MaddPowered wrote: »Power Creep is a process that sometimes occurs in games where new content slowly outstrip the power of previous alternatives.
With the past few patches, The over all DPS has increased significantly, resulting in the ease of burning through all mechanics that make trials fun.
People are doing pad 5 burns on rakkhat in hard mode. 1 prayer phase twins. 1 add phase varlariel. 7 minute vAS +2 clears. The list goes on and on.
Now I am not complaining about DPS being too high, don't get me wrong. I want DPS to stay exactly where it is. But i think it is time for another buff to all trials. (Much like they did back in Dark Brotherhood and Shadows of the Hist, vr12 > vr16)
It has gotten to the point where every trial in the game now (With the exception of vCR HM) has become too easy. vMoL for example, It used to be the hardest trial in the game but now has gotten to the point where it is one of the easiest. vHoF and vAS HM are on their way to that status too.
I think that it has gotten to the point where there needs to be a revamp to all the current raids in the game. Increase the overall HP of everything, Scale up the damage and maybe add in new mechanics to all fights and add in new loot / sets we can earn from completing the raids. Because as of right now, Vet trials as a whole are not rewarding at all.
Now i get that not all people in this game who raid will agree with me. Some will disagree with me 100%. But i feel like the majority of end game raiders will agree.
Lets hear your thoughts in the comments of this post.
MaddPowered wrote: »Now I am not complaining about DPS being too high, don't get me wrong. I want DPS to stay exactly where it is. But i think it is time for another buff to all trials. (Much like they did back in Dark Brotherhood and Shadows of the Hist, vr12 > vr16)
How about NO!!!
Enough is Enough to making changes to this game to serve the 1% of players who find it too easy. I'm sick and tired of being nerfed back again and again because of changes made because top end trials guilds like Hodor and Mechanically Challenge wiz through Trials and skip mechanics.
There are other people in this game that enjoy trials, or want to, but get shut out of doing them because of changes made that utterly blocks the person's progression or worse yet, completely reduces it and takes them back two years.
You want to complain that these are too damn easy, why don't you go down and play with a bunch of lower grade players that most of you elite people refuse to play with because they don't meet "your" standards. Then see just how easy it is for the general population.
I've seen enough of the trials community to know that most of those people that are whining that things are too easy are those players who shun anyone beneath their standards and end up creating dedicated secret channels in discord and other apps that keep the lower tiered members out of any communication with them, because they don't want to play with them. And once that *** starts, all those elitist players end up leaving the guild to go create their own guild, then some drama BS starts up 6 months or so down the road in there, over peoples massive egos and the whole cycle starts all over again.
Don't complain about the game being too easy, for you or other elitists, as you likely don't play with the general populace of the game on a regular basis.
Most players in this game can't parse at over 30k in Vet Trials to be even considered decent and be able to fill in for a HM core group, let alone the 40+k required to be even considered for lower end cores.
There needs to be a form of progression to exist in Trials. Craglorn trials have already been changed once to appease you, "it's too easy" people, they don't need to be changed again.
They changed the way trials mechanics work to keep you all busy and reduce your parses in VAS and VCR which make them a ripe pain in the arse to learn and are more tedious than they are enjoyable.
Newer trials should be a little more difficult than the previous ones, but if they want to make the trials more difficult, they also need to add a new armor cap so other players can compensate.
You want trials to be a little more difficult.. stop chasing the Meta!!! Learn to enjoy things for what they are as they are, because if you can't be happy with what you have, nothing they do to this game is EVER going to make you happy, or the game enjoyable over the long term.
Shad0wfire99 wrote: »How about NO!!!
Enough is Enough to making changes to this game to serve the 1% of players who find it too easy. I'm sick and tired of being nerfed back again and again because of changes made because top end trials guilds like Hodor and Mechanically Challenge wiz through Trials and skip mechanics.
There are other people in this game that enjoy trials, or want to, but get shut out of doing them because of changes made that utterly blocks the person's progression or worse yet, completely reduces it and takes them back two years.
You want to complain that these are too damn easy, why don't you go down and play with a bunch of lower grade players that most of you elite people refuse to play with because they don't meet "your" standards. Then see just how easy it is for the general population.
