This is why YOU get kicked for being low CP or bad at DPS/Heals/Tank

  • Sparr0w
    Sparr0w
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    If you want to improve, the short answer is to simply practice your rotation, and try to get your timing down. But, you probably already knew that. Also, minor mental tic, but you weave before every skill. Not after.

    Yes, you're right about that. Before. Either way, I don't do it every time, because it usually fails to fire off and it slows down my rotation down even more. I can only reliably do it with Force Pulse and Crystal Shard.

    Believe it or not, I have practised quite a lot. This is one of the very best results I've ever got. Guess I'll practise some more and maybe one day I'll at least hit 20K. :D

    Tbh it's likely CP alocation, since I was coming off a Stam character my sorc initially struggled to pull 20k+, after swapping CP that went to 30k not even changing up rotation.

    Post your build (Gear, CP) and rough rotation, or record one.

    Pet builds are easy to pull 20k+ on, your prey and pets do most of the damage for you, then it's just heavy attacking.

    Juli/BSW is close to BiS and really easy to get (crafted/CoA1), or Netches touch since you're using shock staves? If going pet Necro is farmable, just do a couple dolmen runs, i pair with Juli since I cba farming better gear.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Ghanima_Atreides
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    Seri wrote: »

    No Major Intellect, so not sure there was any pots used? I'd be genuinely interested to see the difference using pots (essence of spellpower or even the trash magicka ones to help with sustain), ensuring major sorcery is up all the time, and slotting elemental drain (either self or having someone apply it). Then after that, we could talk about _which_ sets are being used, and if the front-bar weapon is gold-tier (weapons are noticable, armor doesn't matter if it's purple except for maybe trial score-pushing).

    I didn't use pots, because I find that I forget about them in the thick of a fight. But that's something I could experiment with more.

    As for the sets...I'm probably going to catch some flak for this, because they' are a little...unconventional I suppose?

    x5 Destruction Mastery
    x3 Willpower
    x3 Shadow Dancer

    The idea behind this was to stack as much magicka as possible because I always have such sustain issues. I have multiple characters you see, and I've tried different approaches: max-damage, max-magicka, a combination...with what I had available, of course (that is: no monster sets etc.) This one however I find easiest to play, although I realise it's not exactly meta.

    I could borrow another character's set (which is all gold) and try with that.


    EDIT

    Not sure what you mean by hate in this sentence, could you clarify what you mean? And what sets are you wearing and what enchantments do you have on your jewelry? I mean you say you have soloed some norm dungeons and that is neat. You have fun playing? That is what is important.

    I meant that I found pet builds extremely dull to play and I do want to enjoy it a little too. :tongue: I do have fun playing, of course, but I also feel I am somehow missing out on a part of the game by not being able to participate in tougher content together with an actual group, see the newest dungeons and maybe a trial some day.

    The enchantments on the jewellery are magicka recovery, because, again, sustain. I could squeeze more damage by optimising my gear for it but what happens when I run out after a couple of rotations? I was trying to strike some sort of balance.
    Edited by Ghanima_Atreides on July 6, 2018 11:47AM
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • GarnetFire17
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    If you want to improve, the short answer is to simply practice your rotation, and try to get your timing down. But, you probably already knew that. Also, minor mental tic, but you weave before every skill. Not after.

    Yes, you're right about that. Before. Either way, I don't do it every time, because it usually fails to fire off and it slows down my rotation down even more. I can only reliably do it with Force Pulse and Crystal Shard.

