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sloads is destroying pvp

  • oxygen_thief
    oxygen_thief
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    pvp is dying. ok can you suggest any alternative? i want to try something new but without p2w
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    camelot unchained beta starts 4th of july
  • Mureel
    Mureel
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    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Morphs, heard of them?
  • Mureel
    Mureel
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    Arthg wrote: »
    It's a set that applies crazy pressure by basically just standing there spamming left click from behind a tree.

    It has more damage than similar proc sets, that damage can't be mitigated, and there's no condition to proc it (like melee damage for Viper for instance).

    Sload basically destroys any enticement to improve and annihilates differences between classes and playing styles.

    Shame and disrespect to whoever at ZOS greenlit that POS of a set.

    The POINT of it is for you to back the F off and give them a half a chance.

    Don't you guys understand anything?

    The results of all your (all y'all's) complaining just means people who don't know yet what to do, will never have the impetus to learn.

    If you're no good, sloads will not save you, except against similarly bad players, if you ARE any good, you won't be much better with that, than anything else.

    You shoot yourselves in the feet constantly and then complain about no one in BG.

    If you could see this all from outside, you'd be embarrassed at what you do to your own future community.
  • Mureel
    Mureel
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    Initially i was disagreeing but this set is totally OP in BG and Cyrodiil.

    Choo choo!
  • STEVIL
    STEVIL
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    First Law of Nerf-o-Dynamics
    "The way I used to get kills was good but the way others kill me now is bad."
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Edziu
    Edziu
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    STEVIL wrote: »
    First Law of Nerf-o-Dynamics
    "The way I used to get kills was good but the way others kill me now is bad."

    are you sure? for example I was killing people without any proc sets or even poisons and was it worse than now people killing me by single set which just cut off fully my main defense?
  • Waffennacht
    Waffennacht
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    Edziu wrote: »
    STEVIL wrote: »
    First Law of Nerf-o-Dynamics
    "The way I used to get kills was good but the way others kill me now is bad."

    are you sure? for example I was killing people without any proc sets or even poisons and was it worse than now people killing me by single set which just cut off fully my main defense?

    What builds do you guys run?

    I keep thinking it has to be Dk or NB and/or heavy

    Sorc, most Stam medium Stam builds, or non-healthden either kill or get killed long before sload will take such a toll.

    Templars should be purging.

    I really don't have much sympathy for the insane defenses DKs and NBs can have access to (cloak can be very hard countered, but if you don't have a counter for cloak it's GG)

    I kinda feel like it's a lot of "My DK romping 15 players in Cyrodiil video making days are Over!!!! Oh NooOooOOOOOoooo!"

    I got sick of PvP DK/NB 1vX videos 2 years ago
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • STEVIL
    STEVIL
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    Edziu wrote: »
    STEVIL wrote: »
    First Law of Nerf-o-Dynamics
    "The way I used to get kills was good but the way others kill me now is bad."

    are you sure? for example I was killing people without any proc sets or even poisons and was it worse than now people killing me by single set which just cut off fully my main defense?

    So are you implying that the "killing people without any proc sets or even poisons" was a (better than), b ( worse than) or c (the same as) people now killing you with a certain set?

    if its A - welcome to the first law of nerf-o-dynamics club - get your name badge over by the potted plant and your gift bag over by the escalator. There are no membership fees or dues. There may be a voucher for free snakcs.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Edziu
    Edziu
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    @Waffennacht

    simple bone pirate with shacklebreaker and mosnter set now and it depends on situation which will use with drink for mag and stam regens because have big problem to play without regens but my punishment is very low health so many things can easily kill me on very small my mistake or something unpredictable

    @STEVIL

    no Im implying nothing but law which you wrote is implying this I think
    with your law its going to be me without any proc sets killing other people with normal skill is worse than killing people with mainly proc damage if we look at how pvp now is looking and how not everyone still want to play without proc sets like me

    as for now Im just punished for not using proc sets as literally free damage because it jsut not fit to me and I see how less and less efficient I am in killing people in compare to rest who is using many proc sets
  • Waffennacht
    Waffennacht
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    Edziu wrote: »
    @Waffennacht

    simple bone pirate with shacklebreaker and mosnter set now and it depends on situation which will use with drink for mag and stam regens because have big problem to play without regens but my punishment is very low health so many things can easily kill me on very small my mistake or something unpredictable

