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sloads is destroying pvp

  • Edziu
    Edziu
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    So this is what I did; I put ALL my points into health, stacked up on impen armour only (sloads+duroks+skoria). Now I have an unhealthy amount of health on my DK. I use one. 1, ONE skill, toxic claw. The rest of the time I block (permablock ofc) and thats about it. The sloads duroks and skoria does the rest. When dots are gone I reapply with toxic claw. Rest of my skills are purely defensive. It takes 3 toxic claw hits with procs to kill anyone apart from those doing exactly the build I do.

    yeah this will be enough to make such high preassure on enemy to stop him from attaking you and you can drop your perm block and just spam him light/heavy attack to death, your sets will do rest
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    so return of the heavy armour builds for ALL classes. Stack health and impen to survive your opponents set.
  • Waffennacht
    Waffennacht
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    so return of the heavy armour builds for ALL classes. Stack health and impen to survive your opponents set.

    Until you face a bleed build.

    There's actually good balance between sload/bleed, Tank +Zaan, Spin2win, Cal gank, Merc gank, overload pwn, Cage the meteor, and the rare winterborn skoria warden
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • rteezy
    rteezy
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    Qbiken wrote: »
    rteezy wrote: »
    A VERY simple answer to all of this SLOADS dilema:

    ANY competitive online game, despite mistakes, ends up REMOVING EVERYTHING that is NOT player controlable that has a big inpact on the match, SPECIALLY PROCS. ANY pvp enviroment , to be competitive and aim at a nice range of skill floor/ceiling , needs to provide players the possibility for , through THEIR OWN actions, outplay others. OUTPLAYING others should ALWAYS make you win, period.

    MMOS already suffer ALOT with factors that have very little to do with player skill (stats and damage range, crit vs non crit, class counters and natural mmo unbalance), if you add yet another HUGE inpactfull thing to the outcome of the match through a proc that players have no control over, then pvp is BUSTED

    PVP will ALWAYS be busted if you win by mere luck, and thats what a PROC can provide.Does it happens all the time?no, do good players find a way around it?sometimes, but that might greatly influence the result of the match.


    TLDR: Procs or anythign that is NOT player controlable directly counters competitiveness and true nature of PVP, ANYONE saying otherwise is either:

    1-not competitive, and therefore not a pvp'r
    2-not very good, therefore blindly compensating
    3-frustrated therefore hiding behind flawed logic
    4-all of the above

    If your arguement is anything like "i do it for fun" then im sure you wont mind it seeing it removed from pvp, since it CANT be directly connected WITH fun, or else Why wouldnt you buy a BOT program and watch your chracter do EVERYTHING on its own, for fun?

    If your argument is "i pvp for fun", well, either you suffer form the millenial special snowflake syndorme where everyone needs to get a medal for being an underachiever....or you are dilusional, since the very core of "pvp fun" is to go AGAINST other PLAYERS in a COMPETITIVE SETTING (since they are, you know, YOUR ENEMY/ADVERSERY), and WIN. NOTE that is very diferent then saying winning is everything , its not, BUT player TO win is indeed the very core of ANY comeition a human being is on.

    Most cringe-worthy post I´ve seen so far.....

    It´s quite obvious that you have zero ability to see things from another players perspective. At the moment there´re over 140+ sets in this game that can be considered proc-sets. Removing or disabling that many sets all of a sudden would cause the majority of the player base to leave the game, I can almost guarantee that.
    TLDR: Procs or anythign that is NOT player controlable directly counters competitiveness and true nature of PVP, ANYONE saying otherwise is either:

    1-not competitive, and therefore not a pvp'r
    2-not very good, therefore blindly compensating
    3-frustrated therefore hiding behind flawed logic
    4-all of the above

    1. Competitive players use whatever gear/sets they need to stay competitive.
    2. A bad player fails to pick the right gear/skills for the "job", a good player is successful with that
    3. Only one who is frustrated here is you m8

    If your arguement is anything like "i do it for fun" then im sure you wont mind it seeing it removed from pvp, since it CANT be directly connected WITH fun, or else Why wouldnt you buy a BOT program and watch your chracter do EVERYTHING on its own, for fun?

    If your argument is "i pvp for fun", well, either you suffer form the millenial special snowflake syndorme where everyone needs to get a medal for being an underachiever....or you are dilusional, since the very core of "pvp fun" is to go AGAINST other PLAYERS in a COMPETITIVE SETTING (since they are, you know, YOUR ENEMY/ADVERSERY), and WIN. NOTE that is very diferent then saying winning is everything , its not, BUT player TO win is indeed the very core of ANY comeition a human being is on.

