry we don't quit when we don't have Chal like DC do.
  • Elong
    Elong
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    Sacredx wrote: »
    Elong wrote: »
    Sacredx wrote: »
    Elong wrote: »
    Sacredx wrote: »
    The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.

    You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.

    Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.

    It IS a quality issue.

    Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.

    If you were winning you would care though? It seems an easy card to play when you're 3rd place and many AD talk about wanting to win their campaigns. Perhaps as a prominent AD player you should step back a notch and help out those AD that do want to win and need help. Be a team player. Lead some pugs, give some direction in zone chat, send some ballistas out to people (no joke intended).

    No I wouldn't actually. I never cared once about the score and probably never will unless they change the way it's calculated and up the rewards to something meaningful. The way the score is setup is broken and needs a lot of work. I do care about pvping others as a 1st priority. If that helps the score then great, but that's not the reason I play this game.

    Perhaps you should get to know me as a player and see how much I contribute before drawing any conclusions. Everyone has their own play style that they use to contribute to the game. Lets not box it into some made up one person's expectation.

    But you're speaking for AD when you make statements such as "Or is this that AD don't care about the score?"

    I know you well enough that you're a respected, fairly decent healer who plays in some fairly decent groups.

  • Sacredx
    Sacredx
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    Elong wrote: »
    Sacredx wrote: »
    Elong wrote: »
    Sacredx wrote: »
    Elong wrote: »
    Sacredx wrote: »
    The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.

    You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.

    Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.

    It IS a quality issue.

    Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.

    If you were winning you would care though? It seems an easy card to play when you're 3rd place and many AD talk about wanting to win their campaigns. Perhaps as a prominent AD player you should step back a notch and help out those AD that do want to win and need help. Be a team player. Lead some pugs, give some direction in zone chat, send some ballistas out to people (no joke intended).

    No I wouldn't actually. I never cared once about the score and probably never will unless they change the way it's calculated and up the rewards to something meaningful. The way the score is setup is broken and needs a lot of work. I do care about pvping others as a 1st priority. If that helps the score then great, but that's not the reason I play this game.

    Perhaps you should get to know me as a player and see how much I contribute before drawing any conclusions. Everyone has their own play style that they use to contribute to the game. Lets not box it into some made up one person's expectation.

    But you're speaking for AD when you make statements such as "Or is this that AD don't care about the score?"

    I know you well enough that you're a respected, fairly decent healer who plays in some fairly decent groups.

    Just a fyi a question is not a statement.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  • Minnesinger
    Minnesinger
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    Elong wrote: »
    Elong wrote: »
    Wait, didn't this all start with an ad complaining about the large ep lead?
    Now we're onto another ad in the same guild claiming 'we don't care about the score?'

    Nope, I'm not giving it anymore thought. It'll just hurt my head.

    I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.

    Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.

    Good thing. Maybe some EP have realized this can´t continue.

    They're always balanced when the map is balanced. Sorry we don't quit when we don't have Chal like DC do.

    Uh sure thing. Well the real population numbers are held by ZOS and we can only say about them from experience. Anyways, the latest campaigns don´t speak about balance. Maybe this campaign is competitive for once. EP is enjoying a fine string of wins and I understand you like to keep things unchanged. Who wouldn´t when they take pvp very seriously. Win is a win even if pixelled battle field may look benefiting one alliance over their competitors.
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • Elong
    Elong
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    Elong wrote: »
    Elong wrote: »
    Wait, didn't this all start with an ad complaining about the large ep lead?
    Now we're onto another ad in the same guild claiming 'we don't care about the score?'

    Nope, I'm not giving it anymore thought. It'll just hurt my head.

    I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.

    Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.

    Good thing. Maybe some EP have realized this can´t continue.

    They're always balanced when the map is balanced. Sorry we don't quit when we don't have Chal like DC do.