    @STEVIL

    no Im implying nothing but law which you wrote is implying this I think
    with your law its going to be me without any proc sets killing other people with normal skill is worse than killing people with mainly proc damage if we look at how pvp now is looking and how not everyone still want to play without proc sets like me

    as for now Im just punished for not using proc sets as literally free damage because it jsut not fit to me and I see how less and less efficient I am in killing people in compare to rest who is using many proc sets

    In BGs I actually have more success with my non proc Stam sorc. Could be the skills or could be the sets but I think it's the fact all of my sets are effective 100% of the time and Stam is more effective at 1vX (a ton of AoE nondodgeable abilities + bleed)

    Just comparing your sets to mine, I have about 500 more base wpn dmg which after buffs is more like 750 more.

    You gotta go Uber, imo, you gotta kill em asap before they proc you down
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • STEVIL
    STEVIL
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    Edziu wrote: »
    @Waffennacht

    simple bone pirate with shacklebreaker and mosnter set now and it depends on situation which will use with drink for mag and stam regens because have big problem to play without regens but my punishment is very low health so many things can easily kill me on very small my mistake or something unpredictable

    @STEVIL

    no Im implying nothing but law which you wrote is implying this I think
    with your law its going to be me without any proc sets killing other people with normal skill is worse than killing people with mainly proc damage if we look at how pvp now is looking and how not everyone still want to play without proc sets like me

    as for now Im just punished for not using proc sets as literally free damage because it jsut not fit to me and I see how less and less efficient I am in killing people in compare to rest who is using many proc sets

    I am not sure what quote you are reading as my quote - first law - says literally the way you used to get kills (insert your claim to the sets you used to do) was "good" but that the new ways people kill things (insert the new sets you dont like) is bad... but you seem to be interpreting it the reverse way as if it was saying bad for the old and good for the new.

    Now, of course, the sets of "good ole days" and the sets of "bad new days" have changed over and over as the years have gone by. many entering into the First law on one side, then the other then just exiting altogether as the times evolved.

    But i do thank you for reminding me of the skill claim... that should add in to the law and i will edit my sig soon...
    Edited by STEVIL on June 25, 2018 6:35PM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
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    Edziu wrote: »
    @Waffennacht

    simple bone pirate with shacklebreaker and mosnter set now and it depends on situation which will use with drink for mag and stam regens because have big problem to play without regens but my punishment is very low health so many things can easily kill me on very small my mistake or something unpredictable

    @STEVIL

    no Im implying nothing but law which you wrote is implying this I think
    with your law its going to be me without any proc sets killing other people with normal skill is worse than killing people with mainly proc damage if we look at how pvp now is looking and how not everyone still want to play without proc sets like me

    as for now Im just punished for not using proc sets as literally free damage because it jsut not fit to me and I see how less and less efficient I am in killing people in compare to rest who is using many proc sets

    "not using proc sets as literally free damage"

    Last time i checked both the following were true...

    if i put on proc sets and go do ABCDE i get more dmaage than i do when i put on plain, non-sets-pieces of the same quality **if the set does anything that boosts damage*.
    if i put on non-proc set and go do ABCDE i get more damage than i do when i put on plain, non-sets-pieces of the same quality **if the set does anything that boosts damage*.

    So, whether i am looking at procs (VIPERS or SLOADS etc) or non-procs (Hundings or Julianos etc) I get "free damage" in that doing the same things with them than without them i get more output. (Note that some proc sets actually require certain events so they do at least sometimes require specific actions where as sets like Julianos and hundings just add to whatever damage you normally do, giving you more for nothing.)

    So, it kinda seems that you get free damaqge from both, right?

    The difference in PROC SETS is why i call the RECAP sets... their damage boost is shown on the death recap as separate line items while the HIDDEN DAMAGE" sets like Hundings hide their damage boosts inside other listings on the recap screen.

    Maybe instead of PROC SETS or RECAP SETS we should just call them HONESTY SETS because they make no bones about the damage they do and how much is coming from your gear?