    I play the game for fun, why else would I play it? Sure there´re probably other reasons but I don´t think I´m delusional by guessing most people play because it´s fun. I consider proc-sets fun and has nothing to do with "snow-flake" mentality. I just simply enjoy them. Nothing more, nothing less.

    Get of your horse and stop taking a game this so bloody serious. If you simply would´ve said that you consider proc-set "not fun" it would´ve been a more legit argument compared to all the **** you just wrote.

    'What other perspective? its pvp, its sUPPOSE to be competitive, it is NOT suppose to reward players for anything OTHER then skill (and that is what procs do).
    The player base would NOT leave unless you were one ofr the 4 kinds of players i described, and THOSE are not needed or are in the WRONG place trying to PVP.Other, better, more competitive games have done it, got rid of ALL the procs in pvp, in fact, some even got rid of GEAR in pvp and its equalized for everyone (the only things you tweak are your own class specs/stats/skills), and they STILL hold a much bigger population then ESO SPECIALLY pvp wise, so no..players would NOT leave in fact ESO would msot likely see a HUGE increse in pop SPECIALLY in the pvp pop.

    "1. Competitive players use whatever gear/sets they need to stay competitive.
    2. A bad player fails to pick the right gear/skills for the "job", a good player is successful with that
    3. Only one who is frustrated here is you m8
    "

    1- wrong, you clearly NEVER competed in ANY serious competitive ranked game..they will use that stuff if they are FORCED too, which is the case in ESO, but NONE of them WANTS that stuff in the game , since they would rather win by outplaying then anything else

    2-wrong again, since there is no "good or bad" related to reading forusm or watching youtube and copy a build..it hardly requires half a brain cell to do so..

    3-frustrated with the system, yes, defenitly not a frustrated pvp'r that requires a crutch to "own his skills",,

    "Get of your horse and stop taking a game this so bloody serious. If you simply would´ve said that you consider proc-set "not fun" it would´ve been a more legit argument compared to all the **** you just wrote. [/quote]
    "
    the good ol' "taking it serious" argument..claming that someone that wants to be competitive in P V P is "taking it serious" is complete noncence. liek i said, the very core reason to PVP is to compete, THAT is where the "fun" is, since i doubt ANYONE woudl find fun to "pvp" to constantly lose, in fact i woudl claim that something would be very wrong in your head if u did so.Its literaly the GOAL, the main objective and the purpose of competing...to best your adversery, THAT is what brings the joy that will compensate the work and time you put into it.
    CLAIMING that is also a legit "snowflake-mentality" trait.
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    competitive in pvp at the moment means wearing sloads+duroks+any other procc monster set and hope your set outlives the set of your opponent :) Hail the armour, the new emperor!
  • CatchMeTrolling
    CatchMeTrolling
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    Qbiken wrote: »
    rteezy wrote: »
    A VERY simple answer to all of this SLOADS dilema:

    ANY competitive online game, despite mistakes, ends up REMOVING EVERYTHING that is NOT player controlable that has a big inpact on the match, SPECIALLY PROCS. ANY pvp enviroment , to be competitive and aim at a nice range of skill floor/ceiling , needs to provide players the possibility for , through THEIR OWN actions, outplay others. OUTPLAYING others should ALWAYS make you win, period.

    MMOS already suffer ALOT with factors that have very little to do with player skill (stats and damage range, crit vs non crit, class counters and natural mmo unbalance), if you add yet another HUGE inpactfull thing to the outcome of the match through a proc that players have no control over, then pvp is BUSTED

    PVP will ALWAYS be busted if you win by mere luck, and thats what a PROC can provide.Does it happens all the time?no, do good players find a way around it?sometimes, but that might greatly influence the result of the match.


    TLDR: Procs or anythign that is NOT player controlable directly counters competitiveness and true nature of PVP, ANYONE saying otherwise is either:

    1-not competitive, and therefore not a pvp'r
    2-not very good, therefore blindly compensating
    3-frustrated therefore hiding behind flawed logic
    4-all of the above

    If your arguement is anything like "i do it for fun" then im sure you wont mind it seeing it removed from pvp, since it CANT be directly connected WITH fun, or else Why wouldnt you buy a BOT program and watch your chracter do EVERYTHING on its own, for fun?