    Uh sure thing. Well the real population numbers are held by ZOS and we can only say about them from experience. Anyways, the latest campaigns don´t speak about balance. Maybe this campaign is competitive for once. EP is enjoying a fine string of wins and I understand you like to keep things unchanged. Who wouldn´t when they take pvp very seriously. Win is a win even if pixelled battle field may look benefiting one alliance over their competitors.

    All of this requires a lot of tin foil I'm sorry to say Minnesinger.

    BTW I am competitive, but if AD or DC did win it would be great for Vivec. I'm not handing it on a plate though.
    Edited by Elong on August 18, 2018 9:12AM
  • Minnesinger
    Minnesinger
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    Elong wrote: »
    Elong wrote: »
    Elong wrote: »
    Wait, didn't this all start with an ad complaining about the large ep lead?
    Now we're onto another ad in the same guild claiming 'we don't care about the score?'

    Nope, I'm not giving it anymore thought. It'll just hurt my head.

    I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.

    Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.

    Good thing. Maybe some EP have realized this can´t continue.

    They're always balanced when the map is balanced. Sorry we don't quit when we don't have Chal like DC do.

    Uh sure thing. Well the real population numbers are held by ZOS and we can only say about them from experience. Anyways, the latest campaigns don´t speak about balance. Maybe this campaign is competitive for once. EP is enjoying a fine string of wins and I understand you like to keep things unchanged. Who wouldn´t when they take pvp very seriously. Win is a win even if pixelled battle field may look benefiting one alliance over their competitors.

    All of this requires a lot of tin foil I'm sorry to say Minnesinger.

    BTW I am competitive, but if AD or DC did win it would be great for Vivec. I'm not handing it on a plate though.

    What particular part feels like fiction? The consistent EP population is clearly higher than AD´s or DC´s. Any one who plays regularly can check that. Correct me if I am wrong but it feels like you don´t think there is population unbalance? Then I can´t help but draw my own conclusion.
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • maxjapank
    maxjapank
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    Rin_Senya wrote: »
    In addition to that I want to say that I play during late night and oceanic time very often and yes every single time I see multiple AD guilds online when at the same time there are literally no orginized DC or EP guilds playing. It actually surprising that being the only one faction with so many organized groups during that time you are doing so poorly tbh.

    I'm sorry. You do not speak the truth. Apart from Wed, Sat, and Sun, the only organized guild for AD is TKG. You also seem unaware of those that do play for DC and EP. Akgurd mentioned them as well. See below:
    Akgurd wrote: »
    Just so you all know, oceanic prime has a lot of Japanese guilds and players from all factions. It’s far from TKG alone on the map. Those guilds are just not so vocal on forum or zone due to language barriers.

    For example, EP has group like Verzelia, Dawning, and Moon and Stars. DC has Vivace, Foreign Group, and Wormhole, which runs equal or sometimes larger group than TKG. (Edited since I missed some of noticeable guilds)

    Anyway, y’all are derailed from the topic. Just praise the effort from all the faction and move on.
    Keep the fight in Cyrodiil and stay civil on forum.

  • WaltherCarraway
    WaltherCarraway
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    Name an organized EP raid with voice comm and dedicated builds that plays everyday, lol.

    AD organized raids basically stole 2nd place from DC by PvD their scrolls and keeps during the final 18 hour of campaign, double lol.
    Back from my last hiatus. 2021 a new start.
  • Ghostbane
    Ghostbane
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    tl;dr Everyone plays ESO
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • Anazasi
    Anazasi
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    Vilestride wrote: »
    maxjapank wrote: »
    Anazasi wrote: »
    Maybe there is a better solution than all this discussion. Lower the population caps. Reduce the lag spread the population more evenly across the 3 factions. Apparently the "indicators" are not accurate we have all suspected the uncertainty of what they actually mean. If the caps were lowered the lag would be reduced players would be somewhat forced to choose a faction and perhaps stick with it. It might also spread out the population to other campaigns and make them a little less farmy style. No actually knows what the cap is and ZOS will never tell us the real numbers. So perhaps its best to simply ask zos to make the caps lower so we can all enjoy a more 'BALANCED' game with less lag.