I've seen enough of the trials community to know that most of those people that are whining that things are too easy are those players who shun anyone beneath their standards and end up creating dedicated secret channels in discord and other apps that keep the lower tiered members out of any communication with them, because they don't want to play with them. And once that *** starts, all those elitist players end up leaving the guild to go create their own guild, then some drama BS starts up 6 months or so down the road in there, over peoples massive egos and the whole cycle starts all over again.
Don't complain about the game being too easy, for you or other elitists, as you likely don't play with the general populace of the game on a regular basis.
Most players in this game can't parse at over 30k in Vet Trials to be even considered decent and be able to fill in for a HM core group, let alone the 40+k required to be even considered for lower end cores.
There needs to be a form of progression to exist in Trials. Craglorn trials have already been changed once to appease you, "it's too easy" people, they don't need to be changed again.
They changed the way trials mechanics work to keep you all busy and reduce your parses in VAS and VCR which make them a ripe pain in the arse to learn and are more tedious than they are enjoyable.
Newer trials should be a little more difficult than the previous ones, but if they want to make the trials more difficult, they also need to add a new armor cap so other players can compensate.
You want trials to be a little more difficult.. stop chasing the Meta!!! Learn to enjoy things for what they are as they are, because if you can't be happy with what you have, nothing they do to this game is EVER going to make you happy, or the game enjoyable over the long term.
Literally everything in this game other than trials is for the other 99%, so don't pretend like everything gets changed for us.
Shad0wfire99 wrote: »How about NO!!!
Enough is Enough to making changes to this game to serve the 1% of players who find it too easy. I'm sick and tired of being nerfed back again and again because of changes made because top end trials guilds like Hodor and Mechanically Challenge wiz through Trials and skip mechanics.
There are other people in this game that enjoy trials, or want to, but get shut out of doing them because of changes made that utterly blocks the person's progression or worse yet, completely reduces it and takes them back two years.
You want to complain that these are too damn easy, why don't you go down and play with a bunch of lower grade players that most of you elite people refuse to play with because they don't meet "your" standards. Then see just how easy it is for the general population.
I've seen enough of the trials community to know that most of those people that are whining that things are too easy are those players who shun anyone beneath their standards and end up creating dedicated secret channels in discord and other apps that keep the lower tiered members out of any communication with them, because they don't want to play with them. And once that *** starts, all those elitist players end up leaving the guild to go create their own guild, then some drama BS starts up 6 months or so down the road in there, over peoples massive egos and the whole cycle starts all over again.
Don't complain about the game being too easy, for you or other elitists, as you likely don't play with the general populace of the game on a regular basis.
Most players in this game can't parse at over 30k in Vet Trials to be even considered decent and be able to fill in for a HM core group, let alone the 40+k required to be even considered for lower end cores.
There needs to be a form of progression to exist in Trials. Craglorn trials have already been changed once to appease you, "it's too easy" people, they don't need to be changed again.
They changed the way trials mechanics work to keep you all busy and reduce your parses in VAS and VCR which make them a ripe pain in the arse to learn and are more tedious than they are enjoyable.
Newer trials should be a little more difficult than the previous ones, but if they want to make the trials more difficult, they also need to add a new armor cap so other players can compensate.
You want trials to be a little more difficult.. stop chasing the Meta!!! Learn to enjoy things for what they are as they are, because if you can't be happy with what you have, nothing they do to this game is EVER going to make you happy, or the game enjoyable over the long term.
Literally everything in this game other than trials is for the other 99%, so don't pretend like everything gets changed for us.
Didn't say the did it FOR you... they made the changes BECAUSE of elitist players like you that just run through content as quickly as possible, and a lot of us are tired of it happening.
Shad0wfire99 wrote: »How about NO!!!
Enough is Enough to making changes to this game to serve the 1% of players who find it too easy. I'm sick and tired of being nerfed back again and again because of changes made because top end trials guilds like Hodor and Mechanically Challenge wiz through Trials and skip mechanics.
There are other people in this game that enjoy trials, or want to, but get shut out of doing them because of changes made that utterly blocks the person's progression or worse yet, completely reduces it and takes them back two years.
You want to complain that these are too damn easy, why don't you go down and play with a bunch of lower grade players that most of you elite people refuse to play with because they don't meet "your" standards. Then see just how easy it is for the general population.
I've seen enough of the trials community to know that most of those people that are whining that things are too easy are those players who shun anyone beneath their standards and end up creating dedicated secret channels in discord and other apps that keep the lower tiered members out of any communication with them, because they don't want to play with them. And once that *** starts, all those elitist players end up leaving the guild to go create their own guild, then some drama BS starts up 6 months or so down the road in there, over peoples massive egos and the whole cycle starts all over again.