    If your argument is "i pvp for fun", well, either you suffer form the millenial special snowflake syndorme where everyone needs to get a medal for being an underachiever....or you are dilusional, since the very core of "pvp fun" is to go AGAINST other PLAYERS in a COMPETITIVE SETTING (since they are, you know, YOUR ENEMY/ADVERSERY), and WIN. NOTE that is very diferent then saying winning is everything , its not, BUT player TO win is indeed the very core of ANY comeition a human being is on.

    Most cringe-worthy post I´ve seen so far.....

    It´s quite obvious that you have zero ability to see things from another players perspective. At the moment there´re over 140+ sets in this game that can be considered proc-sets. Removing or disabling that many sets all of a sudden would cause the majority of the player base to leave the game, I can almost guarantee that.
    TLDR: Procs or anythign that is NOT player controlable directly counters competitiveness and true nature of PVP, ANYONE saying otherwise is either:

    1-not competitive, and therefore not a pvp'r
    2-not very good, therefore blindly compensating
    3-frustrated therefore hiding behind flawed logic
    4-all of the above

    1. Competitive players use whatever gear/sets they need to stay competitive.
    2. A bad player fails to pick the right gear/skills for the "job", a good player is successful with that
    3. Only one who is frustrated here is you m8

    If your arguement is anything like "i do it for fun" then im sure you wont mind it seeing it removed from pvp, since it CANT be directly connected WITH fun, or else Why wouldnt you buy a BOT program and watch your chracter do EVERYTHING on its own, for fun?

    If your argument is "i pvp for fun", well, either you suffer form the millenial special snowflake syndorme where everyone needs to get a medal for being an underachiever....or you are dilusional, since the very core of "pvp fun" is to go AGAINST other PLAYERS in a COMPETITIVE SETTING (since they are, you know, YOUR ENEMY/ADVERSERY), and WIN. NOTE that is very diferent then saying winning is everything , its not, BUT player TO win is indeed the very core of ANY comeition a human being is on.

    I play the game for fun, why else would I play it? Sure there´re probably other reasons but I don´t think I´m delusional by guessing most people play because it´s fun. I consider proc-sets fun and has nothing to do with "snow-flake" mentality. I just simply enjoy them. Nothing more, nothing less.

    Get of your horse and stop taking a game this so bloody serious. If you simply would´ve said that you consider proc-set "not fun" it would´ve been a more legit argument compared to all the **** you just wrote.

    No competive player think this game is competitive, that’s why many have left already because of the direction the game keeps going.

    Good players recognize the ridiculousness of ridiculous sets and will speak on it because they never needed them. Bad players will make every excuse about how it’s balanced. The funny thing about lowering the ceiling with sets is that it actually inadvertently raises it if the good player succumbs and uses these sets.

    There is no longer skillful play outside of small scale /1vx and bgs was the last hope at anything competitive and skillful but until they disable procs and poisons + tweak some classes it never will live up to its potential. In any competitive game worthy of talking about they offer gameplay for casual players and competitive players, it’s the difference between quick play and ranked , in this game they try to put them both together. It’s just not ideal. The real solution is to add a competitive campaign and add a competitive battleground queue and everyone will be happier.
  • STEVIL
    STEVIL
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    Gnozo wrote: »
    glavius wrote: »
    glavius wrote: »
    i bet most people that say "LOL SLOADS IS EASY TO COUNTER JUST PURGE LOL" are running sloads.

    Nope...

    No Sloads here...


    Spectre's Eye/Combat Physician/Mighty Chudan combines to make me pretty hard to kill which I love...

    I have no interest in wearing Sloads at current as a result...

    Considering the terrible sets you use, I doubt you have much experience on solo/small scale pvp which is where sload's is OP.

    You ignorance is apparent as small scale and solo is what I mostly do and have great success with the above...

    Running Shields, Major Evasion, while sporting high base resists simutaneously is amazingly effective...

    But I don't expect small minds to realize it...

    Lets look at spectre's eye for starters: Mediocre 2-4 piece bonuses. Uptime probably lower than 40%, but lets be generous and say 45%. That gives you on average 6,75% mitigation from the set, but it doesn't work against aoe or channeled stuff (like most ultimates for example).