    We know from 2-3 bar pops in Oceanic timezone that the lag-free play is much better than NA prime. And we are all used to playing with 250+ ping anyways. Maybe there is something to lowering the pop caps more.

    so, you want a dying game to have even less people playing it?

    The locking system on campaign population without a locking system on players faction supports population balancing by raising and lowering the overall allowed number. It like a canal lock system. If you simply lower the overall population cap the balancing effect should even the numbers out more. How does what you say even matter? So lowering the population cap means less people will play on a faction or play the game? I would argue that providing a more balanced population the fights would be better, the lag would be better, performance would greatly improve and the overall score would reflect a healthier game. These factors would in fact increase the population not decrease it.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Anazasi wrote: »
    Vilestride wrote: »
    maxjapank wrote: »
    Anazasi wrote: »
    Maybe there is a better solution than all this discussion. Lower the population caps. Reduce the lag spread the population more evenly across the 3 factions. Apparently the "indicators" are not accurate we have all suspected the uncertainty of what they actually mean. If the caps were lowered the lag would be reduced players would be somewhat forced to choose a faction and perhaps stick with it. It might also spread out the population to other campaigns and make them a little less farmy style. No actually knows what the cap is and ZOS will never tell us the real numbers. So perhaps its best to simply ask zos to make the caps lower so we can all enjoy a more 'BALANCED' game with less lag.

    We know from 2-3 bar pops in Oceanic timezone that the lag-free play is much better than NA prime. And we are all used to playing with 250+ ping anyways. Maybe there is something to lowering the pop caps more.

    so, you want a dying game to have even less people playing it?

    The locking system on campaign population without a locking system on players faction supports population balancing by raising and lowering the overall allowed number. It like a canal lock system. If you simply lower the overall population cap the balancing effect should even the numbers out more. How does what you say even matter? So lowering the population cap means less people will play on a faction or play the game? I would argue that providing a more balanced population the fights would be better, the lag would be better, performance would greatly improve and the overall score would reflect a healthier game. These factors would in fact increase the population not decrease it.

    There is a difference between a dynamic locking system and simply "lowering the pop caps more".

    The first may be effective however I think a better way would be to dynamically adjust the score evaluations to weight equal and high populations scoring higher than imbalanced and low population scoring. it could also lead to more multi faction play which you don't like.
    The second would be detrimental. The populations have already been lowered to the point where a faction cannot logistically push 2 fronts as they could before. This is because the numbers of pugs required to take objectives in the current game exceeds half the faction when defenders are present.

    For example: when AD take Ash and BRK do they often take them or siege them at the same time? I think the answer would be generally no. The only times when they do is when all of DC and EP are fighting over Chal.
    Previously with the higher population numbers there were multiple fights around the map as well as the big ones at the next objective in the line.
    Sure it was also laggy (although i still say that prior to the lighting patch it was fine imo) but how is it different to the faction stacking fights now. For example when DK, DIG, DD and AD pugs came to Arrius last night during Primetime. This isn't counting the many players who would turn up late to this fight and crash instantly from Cyro because of it.
    Lower population would simply mean that the already struggling factions would struggle more to take and defend their keeps.

    I agree that something should be done to rejuvenate pvp and boost populations, game play level and enjoyment (making the fights more fresh and interesting across the map) in PVP but I really disagree that lowering populations should be the answer.
    Edited by Izanagi.Xiiib16_ESO on August 18, 2018 1:28PM
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • Anazasi
    Anazasi
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    ZOS is not going to implement dynamic locks. The are not going to even attempt to change the code for scoring. Hell, wheeler turned on degrading and had no idea what it was actually going to do to keep health nor did he even bother to look at it on pts after he turned it on. They still can't fix the postern wall glitches and you think they are going to spend more time on new coding.... lowering the population caps is the best most effective way to balance right now. I'm not suggesting the simply go in and cut the current population cap in half. What I would suggest is lowering it by increments of 25 or 50 and see how it goes.