    Believe it or not, I have practised quite a lot. This is one of the very best results I've ever got. Guess I'll practise some more and maybe one day I'll at least hit 20K. :D

    You are right. Doing this is more of an endeavour than people are making it out to be. It's real pain when all you want to do is play a game not hit on target dummy 3 hrs a day for a month. It doubt it's just your rotation too. It's probably your gear that and CP that needs to be tweaked, passives and skills as well maybe. Running the Lover Mundas instead of the Mage might get you a few more k.Those skeles have over 18k resistance. Also remember that you will often be buffed by SPC and combat prayer and warhorn. and the bosses will often get debuffed with weakeness to elements, crushing enchant and such. But yeah its hard and takes practice especially when you are not going to be able to just stand there and do all your routine most of he time while doing difficult content you are going to have to move and dodge roll and break free and res your party members and then there is lag and ping to worry about too. The person posting before me is saying go farm gears in trials and get a maelstrom staff from the arena when DPS is already a problem and start making and using expensive potions. It's ridiculously over the top what you have to do please people in this game so you are honestly better off just saying f'em and just playing as you want and having fun.
    Edited by GarnetFire17 on July 6, 2018 11:45AM
  • Ihonu
    Ihonu
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    There should be some Minimum dps test, before you can queque for Veteran Dungeons. Like a 10k dps Achievement on a dummy. There are Players running around, that do litterally like 3k dps and think that is okay, because it's actually enough for open world questing.

  • GarnetFire17
    GarnetFire17
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    Ihonu wrote: »
    There should be some Minimum dps test, before you can queque for Veteran Dungeons. Like a 10k dps Achievement on a dummy. There are Players running around, that do litterally like 3k dps and think that is okay, because it's actually enough for open world questing.

    The dungeon is the test dummy.
  • Seri
    Seri
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    Seri wrote: »

    No Major Intellect, so not sure there was any pots used? I'd be genuinely interested to see the difference using pots (essence of spellpower or even the trash magicka ones to help with sustain), ensuring major sorcery is up all the time, and slotting elemental drain (either self or having someone apply it). Then after that, we could talk about _which_ sets are being used, and if the front-bar weapon is gold-tier (weapons are noticable, armor doesn't matter if it's purple except for maybe trial score-pushing).

    I didn't use pots, because I find that I forget about them in the thick of a fight. But that's something I could experiment with more.

    As for the sets...I'm probably going to catch some flak for this, because they' are a little...unconventional I suppose?

    x5 Destruction Mastery
    x3 Willpower
    x3 Shadow Dancer

    The idea behind this was to stack as much magicka as possible because I always have such sustain issues. I have multiple characters you see, and I've tried different approaches: max-damage, max-magicka, a combination...with what I had available, of course (that is: no monster sets etc.) This one however I find easiest to play, although I realise it's not exactly meta.

    I could borrow another character's set (which is all gold) and try with that.
    Hehe. Yeah, potions comes down to habit. You get used to taking them eventually, and after that point you join the rest of us potion addicts >.>

    With Summerset the staff counts as 2 slots now, so you should be able to go 5 DM, 3 WP and 4 SD with that same set combo, pending what was slotted where.


    Not sure what you mean by hate in this sentence, could you clarify what you mean? And what sets are you wearing and what enchantments do you have on your jewelry? I mean you say you have soloed some norm dungeons and that is neat. You have fun playing? That is what is important.

    I meant that I found pet builds extremely dull to play and I do want to enjoy it a little too. :tongue:

    The enchantments on the jewellery are magicka recovery, because, again, sustain. I could squeeze more damage by optimising my gear for it but what happens when I run out after a couple of rotations? I was trying to strike some sort of balance.
    Hehe. It's ok - I absolutely detest pet-sorc too :tongue:

    As for enchants, have a play. With ele drain, you get magicka back through Minor Magickasteal which helps. Also the potions will buff recovery, so you might be able to move to 1 or 2 spell dmg enchants.
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • Ragnarock41
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    This is mainly why I left tanking for rando's in this game. No I'm not gonna bother carrying any pugs. I especially get triggered when they blame the tank/healer for their own faults. Soooo many garbage DDs and they all think they are so rare and precious.
    Edited by Ragnarock41 on July 6, 2018 12:15PM
  • Aebaradath
    Aebaradath
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    I hate the smell of elitism in the morning. Smells like... complete utter BS.