    Check out the thread below to see a ton of better options: https://forums.elderscrollsonline.com/en/discussion/383840/math-pvp-defensive-set-comparison-impreg-brass-pariah-riposte-more/p1

    I am fully aware of Taylors thread (I posted a lengthly post about the merits of Spectre's Eye there as a matter of fact) and your opinion on the 2-4 set piece bonus's I disagree with:

    Physical Resist...

    Last I looked, there is a lot of physical damage in this game, so you can never have too much of this as a result...

    2975 Physical Resist equates to around 4.5% damage negation against Physical attacks with 100% uptime, and you think that's mediocre!?

    LoL...


    Max Magicka...

    I am a Magicka Templar, so this is always good for me...


    Max Health...

    Sloads cannot be mitigated, so the only "defense" to it is to have a high Health Pool, excellent Self Healing, and/or high Health Regen...

    Spectre's Eye enhances your Health Pool significantly...


    So looking at the bonus's, I see nothing but goodness; some might not agree with that, but those bonus's add to survivability, and that's always a good thing in PvP...


    As pertains to Spectre Eye's ability to mitigate damage, on average, yes there are other sets that will outperform it, but Spectre's Eye brings something to the table that other sets like Riposte's and Transmutation cant match and that's the ability to completely avoid an attack (and that attacks secondary effects like Poison and CC)...

    I've passively dodged Incap on multiple occasions, and so I avoided 6-10k damage, being Major Defiled, and Hard Stunned...all at once.

    Not many other sets can match something like that, and IMHO, it more than makes up for the damage mitigation over time differential that some of the other sets have over it...


    In conclusion, I feel the set is much better than its rep suggests...

    So from the sets u use u are a tank in a 20 man zerg with little to 0 knowledge about competetive pvp in this game.

    U are using only tank sets and with this u will even have a hard time killing guards without your zerg. But u can prove me wrong ofc. I have no problem to duel u. I am on PC Eu but we can also meet on pts if u are from NA. Just throw me an @ in forum or ingame with @gnozo. This goes for every forum warrior here. I will take my time so u can show me how professional u are in this game.

    People are suggesting to run purge in battlegrounds. It costs 7k magicka. And thats all the magicka i have in nocp on a stamina build. So after using purge wich also dont grant to remove sloads cause only 2 negative effects my magicka is completly empty. So i cant use any utility skills anymore. No streak, surge, dark deal or vol armor, igneos shield or cloak, fear, shadow image

    Thanks for the awesome tips my professional forum warriors.

    Prove me wrong. Lets meet on pts. We gonna duel and u Show me ur awesome build wich can survive sloads, bleeding and major defile while still being able to sustain in long fights and still have decent damage to kill the average player.

    I am really looking forward to these duels. Pls :heart:

    So, just to be clear - is your position now that sloads is killing DUELS - not PVP broader scale, since you only suggest a duel test to somehow prove your point?
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • agrr70
    agrr70
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    Not found it that much of a problem tbh,so I have plenty of spare tissues left over for those suffering butthurt.
    Smell my Cheese,
    Bowtard,feed me your tears
    PC EU Vivec
  • Ender1310
    Ender1310
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    Just my personal experience. Not sure if this is related to sloads or not. My toon was tanky templar werewolf. I used to be able to tank one to two people just fine, the time to kill would allow for back up or support or for me to engineer a get away. Now because sloads is ignoring armor and proc sets I am alot easier to kill. I am a templar I am purging lolz.

    I am not sure why ZOS would go this route. When you lower the time to kill across the board it leads to packs of four finding solo players and spamming their little buttons with no counter play at all. I gather that some people think this is how it should be. I always thought that the tanky builds that could wade into open world melee with the right support took more skill then button spammers that do a lot of damage.

    Like I said I don;t know if this is just sloads or a damage increase in general but I liked PVP last patch a lot better.
  • Ender1310
    Ender1310
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    Lets look at this logically. Sets that ignore armor and mitigation cause you to have to get ever more tanky in order to survive them or go damage yourself and join them. I hate running in a group and spamming buttons to get people down. I liked last patch pushing my defensive skills taking their best shot and then going offensive back and forth until one of us died.

    So this patch we have to get tankier and figure out a way to still do damage. It will probably come when more people are maxed out on jewel crafting traits and we can pair multiple crafted sets together. Lets keep up the hope that this provides a solution. Give it time. Usually Zos does things for a reason.
  • pdebie64b16_ESO
    pdebie64b16_ESO
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    Arthg wrote: »
    Nothing wrong with Sloads, for my pvp chars its abit easier to kill other players but still DK's and Mag Sorcs gives me alot of trouble even if they dont use Sloads, Countering Sloads, sometimes i get away sometimes not.