    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Edziu
    Edziu
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    Edziu wrote: »
    @Waffennacht

    simple bone pirate with shacklebreaker and mosnter set now and it depends on situation which will use with drink for mag and stam regens because have big problem to play without regens but my punishment is very low health so many things can easily kill me on very small my mistake or something unpredictable

    @STEVIL

    no Im implying nothing but law which you wrote is implying this I think
    with your law its going to be me without any proc sets killing other people with normal skill is worse than killing people with mainly proc damage if we look at how pvp now is looking and how not everyone still want to play without proc sets like me

    as for now Im just punished for not using proc sets as literally free damage because it jsut not fit to me and I see how less and less efficient I am in killing people in compare to rest who is using many proc sets

    In BGs I actually have more success with my non proc Stam sorc. Could be the skills or could be the sets but I think it's the fact all of my sets are effective 100% of the time and Stam is more effective at 1vX (a ton of AoE nondodgeable abilities + bleed)

    Just comparing your sets to mine, I have about 500 more base wpn dmg which after buffs is more like 750 more.

    You gotta go Uber, imo, you gotta kill em asap before they proc you down

    I was playing many times with my friend stam sorc and I can say its just this skill difference between stam sorc and stamnb which you think :)

    I was great for single target fight while my frien was able to rekt few players at once but he didnt have spammable for single target :smiley: but in overall people was rarely alone so he almost always had better score than me :)
  • Edziu
    Edziu
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    @STEVIL
    I will try to explain it different
    with normal sets to boost your stats only you can have its your skill to play and efficiently killing people

    with proc sets you dont need to max as can to your own damage to have high burst because proc sets have their ow stats and they will proc with same moment when you are dealing damage with skill
    so when normally in 5 sec window burst you nromally will land only 5 skills (not including delaye skills like only mag sorc and warden have) while player with proc sets will:

    a) land 6 or 7 hits in same time if have proc set with low cooldown and luck/easy to proc
    b) land 5 skill hits but wll deal additional damage equal to additional 2-3 skill hits by DOT proc sets

    and because proc sets have their own power instead of scalling with player stats then even someone with tankly build even when his skills are hafl weak than your but his proc sets will equalize all his damage into your while he is tankly and you not

    and dont forget if someone have build for great damage and not tankly like you and he will use proc setsand here he can make good enough preassure on you as you wouldnt be able to or heal through all this additional procs or even reack because these procs can be that insane ffast or just insane bursting while even on dot but stacked with something else

    this is my point putting myself to disadvantage while not using proc sets while others do
  • Waffennacht
    Waffennacht
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    Edziu wrote: »
    Edziu wrote: »
    @Waffennacht

    simple bone pirate with shacklebreaker and mosnter set now and it depends on situation which will use with drink for mag and stam regens because have big problem to play without regens but my punishment is very low health so many things can easily kill me on very small my mistake or something unpredictable

    @STEVIL

    no Im implying nothing but law which you wrote is implying this I think
    with your law its going to be me without any proc sets killing other people with normal skill is worse than killing people with mainly proc damage if we look at how pvp now is looking and how not everyone still want to play without proc sets like me

    as for now Im just punished for not using proc sets as literally free damage because it jsut not fit to me and I see how less and less efficient I am in killing people in compare to rest who is using many proc sets

    In BGs I actually have more success with my non proc Stam sorc. Could be the skills or could be the sets but I think it's the fact all of my sets are effective 100% of the time and Stam is more effective at 1vX (a ton of AoE nondodgeable abilities + bleed)

    Just comparing your sets to mine, I have about 500 more base wpn dmg which after buffs is more like 750 more.

    You gotta go Uber, imo, you gotta kill em asap before they proc you down

    I was playing many times with my friend stam sorc and I can say its just this skill difference between stam sorc and stamnb which you think :)

    I was great for single target fight while my frien was able to rekt few players at once but he didnt have spammable for single target :smiley: but in overall people was rarely alone so he almost always had better score than me :)

    Hurricane + implosion is always fun too lol.

