Izanagi.Xiiib16_ESO wrote: »The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.
You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.
Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.
It IS a quality issue.
Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.
ellahellabella wrote: »Wait, didn't this all start with an ad complaining about the large ep lead?
Now we're onto another ad in the same guild claiming 'we don't care about the score?'
Nope, I'm not giving it anymore thought. It'll just hurt my head.
ellahellabella wrote: »Wait, didn't this all start with an ad complaining about the large ep lead?
Now we're onto another ad in the same guild claiming 'we don't care about the score?'
Nope, I'm not giving it anymore thought. It'll just hurt my head.
I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.
Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.
Izanagi.Xiiib16_ESO wrote: »The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.
You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.
Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.
It IS a quality issue.
Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.
If you were winning you would care though? It seems an easy card to play when you're 3rd place and many AD talk about wanting to win their campaigns. Perhaps as a prominent AD player you should step back a notch and help out those AD that do want to win and need help. Be a team player. Lead some pugs, give some direction in zone chat, send some ballistas out to people (no joke intended).
Minnesinger wrote: »ellahellabella wrote: »Wait, didn't this all start with an ad complaining about the large ep lead?
Now we're onto another ad in the same guild claiming 'we don't care about the score?'
Nope, I'm not giving it anymore thought. It'll just hurt my head.
I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.
Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.
Good thing. Maybe some EP have realized this can´t continue.
Izanagi.Xiiib16_ESO wrote: »The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.
You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.
Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.
It IS a quality issue.
Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.
If you were winning you would care though? It seems an easy card to play when you're 3rd place and many AD talk about wanting to win their campaigns. Perhaps as a prominent AD player you should step back a notch and help out those AD that do want to win and need help. Be a team player. Lead some pugs, give some direction in zone chat, send some ballistas out to people (no joke intended).
No I wouldn't actually. I never cared once about the score and probably never will unless they change the way it's calculated and up the rewards to something meaningful. The way the score is setup is broken and needs a lot of work. I do care about pvping others as a 1st priority. If that helps the score then great, but that's not the reason I play this game.
Perhaps you should get to know me as a player and see how much I contribute before drawing any conclusions. Everyone has their own play style that they use to contribute to the game. Lets not box it into some made up one person's expectation.
Izanagi.Xiiib16_ESO wrote: »The fact that when a response to your and max's posts are given you reply saying the post has gone off topic rather than continue a perfectly present discussion I think speaks loudly to the conclusion that must be drawn that you have nothing further to add to the point.
You can draw your own conclusions all day. You will just be guessing. I have comprehensive knowledge of this game and have plenty to bring to the discussion. Stop try to put words in other peoples mouths and let them speak for themselves. If you have questions feel free to ask.
Sacred, log into the game right now, tell me AD are outnumbered. They're currently potatoing on Sej Bridge whilst Roe and Brindle are Blue. Your own guild is amongst them.
It IS a quality issue.
Or is this that AD don't care about the score? The initial poll results show AD is the least interested faction for winning the campaign and EP being the most interested. So it makes sense why things are the way they are. This brings us back on topic. The score. And the care factor for what it means.
If you were winning you would care though? It seems an easy card to play when you're 3rd place and many AD talk about wanting to win their campaigns. Perhaps as a prominent AD player you should step back a notch and help out those AD that do want to win and need help. Be a team player. Lead some pugs, give some direction in zone chat, send some ballistas out to people (no joke intended).
No I wouldn't actually. I never cared once about the score and probably never will unless they change the way it's calculated and up the rewards to something meaningful. The way the score is setup is broken and needs a lot of work. I do care about pvping others as a 1st priority. If that helps the score then great, but that's not the reason I play this game.
Perhaps you should get to know me as a player and see how much I contribute before drawing any conclusions. Everyone has their own play style that they use to contribute to the game. Lets not box it into some made up one person's expectation.
But you're speaking for AD when you make statements such as "Or is this that AD don't care about the score?"
I know you well enough that you're a respected, fairly decent healer who plays in some fairly decent groups.