    For me it looks like players who using the old meta and were invulnerable before Sloads are complaning now because they arent in God mode anymore.

    Its just a nice set to counter that.

    Now where do you think these players got this "God mode" from?

    I'll give you a clue: hundreds of hours fine-tuning their build, working on their situational awareness and improving their mechanical skills.

    Now here come you and the likes of you who feel you should be entitled to skip any sort of L2P period and kill any ol' player standing between you and your PvE quest.

    Fine. Your agenda is in keeping with the money-grabbing punks who designed this set.

    But anybody who really likes PvP in this game has nothing but utter contempt for sets like Sload.

    Be honest, is permabocking/shieldstacking balanced? it has nothing to do with hundreds of hours finetuning, some skills in this games are unbalanced PvP wise and Sloads helps abit to counter that.
  • Ender1310
    Ender1310
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    Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...

    I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...

    Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..


    Now I can see people having trouble with it out numbered, but:

    1) you are being focused upon, so you gonna take some punishment...

    I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...

    2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...

    3) Orgnums Scales (as well as Bee Keepers) is excellent for countering Sloads steady damage as well...


    The point is that there are options for dealing with Sloads and some of the other newer sets in the game...

    Now these options will require you to give up some of that "kill, kill, kill" power that you are accustomed to, but you gotta adapt..

    The game has evolved; unless you evolve with it, you shall be left behind...

    I am a templar as well. I use troll King. Your right I can't 1 v anyone any more. I can still tank okay 1 v 1 but any type of numerical advantage involving sloads kills me. I am thinking about bee Keepers, plus Troll King thanks for the tip.
  • Ender1310
    Ender1310
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    Sylosi wrote: »
    Datthaw wrote: »

    You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull

    Really try and keep up, if 4 guys focus you, balance is not you alone being able to cope with that.

    The basis would be 4v4, so in a BG if for the sake of simplicity two teams are fighting and their 4 players focus you and you get say 3 Sload's stacks on you, the balance is not you being able to fend off 4 guys through broken mechanics by yourself, the balance is that between you and the other three guys on your team you have group heals, group purges, skills like guard between you, combined with LoS, peeling, etc that the guy getting focused has a chance for long enough for your team to put the pressure on them.

    As for "broken", please stop making me laugh, if you actually cared about skilled, balanced non-broken PvP you would not be playing this game, it is packed full of broken cheese from one end to the other. (hint: non-critable stackable shields are broken, permablocking is broken, etc, which is exactly why the game needs a "broken" counter like oblivion damage in the first place)

    I am not saying that you should win if its 4 v 1. But it shouldn't be an auto button mash kill either. If you have a tankier build I think the time to kill you should be extensive. Now with so much unmitigated damage it's really quick.
  • colossalvoids
    colossalvoids
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    BG's was a promised land of pvp for me pre Summerset. Now I prefer Cyro actually. 1 sload's is okay to take with medium but in bg's it will be 2-3. And every day it's getting worse. Defiled Sloadland more or less. Hope to get last motif pieces from here and never return cause sload's probably will stay and will be in every build setup.
  • NyassaV
    NyassaV
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    BRCOURTN wrote: »
    Jailbirdy wrote: »
    purge, then a tissue

    brain, then a comment.

    PURGE IS NOT A WAY TO COUNTER SLOADS. GET IT FINALLY IN YOUR HEADS.

    Caps are not a way to win an argument. They represent yelling, which is also not a way to win an argument.

    There is no argument. Sloads is a problem
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • ItsNebula
    ItsNebula
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    Let me run a diagonstics on you really quick..

    ...|..||...\\\....||]].,,,.............\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    According to the results.. youre just bad.

    L2P, youre prolly a NB that relies on Cloak or a sorc that relies on shields.

    Its not even that good of a set unless theyre 3+ stacks on you. if you cant out heal 5.8k dmg then just quite PvP.
  • ItsNebula
    ItsNebula
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    i bet most people that say "LOL SLOADS IS EASY TO COUNTER JUST PURGE LOL" are running sloads.