    Only thing about storc is if anyone nearby has durok's, you're perma defiled
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • STEVIL
    STEVIL
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    Edziu wrote: »
    @STEVIL
    I will try to explain it different
    with normal sets to boost your stats only you can have its your skill to play and efficiently killing people

    with proc sets you dont need to max as can to your own damage to have high burst because proc sets have their ow stats and they will proc with same moment when you are dealing damage with skill
    so when normally in 5 sec window burst you nromally will land only 5 skills (not including delaye skills like only mag sorc and warden have) while player with proc sets will:

    a) land 6 or 7 hits in same time if have proc set with low cooldown and luck/easy to proc
    b) land 5 skill hits but wll deal additional damage equal to additional 2-3 skill hits by DOT proc sets

    and because proc sets have their own power instead of scalling with player stats then even someone with tankly build even when his skills are hafl weak than your but his proc sets will equalize all his damage into your while he is tankly and you not

    and dont forget if someone have build for great damage and not tankly like you and he will use proc setsand here he can make good enough preassure on you as you wouldnt be able to or heal through all this additional procs or even reack because these procs can be that insane ffast or just insane bursting while even on dot but stacked with something else

    this is my point putting myself to disadvantage while not using proc sets while others do

    or put another way... see my sig.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Arthg
    Arthg
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    Mureel wrote: »
    Arthg wrote: »
    It's a set that applies crazy pressure by basically just standing there spamming left click from behind a tree.

    It has more damage than similar proc sets, that damage can't be mitigated, and there's no condition to proc it (like melee damage for Viper for instance).

    Sload basically destroys any enticement to improve and annihilates differences between classes and playing styles.

    Shame and disrespect to whoever at ZOS greenlit that POS of a set.

    The POINT of it is for you to back the F off and give them a half a chance.

    Don't you guys understand anything?

    The results of all your (all y'all's) complaining just means people who don't know yet what to do, will never have the impetus to learn.

    If you're no good, sloads will not save you, except against similarly bad players, if you ARE any good, you won't be much better with that, than anything else.

    You shoot yourselves in the feet constantly and then complain about no one in BG.

    If you could see this all from outside, you'd be embarrassed at what you do to your own future community.

    You're saying that Sload gives new players half a chance - yet that it doesn't change anything to the outcome of a fight between two opponents with different skills.

    And what sort of "impetus to learn" is there when all you have to do is left-click to proc', and everybody and their dog are doing the same - I mean, what kind of players do you think such "mechanics" are going to attract?

    You're not making sense, mate.
    STEVIL wrote: »
    Maybe instead of PROC SETS or RECAP SETS we should just call them HONESTY SETS because they make no bones about the damage they do and how much is coming from your gear?


    You conveniently overlook the fact that with non-proc' set you spend resources to apply damage, and that's the way things should work.

    Your "law" is a consequence of the Axiom of the Entitled Zergling (also knows as the Principle of the Lazy Dev'):

    "The Right of the n00b to not L2P and left-click to proc' shall not be infringed.


    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
  • Animus-ESO
    Animus-ESO
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    Maybe I'm being dumb...but I looked up Sloads online...how is a set that does 400 damage in cyrodil cause so much problems? Can someone explain what this set is doing that is such an issue?

    It stacks,
    Koensol wrote: »
    Blanco wrote: »
    Koensol wrote: »
    Vapirko wrote: »
    Koensol wrote: »
    Xsorus wrote: »
    Koensol wrote: »
    Maybe I'm being dumb...but I looked up Sloads online...how is a set that does 400 damage in cyrodil cause so much problems? Can someone explain what this set is doing that is such an issue?
    It doesn't do 400 damage. It does exactly the amount of damage on the tooltip. It is oblivion damage, which means it isn't mitigated by anything: resistances, damage reduction, mistform, shields, block, dodge, cloak and NOT EVEN battlespirit. So the damage isn't even halved. So what you basically have is a viper dot on steriods doing twice the amount of damage and it is not mitigatable. It can be stacked on you ad infinium and eats up all your healing. It is a disgusting set, especially in this defile meta.

    Battle spirit doesn't reduce Oblivion Damage because Oblivion damage isn't modified by anything...It would be absolutely pointless to do that as the devs can set it exactly how much they want it to do.