Minnesinger wrote: »ellahellabella wrote: »Wait, didn't this all start with an ad complaining about the large ep lead?
Now we're onto another ad in the same guild claiming 'we don't care about the score?'
Nope, I'm not giving it anymore thought. It'll just hurt my head.
I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.
Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.
Good thing. Maybe some EP have realized this can´t continue.
They're always balanced when the map is balanced. Sorry we don't quit when we don't have Chal like DC do.
Minnesinger wrote: »Minnesinger wrote: »ellahellabella wrote: »Wait, didn't this all start with an ad complaining about the large ep lead?
Now we're onto another ad in the same guild claiming 'we don't care about the score?'
Nope, I'm not giving it anymore thought. It'll just hurt my head.
I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.
Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.
Good thing. Maybe some EP have realized this can´t continue.
They're always balanced when the map is balanced. Sorry we don't quit when we don't have Chal like DC do.
Uh sure thing. Well the real population numbers are held by ZOS and we can only say about them from experience. Anyways, the latest campaigns don´t speak about balance. Maybe this campaign is competitive for once. EP is enjoying a fine string of wins and I understand you like to keep things unchanged. Who wouldn´t when they take pvp very seriously. Win is a win even if pixelled battle field may look benefiting one alliance over their competitors.
Minnesinger wrote: »Minnesinger wrote: »ellahellabella wrote: »Wait, didn't this all start with an ad complaining about the large ep lead?
Now we're onto another ad in the same guild claiming 'we don't care about the score?'
Nope, I'm not giving it anymore thought. It'll just hurt my head.
I know, I think they're just going through the excuse handbook, which is a shame because I really would enjoy a competitive campaign and they have the numbers to do it.
Right at this moment the Pops are AD 2 bars, EP 2 bars, DC 3 bars btw.
Good thing. Maybe some EP have realized this can´t continue.
They're always balanced when the map is balanced. Sorry we don't quit when we don't have Chal like DC do.
Uh sure thing. Well the real population numbers are held by ZOS and we can only say about them from experience. Anyways, the latest campaigns don´t speak about balance. Maybe this campaign is competitive for once. EP is enjoying a fine string of wins and I understand you like to keep things unchanged. Who wouldn´t when they take pvp very seriously. Win is a win even if pixelled battle field may look benefiting one alliance over their competitors.
All of this requires a lot of tin foil I'm sorry to say Minnesinger.
BTW I am competitive, but if AD or DC did win it would be great for Vivec. I'm not handing it on a plate though.
In addition to that I want to say that I play during late night and oceanic time very often and yes every single time I see multiple AD guilds online when at the same time there are literally no orginized DC or EP guilds playing. It actually surprising that being the only one faction with so many organized groups during that time you are doing so poorly tbh.
Just so you all know, oceanic prime has a lot of Japanese guilds and players from all factions. It’s far from TKG alone on the map. Those guilds are just not so vocal on forum or zone due to language barriers.
For example, EP has group like Verzelia, Dawning, and Moon and Stars. DC has Vivace, Foreign Group, and Wormhole, which runs equal or sometimes larger group than TKG. (Edited since I missed some of noticeable guilds)
Anyway, y’all are derailed from the topic. Just praise the effort from all the faction and move on.
Keep the fight in Cyrodiil and stay civil on forum.
Vilestride wrote: »Maybe there is a better solution than all this discussion. Lower the population caps. Reduce the lag spread the population more evenly across the 3 factions. Apparently the "indicators" are not accurate we have all suspected the uncertainty of what they actually mean. If the caps were lowered the lag would be reduced players would be somewhat forced to choose a faction and perhaps stick with it. It might also spread out the population to other campaigns and make them a little less farmy style. No actually knows what the cap is and ZOS will never tell us the real numbers. So perhaps its best to simply ask zos to make the caps lower so we can all enjoy a more 'BALANCED' game with less lag.
We know from 2-3 bar pops in Oceanic timezone that the lag-free play is much better than NA prime. And we are all used to playing with 250+ ping anyways. Maybe there is something to lowering the pop caps more.
so, you want a dying game to have even less people playing it?