    If you cant counter a 5.8k tic over 6 seconds, than youre pretty bad and need to just uninstall. The only times where i have struggled fighting against sloads is when im in a 1vX and have 6+ sloads on me. THATS when its broken. The ONLY nerf sloads needs, is that it cant stack over 2-3 procs. Thats it. Hell, my MagDK runs sloads, but if i ran Axiom i can just melt people even faster than i already am, make my 10k power lash hit for 11k with Axiom, but i like seeing the hate whispers, and NB's crying that they cant cloak or that Sorcs cant out-shield-spam sloads LOL
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    ItsNebula wrote: »
    i bet most people that say "LOL SLOADS IS EASY TO COUNTER JUST PURGE LOL" are running sloads.

    If you cant counter a 5.8k tic over 6 seconds, than youre pretty bad and need to just uninstall. The only times where i have struggled fighting against sloads is when im in a 1vX and have 6+ sloads on me. THATS when its broken. The ONLY nerf sloads needs, is that it cant stack over 2-3 procs. Thats it. Hell, my MagDK runs sloads, but if i ran Axiom i can just melt people even faster than i already am, make my 10k power lash hit for 11k with Axiom, but i like seeing the hate whispers, and NB's crying that they cant cloak or that Sorcs cant out-shield-spam sloads LOL

    Your text is full of illogical reasonings. Ill name a few; You can melt anyone with axion, but prefer sloads. Still sloads is a weaker set. So let me get this straight; you are such an OP pvp'er you use sloads to give the others a competitive chance? Right...Then obviously you can handle that 5,8k tick because your OP skills and movements makes sure no other damage is hitting you at the same time...I challenge you to come meet my DK with sloads+durok's+kena. I promise you I will only use toxic claw in offence. I also promise you sloads will be on your death-recap.

    Now I am pretty bad in vpv and cyrodiil, but I am using sloads on all my toons now. On my NB, on my sorc, on my DK and on my warden. one fourth of my kills, which has increased dramatically, is sloads. I went from a kill/death ratio of 4/1 to right now 17/1 on average on my toons. I use kill counter and I reset every day to get the numbers. It is not increasing because I just suddenly became god of pvp. I am so realistic I understand that. Players who would wreck me earlier, I now have a fighting chance at. On my sorc I streak and LA, streak LA and curse. Just get away from then and let the ticks do the rest. Is that competitive gameplay? I doubt it, but it makes me both frustrated and also a bit satisfied seeing the big names go down. Then theres the performance issues.....Oh god, pair that with sloads and you have a killer. On my sniper, you can now pull off 5 successive snipes in a row. Just mash the button hard and fast enough when you see the lagspike is coming. Piared with sloads ofc and res draining poisons. On my sorc, spam spam spam shards with sloads when lag is inc. Same result. 1/4 dies due to sloads. Im writing this because i am honestly concerned about cyrodiil. Its dieing. Its not fun anymore and we arent getting new players in. All factions only pack in mega groups, in zonechat all ask /z wheres our zerg? Performance drops even harder and people leave. Last campaign I cant remember log in queue at prime time exceed 10 in weekends. Wtf...Cyrodiil needs damage control and life saving help immediately or it will just disappear over the summer, when people go on holidays and general activity levels drop.
    Edited by killimandrosb16_ESO on June 17, 2018 11:37AM
  • Arthg
    Arthg
    ✭✭✭✭✭
    Arthg wrote: »
    Nothing wrong with Sloads, for my pvp chars its abit easier to kill other players but still DK's and Mag Sorcs gives me alot of trouble even if they dont use Sloads, Countering Sloads, sometimes i get away sometimes not.

    For me it looks like players who using the old meta and were invulnerable before Sloads are complaning now because they arent in God mode anymore.

    Its just a nice set to counter that.

    Now where do you think these players got this "God mode" from?

    I'll give you a clue: hundreds of hours fine-tuning their build, working on their situational awareness and improving their mechanical skills.

    Now here come you and the likes of you who feel you should be entitled to skip any sort of L2P period and kill any ol' player standing between you and your PvE quest.

    Fine. Your agenda is in keeping with the money-grabbing punks who designed this set.

    But anybody who really likes PvP in this game has nothing but utter contempt for sets like Sload.

    Be honest, is permabocking/shieldstacking balanced? it has nothing to do with hundreds of hours finetuning, some skills in this games are unbalanced PvP wise and Sloads helps abit to counter that.

