The combat system in the Elder Scrolls Online is in desperate need of an overhaul. You know it, I know it, we all know it.
In this thread I would like to address the first problem with the combat system and that is weapon swapping.
First of all, I know this is a high fantasy game but it does follow some semblance of reality. Our characters move like people do and they can only sprint for so long.
So, it would seem that the game tries to be similar to reality in some areas.
Weapon swapping is a problem in ESO and it is also unrealistic. It is also a departure from how other Elder Scrolls games worked. It is more of a copy of Guild Wars 2.
In Skyrim, if you wanted to swap weapons, you had to go through a menu or bring up your favorite list. There was no hot swapping of weaponry.
This is an example of how clunky it was to swap weapons in Skyrim.https://youtu.be/fTN6m_XDZKM?t=59s
Moreover, there is no need for us to be swapping weapons. What we need is a larger range of abilities to use and a single weapon. The idea of someone running around with several weapons and instantaneously swapping from a greatsword to a sword and shield is ridiculous and is not something that is truly enjoyable. ESO has several similarities to Guild Wars and perhaps the developers thought we'd enjoy this concept since GW2 was somewhat popular.
In the first suggested step of a combat overhaul I propose that we go one of two routes. The first is to have swappable skills instead of swappable weapons. In this system you would have a single weapon and just simply swap skills. I do not like this idea but it is the least invasive.
What SHOULD be done is the skill bar should simply be extended to accompany more skills and abilities. This would add additional complexity and skill to the game.
Please let me know how you feel about this first suggested overhaul idea.
I was gonna type that lolVaranisArano wrote: »On PC Skyrim, I could assign hotkeys to the Favorites menu and swap weapons or spells with the press of a single button.
Same for Morrowind. Same for Oblivion.
What's that about not being able to swap weapons in previous Elder Scrolls games?
The combat system in the Elder Scrolls Online is in desperate need of an overhaul. You know it, I know it, we all know it.
In this thread I would like to address the first problem with the combat system and that is weapon swapping.
First of all, I know this is a high fantasy game but it does follow some semblance of reality. Our characters move like people do and they can only sprint for so long.
So, it would seem that the game tries to be similar to reality in some areas.
Weapon swapping is a problem in ESO and it is also unrealistic. It is also a departure from how other Elder Scrolls games worked. It is more of a copy of Guild Wars 2.
In Skyrim, if you wanted to swap weapons, you had to go through a menu or bring up your favorite list. There was no hot swapping of weaponry.
This is an example of how clunky it was to swap weapons in Skyrim.
Moreover, there is no need for us to be swapping weapons. What we need is a larger range of abilities to use and a single weapon. The idea of someone running around with several weapons and instantaneously swapping from a greatsword to a sword and shield is ridiculous and is not something that is truly enjoyable. ESO has several similarities to Guild Wars and perhaps the developers thought we'd enjoy this concept since GW2 was somewhat popular.
In the first suggested step of a combat overhaul I propose that we go one of two routes. The first is to have swappable skills instead of swappable weapons. In this system you would have a single weapon and just simply swap skills. I do not like this idea but it is the least invasive.
What SHOULD be done is the skill bar should simply be extended to accompany more skills and abilities. This would add additional complexity and skill to the game.
Please let me know how you feel about this first suggested overhaul idea.
The combat system in the Elder Scrolls Online is in desperate need of an overhaul. You know it, I know it, we all know it.
In this thread I would like to address the first problem with the combat system and that is weapon swapping.
First of all, I know this is a high fantasy game but it does follow some semblance of reality. Our characters move like people do and they can only sprint for so long.
So, it would seem that the game tries to be similar to reality in some areas.
Weapon swapping is a problem in ESO and it is also unrealistic. It is also a departure from how other Elder Scrolls games worked. It is more of a copy of Guild Wars 2.
In Skyrim, if you wanted to swap weapons, you had to go through a menu or bring up your favorite list. There was no hot swapping of weaponry.
This is an example of how clunky it was to swap weapons in Skyrim.
Moreover, there is no need for us to be swapping weapons. What we need is a larger range of abilities to use and a single weapon. The idea of someone running around with several weapons and instantaneously swapping from a greatsword to a sword and shield is ridiculous and is not something that is truly enjoyable. ESO has several similarities to Guild Wars and perhaps the developers thought we'd enjoy this concept since GW2 was somewhat popular.
In the first suggested step of a combat overhaul I propose that we go one of two routes. The first is to have swappable skills instead of swappable weapons. In this system you would have a single weapon and just simply swap skills. I do not like this idea but it is the least invasive.
What SHOULD be done is the skill bar should simply be extended to accompany more skills and abilities. This would add additional complexity and skill to the game.
Please let me know how you feel about this first suggested overhaul idea.
WTF is all that nonsense about weapon swapping? Do u struggle with ur rotation?
How would pepole be able to DPS if u want them to swap weapons via menu? like are u even reading what ure writing?