    I will add that your suggestion only perpetuates unbalanced fights. Yeah the score would be affected but as you can tell we are here for the fights not the scores (i'm here for the transmutes). How can your idea make the fights balanced?
    Edited by Anazasi on August 18, 2018 1:42PM
  • Sacredx
    Sacredx
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    Anazasi wrote: »
    ZOS is not going to implement dynamic locks. The are not going to even attempt to change the code for scoring. Hell, wheeler turned on degrading and had no idea what it was actually going to do to keep health nor did he even bother to look at it on pts after he turned it on. They still can't fix the postern wall glitches and you think they are going to spend more time on new coding.... lowering the population caps is the best most effective way to balance right now. I'm not suggesting the simply go in and cut the current population cap in half. What I would suggest is lowering it by increments of 25 or 50 and see how it goes.

    I will add that your suggestion only perpetuates unbalanced fights. Yeah the score would be affected but as you can tell we are here for the fights not the scores (i'm here for the transmutes). How can your idea make the fights balanced?

    I would actually like to see this happen. Lets lower caps and save on lag and get more balance as a result. Good idea man.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  • frozywozy
    frozywozy
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    With all due respect to our EP 4-10men running during oceanic time without any voice comm, it's really entertaining to see members of AD medium to large guilds claiming that those guilds are quite the challenge for them.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Elong
    Elong
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    frozywozy wrote: »
    With all due respect to our EP 4-10men running during oceanic time without any voice comm, it's really entertaining to see members of AD medium to large guilds claiming that those guilds are quite the challenge for them.

    EP Best Pugs NA.
  • Vilestride
    Vilestride
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    Elong wrote: »
    frozywozy wrote: »
    With all due respect to our EP 4-10men running during oceanic time without any voice comm, it's really entertaining to see members of AD medium to large guilds claiming that those guilds are quite the challenge for them.

    EP Best Pugs NA.

    If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.
    Edited by Vilestride on August 18, 2018 9:35PM
  • maxjapank
    maxjapank
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    Vilestride wrote: »
    Elong wrote: »
    frozywozy wrote: »
    With all due respect to our EP 4-10men running during oceanic time without any voice comm, it's really entertaining to see members of AD medium to large guilds claiming that those guilds are quite the challenge for them.

    EP Best Pugs NA.

    If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.

    Yes. Good work EP providing a challenge to AD keeps.
  • Elong
    Elong
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    maxjapank wrote: »
    Vilestride wrote: »
    Elong wrote: »
    frozywozy wrote: »
    With all due respect to our EP 4-10men running during oceanic time without any voice comm, it's really entertaining to see members of AD medium to large guilds claiming that those guilds are quite the challenge for them.

    EP Best Pugs NA.

    If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.

    Yes. Good work EP providing a challenge to AD keeps.

    Dom Dom, Ruin, Ni and Lolizerg are all on in this mythical AD free timezone Max.
  • LeifErickson
    LeifErickson
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    The results of this campaign prove that DC has the most skilled players. EP only wins because they are locked 24/7 and AD guilds get steamrolled by a couple DC soloers. There are pretty much no guilds on DC as we are all soloers, except every now and then when Khole decides they need to remind people they are so far above everyone else that if they played every night it would be EP saying they don't care about the score.

    If EP wasn't locked all the time I doubt I would ever see them holding more than their scroll keeps. They think they are so good because they don't die instantly like AD but the reality is you could walk into a group of 10 of them, get some coffee, come back and you would still be at half health.

    AD is so bad a cp 300 pug DC could make a new toon on AD and instantly become their best player. Both their Japanese and Brazilian guilds wipe to a couple of DC randoms. Their guilds are so bad I've seen lfgs pack them up.