    On my platform, permablocking has never been an issue.
    On Sotha Sil PC EU, anybody blocking for more than 2 secs gets Feared/Fossilized and burst and gg.
    Way I see it, permablocking has only ever been an issue with CPs, and also with n00bs unable to slot an unblockable CC.

    As to shield-stacking, it's about as annoying as those pesky perma-cloaking rolly-polly NBs.
    Each class is irritating in some way, which is fair enough I'd say.
    I enjoy trying to counter these specificities.

    Nowadays I get steamrolled by meta-chasing zerglings who enjoy left clicking to proc Sloads and Skoria.
    That's OK, I've found a build I'm enjoying right now, but I really wish sets were created that motivated new players to small-scale and be skilful.
    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
  • Gnozo
    Gnozo
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    For me and much more pvp players this game is just getting worse and worse. Porc set, defile, bleed, oblivion damage Meta is getting out of Hand. In addition to this the lag also destroys every fun in this game.

    Sloads is doing 900 Oblivion damage every second. In nocp my vigor ticks for 1100 every seconds. Leaving me with a 200 hot. This is with major mending. Why are People telling me this is fine? Using 3 defensive sets is stupid. Ofc u can survive sloads with this but u cant kill anything. Can be fun for 1 hour.

    Using purge on my stamdk is also useless. 5k magicks while i have 8k. Leaving me with 3k magicka. So garantue it will purge sloads and sloads will be applied right after my purge.

    The current meta with all the defile and proc set are only money grabbing mechanics. So new People dont leave the game instantly cause they getting killed in seconds by every decent Player and cant even touch them. People complaining about perma blockers and dont know whats and unblockable CC is. People complaining about shield stacking and dont know how to time their burst.

    We as Top tier pvp players spent thousands of hours in this game to learn in depth pvp mechanics and theorycrafting our Builds. With this we were able to fight big groups. Wipe out 20 people with a smal group of 5 players. Cause we know our class, mechanic and how to kite. We killed players that were just playing in big groups playing only casual without wanting to learn how to be really good.

    Now they dont need to learn. They put on stupid proc sets, use major defile with a lot of points in befoul and win. They compensate their lack of skill with overperforming proc sets like sloads. And ofc top tier players arent happy with this. Like i said we worked hard to be good. Now players dont need to work hard. They just need to farm sets that will carry them. This is boring and stupid. It has nothing to do with competetive pvp.

    Zenimax did that so that newer players wont quit the game to fast cause they dont stand a Chance against top tier players. So with proc sets they have a Chance and stay longer, spending more Money in the game.
  • Feanor
    Feanor
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    ✭✭✭✭✭
    Don’t worry. Update 20 will bring the next iteration of a damage proc set for sure.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Gnozo wrote: »
    3 defensive sets is stupid. Ofc u can survive sloads with this but u cant kill anything. Can be fun for 1 hour.

    Oh I disagree with you here...

    I don't like dying, do you? I am betting we see eye to eye on that, so from that standpoint, wearing 3 Defensive Sets (as I do) is not stupid...

    Especially when you consider the fact that many players in this game are bad, or sport glass canon builds; many of these players can still be killed with a combo as basic as this:

    1) Purifying Light...
    2) Toppling Charge...
    3) Soul Assault...
    4) Reapply Purifying Light and finish them with Sweeps if they are still alive after #3...


    So yeah, you can get lots of kills with a 3 a Defensive Set build (trust me, you'll still hit hard enough to kill a bad player or a glass canon provided you are wearing 5 Light and have your gear Golded)...

    And when you run across someone who is decently built (or can actually play), I will just disengage and find a new target (as they typically cant kill me either; especially if i stop trying to kill them and just defend myself)...


    So don't sleep on 3 Defensive Sets...

    It works very well...

    Edited by TheDoomsdayMonster on June 18, 2018 9:00AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Gnozo
    Gnozo
    ✭✭✭✭✭
    Gnozo wrote: »
    3 defensive sets is stupid. Ofc u can survive sloads with this but u cant kill anything. Can be fun for 1 hour.

    Oh I disagree with you here...

    I don't like dying, do you? I am betting we see eye to eye on that, so from that standpoint, wearing 3 Defensive Sets (as I do) is not stupid...

    Especially when you consider the fact that many players in this game are bad, or sport glass canon builds; many of these players can still be killed with a combo as basic as this:

    1) Purifying Light...
    2) Toppling Charge...
    3) Soul Assault...
    4) Reapply Purifying Light and finish them with Sweeps if they are still alive after 3...