    Also Sloads is basically doing the same damage that Overwhelming Surge does, the only difference is one applies as status effect and one goes through Shields.
    You don't have to explain anything to me about the 'why'. I was just pointing out the facts and why the guy was wrong.

    And no, on a build with decent damage reduction and resistances overwhelming surge deals a lot less damage to your opponent than sloads. It also doesn't stick so if the target gets out of range the damage dissapears. Overwhelming is a strong set, but not overperforming because it can actually he countered/mitigated.

    It also has a condition to proc in that it has to be a class skill, which mean it’s limited to moslty magicka builds and won’t proc of things like siege. Sloads procs on any type of damage at all and works on any and all builds. It procs of bow light attacks or siege damage. It’s far too accessible and is unprecedented in this game. It is a set meant to trump other sets and sell content. ZOS is aware of its overuse and in the past this has led to nerfs, but they’ve statedthey won’t ans it’s because Summerset is new. Mark my words, once summerset has faded a little Sloads will be adjusted and the next set will come out.
    100% agreed man. Even ZOS can't be this oblivious to balance.

    ZOS can balance. This game is getting more and more balanced.
    Hahahaha. Okay, I knew you often post unpopular opinions, but this is entirely another dimension. Game is getting more and more balanced... give me a break :D

    He's right. The last patch dragon bones was the most balanced the game has ever been. With a slight nerf to the befoul cp and some templar and magden buffs PvP would have been perfect
    Edited by Animus-ESO on June 26, 2018 5:30PM
    Dude Where's My Guar?
  • STEVIL
    STEVIL
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    Arthg wrote: »
    Mureel wrote: »
    Arthg wrote: »
    It's a set that applies crazy pressure by basically just standing there spamming left click from behind a tree.

    It has more damage than similar proc sets, that damage can't be mitigated, and there's no condition to proc it (like melee damage for Viper for instance).

    Sload basically destroys any enticement to improve and annihilates differences between classes and playing styles.

    Shame and disrespect to whoever at ZOS greenlit that POS of a set.

    The POINT of it is for you to back the F off and give them a half a chance.

    Don't you guys understand anything?

    The results of all your (all y'all's) complaining just means people who don't know yet what to do, will never have the impetus to learn.

    If you're no good, sloads will not save you, except against similarly bad players, if you ARE any good, you won't be much better with that, than anything else.

    You shoot yourselves in the feet constantly and then complain about no one in BG.

    If you could see this all from outside, you'd be embarrassed at what you do to your own future community.

    You're saying that Sload gives new players half a chance - yet that it doesn't change anything to the outcome of a fight between two opponents with different skills.

    And what sort of "impetus to learn" is there when all you have to do is left-click to proc', and everybody and their dog are doing the same - I mean, what kind of players do you think such "mechanics" are going to attract?

    You're not making sense, mate.
    STEVIL wrote: »
    Maybe instead of PROC SETS or RECAP SETS we should just call them HONESTY SETS because they make no bones about the damage they do and how much is coming from your gear?


    You conveniently overlook the fact that with non-proc' set you spend resources to apply damage, and that's the way things should work.

    Your "law" is a consequence of the Axiom of the Entitled Zergling (also knows as the Principle of the Lazy Dev'):

    "The Right of the n00b to not L2P and left-click to proc' shall not be infringed.


    "You conveniently overlook the fact that with non-proc' set you spend resources to apply damage, and that's the way things should work."

    No, i don't. its just not relevant in the least.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

    See... it doesn't make any declarations about what "good" was defined as at all. just the basic repeated claim - yours was good, theirs was bad.

    All your "but resources" is about is how you want to define "good" this time.

    Your wanting to define the ways that your way is "gooder"... now its that your way costs resources in different ways or more resources so you way is somehow gooder? Yay for you but so what?

    I don't really care, nor does the First Law, why you think your way of getting kills was gooder... if its "my way took more resources" or "my way took more skill" or "my way did not throw as many pretty graphics" or "my way involves unicorn poop" or whatever happens to be your "gooder" flavor of the month.

    But, just repeating or expanding or whatever what your definition of good and bad are does not change the results - First law still applies.




    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • ZOS_Mika
    ZOS_Mika
    admin
    Since a similar thread already exists, we will be closing this discussion down. Thank you for your understanding.
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