    "You must use Meta! Waaa! WHAAA! U no high ceepee! Waa!" *kicks the dirt*
  • Jameliel
    Jameliel
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    If you get this emotional over ignorant people in a game, how do you handle life in general? That was an extremely long rant about typical video game behavior. Just leave and find another group. Maybe posting about something that is the company's fault could help make a difference. Posting about ignorant players isn't going to change anything even one iota. Those same players will still be pugging along lol.
  • GarnetFire17
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    ItsNebula wrote: »
    30k This patch is literally throwing down AOEs, DOTs and using your spamable and popping ult when ready.

    No, no it isn't.

    It really is. This was with just light attacks+spammable/trap/merciless resolve and execute. Not even using any AOEs, DoTs or ults

    Now do it without Zaan and Siroria. The assertion was that 30k needed just DoTs, AoE, and spammable. No mention of trials gear or proc sets.

    yeah Sirioria on dummy is super cheese.
  • Edaphon
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    Ihonu wrote: »
    There should be some Minimum dps test, before you can queque for Veteran Dungeons. Like a 10k dps Achievement on a dummy. There are Players running around, that do litterally like 3k dps and think that is okay, because it's actually enough for open world questing.

    Serious question: how is that even possible?

    Even the dreaded bow light attack spammers can get 10k+ with halfway decent gear.

  • Soella
    Soella
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    Smasherx74 wrote: »
    Soella wrote: »
    Smasherx74 wrote: »
    For the third day in a row on my healer, I get put into a veteran group with terrible DPS. One day despite maintaining minor berserk, minor and major resolve/ward, and keeping major breach applied all damn near 24/7, I was told I'm useless.

    Actually, with all due respect, all you efforts was useless. It make sense to buff group DPS if it is already high. If it is low much more effective to DPS.

    Guess you missed the part where I mentioned I was on a magden.

    So what? Let do some math. All your attempts to buff your group DPS improve it let say 20% ( actually, less for pugs, but I am not greedy). When I tried to heal pugs, their typical total DPS is less then 10 K. So your buffing adds about 2 K DPS to the group. If you light attack instead, you will do more. Don't mix up trial and 4 man - you need to DPS in 4 man, not buff, at least if it is not HM.

    BTW, I only recently hit 50 on my magden and decided to level undaunted through pugs as healer for fast queues. Couple hots on group, lotus up and lightweaving with force pulse keeps group up and give you close to 10K DPS if you keep blockade on the ground. Yes, it doubles DPS for most pugs, but as result you can clear fast and no drama. No fancy gear, btw, just 2 craft sets with willpower.

    L2P before blame others, please.
  • Malacthulhu
    Malacthulhu
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    AuldWolf wrote: »
    It makes my head spin.

    I've never known any other game where sociopaths come forward and freely admit their toxicity and elitism to everyone. What do you think that publicly embodying the dark triad gets you? This 'YOU' nonsense, especially.

    This is what's killing the trial scene, and it's what will put the final nail in the coffin. This is why people don't play trials, because they're forced to group with people like the OP. ZeniMax needs to take the forced grouping element away by having trials scale tot he number of people entering, with the minimum number being 1 or 2 people. This way, people can get together to have a fun dungeon run in any number, but they aren't forced to group with a person like the OP.

    Removing forced grouping from trials is the only way to cut away this toxicity from the game. The trial scene is only going to continue to implode, and threads like this will continue to be posted right up until the trial scene completely dies off and only sociopathic people are running it. I suspect we're pretty close to that point already.

    ZOS is doing themselves no favours by catering to this crowd. It looks bad for the game.

    I agree with you except I do not think ZoS could pull that off, although they did pull off a scaling thing at the same time it ruined a lot of basic content by making it way too easy. If they were a diff company I might have more faith bc what you suggest would be great.
    Xbox One Na
  • AdicusDio
    AdicusDio
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    "Spamming light attacks" saves stamina if stamina-based and is better than standing there doing nothing waiting for a pot cool down to reset or enough stam to regen.

