brandonv516 wrote: »Yes.
What does the 5 piece do against players without shields?
It's a trade off. It's a much larger trade off for magicka users to use it because the other bonuses are helpful to overall damage.
It hurts playstyles that run massive shields and little to no heals.
If spriggarns and spinners instead did 3.2k oblivion damage per sec on non-shielded targets, would it be balanced?
If you think yes, then you're in a good place to think shieldbreaker is balanced.
callen4492 wrote: »How can you say it’s not balanced?!?!
Oh I know why, it’s because you’re a magsorc and it’s designed as a counter to you specifically. (Same as sloads although Sloads counters every other build out there. Not for long though suckaz, hahaha! Hope you didn’t gold out your sloads, hahaha. Time to hang your sload up in the trophy case, hahaha!)
I digress. It’s certainly balanced because of what you have to give up just to get the 5th piece shieldbreaker bonus.
Honestly, the fact that ZoS’ response to OP shield stacking is to create an individual set to counter shield stacking is bonkers. If the statistics and the community agree that shield stacking is OP, nerf all damage shields by a small amount... say %2. That’s small enough that it’s not going to break magsorcs as a whole, but it’s big enough that it’s going to have a substantial overall effect. If they’re still overpowered, nerf them by another %2 until they are at a good place. Honestly, ZOS makes something so simple oh so difficult at times. Let’s get more common sense balance changes.
On another note, if magsorcs are having a tougher time dealing with zergs because of shieldbreaker, BOOHOOHOO! I have no sympathy for you. Welcome to every other class.
If spriggarns and spinners instead did 3.2k oblivion damage per sec on non-shielded targets, would it be balanced?