This is not Skyrim, and being able to use more than single weapon with any class ability is the reason why pepole stick with this game even tho its laggy and buggy as hell. This is one of the best combat system in MMO genre, and u want to destroy it cuz its not like skyrim? lols?
ManwithBeard9 wrote: »The combat system in the Elder Scrolls Online is in desperate need of an overhaul. You know it, I know it, we all know it.
In this thread I would like to address the first problem with the combat system and that is weapon swapping.
First of all, I know this is a high fantasy game but it does follow some semblance of reality. Our characters move like people do and they can only sprint for so long.
So, it would seem that the game tries to be similar to reality in some areas.
Weapon swapping is a problem in ESO and it is also unrealistic. It is also a departure from how other Elder Scrolls games worked. It is more of a copy of Guild Wars 2.
In Skyrim, if you wanted to swap weapons, you had to go through a menu or bring up your favorite list. There was no hot swapping of weaponry.
This is an example of how clunky it was to swap weapons in Skyrim.
Moreover, there is no need for us to be swapping weapons. What we need is a larger range of abilities to use and a single weapon. The idea of someone running around with several weapons and instantaneously swapping from a greatsword to a sword and shield is ridiculous and is not something that is truly enjoyable. ESO has several similarities to Guild Wars and perhaps the developers thought we'd enjoy this concept since GW2 was somewhat popular.
In the first suggested step of a combat overhaul I propose that we go one of two routes. The first is to have swappable skills instead of swappable weapons. In this system you would have a single weapon and just simply swap skills. I do not like this idea but it is the least invasive.
What SHOULD be done is the skill bar should simply be extended to accompany more skills and abilities. This would add additional complexity and skill to the game.
Please let me know how you feel about this first suggested overhaul idea.
WTF is all that nonsense about weapon swapping? Do u struggle with ur rotation?
How would pepole be able to DPS if u want them to swap weapons via menu? like are u even reading what ure writing?
This is not Skyrim, and being able to use more than single weapon with any class ability is the reason why pepole stick with this game even tho its laggy and buggy as hell. This is one of the best combat system in MMO genre, and u want to destroy it cuz its not like skyrim? lols?
I'm incredibly happy this game is almost nothing like Skyrim.
ilikepickles wrote: »Combat really does need an overhaul. Becoming a human macro machine and just repeating a loop is the most boring thing ever. Haven't been touching the game lately because of it.
I'd rather do literally anything else.
I love a good bit of realism, but if you are that concerned with it just use the same weapon on both bars and set your second outfit to match your first.
That way all that really happens is your skill bar changes and a little stutter.
Also i recall in skyrim you could swap weapons at a click, or between magic and weapons at a click.
I dont think it needs changing in ESO though i like the skill system
In Skyrim you can pause the game mid-weapon-swing, go into your inventory and drink 30 potions, change out weapons, and adjust the difficulty setting, all while watching a guide on YouTube while drinking coffee, then unpause the game and one-shot a saber-tooth cat.
I know Skyrim was pretty awesome wasn't it.
I love Skyrim! I still play it on occasion. Same with all of Bethesda’s game really. I just wouldn’t categorize them as having “realistic” combat, lol.
DuskMarine wrote: »Pixel_Zealot wrote: »paulsimonps wrote: »Don't fix what isn't broken, the weapon swapping system is fine. We have had it for years now and all is well with it.
Just because you're used to it, doesn't make it good
the thing your not looking at if they increase our ability bar size theyll implement cooldowns to our abilities which will make some things impossible and nobody will want it or like it. theyll kill the game because of something we want.
I think there are more important matters that need to be adressed regarding the combat system.
Like..
Get rid of this stupid soft-lock and give us proper action-based combat.
It's not like this is impossible. Has been done before... even before ESO came out or was even announced. (e.g. Tera)
I want my sword to actually have to hit the target in order to make damage.
Not just "be close enough and look in the general direction"
And while i realize that this is no easy task so far into the games lifespan, it's not like ZeniMax hasn't redone some system of the games in the past already.
Staves are the only weapons that are actually fun atm. imo. (Lightning Staff ftw.)
Yes they still lock-on to the target.. but at least the magic actually hits the target.
Anyway.. don't wanna go too much into detail. Time is precious.
But i'm sure you know what i mean.
Shad0wfire99 wrote: »Elves, Cat People, Lizard People, Deadra, and wizards seem pretty unrealistic, too, tbh.
Actually, in a few million years it is completely plausible that the felines could evolve to a higher degree of intelligence and eventually turn into bipeds. It is also possible that a lizard or alligator could evolve to a higher level of intelligence. The daedra I can't say will happen.
I don't say this out of disrespect toward you, but if you're going to base this reply on the number of whatever's you got on the post.... you better be glad there's no "disagree" or "downvote" option in these forums... I don't see you favoring well in that system.