    FWIRW, depending on your CP allotment, crit chance, and sets you are running, it's possible to get 15k+ per light attack w/bow (i.e. 15k damage PER HIT) for example which can actually be higher than some stam abilities. Also, some abilities REQUIRE X AMOUNT OF LIGHT ATTACKS to get their intended benefit.

    So before uninformed posts like this spread more ignorance and creates random dungeon aggression that almost always comes from a mid 250-450-CP tank or healer that seemingly "knows" more about dps than their own builds, L2L 1st. If it's really that bad, join a dungeon running guild that runs discord w/exp players that run them daily.

    Also, some dungeons are harder than others. PERIOD. Whether that's increased health of enemy, tweaked mobs, etc. it can be a serious chore for dps to constantly kill all adds then burn boss for a couple seconds then back to adds again. All the stupid nerfs to the game (mundus, sets, weapons, etc. etc.) make it even harder than it used to be for some areas. They need to raise the cp cap on certain vet areas as a level 10cp has no business in CoAII for example.
    Edited by AdicusDio on July 6, 2018 12:44PM
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Looks like OP's post is what I experienced in a group the other day. Have to say that usually my PUG runs are a lot of fun and go well but there is the occasional disastrous group. LOL. I Tanked for a Blessed Crucible Vet run not long ago with the lowest CP member around 300. Even had a CP 916 in the group. Well, the Group DPS was peaking at 13K and I was doing 20% of that on my Tank. For the entire dungeon!

    Same kind of thing OP noticed in his group I noticed as well. They were doing only Single Target attacks on mobs so the mobs were taking literally five to ten minutes. I finally stopped and told them they needed to lay down AOE's and I got t his "What's an AOE?". Like...whut? How can you be CP 300 and up and not know this? On top of that one of the DPS was using an Ice Staff so he kept taunting the bosses and got one shot over and over. I wrote in Chat to "lose the Ice Staff you are taunting the boss" with no reply. We completed the dungeon in well over an hour. Something that should have taken 15 to 25 minutes for a good group in Vet.

    So I can understand OP's sentiment. Hope I don't have many more runs like that one.
  • GarnetFire17
    GarnetFire17
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    Sparr0w wrote: »
    PUGing vet dungoens are not for the impatient. Wipes are to be expected. Trying to get people to tweak things are to be expected. Politely telling people they don't have enough damage as DPS or enough health as tank to be able to win certain fights is expected. Eventually they will stop beating their head against the wall, take the hint that they must first git gud and leave on their own. I am sorry but it you are PUGing bc you want to farm for something then you know you are rolling the dice just like so much of this game is based. It's best to find a group yourself. At least send friend requests to the good players you meet in the PUGs.

    What's health matter as a tank? As long as it's not sub 20/25k...

    25k is borderline.
  • LeagueTroll
    LeagueTroll
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    I

    I'd need to actually see you doing your rotation. Either in video or in person. Off hand, it could be weave timing, or just the overall tempo of your gameplay.

    It is likely tempo, and the fact that I don't weave after *every* skill, but that's kind of the point...it takes more than casually spamming a few abilities to get good DPS, and although it probably feels like second nature and very simple to top players, for the rest of us it's far from that easy. It's not only a matter of people being lazy or completely ignorant of mechanics.


    No curse no pets, blockade uptime about 125/195 (65%), no this is not keep dots up. Pet builds are eazy because you press less button and get to heavy attack and not use a single spammable.
  • Sparr0w
    Sparr0w
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    Edaphon wrote: »
    Ihonu wrote: »
    There should be some Minimum dps test, before you can queque for Veteran Dungeons. Like a 10k dps Achievement on a dummy. There are Players running around, that do litterally like 3k dps and think that is okay, because it's actually enough for open world questing.

    Serious question: how is that even possible?