Don't complain about the game being too easy, for you or other elitists, as you likely don't play with the general populace of the game on a regular basis.
Most players in this game can't parse at over 30k in Vet Trials to be even considered decent and be able to fill in for a HM core group, let alone the 40+k required to be even considered for lower end cores.
There needs to be a form of progression to exist in Trials. Craglorn trials have already been changed once to appease you, "it's too easy" people, they don't need to be changed again.
They changed the way trials mechanics work to keep you all busy and reduce your parses in VAS and VCR which make them a ripe pain in the arse to learn and are more tedious than they are enjoyable.
Newer trials should be a little more difficult than the previous ones, but if they want to make the trials more difficult, they also need to add a new armor cap so other players can compensate.
You want trials to be a little more difficult.. stop chasing the Meta!!! Learn to enjoy things for what they are as they are, because if you can't be happy with what you have, nothing they do to this game is EVER going to make you happy, or the game enjoyable over the long term.
Literally everything in this game other than trials is for the other 99%, so don't pretend like everything gets changed for us.
Didn't say the did it FOR you... they made the changes BECAUSE of elitist players like you that just run through content as quickly as possible, and a lot of us are tired of it happening.
MaddPowered wrote: »Power Creep is a process that sometimes occurs in games where new content slowly outstrip the power of previous alternatives.
With the past few patches, The over all DPS has increased significantly, resulting in the ease of burning through all mechanics that make trials fun.
People are doing pad 5 burns on rakkhat in hard mode. 1 prayer phase twins. 1 add phase varlariel. 7 minute vAS +2 clears. The list goes on and on.
Now I am not complaining about DPS being too high, don't get me wrong. I want DPS to stay exactly where it is. But i think it is time for another buff to all trials. (Much like they did back in Dark Brotherhood and Shadows of the Hist, vr12 > vr16)
It has gotten to the point where every trial in the game now (With the exception of vCR HM) has become too easy. vMoL for example, It used to be the hardest trial in the game but now has gotten to the point where it is one of the easiest. vHoF and vAS HM are on their way to that status too.
I think that it has gotten to the point where there needs to be a revamp to all the current raids in the game. Increase the overall HP of everything, Scale up the damage and maybe add in new mechanics to all fights and add in new loot / sets we can earn from completing the raids. Because as of right now, Vet trials as a whole are not rewarding at all.
Now i get that not all people in this game who raid will agree with me. Some will disagree with me 100%. But i feel like the majority of end game raiders will agree.
Lets hear your thoughts in the comments of this post.
MLGProPlayer wrote: »ZOS should just nerf the overperforming classes, like magicka NB. If they lowered every class to the level of magicka warden and magicka templar, content would get a lot harder.
When all the top groups are just stacking magblades and their 50k+ DPS, no *** the content becomes trivial.
Pc addons make the trials easy for players on pc. God forbid they ever do trials where they aren't told exactly what to press at every point. Consoles don't have addons and doesn't have the problem of things being too easy.
Perhaps it's the addons that break the game and sets such as clever alchemist (pre combat proc removed on all platforms because of pc addons) that should be removed rather than the game difficulty increased to placate a very tiny number of pc players.
MaddPowered wrote: »After reviewing the comments and seeing all the hate thrown towards me and my opinion I have realized that maybe the best course of action would be to add in a third difficulty, A difficulty above hard mode, Like a legendary difficulty. I apologize If i came across as an elitist. As i previously stated, I do not think that My own perception should be the only perception. When I made the post, I did not even consider the idea of a third difficulty, rather just a flat increase.
Doctordarkspawn wrote: »MLGProPlayer wrote: »ZOS should just nerf the overperforming classes, like magicka NB. If they lowered every class to the level of magicka warden and magicka templar, content would get a lot harder.
When all the top groups are just stacking magblades and their 50k+ DPS, no *** the content becomes trivial.
And then everyone would leave.
Because nobody likes arbitrarily losing ability. Especially when the problem could likely just as easily be solved by tacking on another difficulty option something people like you have vehemently shot down in the past.
Why do you want the game to die? Why do you allways look to the players to pick up the slack and not the design? If people are just stacking 50K magblades that's a failing of the content and the system and both need overhauled anyway.