The posts speaking out against me count as downvotes. There are clearly more down votes than there are agrees. However, that doesn't take away from the fact that I do have people that agree with me.
This would eradicate the idea that I am just some tone deaf person that everyone detests on the forums as some have said. It also destroys the argument in its entirety.
I don't believe it would matter if there were zero people agreeing with you. You've showed your persistence, and I'm sure nothing would or should stop you from speaking your mind. But you're also not going to prove or disprove any opinions that you're tone deaf, nor would you be anywhere close to eradicating such opinions.
Okay, lets take this a step further because you're beginning to walk the line of deeply offensive statements that are likely not acceptable in most places.
I will now ask you what you mean by "tone deaf".
Are you saying I am mentally disabled?
Are you saying I am handicap in some capacity?
Please do not be afraid to adequately describe your opinion.
Your use of "tone deaf" is obviously not the literal definition which would be: "(of a person) unable to perceive differences of musical pitch accurately.
Clearly we're not speaking about music at this time so I am wondering what you mean? Is this your clever way of telling me I am handicap indirectly?
What? No way man, I'm sorry if it came off like that. I was literally just quoting the term you've used multiple times in responses. I have no idea if it means something more offensive. I definitely didn't mean to be deeply offensive, I was just trying to argue your point with logic. The only offensive things I said were just directly quoted from what you said. Again, I'm really sorry I said something that was taken that offensively.
But you stated " But you're also not going to prove or disprove any opinions that you're tone deaf, nor would you be anywhere close to eradicating such opinions. "
So, what do you mean by tone deaf?
The combat system in the Elder Scrolls Online is in desperate need of an overhaul. You know it, I know it, we all know it.
In this thread I would like to address the first problem with the combat system and that is weapon swapping.
First of all, I know this is a high fantasy game but it does follow some semblance of reality. Our characters move like people do and they can only sprint for so long.
So, it would seem that the game tries to be similar to reality in some areas.
Weapon swapping is a problem in ESO and it is also unrealistic. It is also a departure from how other Elder Scrolls games worked. It is more of a copy of Guild Wars 2.
In Skyrim, if you wanted to swap weapons, you had to go through a menu or bring up your favorite list. There was no hot swapping of weaponry.
This is an example of how clunky it was to swap weapons in Skyrim.https://youtu.be/fTN6m_XDZKM?t=59s
Moreover, there is no need for us to be swapping weapons. What we need is a larger range of abilities to use and a single weapon. The idea of someone running around with several weapons and instantaneously swapping from a greatsword to a sword and shield is ridiculous and is not something that is truly enjoyable. ESO has several similarities to Guild Wars and perhaps the developers thought we'd enjoy this concept since GW2 was somewhat popular.
In the first suggested step of a combat overhaul I propose that we go one of two routes. The first is to have swappable skills instead of swappable weapons. In this system you would have a single weapon and just simply swap skills. I do not like this idea but it is the least invasive.
What SHOULD be done is the skill bar should simply be extended to accompany more skills and abilities. This would add additional complexity and skill to the game.
Please let me know how you feel about this first suggested overhaul idea.
paulsimonps wrote: »Don't fix what isn't broken, the weapon swapping system is fine. We have had it for years now and all is well with it.
Shad0wfire99 wrote: »Elves, Cat People, Lizard People, Deadra, and wizards seem pretty unrealistic, too, tbh.
Actually, in a few million years it is completely plausible that the felines could evolve to a higher degree of intelligence and eventually turn into bipeds. It is also possible that a lizard or alligator could evolve to a higher level of intelligence. The daedra I can't say will happen.
I don't say this out of disrespect toward you, but if you're going to base this reply on the number of whatever's you got on the post.... you better be glad there's no "disagree" or "downvote" option in these forums... I don't see you favoring well in that system.
The posts speaking out against me count as downvotes. There are clearly more down votes than there are agrees. However, that doesn't take away from the fact that I do have people that agree with me.
This would eradicate the idea that I am just some tone deaf person that everyone detests on the forums as some have said. It also destroys the argument in its entirety.
I don't believe it would matter if there were zero people agreeing with you. You've showed your persistence, and I'm sure nothing would or should stop you from speaking your mind. But you're also not going to prove or disprove any opinions that you're tone deaf, nor would you be anywhere close to eradicating such opinions.
Okay, lets take this a step further because you're beginning to walk the line of deeply offensive statements that are likely not acceptable in most places.
I will now ask you what you mean by "tone deaf".
Are you saying I am mentally disabled?
Are you saying I am handicap in some capacity?
Please do not be afraid to adequately describe your opinion.
Your use of "tone deaf" is obviously not the literal definition which would be: "(of a person) unable to perceive differences of musical pitch accurately.
Clearly we're not speaking about music at this time so I am wondering what you mean? Is this your clever way of telling me I am handicap indirectly?
Weapon swapping is a problem in ESO and it is also unrealistic.