    Even the dreaded bow light attack spammers can get 10k+ with halfway decent gear.

    Stack 30k health, run 0 set bonuses on green/blue heavy gear with impen so you don't have to repair as much
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • GarnetFire17
    GarnetFire17
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    Grabmoore wrote: »

    You have the wrong mundus, you use heavy attacks, potentially no monster set, maybe not setting elemental drain yourself, your stats indicate you are not using the proper sets at all, you make way to many force pulses and your uptime on your dots is bad.

    Wall should never be so low. You might want to grind psijic line for the elemental weapon. This should help your sustain. Also, you are missing a few cp. those should not result in that much of a loss. I imagine you seldomly run in good groups, so the lover or even antronarch should be better mundus Stones for you. If you don't have access to trial gear and don't want to farm normal cloudrest for Siroria, just wear 5 julianos + mothers sorrow with 2x ilambris. 1 vma Inferno on backbar, if you have it.

    You can do it. ;)


    I don't group at all, because I know it's not going to go well for me. So no, I don't have any monster sets. Needless to say vMA is out of the question.

    The only group dungeons I've done are the basegame ones on Normal, with my boyfriend. I even soloed a few ( :open_mouth: )

    I didn't use elemental drain either, because I was trying to show people who claim 30K DPS is attainable with just spammable and DOTs that it isn't for everyone.

    I also admitted one of my biggest issue was tempo. This is simply the best I can do, at the moment. I can't fire skills off any faster.

    I chose the Mage because I was trying to stack magicka, although Atronach is of course a possibility. Heavy attacks were used because I was out of magicka; it was either that or fail to complete the parse.


    I hate to be an armchair quarter back like everyone else in this thread but Try a pet build. So much easier then a force pulse build. And gold out your weapons, that is 5% DPS increase right there and staffs are cheap to upgrade.

    And out of curiosity, what sets are you wea
    I

    I'd need to actually see you doing your rotation. Either in video or in person. Off hand, it could be weave timing, or just the overall tempo of your gameplay.

    It is likely tempo, and the fact that I don't weave after *every* skill, but that's kind of the point...it takes more than casually spamming a few abilities to get good DPS, and although it probably feels like second nature and very simple to top players, for the rest of us it's far from that easy. It's not only a matter of people being lazy or completely ignorant of mechanics.


    No curse no pets, blockade uptime about 125/195 (65%), no this is not keep dots up. Pet builds are eazy because you press less button and get to heavy attack and not use a single spammable.

    1 won't run a pet build either. I wouldn't a lame pet for a few more dps just to make some *** in a PUG happy. There is too many stupid pets running around this game as it is.
    Edited by GarnetFire17 on July 6, 2018 12:51PM
  • Lord_Ninka
    Lord_Ninka
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    I don't think you should use pick-up groups if you're impatient and only want to play with hardcore players. PUGs are for everyone, not just hardcore players who need to grind through to their rewards as fast as possible, that's my opinion.

    Of course, it's frustrating when you get stuck in a dungeon due a weak group, but that's just a risk you have to accept when you go in a dungeon with strangers. It can be necessary to kick someone if it's just one person who's too weak to complete the dungeon, but usually such a player will realise on their own that they can't keep up. Some people expect players without much experience to just stay away from the activity finder and become OP before they ever queue, and that just unreasonable. And I think it's unfair to kick people just because you don't think things are going a bit slow. Sometimes things go slow and if you don't enjoy the dungeon, maybe you're better off doing something you do enjoy.
    Edited by Lord_Ninka on July 6, 2018 12:55PM
  • Kuramas9tails
    Kuramas9tails
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    You know the problem with posting this on the forum?

    These low DPS players more than likely don't read the forums unless there's an update/patch link on Facebook.