    So yeah, you can get lots of kills with a 3 a Defensive Set build (trust me, you'll still hit hard enough to kill a bad player or a glass canon)...

    And when you run across someone who is decently built (or can actually play), I will just disengage and find a new target...


    So don't sleep on 3 Defensive Sets...

    It works very well...

    Your rotation requires an ultimate. So you can only kill once per like 1 minute.

    And i am Not happy to only kill really Bad players and run away from the good Ones with proper build just to have a setup wich can survive sloads.

    My point is just so disable the 5 piece or 2 Piece from every proc set that deals damage. This would make skill in this game way more relevant. For now its 80 % proc set and 20% skill. Thats just disgusting.
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Gnozo wrote: »
    Gnozo wrote: »
    3 defensive sets is stupid. Ofc u can survive sloads with this but u cant kill anything. Can be fun for 1 hour.

    Oh I disagree with you here...

    I don't like dying, do you? I am betting we see eye to eye on that, so from that standpoint, wearing 3 Defensive Sets (as I do) is not stupid...

    Especially when you consider the fact that many players in this game are bad, or sport glass canon builds; many of these players can still be killed with a combo as basic as this:

    1) Purifying Light...
    2) Toppling Charge...
    3) Soul Assault...
    4) Reapply Purifying Light and finish them with Sweeps if they are still alive after 3...


    So yeah, you can get lots of kills with a 3 a Defensive Set build (trust me, you'll still hit hard enough to kill a bad player or a glass canon)...

    And when you run across someone who is decently built (or can actually play), I will just disengage and find a new target...


    So don't sleep on 3 Defensive Sets...

    It works very well...

    Your rotation requires an ultimate. So you can only kill once per like 1 minute.

    And i am Not happy to only kill really Bad players and run away from the good Ones with proper build just to have a setup wich can survive sloads.

    My point is just so disable the 5 piece or 2 Piece from every proc set that deals damage. This would make skill in this game way more relevant. For now its 80 % proc set and 20% skill. Thats just disgusting.

    I agree that the current batch of Proc Sets are too much...

    But until they properly balance them, what's the alternative?

    I don't like large groups and I typically run alone (or with an ally or two max), so 3 Defensive Sets is the only configuration that makes sense for me...


    At current, you can either load up on Proc Sets, go full on Defensive, or go the 'Safety in Numbers' route...

    I see no viable alternative at present...
    Edited by TheDoomsdayMonster on June 18, 2018 9:12AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • SugaComa
    SugaComa
    ✭✭✭✭✭
    Would a fix to sloads be a fix that would change how we use sets altogether ...

    What if we actually have sets an archtype

    Defence, offence, regenerative

    Each player's can only have one type of each archtype equipped with monster sets being granted an exclusionary set ... Meaning they aren't part of the archtyping so you could have two defence or two offence sets but one has to be a monster set ?

  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    SugaComa wrote: »
    Would a fix to sloads be a fix that would change how we use sets altogether ...

    What if we actually have sets an archtype

    Defence, offence, regenerative

    Each player's can only have one type of each archtype equipped with monster sets being granted an exclusionary set ... Meaning they aren't part of the archtyping so you could have two defence or two offence sets but one has to be a monster set ?

    You still could stack the proc then.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • killimandrosb16_ESO
    killimandrosb16_ESO
    ✭✭✭✭✭
    I know; make a set that procs on procs and returns the direct damage back to the original proccer
  • SugaComa
    SugaComa
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    I know; make a set that procs on procs and returns the direct damage back to the original proccer

    I like this ... Let's do it
  • Jammer480
    Jammer480
    ✭✭✭
    SugaComa wrote: »
    Would a fix to sloads be a fix that would change how we use sets altogether ...

    What if we actually have sets an archtype

    Defence, offence, regenerative

    Each player's can only have one type of each archtype equipped with monster sets being granted an exclusionary set ... Meaning they aren't part of the archtyping so you could have two defence or two offence sets but one has to be a monster set ?

    Absolutely a bad idea...all the whiners here would just start to b**ch about the archtype designations of each set. Talk about poison to a game...
    Edited by Jammer480 on June 18, 2018 2:39PM
    Livin' the dream...
  • Sureshawt
    Sureshawt
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    Agreed which is why I'm taking a break from PvP until resolved. Between this grossly unbalanced proc set and the horrid game performance it is just not enjoyable in this state.
This discussion has been closed.