    If everytime I log on to a DC 2 bar, EP lock, and AD 3 bar and see we don't even have glade while both EP and AD are double teaming us I got 100 ap, I would be GO on all my toons.

    Keep pretending you're the best EP but I could probably grab 20 lfgers from zone and push you to your gates during prime.
  • maxjapank
    maxjapank
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    Elong wrote: »
    maxjapank wrote: »
    Vilestride wrote: »
    Elong wrote: »
    frozywozy wrote: »
    With all due respect to our EP 4-10men running during oceanic time without any voice comm, it's really entertaining to see members of AD medium to large guilds claiming that those guilds are quite the challenge for them.

    EP Best Pugs NA.

    If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.

    Yes. Good work EP providing a challenge to AD keeps.

    Dom Dom, Ruin, Ni and Lolizerg are all on in this mythical AD free timezone Max.

    Time period is after Ni logs off and before tkg logs on. Roughly 2 hours there. It’s not mythical.
  • Elong
    Elong
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    The results of this campaign prove that DC has the most skilled players. EP only wins because they are locked 24/7 and AD guilds get steamrolled by a couple DC soloers. There are pretty much no guilds on DC as we are all soloers, except every now and then when Khole decides they need to remind people they are so far above everyone else that if they played every night it would be EP saying they don't care about the score.

    If EP wasn't locked all the time I doubt I would ever see them holding more than their scroll keeps. They think they are so good because they don't die instantly like AD but the reality is you could walk into a group of 10 of them, get some coffee, come back and you would still be at half health.

    AD is so bad a cp 300 pug DC could make a new toon on AD and instantly become their best player. Both their Japanese and Brazilian guilds wipe to a couple of DC randoms. Their guilds are so bad I've seen lfgs pack them up.

    If everytime I log on to a DC 2 bar, EP lock, and AD 3 bar and see we don't even have glade while both EP and AD are double teaming us I got 100 ap, I would be GO on all my toons.

    Keep pretending you're the best EP but I could probably grab 20 lfgers from zone and push you to your gates during prime.

    We (EP) had 2 bars pop at the same time of night every night since the new DLC dropped. Again, my timezone, so not anecdotal.

    Also, the last sentence. Why don't you? It would be healthy for the campaign. Why don't you step up for your faction?
    Edited by Elong on August 18, 2018 10:58PM
  • Elong
    Elong
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    maxjapank wrote: »
    Elong wrote: »
    maxjapank wrote: »
    Vilestride wrote: »
    Elong wrote: »
    frozywozy wrote: »
    With all due respect to our EP 4-10men running during oceanic time without any voice comm, it's really entertaining to see members of AD medium to large guilds claiming that those guilds are quite the challenge for them.

    EP Best Pugs NA.

    If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.

    Yes. Good work EP providing a challenge to AD keeps.

    Dom Dom, Ruin, Ni and Lolizerg are all on in this mythical AD free timezone Max.

    Time period is after Ni logs off and before tkg logs on. Roughly 2 hours there. It’s not mythical.

    I'm gonna have to start taking screen shots every night of the pops.

    Oh wait, nah I'm not, it's just pixels.
  • WaltherCarraway
    WaltherCarraway
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    The results of this campaign prove that DC has the most skilled players. EP only wins because they are locked 24/7 and AD guilds get steamrolled by a couple DC soloers. There are pretty much no guilds on DC as we are all soloers.

    Keep pretending you're the best EP but I could probably grab 20 lfgers from zone and push you to your gates during prime.

    EP poplocked 24/7

    grab 20 lfger from zone

    hahahaha you hayseed still living in 2014?
    Back from my last hiatus. 2021 a new start.
  • Elong
    Elong
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    Sigh, it was a good discussion for a while there :(
  • VaranisArano
    VaranisArano
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    Another thread devolves into forum PVP...

    You know, we could try a little harder to keep this on topic, or we can continue in this vein and watch another campaign thread get closed by the mods.
This discussion has been closed.