    Solution:

    If you notice someone with a bad build/dps, ask a friend who knows the class to help that specific build and connect the two. Be the solution in game, not on the forums.
      Your friendly neighborhood crazy cat lady of ESO
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      PS4/NA
    • LeagueTroll
      LeagueTroll
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      Soella wrote: »
      Smasherx74 wrote: »
      Soella wrote: »
      Smasherx74 wrote: »
      For the third day in a row on my healer, I get put into a veteran group with terrible DPS. One day despite maintaining minor berserk, minor and major resolve/ward, and keeping major breach applied all damn near 24/7, I was told I'm useless.

      Actually, with all due respect, all you efforts was useless. It make sense to buff group DPS if it is already high. If it is low much more effective to DPS.

      Guess you missed the part where I mentioned I was on a magden.

      So what? Let do some math. All your attempts to buff your group DPS improve it let say 20% ( actually, less for pugs, but I am not greedy). When I tried to heal pugs, their typical total DPS is less then 10 K. So your buffing adds about 2 K DPS to the group. If you light attack instead, you will do more. Don't mix up trial and 4 man - you need to DPS in 4 man, not buff, at least if it is not HM.

      BTW, I only recently hit 50 on my magden and decided to level undaunted through pugs as healer for fast queues. Couple hots on group, lotus up and lightweaving with force pulse keeps group up and give you close to 10K DPS if you keep blockade on the ground. Yes, it doubles DPS for most pugs, but as result you can clear fast and no drama. No fancy gear, btw, just 2 craft sets with willpower.

      L2P before blame others, please.

      Why don’t you just give tank a break and kick potatoes?
    • Huyen
      Huyen
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      Elitism at its finest...

      People need to learn the game and dungeoms but cant because people like the Op run through a normal dungeon in 5 minutes without bothering to wait for the others.

      Also if 15 minutes or longer is a waste of time dont play the game. Ita supposed to be fun, not a job where every minute counts.
      Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
      Huyen Swiftpaw, nightblade dps - PC EU (Retired)
      Huyen Lightpaw, templar healer - PC EU (Retired)
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      Huyen Swiftpaw, dragonknight (no defined role yet)

      "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
    • Sparr0w
      Sparr0w
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      Seri wrote: »

      No Major Intellect, so not sure there was any pots used? I'd be genuinely interested to see the difference using pots (essence of spellpower or even the trash magicka ones to help with sustain), ensuring major sorcery is up all the time, and slotting elemental drain (either self or having someone apply it). Then after that, we could talk about _which_ sets are being used, and if the front-bar weapon is gold-tier (weapons are noticable, armor doesn't matter if it's purple except for maybe trial score-pushing).

      I didn't use pots, because I find that I forget about them in the thick of a fight. But that's something I could experiment with more.

      As for the sets...I'm probably going to catch some flak for this, because they' are a little...unconventional I suppose?

      x5 Destruction Mastery
      x3 Willpower
      x3 Shadow Dancer

      The idea behind this was to stack as much magicka as possible because I always have such sustain issues. I have multiple characters you see, and I've tried different approaches: max-damage, max-magicka, a combination...with what I had available, of course (that is: no monster sets etc.) This one however I find easiest to play, although I realise it's not exactly meta.

      I could borrow another character's set (which is all gold) and try with that.


      EDIT

      Not sure what you mean by hate in this sentence, could you clarify what you mean? And what sets are you wearing and what enchantments do you have on your jewelry? I mean you say you have soloed some norm dungeons and that is neat. You have fun playing? That is what is important.

      I meant that I found pet builds extremely dull to play and I do want to enjoy it a little too. :tongue: I do have fun playing, of course, but I also feel I am somehow missing out on a part of the game by not being able to participate in tougher content together with an actual group, see the newest dungeons and maybe a trial some day.

      The enchantments on the jewellery are magicka recovery, because, again, sustain. I could squeeze more damage by optimising my gear for it but what happens when I run out after a couple of rotations? I was trying to strike some sort of balance.

