VaranisArano wrote: »VaranisArano wrote: »On PC Skyrim, I could assign hotkeys to the Favorites menu and swap weapons or spells with the press of a single button.
Same for Morrowind. Same for Oblivion.
What's that about not being able to swap weapons in previous Elder Scrolls games?
Consoles.
So in the interests of mirroring the Elder Scrolls experience of past games, clearly the answer is for PC players to be able to weapon swap with a button press and for console players to have to slowly swap between weapons using the menus,
Wait, what?
I don't think you are making the point you think you are making...because the alternative is saying the everyone should lose weapon swap because console players couldn't weapon swap easily in Skyrim. Which again, wait, what?
I would think it would be better to embrace ZOS bringing the ease of weapon swapping to consoles, too, in a game originally designed for PC. But then I'm not in the habit of suggesting massive game changes on a regular basis, so what do I know?
In Skyrim I had bows hot keyed to 1, sword to 2, another sword to 3, dagger to 4 ect, ect. The more restrictive way we have in ESO is fine.
Shad0wfire99 wrote: »Elves, Cat People, Lizard People, Deadra, and wizards seem pretty unrealistic, too, tbh.
I know some of you are calling me names and saying I am tone deaf, pretentious, etc. However, I would urge you to look at the original post and you will see I do have 12 agrees, 1 awesome, and 1 insightful.
So, while many of you try to perpetrate that I am some buffoon that no one likes, agrees with, or thinks has any intelligence that assessment is obviously wrong.
Rogue_Ghost wrote: »I know some of you are calling me names and saying I am tone deaf, pretentious, etc. However, I would urge you to look at the original post and you will see I do have 12 agrees, 1 awesome, and 1 insightful.
So, while many of you try to perpetrate that I am some buffoon that no one likes, agrees with, or thinks has any intelligence that assessment is obviously wrong.
I gave you an insightful on that one.
Not because I agree, but only because I am secretly hoping it caters to your huge ego enough that you'll be satisfied and thus prevent additional nonsense.
Changing the entire structure of the game, for you and a handful of others, is simply unrealistic. Everyone else has been using these controls for years without trouble. This is SJW at it's finest, and now it's officially effecting ESO? Please! It's bad enough in the real world as it is.
The combat system in the Elder Scrolls Online is in desperate need of an overhaul. You know it, I know it, we all know it.
In this thread I would like to address the first problem with the combat system and that is weapon swapping.
First of all, I know this is a high fantasy game but it does follow some semblance of reality. Our characters move like people do and they can only sprint for so long.
So, it would seem that the game tries to be similar to reality in some areas.
Weapon swapping is a problem in ESO and it is also unrealistic. It is also a departure from how other Elder Scrolls games worked. It is more of a copy of Guild Wars 2.
In Skyrim, if you wanted to swap weapons, you had to go through a menu or bring up your favorite list. There was no hot swapping of weaponry.
This is an example of how clunky it was to swap weapons in Skyrim.https://youtu.be/fTN6m_XDZKM?t=59s
Moreover, there is no need for us to be swapping weapons. What we need is a larger range of abilities to use and a single weapon. The idea of someone running around with several weapons and instantaneously swapping from a greatsword to a sword and shield is ridiculous and is not something that is truly enjoyable. ESO has several similarities to Guild Wars and perhaps the developers thought we'd enjoy this concept since GW2 was somewhat popular.
In the first suggested step of a combat overhaul I propose that we go one of two routes. The first is to have swappable skills instead of swappable weapons. In this system you would have a single weapon and just simply swap skills. I do not like this idea but it is the least invasive.
What SHOULD be done is the skill bar should simply be extended to accompany more skills and abilities. This would add additional complexity and skill to the game.
Please let me know how you feel about this first suggested overhaul idea.
Shad0wfire99 wrote: »Elves, Cat People, Lizard People, Deadra, and wizards seem pretty unrealistic, too, tbh.
Actually, in a few million years it is completely plausible that the felines could evolve to a higher degree of intelligence and eventually turn into bipeds. It is also possible that a lizard or alligator could evolve to a higher level of intelligence. The daedra I can't say will happen.
Kiralyn2000 wrote: »..."unrealistic"?
And just what has ever been 'realistic' about this combat system? And why would you expect it to be so? It's an action/MMO, not a medieval combat sim. If you're looking for realistic weapon & combat behavior.....
Why am I replying to a Knowledge thead.
Shad0wfire99 wrote: »Elves, Cat People, Lizard People, Deadra, and wizards seem pretty unrealistic, too, tbh.
Actually, in a few million years it is completely plausible that the felines could evolve to a higher degree of intelligence and eventually turn into bipeds. It is also possible that a lizard or alligator could evolve to a higher level of intelligence. The daedra I can't say will happen.
I don't say this out of disrespect toward you, but if you're going to base this reply on the number of whatever's you got on the post.... you better be glad there's no "disagree" or "downvote" option in these forums... I don't see you favoring well in that system.
I know some of you are calling me names and saying I am tone deaf, pretentious, etc. However, I would urge you to look at the original post and you will see I do have 12 agrees, 1 awesome, and 1 insightful.
So, while many of you try to perpetrate that I am some buffoon that no one likes, agrees with, or thinks has any intelligence that assessment is obviously wrong.
VaranisArano wrote: »I know some of you are calling me names and saying I am tone deaf, pretentious, etc. However, I would urge you to look at the original post and you will see I do have 12 agrees, 1 awesome, and 1 insightful.
So, while many of you try to perpetrate that I am some buffoon that no one likes, agrees with, or thinks has any intelligence that assessment is obviously wrong.
Congratulations, at least 14 people agree with you.
Unfortunately, this does nothing to convince me of the benefits of "realistic" weapon swapping over the current system of fluid weapon swapping that we have, or why we should change ESO's weapon swapping system to emulate some of the clunkiest parts of Skyrim's. I still disagree with your idea and touting your "agrees" and other reactions is not convincing me otherwise.
Maybe we can stick to the topic instead of talking about the people you think are baiting you?
NyPetiwowp wrote: »l2P, Console peasant
Fur_like_snow wrote: »Compared to WoW where I had to make half a dozen macros just to free up space on my action bar ESO’s weapon swap system is a god sent. Just enough abilities to make some interesting builds but not to many to make it feel bloated.
Shad0wfire99 wrote: »Elves, Cat People, Lizard People, Deadra, and wizards seem pretty unrealistic, too, tbh.
Actually, in a few million years it is completely plausible that the felines could evolve to a higher degree of intelligence and eventually turn into bipeds. It is also possible that a lizard or alligator could evolve to a higher level of intelligence. The daedra I can't say will happen.