Vilestride wrote: »Maybe there is a better solution than all this discussion. Lower the population caps. Reduce the lag spread the population more evenly across the 3 factions. Apparently the "indicators" are not accurate we have all suspected the uncertainty of what they actually mean. If the caps were lowered the lag would be reduced players would be somewhat forced to choose a faction and perhaps stick with it. It might also spread out the population to other campaigns and make them a little less farmy style. No actually knows what the cap is and ZOS will never tell us the real numbers. So perhaps its best to simply ask zos to make the caps lower so we can all enjoy a more 'BALANCED' game with less lag.
We know from 2-3 bar pops in Oceanic timezone that the lag-free play is much better than NA prime. And we are all used to playing with 250+ ping anyways. Maybe there is something to lowering the pop caps more.
so, you want a dying game to have even less people playing it?
The locking system on campaign population without a locking system on players faction supports population balancing by raising and lowering the overall allowed number. It like a canal lock system. If you simply lower the overall population cap the balancing effect should even the numbers out more. How does what you say even matter? So lowering the population cap means less people will play on a faction or play the game? I would argue that providing a more balanced population the fights would be better, the lag would be better, performance would greatly improve and the overall score would reflect a healthier game. These factors would in fact increase the population not decrease it.
ZOS is not going to implement dynamic locks. The are not going to even attempt to change the code for scoring. Hell, wheeler turned on degrading and had no idea what it was actually going to do to keep health nor did he even bother to look at it on pts after he turned it on. They still can't fix the postern wall glitches and you think they are going to spend more time on new coding.... lowering the population caps is the best most effective way to balance right now. I'm not suggesting the simply go in and cut the current population cap in half. What I would suggest is lowering it by increments of 25 or 50 and see how it goes.
I will add that your suggestion only perpetuates unbalanced fights. Yeah the score would be affected but as you can tell we are here for the fights not the scores (i'm here for the transmutes). How can your idea make the fights balanced?
Vilestride wrote: »
If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.
Vilestride wrote: »
If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.
Yes. Good work EP providing a challenge to AD keeps.
Vilestride wrote: »
If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.
Yes. Good work EP providing a challenge to AD keeps.
Dom Dom, Ruin, Ni and Lolizerg are all on in this mythical AD free timezone Max.
LeifErickson wrote: »The results of this campaign prove that DC has the most skilled players. EP only wins because they are locked 24/7 and AD guilds get steamrolled by a couple DC soloers. There are pretty much no guilds on DC as we are all soloers, except every now and then when Khole decides they need to remind people they are so far above everyone else that if they played every night it would be EP saying they don't care about the score.
If EP wasn't locked all the time I doubt I would ever see them holding more than their scroll keeps. They think they are so good because they don't die instantly like AD but the reality is you could walk into a group of 10 of them, get some coffee, come back and you would still be at half health.
AD is so bad a cp 300 pug DC could make a new toon on AD and instantly become their best player. Both their Japanese and Brazilian guilds wipe to a couple of DC randoms. Their guilds are so bad I've seen lfgs pack them up.
If everytime I log on to a DC 2 bar, EP lock, and AD 3 bar and see we don't even have glade while both EP and AD are double teaming us I got 100 ap, I would be GO on all my toons.
Keep pretending you're the best EP but I could probably grab 20 lfgers from zone and push you to your gates during prime.
Vilestride wrote: »
If there is one thing this thread has revealed its this. Good work to the EP pugs providing a challenge to ADs guilds.
Yes. Good work EP providing a challenge to AD keeps.
Dom Dom, Ruin, Ni and Lolizerg are all on in this mythical AD free timezone Max.
Time period is after Ni logs off and before tkg logs on. Roughly 2 hours there. It’s not mythical.
LeifErickson wrote: »The results of this campaign prove that DC has the most skilled players. EP only wins because they are locked 24/7 and AD guilds get steamrolled by a couple DC soloers. There are pretty much no guilds on DC as we are all soloers.
Keep pretending you're the best EP but I could probably grab 20 lfgers from zone and push you to your gates during prime.