      Tbh sets aren't that bad. Swap 2x recovery glyphs for 2x weapon dmg glyphs. Run inner light on front bar so you can get the cheaper potions (since you're getting crit from inner light) and get used to drinking them on cooldown, they will increase spell dmg 20% and magicka recovery 20%. Also as said run ele drain, 10%~ damage & 600 effective regen (300/s)
      @Sparr0w so I get the notification
      Xbox (EU) - l Sparrow x | CP 810+
      DD: All Mag + Stam
      Heal: Templar | Sorc | NB | Warden | Necro
      Tank: NB | DK | Warden
      Completions: All HM's + TTT + IR + GH
      PC (EU) - Sparrxw | CP 810+
      DD: All Mag + Stam
      Heal: Templar | Sorc
      Tank: DK | NB
      Completions: All HM's + TTT + IR + GH + GS
    • LeagueTroll
      LeagueTroll
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      You know the problem with posting this on the forum?

      These low DPS players more than likely don't read the forums unless there's an update/patch link on Facebook.

      Solution:

      If you notice someone with a bad build/dps, ask a friend who knows the class to help that specific build and connect the two. Be the solution in game, not on the forums.

      Have you actually tried, they all just call you meta slave, they state it on forum too. They are very proud to be potato. If ppl carry them, they will think they actually did their part.
    • Thestephenmcraeub17_ESO
      Can we just get a different instance of the group finder that requires you to be at CP cap to queue? That might at least solve some of the issues...
    • EvilCroc
      EvilCroc
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      I do not kick anyone when I'm playing my healer main. I just leave myself. Healer can find new PUG easily.
    • Zodiac_
      Zodiac_
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      I find it kinda pointless to complain about a pug. You have chosen to be randomly placed with 3 strangers to complete a dungeon, no prerequisites were asked from any of them AND you.

      If this randomly formed group chokes and cant complete the content just accept that you lost taking that risk or try to carry them. An experienced tank or healer can easily boost group dmg and carry them through any dungeon except a few of the dlc ones due to their mecanics

      No point in complaining in the forum or in group chat about anyone, you are just losing your time and temper.

      And honestly you arent helping, you just create an uncomfortable if you start typing in group chat things like "which sets you use" or "need to change your rotation like....". Let it go or try to carry them and finish what you are doing
    • Prof_Bawbag
      Prof_Bawbag
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      Some people are so far up their own asses in this thread, I can only assume they can see daylight from their own mouths. Usually find those that do the most complaining are those who are used to hiding behind better players themselves. When they're having to afford that favour to others, it all goes pear shaped and they come on here bellyaching about how bad others are. I could count of no fingers how many times people that start these kind of threads admit to their own shortcomings. yet they're fairly obvious in game when you get grouped with them. Always 2 sides to a story.

      Don't pug if it exposes you to lesser beings.

      Edited by Prof_Bawbag on July 6, 2018 1:14PM
    • Ghanima_Atreides
      Ghanima_Atreides
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      Sparr0w wrote: »


      Tbh sets aren't that bad. Swap 2x recovery glyphs for 2x weapon dmg glyphs. Run inner light on front bar so you can get the cheaper potions (since you're getting crit from inner light) and get used to drinking them on cooldown, they will increase spell dmg 20% and magicka recovery 20%. Also as said run ele drain, 10%~ damage & 600 effective regen (300/s)

      I actually went and swapped Shadow Dancer for Julianos because I wasn't getting the full bonus for my sets (x2 for staves since Summerset) and it's virtually impossible to find Shadow Dancer Staves. Not sure why...

      In any case: started using Eledrain, potions. Simple ones for now until I get used to it, I don't want to waste the expensive kind on training dummies. :tongue: Will try swapping the recovery glyphs as well once I am more used to the rotation; right now I'm still running out of magicka if I'm not careful.

      But the one good thing about all this is that I've added about 1K to my damage; that is progress, right?! :sweat_smile:
      [The Beauty of Tamriel] My collection of ESO screenshots

      Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
    This discussion has been closed.